CardName: Dust District Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {3}, {T}, Sacrifice Dust District: Search your library for up to two basic land cards with different names and reveal them. Put one of them onto the battlefield tapped and the rest into your hand, then shuffle. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Arresting Enlightenment Cost: {2}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Enchanted creature can’t attack or block. As long as you’re enlightened, enchanted creature’s activated abilities can’t be activated. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Desperate Scuffle Cost: {W} Type: instant Pow/Tgh: / Rules Text: Target blocking creature gains double strike until end of turn. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Draughian Hound Cost: {w} Type: Creature - Hound Pow/Tgh: 2/1 Rules Text: Draughian Hound can’t attack alone. Draughian Hound has vigilance as long as you control a Knight or a Soldier. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Fragile Enforcer Cost: {3}{W} Type: Creature - Human Soldier Pow/Tgh: 5/3 Rules Text: Creatures blocking Fragile Enforcer have first strike. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Grand Inventor Cost: {2}{W} Type: Creature - Human Pow/Tgh: 2/3 Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) As long as you are enlightened, artifact creatures you control get +1/+1. Flavour Text: He is hailed by many as a genius who would bring about an age of enlightenment. Set/Rarity: Mounting Misfortune Rare CardName: Granny Rags Cost: {4}{W} Type: Legendary Planeswalker - Rags Pow/Tgh: /4 Rules Text: [+1]You may sacrifice an artifact or enchantment you control. If you do, create a 2/2 white Knight creature token with vigilance. Otherwise, create a 1/1 red and white Human Soldier creature token. [-3]Return target artifact or enchantment card with converted mana cost 4 or less from your graveyard to the battlefield under your control. [-7]Reveal the top seven cards of your library. Put any number of artifact and enchantment cards with converted mana cost 7 or less from among those cards onto the battlefield. Flavour Text: Set/Rarity: Mounting Misfortune Mythic CardName: Head Overseer Cost: {1}{W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: When Head Overseer enters the battlefield, choose a color. Whenever an opponent casts a spell of the chosen color, you gain 2 life. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Merchant's Stall Cost: {2}{W} Type: Legendary Artifact Pow/Tgh: / Rules Text: {X}{W}, {T}: Choose one — • Put X level counters on target creature. • Return target noncreature artifact card with converted mana cost X or less from your graveyard to your hand. • Until your next turn, noncreature spells your opponents cast cost X more to cast. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Obfuscate Cost: {W} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target enchantment. Gain 3 life. Flavour Text: “I lost my train of thought...” Set/Rarity: Mounting Misfortune Common CardName: Preach Goodwill Cost: {2}{W} Type: Enchantment - Quest Pow/Tgh: / Rules Text: Quest (Whenever you complete a mission, put a quest counter on it. Sacrifice this Quest and get the reward when each mission is completed.) Mission: Gain 3 or more life from a single source. Mission: Control three or more creatures. Reward: Creatures you control get +2/+1 and gain first strike and vigilance until end of turn. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Riposte Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Prevent all damage a source of your choice would deal this turn. If that source was black or red, you gain life equal to the amount of damage prevented this way. Flavour Text: Skill always trumps raw strength. Set/Rarity: Mounting Misfortune Uncommon CardName: Stun into Submission Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Tap target creature. If its power is 4 or greater and you’re enlightened, destroy that creature. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Tactical Dynamism Cost: {3}{W} Type: Enchantment Pow/Tgh: / Rules Text: When Tactical Dynamism enters the battlefield, create a 2/2 white Knight creature token. Whenever you attack with three or more creatures, you choose which creatures block this turn and how those creatures block. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Time of Heroes Cost: {1}{W} Type: Enchantment Pow/Tgh: / Rules Text: Each creature you control with a level counter on it gets +2/+2. Flavour Text: "In radiance may we find victory." Set/Rarity: Mounting Misfortune Uncommon CardName: Try On For Size Cost: {4}{W} Type: Sorcery Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Search your library and/or graveyard for up to two Equipment cards and reveal them. If you’re enlightened, put those cards onto the battlefield under your control. Otherwise, put them into your hand. If you searched your library this way, shuffle it. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Unconventional Blessing Cost: {6}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target creature or enchantment. Return target enchantment card from your graveyard to your hand. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Assassin's Informant Cost: {2}{U} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Assassin's Informant gets +1/+1 as long as you control a Swamp. {2}{B}: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Exhibit Collection Cost: {4}{U} Type: Instant Pow/Tgh: / Rules Text: Create a token that’s a copy of target artifact or enchantment. Draw a card. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Immerse in Oil Cost: {2}{U} Type: Instant Pow/Tgh: / Rules Text: Enshrine target creature spell. If a card is exiled this way, draw a card. (Exile that card face down, then create a legendary Shrine artifact token with “When this artifact leaves play, return the exiled card to its owner’s hand.”) Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Insightful Curation Cost: {3}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards, then enshrine the top card of your library. (Exile that card face down, then create a legendary Shrine artifact token with “When this artifact leaves play, return the exiled card to its owner’s hand.”) Flavour Text: Set/Rarity: Mounting Misfortune None CardName: Deadly Technique Cost: {B} Type: Instant Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Target creature gets -1/-1 until end of turn. If you’re enlightened, it gets -2/-2 until end of turn instead. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Nocturnal Observation Cost: {2}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+0 for each artifact and/or enchantment you control and has lifelink. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Shieldbreaker Cost: {2}{B} Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Shieldbreaker can’t block unless you’re enlightened. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Spread Plague Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: Each opponent sacrifices a creature or planeswalker. Each player who can’t discards a card. Flavour Text: There are some things you can't fight off with a a sword. Set/Rarity: Mounting Misfortune Uncommon CardName: Untimely Demise Cost: {5}{B} Type: Instant Pow/Tgh: / Rules Text: Untimely Demise costs {1} less to cast for each color among permanents you control. Exile target creature or planeswalker. Flavour Text: And now, the darkness holds dominion... as black as death. Set/Rarity: Mounting Misfortune Rare CardName: Beggar Queen Cost: {1}{R} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Whenever you sacrifice a permanent, put a +1/+1 counter on Beggar Queen. {T}, Remove seven +1/+1 counters from Beggar Queen: Exile the top seven cards of your library. Until the end of your next turn, you may play those cards. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Merciless Flagellant Cost: {2}{R} Type: Creature - Human Pow/Tgh: 0/2 Rules Text: {T}: Merciless Flagellant deals 1 damage to target creature and 1 damage to itself. Whenever a creature dies, untap Merciless Flagellant. Flavour Text: Awash in blood and delusion, he bears the burden of a thousand lifetimes. Set/Rarity: Mounting Misfortune Rare CardName: Orion's Retaliaton Cost: {4}{R} Type: Sorcery Pow/Tgh: / Rules Text: Orion’s Retaliation deals 6 damage to each creature with greater toughness than target creature. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Sunkot, Prolific Inventor Cost: {5}{R} Type: Legendary Creature - Human Pow/Tgh: 4/3 Rules Text: At the beginning of your upkeep, look at the top X cards of your library, where X is the number of artifact creatures you control. Exile one of those cards and put the rest on the bottom of your library in any order. You may play the exiled card until you exile another card with Sunkot, Prolific Inventor. {T}: Create a colorless 2/2 Construct artifact creature. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Treasonous Activity Cost: {3}{R} Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap it. It gains haste and brutal until end of turn. (If a creature with brutal would deal damage to a creature with higher power or toughness, it deals double that damage instead.) Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Corner The Enemy Cost: {G} Type: Sorcery Pow/Tgh: / Rules Text: Choose target creature you control and target creature you don’t control. If the second creature is black or blue, the first creature gains indestructible until end of turn. Then they fight. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Insatiable Wurm Cost: {5}{G} Type: Creature - Wurm Pow/Tgh: 6/5 Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Insatiable Wurm has trample as long as you’re enlightened. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Lupine Rune Cost: {G} Type: Enchantment Pow/Tgh: / Rules Text: {2}{G}, Sacrifice Lupine Rune: Create a 2/2 green Wolf creature token with brutal. (If a creature with brutal would deal damage to a creature with higher power or toughness, it deals double that damage instead.) Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Mark of Death Cost: {G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, it must be blocked this turn if able. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Shambling Malignity Cost: {6}{G} Type: Legendary Creature - Ooze Horror Pow/Tgh: 7/7 Rules Text: Ward {7} Whenever a nontoken Ooze you control dies and at the beginning of your end step, create two 1/1 green Ooze Horror creature tokens. Sacrifice an Ooze: Creatures you don't control must block Shambling Malignity this turn if able. Flavour Text: Set/Rarity: Mounting Misfortune Mythic CardName: Spur the Pack Cost: {3}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Create two green 2/2 Wolf creature tokens with brutal. (If a creature with brutal would deal damage to a creature with higher power or toughness, it deals double that damage instead.) Flavour Text: Nothing, save death, can force a wolf pack to back down until they catch their prey. Set/Rarity: Mounting Misfortune Common CardName: Eternal City Cost: Type: Land Pow/Tgh: / Rules Text: {T}, Exile a multicolored card from your graveyard: Add one mana of any color. Flavour Text: History lasts day to day in the city, and it keeps its secrets close. Set/Rarity: Mounting Misfortune Rare CardName: Keep The Peace Cost: {W}{U} Type: Enchantment - Quest Pow/Tgh: / Rules Text: Quest (Whenever you complete a mission, put a quest counter on it. Sacrifice this Quest and get the reward when each mission is completed.) Mission: Prevent at least 2 damage from a single source. Mission: Return a permanent to its owner’s hand. Reward: Draw two cards and gain 2 life. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Languid Wyrm Cost: {W}{U} Type: Creature - Spirit Pow/Tgh: 3/1 Rules Text: Languid Wyrm has flying as long as you control a red permanent. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Belly of the Beast Cost: {1}{U}{B} Type: Legendary Enchantment Pow/Tgh: / Rules Text: When you cast Belly of the Beast, enshrine the top card of your library. {X}{U}{B}: Until end of turn, target artifact you control becomes a copy of target creature card in your graveyard with converted mana cost X. It’s an artifact in addition to its other types. {2}{G}: Put the top card of your library into your graveyard. Then, if there are four or more creature cards in your graveyard, you may transform Belly of the Beast. Flavour Text: Back side: CardName: Darkest Dungeon Cost: Type: Legendary Land Pow/Tgh: / Rules Text: (Transforms from Belly of the Beast.) {T}: Add X mana of any one color, where X is the number of creature cards in your graveyard. Flavour Text: At last, the twisted heart of the world is laid bare for sword or supplication. Set/Rarity: Mounting Misfortune Rare CardName: Shadow Prowler Cost: {U}{B} Type: Creature - Human Assassin Pow/Tgh: 2/2 Rules Text: Shadow Prowler gets +0/+1 and has deathtouch as long as you control a green permanent. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Turn to Stone Cost: {2}{U}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or planeswalker Enchanted permanent is a colorless artifact with indestructible and loses all other card types and abilities. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Jester Cost: {3}{B}{R} Type: Creature - Human Pow/Tgh: 3/2 Rules Text: Haste Whenever Jester enters the battlefield or dies, it deals 1 damage to target creature, then put a +1/+1 counter on that creature. (If it survives the damage.) Flavour Text: He raises spirits, at the cost of singling out a target for his acrimonious scandalizing. Set/Rarity: Mounting Misfortune Uncommon CardName: Hooligan Gang Cost: {R}{G} Type: Creature - Human Pow/Tgh: 3/2 Rules Text: As long as you control a blue permanent, you may cast Hooligan Gang as though it had flash. (You may cast it any time you could cast an instant.) Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Void's Grasp Cost: {W}{B} Type: Sorcery Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Exile target nonland permanent if it’s a creature or if you’re enlightened. You lose 3 life. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Crocodilian Beetle Cost: {B}{G} Type: Creature - Insect Pow/Tgh: 1/4 Rules Text: Crocodilian Beetle has lifelink as long as you control a white permanent. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Question of Trust Cost: {1}{B}{G} Type: Sorcery Pow/Tgh: / Rules Text: Enlighten (If the difference between your life total and that of another player is 7 or more, you achieve enlightenment for the rest of the game.) Target player draws two cards. If you’re not enlightened, that player loses 2 life. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Schizophrenic Alchemist Cost: {3}{B}{G} Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Lifelink When Schizophrenic Alchemist dies, create a 5/5 black Horror creature token with trample and “When this creature dies, return a card named Schizophrenic Alchemist from your graveyard to your hand.” Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Enterprising Initiate Cost: {2}{G}{U} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: When Enterprising Initiate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Industrious Colliers Cost: {R}{W} Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Industrious Colliers gets +1/-1 and has first strike as long as you control a black permanent. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Keep In Line Cost: {3}{R}{W} Type: Instant Pow/Tgh: / Rules Text: Create three 1/1 red and white Human Soldier creature tokens. Target player loses 1 life for each {B} spent to cast this spell. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Mine Baron Cost: {2}{R}{W} Type: Creature - Human Pow/Tgh: 5/2 Rules Text: Haste Mine Baron has indestructible as long as it’s attacking. Whenever Mine Baron deals combat damage to a player, you may destroy target nonbasic land. Flavour Text: Set/Rarity: Mounting Misfortune Mythic CardName: Somber Parade Cost: {1}{R}{W} Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 red and white Human Soldier creature tokens. Up to two target creatures can't block this turn. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Orion, Vengeant Rebel Cost: {1}{U}{R}{G} Type: Legendary Creature - Human Pow/Tgh: 2/4 Rules Text: Brutal (If this creature would deal damage to a creature with higher power or toughness, it deals double that damage instead.) Whenever a creature dealt damage by Orion, Vengeant Rebel dies this turn, you may draw two cards. If you do, discard a card. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Camping Skills Cost: {1}{B}{G}{W} Type: Sorcery Pow/Tgh: / Rules Text: Activate an activated ability of target creature you control without paying its activation cost. If your life total is less than your starting life total, you gain 5 life. Flavour Text: “Huddled together, furtive and vulnerable as we are... Still we find hope.” Set/Rarity: Mounting Misfortune Rare CardName: Delilah Copperspoon Cost: {3}{W}{U}{R} Type: Legendary Creature - Human Pow/Tgh: 3/5 Rules Text: Hexproof Whenever Delilah Copperspoon attacks, you may reveal cards from the top of your library until you reveal an enchantment card. If you do, put that card onto the battlefield and the rest on the bottom of your library in a random order. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: The Collector Cost: {2}{G}{U}{B} Type: Legendary Creature - Elemental Pow/Tgh: 2/3 Rules Text: When The Collector enters the battlefield, you may enshrine target creature. (Exile that card face down, then create a legendary Shrine artifact token with “When this artifact leaves play, return the exiled card to its owner’s hand.”) Shrines you control aren’t legendary. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Clockwork Hawk Cost: {5} Type: Artifact Creature - Construct Pow/Tgh: 3/2 Rules Text: Flying Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Clockwork Soldier Cost: {4} Type: Artifact Creature - Construct Pow/Tgh: 5/3 Rules Text: Clockwork Soldier attacks each turn if able unless you control an Artificer. Whenever Clockwork Soldier attacks a player, if that player attacked you during his or her last turn, it gains first strike until end of turn. Flavour Text: Set/Rarity: Mounting Misfortune Rare CardName: Electrifying Sphere Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: Empower 1 (Tap a creature you control with power 1 or more: This artifact becomes empowered for as long as that creature remains tapped. You may choose not to untap that creature during your untap step.) {4}, {T}: Tap target nonland permanent if it’s a creature or if Electrifying Sphere is empowered. Flavour Text: Set/Rarity: Mounting Misfortune None CardName: Menacing Suit Cost: {3} Type: Artifact Creature - Construct Pow/Tgh: 0/4 Rules Text: Defender, reach Empower 2 (Tap a creature you control with power 2 or more: This artifact becomes empowered for as long as that creature remains tapped. You may choose not to untap that creature during your untap step.) Menacing Suit has +2/+0 and loses defender as long as it’s empowered. Flavour Text: Set/Rarity: Mounting Misfortune Common CardName: Oil Dispenser Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: Empower 3 (Tap a creature you control with power 3 or more: This artifact becomes empowered for as long as that creature remains tapped. You may choose not to untap that creature during your untap step.) {T}: Add {C}. Spend this mana only to cast a instant or sorcery spell. If Oil Dispenser is empowered, that spell can’t be countered. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Weaponized Lighthouse Cost: {2} Type: Artifact Pow/Tgh: / Rules Text: Empower 2 (Tap a creature you control with power 2 or more: This artifact becomes empowered for as long as that creature remains tapped. You may choose not to untap that creature during your untap step.) Creatures your opponents control lose hexproof and can’t have or gain hexproof. {3}, {T}: Tap target artifact or creature. Activate this ability only if Weaponized Lighthouse is empowered. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon CardName: Serkonan Sands Cost: Type: Land Pow/Tgh: / Rules Text: Serkonan Sands enters the battlefield tapped. {T}: Add {W} or {U}. {W/U}, {T}: Add {R}. Flavour Text: Set/Rarity: Mounting Misfortune Uncommon