CardName: Berserkers' Charge Cost: {4}{W} Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +1/+1 and gain indestructible until end of turn. Flavour Text: They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge. Set/Rarity: Branches of Skavjando Uncommon CardName: Bloodbound Stoic Cost: 2W Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Non-creature spells cost {1} more to cast. Purify {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) When Bloodbound Stoic is purified, destroy all artifacts and enchantments. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Branch Immigrant Cost: 3WW Type: Creature - Giant Wizard Pow/Tgh: 2/4 Rules Text: Lifelink Branch Immigrant can't be target of black spells or abilities your opponents control. Flavour Text: Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin. Set/Rarity: Branches of Skavjando Common CardName: Brilliant Banishing Cost: {3}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target creature that entered the battlefield this turn but wasn't cast. Put a +1/+1 counter on up to one target creature. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Covenant of Friendship Cost: {W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, all damage that would be dealt to target creature or planeswalker you control is dealt to another target creature you control. Flavour Text: Friendship is often the only light one has in the darkest of times. Often, the darkness wins. Set/Rarity: Branches of Skavjando Uncommon CardName: Crash of Valkyries Cost: {5}{W}{W}{W} Type: Sorcery Pow/Tgh: / Rules Text: Create three 4/4 white angel tokens with flying. *Realm*- Create four 4/4 white angel tokens with flying if you control five or more plains instead. Flavour Text: They descended from the sky, retreating fear and offering hope. Set/Rarity: Branches of Skavjando Rare CardName: Dawn's Widgeon Cost: 1W Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Whenever Dawn's Widgeon or another creature with a power of 1 or less enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Faithful Hounds of Jornin Cost: {3}{W} Type: Creature - Hound Pow/Tgh: 3/3 Rules Text: Purify {1}{W}{W} ({1}{W}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Fetters of Restraint Cost: {1}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature loses all abilities. Creatures enchanted by Fetters of Restraint can't attack or block. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Funerary Priest Cost: {W} Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Funerary Priest has flying as long as you control a spirit. Flavour Text: Souls will pass with or without him. However, no one else can communicate those sentiments of those souls. Set/Rarity: Branches of Skavjando Common CardName: Ghost Charge Cost: {1}{W} Type: Sorcery Pow/Tgh: / Rules Text: Create a 1/1 white spirit token with flying. Spirits you control get +1/+1 until end of turn. Flavour Text: Free of what mired their souls, they will try to prevent that part of their fate from befalling others. Set/Rarity: Branches of Skavjando Common CardName: Gilded Extension Cost: 4W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature gets +2/+3 and can block an additional creature each combat. Flavour Text: "Think your size matters? Wrong."- Kyothra, Shieldmaiden Set/Rarity: Branches of Skavjando Common CardName: Glorious Glaive Gash Cost: {3}{W} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Guide to the Fallen Cost: {3}{W} Type: Creature - Human Cleric Pow/Tgh: 2/4 Rules Text: {2}{W},{T}: Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. Transform Guide to the Fallen at the beginning of each combat. Flavour Text: Back side: CardName: Battlefield Channeler Cost: Type: Creature - Human Cleric Warrior Pow/Tgh: 3/4 Rules Text: Whenever Battlefield Channeler attacks or blocks, tokens you control get +2/+2 until end of turn. Transform Battlefield Channeler at the end of each combat. Flavour Text: He guides souls from the body, and through the chaos of the war. Set/Rarity: Branches of Skavjando Rare CardName: Guiding Valkyrie Cost: {4}{W}{W} Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Whenever a creature token enters the battlefield under your control put a +1/+1 counter on Guiding Valkyrie. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Horncaller Priest Cost: {2}{W} Type: Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: Whenever another creature enters the battlefield under your control, you may gain 1 life. Transform Horncaller Priest at the beginning of each combat. Flavour Text: "Come, we will hold against the giants in body, and our souls against the fated oblivion." Back side: CardName: Lifeblood Martyr Cost: Type: Creature - Human Cleric Warrior Pow/Tgh: 1/5 Rules Text: When Lifeblood Martyr dies, you may gain 5 life. Transform Lifeblood Martyr at the end of each combat. Flavour Text: His death was the beginning of another day for children's cries and blooming flowers. Set/Rarity: Branches of Skavjando Common CardName: Humble Shipwright Cost: W Type: Creature - Human Citizen Pow/Tgh: 1/2 Rules Text: Purify {W} ({W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) Flavour Text: His ships make a journey as his soul waits in its shell. Set/Rarity: Branches of Skavjando Common CardName: Hvike Gate Watchman Cost: {4}{W}{W}{W} Type: Creature - Giant Warrior Pow/Tgh: 6/7 Rules Text: When Hvike Gate Watchman enters the battlefield, if you cast it, create a copy of each token you control. Flavour Text: The giants hold countless things on their branch, from magics to our axebrother's souls. Set/Rarity: Branches of Skavjando Mythic CardName: Meadhall's Keeper Cost: 1W Type: Creature - Human Warrior Pow/Tgh: 1/2 Rules Text: Vigilance When Meadhall's Keeper is purified creatures you control get +1/+1 and gain vigilance until end of turn. Purify {1}{W}{W} ({1}{W}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Mentoring Viking Cost: {1}{W} Type: Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Purify {2}{W} ({2}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Might Maker Cost: 4W Type: Creature - Giant Wizard Pow/Tgh: 3/4 Rules Text: When Might Maker enters the battlefield put a +1/+1 counter on a creature and Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Morning's Devoted Cost: 3W Type: Creature - Human Cleric Pow/Tgh: 2/4 Rules Text: When Morning's Devoted enters the battlefield or is purified, creatures you control gain protection from black until end of turn. Purify {3}{W} ({3}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Mystic Artisan Cost: WW Type: Creature - Human Citizen Pow/Tgh: 1/2 Rules Text: {T}: Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). Transform Mystic Artisan at the beginning of each combat. Flavour Text: Carving a single rune can take hours. Back side: CardName: Scion of the Ethereal Cost: Type: Creature - Human Warrior Wizard Pow/Tgh: 2/2 Rules Text: As long as you control seven or more enchantments, enchanted creatures you control have first strike and vigilance. Transform Scion of the Ethereal at the end of each combat. Flavour Text: The craft is steeped in magics greater than you imagined. Set/Rarity: Branches of Skavjando Uncommon CardName: Naoja Heartsblade Cost: {3}{W}{W} Type: Legendary Planeswalker - Naoja Pow/Tgh: /5 Rules Text: [+1]: Target creature can't attack or block until the beginning of its controller's next end step. [-3]: Target creature gets +X/+X until the beginning of your next upkeep, where X is the number of creatures you control. [-9]: You gain an emblem with "Permanent spells you cast cost {X} less, where X is the number of creatures you control." Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Naoja's First Transformation Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Nojgard Shepherd Cost: {3}{W} Type: Creature - Human Citizen Pow/Tgh: 3/3 Rules Text: Purify {3}{W} ({3}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) When Nojgard Shepherd is purified, gain 5 life and draw a card. Flavour Text: He tends himself as he does the flocks. Set/Rarity: Branches of Skavjando Common CardName: Outmaneuver the Nichuf Cost: {4}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and gains "at the beginning of your upkeep, destroy target creature you don't control with a power greater than the enchanted creature's power." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Raidcaller Cost: 2W Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: If you control three or more creatures at the beginning of your upkeep, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Raiders' Runecrafter Cost: 2W Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Whenever you create a creature token, you may Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Redeemer of Souls Cost: {4}{W} Type: Creature - Human Cleric Pow/Tgh: 3/3 Rules Text: Creatures in your graveyard have Purify {1}{W} ({1}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.). You may purify creatures at any time you could cast an instant. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Ring of Seals Cost: {1}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on up to one target creature. Sacrifice an enchantment: Prevent all damage target source would deal to you this turn. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Rune-Horned Ox Cost: {1}{W} Type: Creature - Ox Pow/Tgh: 1/2 Rules Text: When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") Flavour Text: The ox knew the rune before people. Set/Rarity: Branches of Skavjando Common CardName: Shielding Grace Cost: {3}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to creatures you control until end of turn. Then, if you control a transformed creature put a +1/+1 counter on each creature you control. Flavour Text: Feathers fell, heavy enough to weigh weapons to ground. Set/Rarity: Branches of Skavjando Rare CardName: Shields and Hammers Cost: {2}{W} Type: Instant Pow/Tgh: / Rules Text: Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn. Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Smarin's Protection Cost: {2}{W}{W} Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Triggered abilities of permanents you don't control can't target you or permanents you don't control. Creatures you control get +1/+1 for each shrine you control. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Soaring Familiar Cost: {3}{W} Type: Creature - Bat Pow/Tgh: 2/4 Rules Text: Flying {3}{W}: Target transformed creature you control gains flying until end of turn. Flavour Text: "Go on! Get up there!" Set/Rarity: Branches of Skavjando Common CardName: Soul Communer Cost: {3}{W} Type: Creature - Human Cleric Pow/Tgh: 3/3 Rules Text: Whenever Soul Communer attacks, spirits you control get +1/+1 until end of turn. Purify {1}{W} ({1}{W}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Spears of Howlite Cost: {1}{W} Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains +1/+1 and first strike until end of turn. *Realm*- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Stalwart Leader Cost: {4}{W} Type: Creature - Human Warrior Pow/Tgh: 2/4 Rules Text: {2}{W},{T}: Target creature you control gets +1/+3 and gains vigilance and first strike until end of turn. Transform Stalwart Leader at the beginning of each combat. Flavour Text: Back side: CardName: Battlefield Unifier Cost: Type: Creature - Human Berserker Wizard Pow/Tgh: 5/4 Rules Text: As long as Battlefield Unifier is attacking, other creatures you control get +1/+0. Transform Battlefield Unifier at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Sunflower Infusion Cost: {W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains first strike *Realm*- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Sword Bringer Cost: {W}{W} Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: {W},{T}: Tap target creature that was the target of another spell or ability. Transform Sword Bringer at the beginning of each combat. Flavour Text: Back side: CardName: Blade's Grace Warrior Cost: Type: Creature - Human Warrior Cleric Pow/Tgh: 2/1 Rules Text: Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn. Transform Blade's Grace Warrior at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Urmu, the Primal Cow Cost: 6WW Type: Legendary Creature - Ox Pow/Tgh: 4/8 Rules Text: When Urmu, the Primal Cow enters the battlefield, each player exiles another creature they control. When Urmu dies, restart the game. Each player begins the game with a creature exiled by Urmu in play. At the beginning of your upkeep gain 2 life. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Valkyrie Ascension Cost: {3}{W}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying and first strike. Flavour Text: Guided beyond the branch of Jornin, you may ascend and serve Smarin's court. Set/Rarity: Branches of Skavjando Uncommon CardName: Velsignemancer Cost: {W} Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {T}: Until end of turn auras cost {1} less to cast. Transform Velsignemancer at the beginning of each combat. Flavour Text: The scholarship of auras benefits all society. Back side: CardName: Sacred Writing Warrior Cost: Type: Creature - Human Warrior Wizard Pow/Tgh: 2/1 Rules Text: Whenever Sacred Writing Warrior attacks or blocks, the mana cost to activate target rune becomes {0} this combat. Transform Sacred Writing Warrior at the end of each combat. Flavour Text: The study of runes empowers that ancient, magnificent script. Set/Rarity: Branches of Skavjando Uncommon CardName: Warrior's Fate Cost: {1}{W} Type: Enchantmennt - Aura Pow/Tgh: / Rules Text: Enchant creature If the enchanted creature would die during the combat phase, exile it instead. Then, create a 4/4 white angel token with flying. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Watching Ancestor Cost: {2}{W} Type: Creature - Spirit Pow/Tgh: 1/3 Rules Text: Flying *Realm*- When Watching Ancestor enters the battlefield, if you control three or more plains return target aura or equipment from your graveyard to your hand. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Abyss Kraken Cost: {2}{U}{U}{U} Type: Creature - Kraken Pow/Tgh: 4/5 Rules Text: Flash Noncreature spells you own have flash and "When you cast this spell, you may pay {1}{U}{U}. If you do, counter target spell." Flavour Text: The great horrors of the seas leave only tales of terrors for the survivors of the land-dwellers unfortunate enough to encounter them. Set/Rarity: Branches of Skavjando Mythic CardName: Ancient Rejection Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If a spell countered this way had a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: Fate says "no!" Set/Rarity: Branches of Skavjando Uncommon CardName: Anticipating Familair Cost: {2}{U} Type: Creature - Jellyfish Pow/Tgh: 1/2 Rules Text: Flash When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. Flavour Text: "Gunni, lookout!" Set/Rarity: Branches of Skavjando Common CardName: Archives of Frezumi Cost: 2UU Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Whenever a spell or an ability would cause you to discard a card, draw a card instead. At the beginning of your upkeep, each opponents puts the top two cards of their library into their gaveyard for each Shrine you control. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Archmage of Stillness Cost: {U} Type: Creature - Giant Wizard Pow/Tgh: 1/1 Rules Text: {2}{U},{T}: Until end of turn prevent all damage that would be dealt to and dealt by target creature. Transform Archmage of Stillness at the beginning of each combat. Flavour Text: Back side: CardName: Dream Plunderer Cost: Type: Creature - Nightmare Rogue Pow/Tgh: 1/1 Rules Text: Whenever Dream Plunderer becomes blocked by or blocks a creature, you may draw a card. Transform Dream Plunderer at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Become the Messenger Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Bubble Blast Cost: {4}{U} Type: Instant Pow/Tgh: / Rules Text: Tapped creatures get -5/-0 until end of turn. *Voyage*-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{U}{U}: Return this creature to the battlefield and cast a copy of Bubble Blast without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Chronicler of Loneliness Cost: {1}{U} Type: Creature - Human Citizen Pow/Tgh: 1/2 Rules Text: Whenever a creature enters the battlefield under your control from exile, target player puts the top three cards of their library into their graveyard. Flavour Text: Sometimes the emptiness leaves one speechless. His job is to craft prose from that emptiness. Set/Rarity: Branches of Skavjando Uncommon CardName: Cunning Patience Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Cast Cunning Patience only if you have not attacked this turn. Draw three cards. Then, end the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) Flavour Text: "The end of our world is now! I have had time to think of everything." Set/Rarity: Branches of Skavjando Rare CardName: Deceptive Fakes Cost: {5}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Create token copies of up to two target creatures. Those tokens gain "Nontoken creatures with the same name don't untap during their controller's untap step." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Delirium Trek Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Target player puts the top seven cards of their library into their graveyard. *Voyage*-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{3}{U}: Return this creature to the battlefield and cast a copy of Delirium Trek without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Distracting Apprentice Cost: {1}{U} Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: {T}: Target player puts the top card of their library into their graveyard. Transform Distracting Apprentice at the beginning of each combat. Flavour Text: Back side: CardName: Void Mind Torturer Cost: Type: Creature - Nightmare Pow/Tgh: 1/2 Rules Text: Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard. Transform Void Mind Torturer at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Fate Foretold Cost: U Type: Instant Pow/Tgh: / Rules Text: Reveal the top card of your library. If that card shares a name with a card in exile, you may cast it as though it had flash for {2} less. Otherwise, add that card to your hand. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Fatereader Cost: {2}{U} Type: Creature - Dwarf Wizard Pow/Tgh: 1/3 Rules Text: {T}: Look at the top three cards of your library. You may put them back in any order. Transform Fatereader at the beginning of each combat. Flavour Text: Back side: CardName: Nejhem Star-Binder Cost: Type: Creature - Dwarf Wizard Berserker Pow/Tgh: 2/3 Rules Text: Whenever Nejhem Star-Binder attacks you may reveal the top card of your library. If an instant was revealed this way, you may cast it for {2} less. Otherwise, put it on the bottom of your library. Transform Nejhem Star-Binder at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Fleshformer Cost: {1}{U}{U} Type: Creature - Shapeshifter Pow/Tgh: 0/2 Rules Text: Reveal a creature card from your hand: Fleshformer becomes a copy of that creature until end of turn. Flavour Text: The Gods disguise themselves as their own creations, and so do the other inhabitants of Skavjando. Set/Rarity: Branches of Skavjando Rare CardName: Frezumi's Cunning Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target nonblue spell. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{U}{U}: Return this creature to the battlefield and cast a copy of Frezumi's Cunning without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Frostbringer Giant Cost: 4U Type: Creature - Giant Wizard Pow/Tgh: 2/5 Rules Text: When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped. Flavour Text: Their fury comes like a sudden winter. Set/Rarity: Branches of Skavjando Common CardName: Galeforce Arcanist Cost: 2UU Type: Creature - Giant Wizard Pow/Tgh: 2/2 Rules Text: Flash, flying When Galeforce Arcanist enters the battlefield, reveal the top card of your library. If an instant was revealed this way, you may cast it without paying its mana cost. If a card revealed this way isn't cast, put it on the bottom of your library instead. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Icicle Architect Cost: {1}{U} Type: Creature - Giant Wizard Pow/Tgh: 1/2 Rules Text: At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Infiltration Operative Cost: {3}{U} Type: Creature - Human Rogue Pow/Tgh: 1/4 Rules Text: {2}{U},{T}: Target creature you control cannot be blocked this turn. Transform Infiltration Operative at the beginning of each combat. Flavour Text: "Listen, if you take the river here, then go through the east, they'll never know you're coming." Back side: CardName: Unfindable Assailant Cost: Type: Creature - Human Wizard Assassin Pow/Tgh: 2/2 Rules Text: Hexproof Unfindable Assailant cannot be blocked. Transform Unfindable Assailant at the end of each combat. Flavour Text: They saw bodies fall, but nothing else. Set/Rarity: Branches of Skavjando Uncommon CardName: Insightful Glance Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Target player reveals their hand. Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Insufficient Ambition Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target noncreature spell unless its controller pays {1}. *Realm*- If you control three or more islands, counter target creature spell unless its controller pays {3} instead. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Know Nothing Cost: {3}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If a spell countered this way shares a name with a card in a exile, the spell's controller exiles the top seven cards of their library. Flavour Text: "You speak as if you were a archmage, yet you know less than an apprentice"- Juikkon, Snoweye Set/Rarity: Branches of Skavjando Rare CardName: Linked Forces Cost: UU Type: Instant Pow/Tgh: / Rules Text: Look at the top card two cards of your library and exile one. The exiled card gains "Whenever you cast a spell with the same converted mana cost, you may reveal this card and cast it as though it has flash without paying its mana cost." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Mirror Infusion Cost: {U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has hexproof. *Realm*- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Mizre Bay Strategist Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Whenever Mizre Bay Strategist becomes blocked, you may pay {3}{U}. If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands. Flavour Text: The rocks will smash both our ships. We're counting on it. Set/Rarity: Branches of Skavjando Common CardName: Nichuf Snoweye Cost: {4}{U} Type: Creature - Giant Shaman Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: Among the Nichuf giants, Snoweyes best understand the nature of their branch of Jubya. Set/Rarity: Branches of Skavjando Uncommon CardName: Raven of Reason Cost: {2}{U} Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying *Realm*- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Raven of Recollection Cost: {3}{U} Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying *Realm*- When Raven of Recollection enters the battlefield, if you control three or more islands, you may return target instant or sorcery from your graveyard to your hand. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Runebinder Cost: 3U Type: Creature - Dwarf Wizard Pow/Tgh: 1/4 Rules Text: When Runebinder enters the battlefield, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Whenever you sacrifice a rune, artifacts cost {1} less to cast until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Sage of Lake Dypzu Cost: {3}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: {2}{U},{T}: Cast a copy of target instant or sorcery. You may choose new targets for the copy. Transform Sage of Lake Dypzu at the beginning of each combat. Flavour Text: Back side: CardName: Mirror-Axe Viking Cost: Type: Creature - Human Wizard Berserker Pow/Tgh: 5/4 Rules Text: Whenever an opponent casts an instant or sorcery, you may copy it. If you do, you may choose new targets for the copy. Transform Mirror-Axe Viking at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Salmon Form Cost: {1}{U} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature becomes a 2/2 fish with hexproof and loses all other abilities. {3}: Return Salmon Form to its owner's hand. Flavour Text: Taking the form of the salmon can allow one to escape into waters. Sometimes, the watery retreat is too appealing. Set/Rarity: Branches of Skavjando Uncommon CardName: Scarred Narhwal Cost: 3U Type: Creature - Whale Pow/Tgh: 2/2 Rules Text: Whenever a creature you control becomes exiled, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Scribe the Future Cost: {1}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Then, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: To write a rune, is to write in magic itself. Set/Rarity: Branches of Skavjando Common CardName: Slanbi, Cosmic Coil Cost: 3UUU Type: Legendary Creature - Serpent Pow/Tgh: */* Rules Text: Slanbi, Cosmic Coil's power and toughness are equal to the number of islands on the battlefield. At the beginning of your endstep, if twenty or more lands are islands, each opponent puts the top sixty cards of their library into their graveyard. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Stolen Memory Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Exile target instant, sorcery, or artifact from an opponent's graveyard. Until end of turn, you may cast that spill. Flavour Text: Among the most hurtful things one can do to the spirits, is take the memories they sought to aid others with. Set/Rarity: Branches of Skavjando Uncommon CardName: Strike Their Spirit Cost: {U} Type: Sorcery Pow/Tgh: / Rules Text: Target creature can't be blocked until end of turn. *Voyage*-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{U}{U}: Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Studious Lass Cost: {2}{U}{U} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Transform Studious Lass at the beginning of each combat. Flavour Text: Back side: CardName: Stormpierce Champion Cost: Type: Creature - Human Wizard Warrior Pow/Tgh: 3/4 Rules Text: Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn. Transform Stormpierce Champion at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Tachod Meteorolgist Cost: {1}{U}{U} Type: Creature - Human Advisor Pow/Tgh: 1/2 Rules Text: When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying. Transform Tachod Meteorolgist at the beginning of each combat phase Flavour Text: That harsh north wind is coming. Back side: CardName: Windblade Scholar Cost: Type: Creature - Human Warrior Wizard Pow/Tgh: 2/2 Rules Text: Flying, hexproof Transform Windblade Scholar at the end of each combat Flavour Text: With my wind I command the seas and crash your ships. Set/Rarity: Branches of Skavjando Common CardName: Tactical Retreat Cost: {3}{U} Type: Instant Pow/Tgh: / Rules Text: Put target creature on the top of its owner's library. Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Time to Understand Cost: {1}{U}{U}{U} Type: Enchantment Pow/Tgh: / Rules Text: Whenever you draw a card, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: "Learning can take ages, lifespans longer than even worlds can understand. I understood that when looking upon that entity."- Thukyo Set/Rarity: Branches of Skavjando Rare CardName: Tossing Seas Cost: UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn. Flavour Text: The seas humble man and giant alike. Set/Rarity: Branches of Skavjando Common CardName: Treacherous Research Cost: {5}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: As you cast Treacherous Research, you may discard any number of instants and sorceries from your hand. If you do, cast a copy each instant discarded this way. Draw a card. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{5}{U}{U}{U}: Return this creature to the battlefield and cast a copy of Treacherous Research without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Trials of the Sea Cost: {2}{U}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Return three target permanents to their owner's hands. *Voyage*-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{4}{U}{U}: Return this creature to the battlefield and cast a copy of Trials of the Sea without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Turnaround Typhoon Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Return target tapped creature to its owner's hand. Instants and sorceries you cast cost {1} less until end of turn. Flavour Text: Storms may pass, but injustice never will. Set/Rarity: Branches of Skavjando Common CardName: Ureidr Scriptforger Cost: {2}{U} Type: Creature - Dwarf Artificer Pow/Tgh: 1/1 Rules Text: Whenever you cast an artifact spell, you may Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Barebones Berserker Cost: {3}{B} Type: Creature - Human Berserker Pow/Tgh: 3/3 Rules Text: When Barebones Berserker enters the battlefield or is purified, each opponent removes all counters from all permanents they control. Purify {2}{B} ({2}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Blackheart Soul Cost: {1}{B} Type: Creature - Imp Pow/Tgh: 2/1 Rules Text: Flying Purify {B} ({B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: "Beneath the hate and despair I'm sure there's someone who was once good."- Naoja Set/Rarity: Branches of Skavjando Common CardName: Blood Eagle Cost: {3}{B}{B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains indestructible and "at the beginning of your upkeep, sacrifice this creature. When this creature dies, creatures it controller controls get -1/-1 until end of turn." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Blood Tracer Cost: {3}{B} Type: Creature - Human Wizard Pow/Tgh: 2/4 Rules Text: Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Dark Insights Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: "They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru Set/Rarity: Branches of Skavjando Common CardName: Darkheart Ogre Cost: {4}{B} Type: Creature - Ogre Pow/Tgh: 4/5 Rules Text: Purify {B} ({B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: Never humbled, a soul cannot pass while weakness persists. Set/Rarity: Branches of Skavjando Common CardName: Despair Demon Cost: {7}{B}{B} Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying At the beginning of each player's upkeep, that player loses 3 life, sacrifices a creature, and discards a card. Flavour Text: Your hopelessness is the only reality, the only truth. Set/Rarity: Branches of Skavjando Rare CardName: Determined Defiance Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature don't control Enchanted creature gets -1/-1. When enchanted creature dies, exile it and create a 1/1 black Spirit creature token with lifelink. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Dreadcall Gothi Cost: {2}{B}{B} Type: Creature - Human Cleric Pow/Tgh: 3/4 Rules Text: You may purify any time you could cast an instant. Whenever a permanent enters the battlefield under your control during an opponent's turn, that opponent loses 2 life and you gain 2 life. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Dreambreak Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card. Flavour Text: Tomorrow is gone, not in the days, but in their hearts. Set/Rarity: Branches of Skavjando Common CardName: Dust the Soul Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, if a card would be put into a graveyard this turn exile it instead and its controller loses 1 life. Flavour Text: "Legacies, ancestors, history, traditions- it's all rubbish."- Khzgeru Set/Rarity: Branches of Skavjando Uncommon CardName: End Carver Cost: {5}{B} Type: Creature - Giant Wizard Pow/Tgh: 5/5 Rules Text: At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Etch in Blood Cost: {1}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Ever-Growing Ship Cost: {1}{B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a nontoken creature dies, you may put a nail counter on Ever-Growing Ship. Whenever you cast a spell with a converted mana cost of seven or greater, sacrifice Ever-Growing Ship and put a creature from a graveyard with a power of X or less onto the battlefield, where X was the number of nail counters on Ever-Growing Ship. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Fungal Infusion Cost: {B} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains lifelink. *Realm*- As long as you control five or more swamps, if a card would be put into a player's graveyard from anywhere, exile it instead. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Gate of Passing Cost: {1}{B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life. Flavour Text: While some wait, the final gate never closes for anyone. Set/Rarity: Branches of Skavjando Common CardName: Gloomy Executioner Cost: {4}{B}{B} Type: Creature - Ogre Assassin Pow/Tgh: 4/5 Rules Text: {3}{B}{B},{T}: Destroy target tapped creature. Transform Gloomy Executioner at the beginning of each combat. Flavour Text: "You at least knew battle before you died. She has never found her way into the fray."- Olpei, Nichuf Warchief Back side: CardName: Black Diamond Diva Cost: Type: Creature - Ogre Assassin Wizard Pow/Tgh: 5/5 Rules Text: Whenever Black Diamond Diva deals combat damage to an opponent, that player sacrifices a creature they control. Transform Black Diamond Diva at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Grave Swarm Cost: {4}{B} Type: Creature - Insect Pow/Tgh: 2/3 Rules Text: Flying Purify abilities of permanents opponent's own cost an additional 2 life to activate. Flavour Text: Shrine maidens stay dutiful, even in the buzz of biting insects. Set/Rarity: Branches of Skavjando Common CardName: Grimbeard Giant Cost: {4}{B} Type: Creature - Giant Warrior Pow/Tgh: 5/5 Rules Text: Purify {3}{B}{B} ({3}{B}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) When you purify Grimbeard Giant destroy up to one target creature. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Heartcrush Cost: {1}{B}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. *Realm*- If you control three or more swamps, you may destroy target planeswalker instead. Flavour Text: There is darkness in your heart. You will be your own undoing. Set/Rarity: Branches of Skavjando Common CardName: Heartless Hope Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Heartless Hope, sacrifice any number of creatures. Destroy each creature you don't control with a power of X or less, where X is the number of creatures you sacrificed casting Heartless Hope. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Inheritor of Ambitions Cost: {3}{B}{B} Type: Creature - Human Cleric Pow/Tgh: 3/5 Rules Text: When Inheritor of Ambitions enters the battlefield, carve X Black Runes, where X is the number of spirits you control. (Create X black Rune enchantment tokens with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Jubya's Circle Cost: {2}{B}{B} Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Whenever you sacrifice a creature, each opponent sacrifices a creature. At the beginning of your upkeep, lose 1 life and draw a card for each Shrine you control. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Khzgeru's Familiar Cost: 3B Type: Creature - Nightmare Pow/Tgh: 4/3 Rules Text: Defender Sacrifice a creature: Khzgeru's Familiar loses defender until end of turn. If you sacrificed a spirit this way, Khzgeru's Familiar gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Macabre Priest Cost: {1}{B} Type: Creature - Ogre Cleric Pow/Tgh: 1/2 Rules Text: When you purify Macabre Priest, target creature you control gains lifelink until end of turn. Purify {B} ({B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Mark for Consumption Cost: B Type: Enchantment Pow/Tgh: / Rules Text: Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life. Flavour Text: When the end battle comes, not all will ascend Jubya's roots to war. Set/Rarity: Branches of Skavjando Common CardName: Melancholy Maiden Cost: {2}{B}{B} Type: Creature - Ogre Wizard Pow/Tgh: 3/4 Rules Text: {B},{T}: Each opponent who has fewer cards in hand than you loses 2 life and you gain that much life. At the beginning of each combat, transform Melancholy Maiden. Flavour Text: Back side: CardName: Memory Reaper Cost: Type: Creature - Specter Pow/Tgh: 3/5 Rules Text: Flying Whenever Memory Reaper deals combat damage to a player, that player discards a card. At the end of each combat, transform Memory Reaper. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Mirebound Chief Cost: {2}{B} Type: Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: Purify {3}{B} ({3}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) When Mirebound Chief is purified, Swamps you control add an additional Black until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Onyx Obliteration Cost: {4}{B} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Paint Horror Cost: {2}{B} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent discards at random. Whenever a nonland is discarded this way, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Rathai's Vanguard Cost: {1}{B} Type: Creature - Skeleton Pow/Tgh: 2/1 Rules Text: Whenever Rathai's Vanguard dies, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). {2}{B}: Return Rathai's Vanguard from your graveyard to your hand. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Rathai, Queen of the Dead Cost: {4}{B}{B} Type: Legendary Creature - Zombie Pow/Tgh: 6/6 Rules Text: Whenever five or more creatures you control attack, return target creature from a graveyard to the battlefield tapped and attacking. Flavour Text: Rathai's branch is punishment for those who die with wickedness in their hearts. Those souls will be Rathai's tools at the end. Set/Rarity: Branches of Skavjando Mythic CardName: Ruthless Bloodshed Cost: {5}{B} Type: Sorcery Pow/Tgh: / Rules Text: Ruthless Bloodshed cost {1} less for each creature that died this turn. Destroy target creature. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Selfless Ambition Cost: {1}{B} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Shrine Tender Cost: {1}{B} Type: Creature - Human Cleric Pow/Tgh: 0/2 Rules Text: {3}{B},{T}: Return target creature from your graveyard to your hand. Transform Shrine Tender at the beginning of each combat. Flavour Text: Keeping the shrines in order can be strenuous work. Back side: CardName: Soulblade Priestess Cost: Type: Creature - Human Warrior Cleric Pow/Tgh: 1/2 Rules Text: Whenever Soulblade Priestess attacks, you may exile a creature from your graveyard. If you do, put a +1/+1 counter on Soulblade Priestess. Transform Soulblade Priestess at the end of each combat. Flavour Text: But, the spirits are thankful and show their respect. Set/Rarity: Branches of Skavjando Uncommon CardName: Sister of Departed Souls Cost: {2}{B} Type: Creature - Giant Cleric Pow/Tgh: 3/2 Rules Text: Purify {1}{B} ({1}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) When you purify Sister of Departed Souls, each opponent exiles a creature from their graveyard. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Spiritual Pains Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Spiritual Pains, sacrifice a spirit you control. Each opponent sacrifices a creature, discards a card, and loses 2 life. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Suck Spirit From Marrow Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Exile target planeswalker from a graveyard. Then, put two loyalty counters on up to one target planeswalker. Flavour Text: Khzgeru heard Rathai presided over a hero with powers not unlike his own. Khzgeru made sure he wouldn't meet them. Set/Rarity: Branches of Skavjando Rare CardName: Svakur Death Priest Cost: {3}{B}{B} Type: Creature - Dwarf Cleric Pow/Tgh: 3/5 Rules Text: Transform Svakur Death Priest at the beginning of each combat phase. {T}: Each opponent loses 1 life and you gain 1 life. Flavour Text: The end upon us, upon the worlds of Skavjando is true. Back side: CardName: Hammerheart Hexer Cost: Type: Creature - Dwarf Cleric Warrior Pow/Tgh: 4/4 Rules Text: Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Transform Hammerheart Hexer at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Tainted Sorcerer Cost: BB Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: {1}{B}{B}{T}, Sacrifice Tainted Sorcerer: Put a +1/+1 counter on target creature. It gains indestructible until end of turn.. Purify {B} ({B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Twilight Shielder Cost: 1B Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: When Twilight Shielder dies, Purify costs you activate cost {B} less until end of turn. Purify {B}{B} ({B}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Vengeful Runecarver Cost: {1}{B} Type: Creature - Giant Wizard Pow/Tgh: 1/2 Rules Text: At the beginning of each opponent's endstep, if you lost 3 or more life that turn, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Vindictive Marauder Cost: {1}{B} Type: Creature - Human Berserker Pow/Tgh: 3/1 Rules Text: Vindictive Marauder can't block. Purify {1}{B} ({1}{B}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery). Flavour Text: The humans of Jornin often prefer enemies' blood to armor. Set/Rarity: Branches of Skavjando Common CardName: Visage of the Dead Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Visage of the Dead, exile a creature from a graveyard. Target creature you control's power and toughness become equal to the exiled creature's power and toughness. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Wary Axeman Cost: {2}{B} Type: Creature - Human Warrior Pow/Tgh: 2/3 Rules Text: {1},{T}: Target player reveals the top card of their library. If it's a creature put it into that player's graveyard. Transform Wary Axeman at the beginning of each combat. Flavour Text: Back side: CardName: Redeemer of the Dead Cost: Type: Creature - Human Cleric Warrior Pow/Tgh: 1/4 Rules Text: Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard. Transform Redeemer of the Dead at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Write with Intestines Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and gains "whenever a creature dealt damage by the enchanted creature dies, Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Axe Brother Cost: {R} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Axe Brother has first strike as long as you control a spirit. Purify {1}{R} ({1}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother. Set/Rarity: Branches of Skavjando Common CardName: Bestow Revenge Cost: R Type: Enchantment Pow/Tgh: / Rules Text: Whenever you exile a creature card from your graveyard, Spirits you control get +1/+0 until end of turn. Flavour Text: "The spirits would not rise if they did not want to see your wickedness undone!"- Naoja Set/Rarity: Branches of Skavjando Common CardName: Bolt Blaster Cost: {3}{R}{R} Type: Creature - Human Shaman Pow/Tgh: 2/4 Rules Text: Whenever an instant or sorcery spell deals damage to any target, put a +1/+1 counter on Bolt Blaster. Transform Bolt Blaster at the beginning of each combat. Flavour Text: Back side: CardName: Sacred Lightning Shieldmaiden Cost: Type: Creature - Human Warrior Shaman Pow/Tgh: 4/4 Rules Text: Remove a +1/+1 counter from Sacred Lightning Shieldmaiden: Target instant or sorcery that targets a creature you control targets all creatures you control instead. Transform Sacred Lightning Shieldmaiden at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Burn the Source Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Burn the Source deals 2 damage to each opponent who controls an enchantment. *Realm*- If you control three or more mountains, Burn the Source deals 3 damage to each opponent who controls an enchantment instead. Flavour Text: "Runes might protect you, but we'll find something of yours to burn."- Olpei, Nichuf Warchief Set/Rarity: Branches of Skavjando Uncommon CardName: Cajoling Confidant Cost: {3}{R} Type: Creautre - Human Advisor Pow/Tgh: 3/3 Rules Text: {T}: Target creature gains haste and attacks this turn if able. Transform Cajoling Confidant at the beginning of each combat. Flavour Text: Back side: CardName: Furious Friend Cost: Type: Creature - Human Warrior Wizard Pow/Tgh: 5/3 Rules Text: Trample Transform Furious Friend at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Cleavespell Viking Cost: {2}{R} Type: Creature - Human Berserker Pow/Tgh: 3/1 Rules Text: Haste At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Diversionary Commander Cost: {2}{R} Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: {T}: Target creature can't block until end of turn. Transform Diversionary Commander at the beginning of each combat Flavour Text: Back side: CardName: Shield Cinderer Cost: Type: Creature - Human Warrior Shaman Pow/Tgh: 4/2 Rules Text: Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller. Transform Shield Cinderer at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Enheim Lava-Treader Cost: {5}{R}{R} Type: Creature - Giant Pow/Tgh: 7/5 Rules Text: Purify {3}{R} ({3}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) When you purify Enheim Lava-Treader, destroy target land. Flavour Text: Her footsteps melt the cooled rock she treads on. Set/Rarity: Branches of Skavjando Uncommon CardName: Eruption Pulse Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Add {R}{R}{R}{R} *Realm* If you control five or more mountains, add {R}{R}{R}{R}{R} instead. Flavour Text: Okalv yanked the chains from their hold and chased off to the War at World's End. Set/Rarity: Branches of Skavjando Common CardName: False Traitor Cost: {3}{R} Type: Creature - Human Rogue Pow/Tgh: 1/3 Rules Text: {T}: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control. Transform False Traitor at the beginning of each combat. Flavour Text: "As a sower of discord, it is best I leave the team." Back side: CardName: Reckless Viking Cost: Type: Creature - Human Berserker Shaman Pow/Tgh: 5/3 Rules Text: Whenever Reckless Viking attacks, Reckless Viking deals 2 damage to target creature you control. Transform Reckless Viking at the end of each combat. Flavour Text: She never worried about hurting her friends again. Set/Rarity: Branches of Skavjando Uncommon CardName: Fate Chancer Cost: {4}{R}{R} Type: Creature - Human Shaman Pow/Tgh: 4/3 Rules Text: Purify {5}{R}{R} ({5}{R}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) When Fate Chancer enters the battlefield or is purified, each player discards their hand, then draws seven cards. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Fireborn Giant Cost: {3}{R} Type: Creature - Giant Berserker Pow/Tgh: 3/2 Rules Text: Menace When you purify Fireborn Giant, target creature gains menace until end of turn. Purify {2}{R} ({2}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Firepaint Cost: {2}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target.")." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Fires of Enheim Cost: {1}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Deal 3 damage to each creature. *Realm*- If you control five or more mountains, deal 4 damage to each creature instead. Flavour Text: The branch of Enheim is always changing, the oceans of lava cooling to form continents only to be covered in fresh lava months later. Set/Rarity: Branches of Skavjando Rare CardName: Fires of the End Cost: {5}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: As you cast Fires of the End, each player may sacrifice any number of creatures. Fires of the End deals 10 - X damage to each player, where X is the number of creatures that player sacrificed. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Flame Infusion Cost: {R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "{R}: Enchanted creature gets +1/+0 until end of turn." *Realm*- If you control five or more mountains, the enchanted creature has menace. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Forgebinder Cost: 4R Type: Creature - Dwarf Wizard Pow/Tgh: 4/4 Rules Text: When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment. Flavour Text: When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks. Set/Rarity: Branches of Skavjando Common CardName: Grief's Price Cost: {2}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Target player exiles two cards from their hand until the beginning of their next endstep. *Realm*- If you control five or more mountains, that player exiles two cards from their hand at random until the beginning of their next endstep instead. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Guide of Passions Cost: {4}{R} Type: Creature - Human Shaman Pow/Tgh: 2/4 Rules Text: {T}: Deal X damage to target creature or planeswalker, where X is the number of spirits you control. Transform Guide of Passions at the beginning of each combat Flavour Text: Back side: CardName: Ancestors' Ambassador Cost: Type: Creature - Human Warrior Shaman Pow/Tgh: 4/4 Rules Text: Whenever Ancestors' Ambassador attacks, nonspirit creatures you control get +X/+0, where X is the number of spirits you control. Transform Ancestors' Ambassador at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Impassioned Ogre Cost: {1}{R} Type: Creature - Ogre Shaman Pow/Tgh: 1/2 Rules Text: Whenever an opponent draws a card, you may exile the top card of your library. Until end of turn, you may play that card. At the beginning of each endstep Impassioned Ogre deals 1 damage to each player for each card exiled by Impassioned Ogre this turn and not played. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Inner Flame Acolyte Cost: {3}{R} Type: Creature - Ogre Shaman Pow/Tgh: 4/2 Rules Text: When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn. Purify {2}{R} ({2}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: Even in death, they burn brightly. Set/Rarity: Branches of Skavjando Common CardName: Laughter Cost: {3}{R} Type: Sorcery Pow/Tgh: / Rules Text: Discard two cards at random. Then, draw three cards. *Realm* If you control five or more mountains, draw four cards instead of three. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Lightning-Awed Cost: 2R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever an instant or sorcery deals damage to a permanent or player, the enchanted creature gets +2/+0 and gains trample until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Mark of Danger Cost: {R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Carve X Red Runes, where X is the number of creatures you control. (Create X Red Rune enchantment tokens with "{R}, Sacrifice this enchantment: Deal 1 damage to target creature or planeswalker.") Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Molten Elemental Cost: 4RR Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: At the beginning of each upkeep destroy target artifact and put a +1/+1 counter on Molten Elemental. Remove four +1/+1 counters from Molten Elemental: Destroy target land. Flavour Text: Enheim's wrath knows no end. Set/Rarity: Branches of Skavjando Rare CardName: Molten Mentor Cost: {1}{R} Type: Creature - Ogre Shaman Pow/Tgh: 2/1 Rules Text: At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Nejhem Shaman Cost: {3}{R} Type: Creature - Ogre Shaman Pow/Tgh: 2/3 Rules Text: *Realm*- When Nejhem Shaman enters the battlefield, if you control three or more mountains return target sorcery card from your graveyard to your hand. Flavour Text: Those from nejhem are not necessarily dark-hearted, but all have a darker understanding of the world. Set/Rarity: Branches of Skavjando Uncommon CardName: Okalv, Jaws of Oblivion Cost: {3}{R}{R} Type: Legendary Creature - Wolf Pow/Tgh: 3/3 Rules Text: Damage dealt by Okalv, Jaws of Oblivion can't be prevented. {3}{R}{R}: Put a +1/+1 counter on Okalv, then until end of turn, double all damage dealt by Okalv. Flavour Text: No steel, no hope can survive his bite. Set/Rarity: Branches of Skavjando Mythic CardName: Radiance of Rage Cost: {2}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or planeswalker Whenever enchanted permanent is dealt damage, Radiance of Rage deals 3 damage to target opponent. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Rage Carving Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gains doublestrike until end of turn. Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target.") Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Release Inner Magic Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Remember the Past Cost: {5}{R}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve. Flavour Text: "I will show them the fires that killed their forebears." Khzegeru Set/Rarity: Branches of Skavjando Rare CardName: Risk-Taking Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Double all damage that would be dealt to and dealt by target creature until end of turn. If that creature dies this turn, Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Rock Zoom Goat Cost: {1}{R} Type: Creature - Goat Pow/Tgh: 1/2 Rules Text: {R},{T}: Target creature gains haste until end of turn and Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: To catch a goat from the cliffs of Nichuf, one must be as fast as the goat. Set/Rarity: Branches of Skavjando Common CardName: Scorching Volleyist Cost: {1}{R} Type: Creature - Human Archer Pow/Tgh: 1/2 Rules Text: Reach When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Sear-Born Cost: 1R Type: Creature - Ogre Shaman Pow/Tgh: 0/2 Rules Text: whenever an instant or sorcery spell you control deals damage, put a +1/+1 counter on Sear-Born. Remove a 1/1 counter from Sear-Born: Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target.") Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Seething Berserker Cost: 3RR Type: Creature - Giant Berserker Pow/Tgh: 5/4 Rules Text: When Seething Berserker enters the battlefield, Seething Berserker deals 2 damage to you and to target creature. Purify {1}{R} ({1}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Self-Destructive Tendency Cost: {4}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature attacks each turn if able. Whenever the enchanted creature attacks, it deals damage equal to its power to its controller. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Soulfury Chaneller Cost: 1RR Type: Creature - Human Shaman Pow/Tgh: 2/3 Rules Text: Sacrifice Soulfury Chaneller: Until end of turn Spirits you control get +2/+0, gain haste, and "at the beginning of your endstep, sacrifice this creature." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Sungleam Swordsman Cost: {R} Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Haste Purify {1}{R} ({1}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Vengeant Hellkite Cost: {5}{R}{R} Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Haste, flying Purify {3}{R}{R} ({3}{R}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) When you purify Vengeant Hellkite, deal 5 damage to target creature or planeswalker. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Weapons Saboteur Cost: {2}{R}{R} Type: Creature - Giant Rogue Pow/Tgh: 3/4 Rules Text: {R},{T}: Destroy target artifact. At the beginning of each combat, transform Weapons Saboteur. Flavour Text: Too often the humans of Jornin rely on their weapons and armor when we fight. Back side: CardName: Chisodr's Hammer Priest Cost: Type: Creature - Giant Warrior Cleric Pow/Tgh: 4/4 Rules Text: Whenever Chisodr's Hammer Priest deals combat damage to a player, Chisodr's Hammer Priest deals X damage to that player, where X is the number of artifacts in that player's graveyard. Transform Chisodr's Hammer Priest at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Wicked Flames Cost: {1}{R} Type: Instant Pow/Tgh: / Rules Text: Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead. Flavour Text: That stranger, his fire purged the soul until there was nothing left. Set/Rarity: Branches of Skavjando Common CardName: Wildblooded Fury Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random. Carve a Red Rune (Create a Red Rune enchantment token with "{R}, Sacrifice this enchantment: Deal 1 damage to any target.") Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Work of Chisodr Cost: {2}{R}{R} Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Whenever a source you control deals damage to you or a permanent you control, you may deal that much damage to target creature. At the beginning of your first main phase, add {R} for each Shrine you control. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Zealous Soul Shaman Cost: {2}{R} Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn. Purify {1}{R} ({1}{R}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Ancient's Recaller Cost: 2GG Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: When Ancient's Recaller enters the battlefield Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Sacrifice X enchantments: Return target enchantment with a converted mana cost of X from your graveyard to the battlefield. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Boons of Training Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. *Realm*- If you control three or more forests, you may draw a card. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Branches Born Cost: GGGG Type: Enchantment Pow/Tgh: / Rules Text: {X}: Create an X/X green plant token. Spend only green mana to activate this ability. Flavour Text: In the Unknown's puzzled images, one thing was clear- Jubya's unending eternity. Set/Rarity: Branches of Skavjando Mythic CardName: Branchsnapper Cost: {2}{G} Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Flash Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.") Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Break by Roots Cost: G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment with a converted mana cost of two or less. *Realm*- If you control three or more forests, you may destroy any target artifact or enchantment instead. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Call to Brawl Cost: {1}{G} Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. *Voyage*-As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{1}{G}{g}: Return this creature from exile and cast a copy of Call to Brawl without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Cunning Redfox Cost: {2}{G} Type: Creature - Fox Pow/Tgh: 1/3 Rules Text: When Cunning Redfox enters the battlefield, draw a card. *Realm*- If you control three or more forests, you may return Cunning Redfox to you hand at the beginning of your upkeep. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Dagger-Clawed Runac Cost: {4}{G} Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: Deathtouch Whenever a creature you don't control dies, Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Destiny's Messenger Cost: {1}{G} Type: Creature - Squirrel Pow/Tgh: 1/2 Rules Text: When Destiny's Messenger enters the battlefield, put a +1/+1 counter on target creature. {T}: Reveal the top card of your library. If a creature was revealed this way, target creature gets +3/+3 until end of turn. If an instant or sorcery is revealed this way, draw a card. Otherwise, target creature you control gains hexproof until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Distant Shores Cost: {G} Type: Sorcery Pow/Tgh: / Rules Text: Put a basic land from your hand onto the battlefield tapped. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{2}{G}: Return this creature from exile and cast a copy of Distant Shores without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Furious Hunt Cost: GGGG Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +2/+2 and gain trample until end of turn. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "Each opponent creates two 3/3 green beast tokens: Return this creature from exile and cast a copy of without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Grajaro Hermit Cost: 1G Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Hexproof Transform Grajaro Hermit at the beginning of each combat. Flavour Text: Only an insane would live in the Grajaro forests filled with boar and bears. Back side: CardName: Snakebite Aspirant Cost: Type: Creature - Elf Warrior Assassin Pow/Tgh: 2/2 Rules Text: Deathtouch Transform Snakebite Aspirant at the end of each combat. Flavour Text: "I wanted to be left alone" Set/Rarity: Branches of Skavjando Common CardName: Greenhouse of Thukyo Cost: {3}{G} Type: Legendary Enchantment - Shrine Pow/Tgh: / Rules Text: Whenever a spell or ability would put a basic land from your library or hand onto the battlefield, you may put two basic lands onto the battlefield instead. At the beginning of your endstep, untap a land for each Shrine you control. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Grizzled Mentor Cost: {1}{G} Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Flash Grizzled Mentor costs {1} less if a creature you control transformed this turn. Flavour Text: I... lost control. So listen to what I say if you don't want to end up like me. Set/Rarity: Branches of Skavjando Uncommon CardName: Hearthblessed Hunter Cost: G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Hiejild's Hunt Cost: GG Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +X/+X and gains haste and deathtouch until end of turn, where X is the number of forests you control. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{3}{G}{G}: Return this creature to the battlefield and cast a copy of Hiejild's Hunt without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Hiejild, Beast Mother Cost: {6}{G}{G} Type: Legendary Creature - Hag Beast Pow/Tgh: 7/9 Rules Text: Hexproof, indestructible Whenever a creature with an Aura or Equipment attached to it deals damage to Hiejild, Beast Mother, Hiejild loses indestructible until end of turn. Beast spells you cast cost {3} less. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Irritated Predator Cost: {5}{G}{G} Type: Creature - Beast Pow/Tgh: 5/7 Rules Text: Whenever an opponent casts a spell during your turn, Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Jornin Troll Cost: GGG Type: Creature - Troll Pow/Tgh: 1/1 Rules Text: Hexproof, indestructible Flavour Text: Angry at being left in Jornin, man's world, trolls demand body parts as payment for their wild hunger. Set/Rarity: Branches of Skavjando Uncommon CardName: Journey Into Grajaro Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Journey to Jubya's Roots Cost: {1}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Return target card from your graveyard to your hand. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{G}{G}, Sacrifice a land: Return this creature to the battlefield and cast a copy of Journey to Jubya's Roots without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Lead the Pack Cost: 4G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn. Flavour Text: Be large. Be in charge. Set/Rarity: Branches of Skavjando Uncommon CardName: Lifebloom Cudgeler Cost: 7GG Type: Creature - Giant Warrior Pow/Tgh: 10/10 Rules Text: At the beginning of your upkeep, your life total become equal to Lifebloom Cudgeler's toughness. Flavour Text: "The men of Jornin live such short lives. Your's will be even shorter." Set/Rarity: Branches of Skavjando Rare CardName: Lucky Lumberbeast Cost: {5}{G}{G} Type: Creature - Auroch Beast Pow/Tgh: 7/7 Rules Text: When Lucky Lumberbeast enters the battlefield gain 7 life. Flavour Text: Hunters trip and fall on their face. Other prey always draws the predators elsewhere. Set/Rarity: Branches of Skavjando Common CardName: Pour into the Cosmos Cost: {G}{G}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: Draw X cards, where X is the greatest power among creatures you control. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{2}{G}{G}{G}{G}: Return this creature to the battlefield and cast a copy of Pour into the Cosmos without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Primal War Caller Cost: {G} Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: When Primal War Caller enters the battlefield, target creature gains trample until end of turn. Flavour Text: The horn calls for brutality and death, and compels your answer. Set/Rarity: Branches of Skavjando Common CardName: Rootknot Sage Cost: {2}{G} Type: Creature - Human Shaman Pow/Tgh: 1/3 Rules Text: Whenever you sacrifice a rune, Rootknot Sage gets +1/+1 until end of turn. When Rootknot Sage enters the battlefield, Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Rose Interjection Cost: {1}{G} Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. *Realm*- If you control three or more forests, gain 1 life for each creature you control. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Rude Moose Cost: {3}{G} Type: Creature - Elk Pow/Tgh: 4/3 Rules Text: *Realm*- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests. Flavour Text: Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages. Set/Rarity: Branches of Skavjando Common CardName: Runescribe Elf Cost: 1G Type: Creature - Elf Shaman Pow/Tgh: 1/2 Rules Text: Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Runic Tattoo Artist Cost: {2}{G} Type: Creature - Elf Shaman Pow/Tgh: 2/3 Rules Text: At the beginning of your upkeep, if you control three or more enchantments, you may put a +1/+1 counter on up to one target creature. Flavour Text: The runic arts are known throughout Skavjando, but only on the branch of Bletoheim are there those skilled enough to inscribe rune on the living. Set/Rarity: Branches of Skavjando Uncommon CardName: Sap Infusion Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +0/+1 and gains reach *Realm*- If you control five or more forests, the enchanted creature has indestructible. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Sheltering Woodsman Cost: 2G Type: Creature - Human Shaman Pow/Tgh: 1/3 Rules Text: {1}{G},{T}: Target creature spell you control gains hexproof. When that creatures enters the battlefield, it enters the battlefield with a +1/+1 counter. Transform Sheltering Woodsman at the beginning of each combat. Flavour Text: Back side: CardName: Brute of Infamy Cost: Type: Creature - Human Berserker Shaman Pow/Tgh: 2/3 Rules Text: Whenever Brute of Infamy attacks, Brute of Infamy gets +X/+X until end of turn, where X is the number of counters on each creature you control. Transform Brute of Infamy at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Shoot Down Cost: {2}{G} Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{2}{G}{G}: Return this creature from exile and cast a copy of Shoot Down without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Smileback Spider Cost: {2}{G} Type: Creature - Spider Pow/Tgh: 1/3 Rules Text: Reach Whenever a creature you control transforms, Smileback Spider gets +2/+0 until end of turn. Flavour Text: Spiders from Svaindo forest are often impressed by the warriors and choose to become their familiars. Set/Rarity: Branches of Skavjando Common CardName: Stalking Howler Cost: {1}{G} Type: Creature - Wolf Pow/Tgh: 2/1 Rules Text: Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn. Flavour Text: The wolves know when the prey is fresh and too young to run or hide. Set/Rarity: Branches of Skavjando Common CardName: Thukyo's Shrine Maiden Cost: {1}{G} Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: {T}: Untap target land. Transform Thukyo's Shrine Maiden at the beginning of each combat. Flavour Text: Back side: CardName: Terra-Blessed Guardian Cost: Type: Creature - Human Warrior Druid Pow/Tgh: 2/1 Rules Text: Whenever Terra-Blessed Guardian attacks target untapped land you control becomes a 1/2 colorless elemental with haste until end of turn that's attacking. It's still a land. Transform Terra-Blessed Guardian at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Timbersworn Outcast Cost: {3}{G} Type: Creature - Giant Druid Pow/Tgh: 3/3 Rules Text: Whenever Timbersworn Outcast attacks or blocks you may untap target land you control. Flavour Text: Nichuf's forest cannot support villages- and that is to the liking of some. Set/Rarity: Branches of Skavjando Common CardName: Unrivaled Shieldmaiden Cost: {1}{G} Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Unrivaled Shieldmaiden can't be blocked by creatures with a power of 2 or less. Flavour Text: While known for their magical talents, elves have been known to take up axes and shields. Set/Rarity: Branches of Skavjando Common CardName: Valkyrie Killer Cost: 1G Type: Creature - Giant Warrior Pow/Tgh: 2/2 Rules Text: Reach {3}{G}{G},{T}, Sacrifice Valkyrie Killer: Destroy target creature with flying. Flavour Text: "No one will help Smarin or her pitiful humans today!" Set/Rarity: Branches of Skavjando Common CardName: Vinedra Cost: 3GG Type: Creature - Elemental Plant Hydra Pow/Tgh: 1/2 Rules Text: Whenever a creature enters the battlefield, put a +1/+1 counter on Vinedra. Remove a +1/+1 from Vinedra: Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn."). Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Vitalborn Wurm Cost: {4}{G}{G} Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: Whenever another creature with a converted mana cost of 4 or greater enters the battlefield under your control, put a +1/+1 counter on it and gain 4 life. Flavour Text: Destruction makes way for new life. Set/Rarity: Branches of Skavjando Rare CardName: War Preparations Cost: {3}{G}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control At the beginning of each upkeep, enchanted creature fights target creature you don't control. *Realm*- If you control three or more forests, put a +1/+1 counter on the enchanted creature at the beginning of your upkeep. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Wilderness Emboldened Cost: {2}{G} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land gains "{1},{T}: Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with "{G}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Wilds Surveyor Cost: {2}{G}{G} Type: Creature - Elf Scout Pow/Tgh: 2/4 Rules Text: {T}, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn. Transform Wilds Surveyor at the beginning of each combat. Flavour Text: Back side: CardName: Skybow Sniper Cost: Type: Creature - Elf Archer Shaman Pow/Tgh: 5/4 Rules Text: Reach {1}{G},{T}: Deal 1 damage to each creature you don't control with flying. Transform Skybow Sniper at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Wooden Might Cost: {3}{G} Type: Sorcery Pow/Tgh: / Rules Text: Target land you control becomes a 5/5 elemental until the beginning of your next turn. *Voyage*- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{2}{G}{G}: Return this creature to the battlefield and cast a copy of Wooden Might without voyage." Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Breeching Dolphin Cost: {1}{U}{W} Type: Creature - Whale Pow/Tgh: 2/2 Rules Text: Flash When Breeching Dolphin enters the battlefield, spells cost {1} more to cast until end of turn. Flavour Text: So beautiful you're ambivalent to the water ruining your spell. Set/Rarity: Branches of Skavjando Uncommon CardName: Etched Illusion Cost: {U}{W} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn target enchantment becomes a copy of target enchantment you control Flavour Text: Runes have the power carved into them. Naturally, miscarvings can cause unpredicted powers. Set/Rarity: Branches of Skavjando Uncommon CardName: Hope Snatcher Cost: {3}{U}{B} Type: Creature - Nightmare Pow/Tgh: 2/2 Rules Text: When Hope Snatcher enters the battlefield target player puts the top two cards of their library into their graveyard. Then that player reveals their hands and discards any cards sharing a name cards that were put into a graveyard from the library this way. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Possession Cost: {2}{U}{B} Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn target creature becomes a copy of target creature in your graveyard. Flavour Text: Not all souls are willing to help. Some only want to finish what they began. Set/Rarity: Branches of Skavjando Uncommon CardName: Khzgeru, Soul-Render. Cost: {1}{B}{R} Type: Legendary Planeswalker - Khzgeru Pow/Tgh: /3 Rules Text: [+1]: Deal 1 damage to any target. If that target would be put into a graveyard this turn, exile it instead. [-3]: Until end of turn, double any damage that would be dealt by target creature. [-7]: Exile up to five target creatures or lands. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Ornate Rager Cost: 3BR Type: Creature - Dwarf Berserker Pow/Tgh: 5/5 Rules Text: Spells cast or abilities activated during the combat phase must target Ornate Rager if possible. Flavour Text: Beauty, like rage, can often be senseless and bring about one's own destruction. Set/Rarity: Branches of Skavjando Uncommon CardName: Viking's Glory Cost: {1}{B}{R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control When enchanted creature dies, it deals damage equal to its power to target opponent. Flavour Text: Load her onto the ship. May her flames take the enemy and the valkyries take her soul. Set/Rarity: Branches of Skavjando Uncommon CardName: Earthen Rupture Assault Cost: {4}{R}{G} Type: Instant Pow/Tgh: / Rules Text: Deal 4 damage to any target. Then, destroy target land. Flavour Text: Hugoki watched as the spiky earth pierced his chest and more spikes destroyed his village. Set/Rarity: Branches of Skavjando Uncommon CardName: Nichuf War Chief Cost: 6RG Type: Creature - Giant Shaman Pow/Tgh: 8/8 Rules Text: First strike, deathtouch Flavour Text: Humans and elves boast of when they defeat giants and trolls, yet it's more common that the elves and humans die. Set/Rarity: Branches of Skavjando Uncommon CardName: Beastskin Cost: {1}{G}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2. At the beginning of each upkeep choose deathtouch, flying, trample, or vigilance. The enchanted creature gains that ability until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Nature's Cleanser Cost: {1}{G}{W} Type: Creature - Elf Wizard Pow/Tgh: 3/3 Rules Text: When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less. Flavour Text: Some elven tribes forbid runic magic. Set/Rarity: Branches of Skavjando Uncommon CardName: An Optimistic Youth Cost: {5}{W}{B} Type: Legendary Creature - Human Child Pow/Tgh: 3/2 Rules Text: Pay 2 life: Target creature you control gets +2/+1 until end of turn. Activate this ability only during your main phase. If An Optimistic Youth would die, instead transform her. Flavour Text: Back side: CardName: Smarin, Fate Unleashed Cost: Type: Legendary Creature - God Pow/Tgh: 7/5 Rules Text: Indestructible Whenever an opponent casts a spell, creatures you control get +1/+1 and gain first strike and deathtouch until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Browser Among the Fallen Cost: {2}{W}{B} Type: Creature - Elk Pow/Tgh: 3/3 Rules Text: Whenever a creature is exiled from your graveyard, target creature you control gains +1/+1 and first strike until end of turn. Flavour Text: Men and giants fight. Beasts have no time for them. Set/Rarity: Branches of Skavjando Uncommon CardName: Mysteries of the Runes Cost: {4}{W}{B} Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your endstep, choose 1: •Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") •Carve a Black Rune (Create a black Rune enchantment token with "{B}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.) •Gain 1 life for each enchantment you control. •Target opponent loses 1 life for each enchantment you control. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: An Unassuming Shrub Cost: {4}{B}{G} Type: Legendary Creature - Plant Pow/Tgh: 1/4 Rules Text: At the beginning of each endstep, gain 1 life if a creature died this turn. If An Unassuming Shrub would die, transform it instead. Flavour Text: Back side: CardName: Jubya, Tree of Worlds Cost: Type: Legendary Creature - God Pow/Tgh: 2/12 Rules Text: Indestructible You may cast creature and echantment spells from your graveyard. If you do, they gain "If this card would leave the battlefield, exile it instead." Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Mossy Ascetic Cost: 1BG Type: Creature - Troll Wizard Pow/Tgh: 3/3 Rules Text: Whenever an enchantment enters the battlefield under your control, up to one target creature gains menace and hexproof until end of turn. Flavour Text: The reason trolls have tolls is so that they can be left alone. Set/Rarity: Branches of Skavjando Uncommon CardName: Vulnerability Cost: {1}{B}{G} Type: Instant Pow/Tgh: / Rules Text: Target creature loses indestructible and can't gain indestructible until end of turn. When that creature would die this turn, its controller discards two cards. Flavour Text: Thinking you can cheat death gives death the right to cheat. Set/Rarity: Branches of Skavjando Uncommon CardName: A Wandering Gardener Cost: {3}{G}{U} Type: Legendary Creature - Elf Wizard Pow/Tgh: 2/5 Rules Text: {2}{G}{U}: Target player reveals their hand. Draw a card for each land revealed this way. If A Wandering Gardener would die, instead transform them. Flavour Text: Back side: CardName: Thukyo, The Caretaker Cost: Type: Legendary Creature - God Pow/Tgh: 3/5 Rules Text: Indestructible Whenever an opponent puts a land onto the battlefield, you may put a land onto the battlefield and draw a card. Lands you control have hexproof. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Nature's History Cost: GU Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top three cards of your library. You may put a land revealed this way onto the battlefield. Add one of the cards revealed this way to your hand. Put all other cards revealed this way on the bottom of library. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Snoweye Spell-Smasher Cost: {3}{G}{U} Type: Creature - Giant Wizard Pow/Tgh: 3/3 Rules Text: Flash When Snoweye Spell-Smasher enters the battlefield, counter target noncreature spell that targets a creature you control. If a spell was countered this way, put a +1/+1 counter on the creature that was targeted. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: The Unknown Force Cost: {5}{G}{U} Type: Legendary Planeswalker - Unknown Pow/Tgh: /6 Rules Text: [+2]: Draw two cards. [-5]: Return target nonland permanent to its owner's hand. Then, create a 3/3 green beast token. [-10]: Reveal the top ten cards of your library. You may play any number of them without paying their mana cost. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: A Rambling Drunk Cost: {3}U}{R} Type: Legendary Creature - Giant Shaman Pow/Tgh: 2/2 Rules Text: At the beginning of each upkeep, target creature gains {T}: Draw a card, then discard a card at random." If A Rambling Drunk would die, instead transform her. Flavour Text: Back side: CardName: Frezumi, Cruelest Muse Cost: Type: Legendary Creature - God Pow/Tgh: 4/4 Rules Text: Indestructible At the beginning of each upkeep, you may discard a card at random. If you do, gain control of target creature with a mana value less than or equal to the discarded card's mana value. Untap that creature. Until end of turn, that creature gain haste and "When this creature deals combat damage to a player, draw a card." Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Molten-Cloak Augur Cost: {U}{R} Type: Creature - Ogre Wizard Pow/Tgh: 1/2 Rules Text: Whenever a creature you control becomes the target of an instant or sorcery you control, that creature gains first strike and hexproof until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Waters of Fate Cost: {1}{U}{R} Type: Sorcery Pow/Tgh: / Rules Text: Look at the top three cards of your library. Add one to your hand and exile the other two. Until the end of your next turn, you may play those cards. Flavour Text: Fate isn't always linear. Set/Rarity: Branches of Skavjando Uncommon CardName: An Aged Fletcher Cost: {4}{R}{W} Type: Legendary Creature - Dwarf Citizen Pow/Tgh: 2/6 Rules Text: Reach At the beginning of each combat phase, target creature you control gets +1/+1 and gains reach until end of turn. If An Aged Fletcher would die, transform him instead. Flavour Text: Back side: CardName: Chisodr, Father of Souls Cost: Type: Legendary Creature - God Pow/Tgh: 6/6 Rules Text: Indestructible Wherever you cast an instant or sorcery choose 1: •Destroy target artifact or enchantment. •Deal 2 damage to any target. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Soul Channeler Cost: {1}{R}{W} Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Soul Channeler enters the battlefield, deal X damage to target creature and gain X life, where X is the number of spirits you control. Flavour Text: "Souls grow lonely and angry without friends or family. These souls have something to tell you Khzgeru."-Akilf, Shrine Maiden Set/Rarity: Branches of Skavjando Uncommon CardName: Warrior's Prowess Cost: {2}{R}{W} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gets +2/+0 . Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: War of World's End Cost: {4}{R}{W}{B} Type: Sorcery Pow/Tgh: / Rules Text: Choose two at random. If you spent at least two red, two white, and two black mana to cast War of World's End, choose all instead. •Each player sacrifices all indestructible permanents they control. •Deal 7 damage to each creature, planeswalker, and player. •Destroy all lands. •Destroy all artifacts and enchantments. Flavour Text: Set/Rarity: Branches of Skavjando Mythic CardName: Bladed Wheel of Revolution Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target. Whenever you cast an instant or sorcery you may pay {1} and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay {1}. If you do, return Bladed Wheel of Revolution to the battlefield." Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Bonebound Goat Cost: {2} Type: Artifact Creature - Goat Pow/Tgh: 1/2 Rules Text: {4}: Return Bonebound Goat from your graveyard to your hand. Flavour Text: They regrow from bones like plants from shoots. Set/Rarity: Branches of Skavjando Common CardName: Branch-Treading Boat Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Choose a basic land type, {T}: Until end of turn, lands you control lose all abilities and become lands of the type you chose. Flavour Text: A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy. Set/Rarity: Branches of Skavjando Common CardName: Crown of Glory Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Spells and abilities opponents control that target the equipped creature cost an additional {1}. Equip {1}. Flavour Text: The inner brightness of the soul can overcome whatever darkness the enemy tries to mire one in. Set/Rarity: Branches of Skavjando Uncommon CardName: Etched Spear Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: At the beginning of each upkeep, carve a White Rune, Blue Rune, Black Rune, Red Rune, or Green Rune. Equipped creature gets +X/+X, where X is the number of enchantment tokens you control. Equip {3} Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Feline Familiar Cost: {5} Type: Artifact Creature - Cat Pow/Tgh: 2/2 Rules Text: Feline Familiar costs {3} less if a creature transformed this turn. {T}: Target player reveals their hand. Flavour Text: Familiars aren't manifested in Ureidr- they're forged. Set/Rarity: Branches of Skavjando Common CardName: Golden Armbands Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add one mana of any color. {3},{T}: Until end of turn, if you would carve a rune, carve two runes instead. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Horn of Alarm Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has vigilance and "{1},{T}: Untap target creature you control." Equip {1} Flavour Text: "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman Set/Rarity: Branches of Skavjando Common CardName: Horrifying Helmet Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Creatures blocking equipped creature get -1/-0. Equipped creature gets +0/+2. Equip {1} Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Insatiable Hammer Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2 and must attack each turn if able. Equip {3} Flavour Text: The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash. Set/Rarity: Branches of Skavjando Common CardName: Monstrous Adornment Cost: {3} Type: Legendary Artifact Pow/Tgh: / Rules Text: {T}: Target creature gets +1/+1 until end of turn. {3},{T}: Exile target nonland permanent controlled by an opponent who was dealt at least three damage this turn. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Netting Cost: {1}. Type: Artifact Pow/Tgh: / Rules Text: {3},{T}: Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn. Flavour Text: The crossing, the weaving, and twining, so beautiful that it can overpower arrogance. Set/Rarity: Branches of Skavjando Uncommon CardName: Princess Heart Staff Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Pay 20 life: Gain control or target creature or planeswalker. Activate this ability only as a sorcery. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Roadside Carving Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Roadside Carving enters the battlefield, search your library for a basic land card and add it to your hand. {1}{T}, Sacrifice Roadside Carving: Draw a card. Flavour Text: A gift of wisdom is clearer than any map. Set/Rarity: Branches of Skavjando Common CardName: Rod of Transformation Cost: {3} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever the equipped creature transforms for the first time each turn, put a +1/+1 counter on it. Equip {3} Flavour Text: An artifact never defines a magical warrior, though they often help identify them. Set/Rarity: Branches of Skavjando Uncommon CardName: Runebound Dwarf Cost: {3} Type: Artifact Creature - Dwarf Wizard Pow/Tgh: 3/3 Rules Text: Runebound Dwarf can't attack or block unless you control two or more runes. Flavour Text: His obsession was his folly. Set/Rarity: Branches of Skavjando Uncommon CardName: Smarin's Well Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library. Flavour Text: Mortal concepts create faulty terms like "inescapable" or "not predetermined" to try and understand Smarin's decisions. Set/Rarity: Branches of Skavjando Uncommon CardName: Unbounding Girdle Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: {4},{T}: Double the amount of counters on target permanent or player. {2},{T}: Double target creature's power until end of turn. Flavour Text: Set/Rarity: Branches of Skavjando Rare CardName: Chisodr's Workshop Cost: Type: Land Pow/Tgh: / Rules Text: Chisodr's Workshop enters the battlefield tapped unless you control a God. {1},{T}: Add {R}{W}. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Frezumi's Wine Cellar Cost: Type: Land Pow/Tgh: / Rules Text: Frezumi's Wine Cellar enters the battlefield tapped unless you control a God. {1},{T}: Add {U}{R}. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Glyphed Circle Cost: Type: Land Pow/Tgh: / Rules Text: Glyphed Circle enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. This mana can only be spent to activate a rune or to activate the ability of a creature that transformed this turn. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon CardName: Hall of Smarin Cost: Type: Land Pow/Tgh: / Rules Text: Hall of Smarin enters the battlefield tapped unless you control a God. {1},{T}: Add {B}{W}. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Jubya's Trunk Cost: Type: Land Pow/Tgh: / Rules Text: Jubya's Trunk enters the battlefield tapped unless you control a God. {1},{T}: Add {B}{G}. Flavour Text: Set/Rarity: Branches of Skavjando Common CardName: Thukyo's Bounty Cost: Type: Land Pow/Tgh: / Rules Text: Thukyo's Bounty enters the battlefield tapped unless you control a God. {1},{T}: Add {G}{U}. Flavour Text: Set/Rarity: Branches of Skavjando Common