CardName: Aerobics Instructor Cost: 3W Type: Creature - Human Teacher Pow/Tgh: 1/2 Rules Text: At the beginning of your end step, if a creature entered the battlefield under your control this turn, roll two six-sided dice. You gain life equal to the difference between those results. Flavour Text: Set/Rarity: [UN?] The Obligatory Fan-Set Uncommon CardName: Circle of Protection: Art Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: As Circle of Protection: Art enters the battlefield, choose an artist. {1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage. {1}{W}: Return Circle of Protection: Art to its owner’s hand. Flavour Text: Set/Rarity: [UN?] The Obligatory Fan-Set Uncommon CardName: Cotton Djinn Cost: 4W Type: Creature - Djinn Pow/Tgh: 3/3 Rules Text: {W}: Cotton Djinn gains first strike until end of turn. {3}: Switch Cotton Djinn from your hand with a Djinn or Sheep you control on the battlefield. {3}: Switch Cotton Djinn with a Djinn card or Sheep card from your hand. Flavour Text: It's cotton sheep. Deal with it. Set/Rarity: [UN?] The Obligatory Fan-Set Uncommon CardName: Card Shark Cost: 2U Type: Conspiracy Creature - Shark Pow/Tgh: 2/1 Rules Text: Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.) As you cast a nonland card with the chosen name you may cast it as a copy of Card Shark. Card Shark can't be blocked. Flavour Text: Set/Rarity: [UN?] The Obligatory Fan-Set Uncommon CardName: Hydro Djinn Cost: 4U Type: Creature - Djinn Pow/Tgh: 3/3 Rules Text: {U}: Hydro Djinn gains flying until end of turn. {3}: Switch Hydro Djinn from your hand with a Djinn or Fish you control on the battlefield. {3}: Switch Hydro Djinn with a Djinn card or Fish card from your hand. Flavour Text: For every two of these in the water, there must be one Oxy Djinn. Set/Rarity: [UN?] The Obligatory Fan-Set Uncommon