CardName: Steward of the Unnatural Cost: 7 Type: Creature - Eldrazi Druid Pow/Tgh: 4/3 Rules Text: Flash Emerge {5}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature’s converted mana cost.) When you cast this spell, creatures you control gain hexproof and indestructible until end of turn. (This creature won’t gain those abilities.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Astral Vortex Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature and all other creatures with the same name as that creature. Flavour Text: "Star Swirl never was one for subtlety." —Princess Celestia Set/Rarity: FICG: Equestria Girls Uncommon CardName: Autolevitator Cost: 2W Type: Creature - Human Pilot Pow/Tgh: 2/1 Rules Text: Flying Whenever Autolevitator crews a Vehicle, that Vehicle gains flying until end of turn. Flavour Text: ”Spike? Phone home. Tell them we may be a bit late.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Canterlot Cheer Squad Cost: 2W Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: {1}{W}, {T}: Another target creature you control gets +1/+1 and gains indestructible until end of turn. Flavour Text: A little encouragement can go a long way. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Caramel Bonds Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you don’t control Whenever enchanted creature attacks or blocks, you gain 3 life. Flavour Text: Sweet bindings lead to bitter recriminations. Set/Rarity: FICG: Equestria Girls Common CardName: Cheering Section Cost: 2W Type: Creature - Human Band Pow/Tgh: 3/2 Rules Text: *Finale* — Whenever you sacrifice a Song, support 1. (Put a +1/+1 counter on up to one other target creature.) Flavour Text: Everyone appreciates an inspirational background track. Set/Rarity: FICG: Equestria Girls Common CardName: Combat Reflexes Cost: 1W Type: Instant Pow/Tgh: Rules Text: Untap target creature. That creature gets +2/+2 until end of turn and can block an additional creature this turn. Flavour Text: Sunset made sure she knew how to defend herself in a world without magic. Set/Rarity: FICG: Equestria Girls Common CardName: Costume Coordinator Cost: 1W Type: Creature - Human Artificer Pow/Tgh: 2/1 Rules Text: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Costume Coordinator is paired with another creature, spells you cast that target one or both of those creatures cost {1} less to cast. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Crystal Bonds Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can’t attack. Fabulosity {2}{W} ({2}{W}: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.) As long as Crystal Bonds is fabulous, enchanted creature can’t block and its activated abilities can’t be activated. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Cupcake Fountain Expedition Cost: 1W Type: Enchantment Pow/Tgh: Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, put a quest counter on Cupcake Fountain Expedition. Remove three quest counters from Cupcake Fountain Expedition and sacrifice it: Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Cure-All Ointment Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Choose one — • Prevent all damage that would be dealt to target creature this turn. • Destroy target enchantment. Flavour Text: A little dab goes a long way. Set/Rarity: FICG: Equestria Girls Common CardName: Daydream’s Embrace Cost: 2WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2, is all colors, and has flying and first strike. Flavour Text: A part of Sunset still longs for that kind of power. The rest knows that with her friends, she already has it. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Dedicated Guard Cost: 3W Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: Flash Vigilance When Dedicated Guard enters the battlefield, attacking player chooses an attacking creature they control. Exile the rest. At the beginning of the next end step, return the exiled cards to the battlefield tapped and under their owners’ control. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Equestria Girls Cost: 1WW Type: Enchantment - Saga Pow/Tgh: / Rules Text: I: Exile all nonHuman creatures you control until Equestria Girls leaves the battlefield. Create twice that many 1/1 white Human creature tokens. II: Put two +1/+1 counters on each Human you control. III: Exile any number of target nonland permanents with total converted mana cost less than or equal to the number of Humans you control. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Experienced Lifeguard Cost: 3W Type: Creature - Human Scout Pow/Tgh: 2/3 Rules Text: Flash When Experienced Lifeguard enters the battlefield, creatures you control gain indestructible until end of turn. Flavour Text: ”Remain calm, ma’am. I’m here to help.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Exquisite Archer Cost: 4W Type: Creature - Human Archer Pow/Tgh: 2/2 Rules Text: {2}{W}, {T}: Exquisite Archer deals 3 damage divided as you choose among one, two, or three target attacking and/or blocking creatures. Flavour Text: Archery is a part of the Crystal Prep core curriculum. Rare is the student who can't hit a bullseye with minimal effort. Set/Rarity: FICG: Equestria Girls Rare CardName: Flash Sentry, Interceptor Cost: 2WW Type: Legendary Creature - Pegasus Soldier Pow/Tgh: 1/2 Rules Text: Flash Flying, vigilance Flash Sentry, Interceptor can block any number of creatures. Whenever Flash blocks, it gets +0/+2 until end of turn for each creature it's blocking. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Fun Inspector Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: At the beginning of each upkeep, if you lost life last turn, you gain 2 life. Flavour Text: She will not rest until even the meaning of the word “frown” is forgotten. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Glamorize Cost: 1W Type: Instant Pow/Tgh: Rules Text: You may put an Aura or Equipment card from your hand onto the battlefield attached to target creature. Return that Aura or Equipment to your hand at the beginning of the next end step. Flavour Text: Rarity can work miracles in moments. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Glamorous Charger Cost: 2WW Type: Creature - Pegasus Unicorn Pow/Tgh: 3/3 Rules Text: Flying, vigilance Flavour Text: Inspired by ancient legends and stories of another world. Set/Rarity: FICG: Equestria Girls Common CardName: Guitar Solo Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Distribute three verse counters among up to three target Songs. Draw a card. Flavour Text: ”If there’s a song that can’t be made more awesome with more guitar, I don’t want to hear it.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Common CardName: Licorice Lasso Cost: 1W Type: Artifact - Food Equipment Pow/Tgh: / Rules Text: Whenever equipped creature attacks, tap target creature defending player controls. {2}, {T}, Sacrifice Licorice Lasso: You gain 3 life. Equip {2} Flavour Text: Never tell Pinkie Pie something is too silly to exist. Set/Rarity: FICG: Equestria Girls Common CardName: Living Constellation Cost: 2W Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: Flying Living Constellation has lifelink as long as you control an enchantment. Flavour Text: ”The training wasn’t easy. They can’t see star charts very well.” —Fluttershy Set/Rarity: FICG: Equestria Girls Common CardName: Marching Band Cost: 3W Type: Creature - Human Band Pow/Tgh: 3/3 Rules Text: Whenever Marching Band attacks, you may put a verse counter on target Song. *Finale* — Whenever you sacrifice a Song, untap Marching Band. Flavour Text: As tireless and relentless as a tune stuck in your head. Set/Rarity: FICG: Equestria Girls Common CardName: Maretropolis Defenders Cost: 4W Type: Creature - Human Warrior Pow/Tgh: 3/4 Rules Text: *Heroic* — Whenever Maretropolis Defenders becomes the target of a spell you control, you may exile another target creature until Maretropolis Defenders leaves the battlefield. Flavour Text: ”It’s off to Arkhoof for you.” Set/Rarity: FICG: Equestria Girls Rare CardName: Mistress of the Beat Cost: 3W Type: Creature - Human Artificer Band Pow/Tgh: 1/1 Rules Text: Protection from Sirens *Finale* — Whenever you sacrifice a Song, put a +1/+1 counter on each creature you control. Flavour Text: Many listen to music. Some play it. Only a select few live it. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Nest Crown Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Nest Crown enters the battlefield, create a 1/1 white Bird creature token with flying. Whenever enchanted creature deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Nest Dispute Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Each player other than target player creates two 1/1 white Bird creature tokens with flying. Flavour Text: Some migration patterns form not from instinct but from mutual exasperation. Set/Rarity: FICG: Equestria Girls Common CardName: Pastrify Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant nonland permanent Enchanted permanent is a colorless Food artifact, has “{2}, {T}, Sacrifice this artifact: You gain 3 life,” and loses all other abilities, card types, and artifact types. Flavour Text: No matter the timeline, Pinkie Pie is a great ally and dangerous foe. Set/Rarity: FICG: Equestria Girls Rare CardName: Piercing Light Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact, enchantment, or tapped creature. Flavour Text: In Rarity’s hands, the magic of Harmony becomes a precision tool that eradicates problems quickly, cleanly, and elegantly. Set/Rarity: FICG: Equestria Girls Common CardName: Pitiless Banker Cost: 4W Type: Creature - Human Bureaucrat Pow/Tgh: 2/3 Rules Text: Extort (Whenever you cast a spell, you may pay {wb}. If you do, each opponent loses 1 life and you gain that much life.) The first spell each opponent casts each turn cost {1} more to cast. Flavour Text: ”Times are tough. So am I.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Rapid Reflexes Cost: W Type: Instant Pow/Tgh: / Rules Text: Untap target creature. That creature gains indestructible until end of turn. Flavour Text: ”Can’t hurt what you can’t touch.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Common CardName: Rescue Center Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: If a creature would die, exile it instead. At the beginning of each player’s upkeep, that player may return a card he or she owns exiled with Rescue Center to the battlefield. Flavour Text: ”It doesn’t matter where they came from or what they are. We’re here for them, and we’ll find them homes.” —Fluttershy Set/Rarity: FICG: Equestria Girls Rare CardName: Royal Detectives Cost: 4W Type: Creature - Human Advisor Pow/Tgh: 2/5 Rules Text: When Royal Detectives enters the battlefield, you become the monarch. Whenever an opponent becomes the monarch, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Scion of the Sun Cost: 1W Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: Partner with Scion of the Moon (When this creature enters the battlefield, target player may put Scion of the Moon into their hand from their library, then shuffle.) {1}{W}, Remove a +1/+1 counter from Scion of the Sun: Put a +1/+1 counter on another target creature. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Seven-Layer Titan Cost: 5WW Type: Enchantment Creature - Cake Giant Pow/Tgh: 7/7 Rules Text: Vigilance All other permanents are Cake enchantments in addition to their other types. Flavour Text: ”Called it!” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Rare CardName: Style Scout Cost: 1W Type: Creature - Human Scout Pow/Tgh: 2/1 Rules Text: Play with the top card of your library revealed. You may cast the top card of your library if it’s an enchantment card. Flavour Text: The search for the next big thing never ends. Previous successes are merely the *last* big thing. Set/Rarity: FICG: Equestria Girls Rare CardName: Sweet Duet Cost: 2W Type: Creature - Human Band Pow/Tgh: 1/3 Rules Text: *Finale* — Whenever you sacrifice a Song, creatures you control gain lifelink until end of turn. Flavour Text: Tickled ivories, warmed hearts. Set/Rarity: FICG: Equestria Girls Common CardName: Teaspoon of Vanilla Cost: W Type: Instant Pow/Tgh: / Rules Text: Create a Food token. (It’s a colorless artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”) Draw a card. Flavour Text: “It’s amazing how many baked goods are better with some. I even have a song about it!” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Common CardName: Tech Support Cost: 2WW Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: Flash When Tech Support enters the battlefield, return to the battlefield all artifact cards in your graveyard that were put there from the battlefield this turn. Flavour Text: ”That’s why you always make backups.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: The Sound of Friendship Cost: 5WWW Type: Legendary Creature - Pony Avatar Pow/Tgh: */* Rules Text: Affinity for Songs (This costs {1} less to cast for each Song you control.) Flying, indestructible The Sound of Friendship's power and toughness are each equal to the number of creatures you control. Creatures you control with power less than The Sound of Friendship's power have indestructible. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Therapy Bunny Cost: W Type: Creature - Rabbit Pow/Tgh: 1/1 Rules Text: When Therapy Bunny enters the battlefield, you gain 2 life. Flavour Text: "Who could possibly feel sad with one in their lap?" —Fluttershy Set/Rarity: FICG: Equestria Girls Common CardName: Traffic Conductor Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: {T}, Remove a verse counter from a Song you control: Tap target creature. Flavour Text: The chief takes no issue with him expressing himself as long as he’s still doing his duty. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Triple Pirouette Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Untap target creature. That creature gets +1/+0 and gains double strike until end of turn. Flavour Text: ”Some people say ballet’s for wusses. I say you learn how to do ten-eighty roundhouse kicks.” —Scootaloo Set/Rarity: FICG: Equestria Girls Uncommon CardName: Triple Scooper Cost: 2W Type: Creature - Human Citizen Pow/Tgh: 1/3 Rules Text: Whenever you gain life, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) {1}{W}: Triple Scooper gains lifelink until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Twilight’s Triumph Cost: 7WWW Type: Sorcery Pow/Tgh: Rules Text: Convoke (Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.) Destroy all artifacts and enchantments your opponents control. Return all artifact and enchantment cards in your graveyard to the battlefield. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Vehicular Accident Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Destroy target attacking creature. If that creature was a Vehicle, destroy each creature that crewed it this turn. Flavour Text: ”I’ve had worse.” —Ditzy Doo Set/Rarity: FICG: Equestria Girls Common CardName: Vlogging Baker Cost: 1W Type: Creature - Human Citizen Pow/Tgh: 1/3 Rules Text: Whenever another creature enters the battlefield under your control, you gain 1 life. Flavour Text: As her fanbase grows, so does her waistline. Set/Rarity: FICG: Equestria Girls Common CardName: “Good Vibes” Cost: 1W Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Good Vibes”. {1}{W}, Sacrifice “Good Vibes”: Bolster 1 X times, where X is the number of verse counters on “Good Vibes”. (To bolster 1, choose a creature you control with the least toughness among creatures you control and put a +1/+1 counter on it.) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Music to My Ears” Cost: 3W Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on each Song you control. {W}, Sacrifice “Music to My Ears”: Distribute X verse counters among Songs you control, where X is the number of verse counters on “Music to My Ears”. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “My Past is Not Today” Cost: W Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “My Past is Not Today”. {W}, Sacrifice “My Past is Not Today”: Exile up to X target cards from graveyards, where X is the number of verse counters on “My Past is Not Today.” You gain 1 life for each card exiled this way. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Rainboom Battle” Cost: 1WW Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Rainboom Battle”. {2}{W}{W}, Sacrifice “Rainboom Battle”: Non-Aura enchantments you control become X/X creatures until end of turn, where X is the number of verse counters on “Rainboom Battle”. They're still enchantments. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: A Capella Quartet Cost: 2U Type: Creature - Human Band Pow/Tgh: 1/4 Rules Text: *Finale* — Whenever you sacrifice a Song, you may draw a card. If you do and you have two or more cards in your hand, discard a card. Flavour Text: They work best without accompaniment. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Acclaimed Actress Cost: 1UU Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: {U}: Acclaimed Actress becomes a copy of target creature until end of turn, except it’s still 1/1. Flavour Text: No role too ludicrous, no makeup too extreme. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Analytical Occultist Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. Flavour Text: "Call me crazy if you must. There's something going on here, and I intend to find out what." Set/Rarity: FICG: Equestria Girls Rare CardName: Anthropomorphic Analogue Cost: 3U Type: Creature - Human Pow/Tgh: 0/0 Rules Text: You may have Anthropomorphic Analogue enter the battlefield as a copy of any creature on the battlefield, except it's still a Human. Flavour Text: Some parallel timelines are nearly indistinguishable from one another. Some. Set/Rarity: FICG: Equestria Girls Rare CardName: Appeal to Authority Cost: U Type: Instant Pow/Tgh: / Rules Text: Kicker — {1}, Tap an untapped creature you control. Counter target spell unless its controller pays {1}. If Appeal to Authority was kicked, counter that spell instead. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Aven Operative Cost: 2U Type: Creature - Bird Rogue Pow/Tgh: 2/1 Rules Text: Flying When Aven Operative enters the battlefield, investigate. (Create a colorless Clue artifact token with “2, Sacrifice this artifact: Draw a card.”) Flavour Text: All owls ask “Who?” Some look for the answer. Set/Rarity: FICG: Equestria Girls Common CardName: Backup Holograms Cost: 2U Type: Creature - Illusion Band Pow/Tgh: 4/4 Rules Text: Whenever Backup Holograms becomes the target of a spell or ability, sacrifice it unless you sacrificed a Song this turn. Flavour Text: ”They won’t be winning over Neighponese crowds any time soon, but they’ll do.” —Vignette Valencia Set/Rarity: FICG: Equestria Girls Common CardName: Backup Supplies Cost: 3UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a token that’s a copy of that artifact. Flavour Text: ”Plan for everything, including not having a plan.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Rare CardName: Benthic Dragon Cost: 4UU Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying {1}{U}: Creatures defending player controls get -1/-0 until end of turn. Activate this ability only if Benthic Dragon is attacking. Flavour Text: With no action in sight, Rainbow Dash imagined the perfect sea monster. Set/Rarity: FICG: Equestria Girls Rare CardName: Caninize Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature loses all abilities and becomes a Hound with base power and toughness 1/1. Flavour Text: "I really wish I could say this was the worst thing that ever happened to me." —Spike Set/Rarity: FICG: Equestria Girls Common CardName: Catch Red-Handed Cost: U Type: Instant Pow/Tgh: Rules Text: Kicker {2}{wb} (You may pay an additonal {2}{wb} as you cast this spell.) Counter target activated or triggered ability from a creature. If Catch Red-Handed was kicked, exile that creature. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Conduct Cognition Cost: 6UU Type: Tribal Instant - Siren Pow/Tgh: Rules Text: Affinity for Songs Gain control of target spell. You may choose new targets for that spell. (If that spell is a permanent spell, the permanent it becomes enters the battlefield under your control.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Contact Telepath Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Skulk (This creature can’t be blocked by creatures with greater power.) Whenever Contact Telepath deals combat damage to a player, look at that player’s hand. Flavour Text: Clear communication is a key part of friendship. Set/Rarity: FICG: Equestria Girls Common CardName: Cryomancer Couple Cost: 5U Type: Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: Assist (Another player can pay up to 5 of this spell’s cost.) When Cryomancer Couple enters the battlefield, tap up to two target creatures. They don’t untap during their controllers’ next untap steps. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Crystalline Defense Cost: U Type: Instant Pow/Tgh: / Rules Text: Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature you control gains hexproof until end of turn. Flavour Text: Diamonds are a girl’s best ward. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Cunning Sorceress Cost: 3U Type: Creature - Pony Wizard Pow/Tgh: 2/4 Rules Text: Whenever you cast a noncreature spell, target player puts the top three cards of his or her library into his or her graveyard. Flavour Text: ”Half the fun of memory magic is seeing unicorns be shocked by my tribe again and again.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Curse of Helpfulness Cost: 3U Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant player Any player may activate activated abilities of permanents enchanted player controls that aren’t mana abilities. Flavour Text: Gloriosa’s face smiled. Her soul screamed. Set/Rarity: FICG: Equestria Girls Rare CardName: Digital Artist Cost: 3U Type: Creature - Human Artificer Band Pow/Tgh: 1/5 Rules Text: *Finale* — Whenever you sacrifice a Song, the next spell you cast this turn costs 1 less to cast for each artifact and enchantment you control as you cast it. Flavour Text: Technology puts the power of an orchestra at your fingertips. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Distraction Strix Cost: 1U Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flash Flying When Distraction Strix enters the battlefield, target creature gets -3/-0 until end of turn. Flavour Text: It’s hard to focus on bigger problems when an owl’s trying to bite your nose off. Set/Rarity: FICG: Equestria Girls Common CardName: Dysmorph Cost: U Type: Sorcery Pow/Tgh: Rules Text: Target creature becomes the creature type of your choice until your next turn. Detain that creature. (Until your next turn, it can’t attack or block and its activated abilities can’t be activated.) Flavour Text: Starlight didn’t even notice her missing horn for more than an hour. Set/Rarity: FICG: Equestria Girls Common CardName: Exit Stage Down Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Put target creature on the bottom of its owner's library. Flavour Text: "Who put a trapdoor there!?" —Rainbow Dash Set/Rarity: FICG: Equestria Girls Uncommon CardName: Festoon Cost: 1UU Type: Sorcery Pow/Tgh: Rules Text: Proliferate, then proliferate again. Flavour Text: "One party cannon is never enough." —Pinkie Pie Set/Rarity: FICG: Equestria Girls Uncommon CardName: Focused Photographer Cost: 2U Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may tap target creature. Flavour Text: By the time the flash clears from your eyes, she’s already gone. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Forgotten Altercation Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Cast Forgotten Altercation only during combat. End the phase. (Exile all spells and abilities on the stack, including this card. Remove all creatures from combat. “Until end of combat” effects end. Begin the postcombat main phase.) Flavour Text: Wallflower never did like conflict. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Glamorous Group Cost: 2UU Type: Creature - Human Band Pow/Tgh: 2/2 Rules Text: *Finale* — Whenever you sacrifice a Song, you may return target nonland permanent to its owner's hand. Flavour Text: "We make the competition's chances disappear." Set/Rarity: FICG: Equestria Girls Rare CardName: Icy Demeanor Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Choose one or both — • Counter target spell. • Tap up to two target creatures. They don’t untap during their controller’s next untap step. Flavour Text: Joy never lasts long around Principal Cinch. Set/Rarity: FICG: Equestria Girls Common CardName: Kelp Creeper Cost: 4U Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: {1}{gu}: Kelp Creeper gains hexproof until end of turn. Flavour Text: ”At this point, monsters just walking out of the ocean wouldn’t even sunprise me.” —Rarity Set/Rarity: FICG: Equestria Girls Common CardName: Magician’s Exit Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Kicker — Reveal a Wizard card from your hand. (You may reveal a Wizard card from your hand in addition to any other costs as you cast this spell.) Exile target creature, then return it to the battlefield under its owner’s control. If Magician’s Exit was kicked, scry 2. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Ordeal of Clover Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Clover. When you sacrifice Ordeal of Clover, you may cast an instant or sorcery card from your hand or graveyard without paying its mana cost. If a card cast this way would be put into a graveyard this turn, exile it. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Oversleep Cost: UU Type: Sorcery Pow/Tgh: / Rules Text: Creatures don’t untap during target player’s next untap step. Flavour Text: ”The mind is willing, but the body is decaffeinated.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Photomanipulation Cost: 2U Type: Instant Pow/Tgh: Rules Text: Choose one — • Attach target Aura to target permanent it can enchant. • Change the target of target spell with a single target. Flavour Text: Seeing is believing. That's the problem. Set/Rarity: FICG: Equestria Girls Uncommon CardName: PostCrush, Echoing Duet Cost: 1UU Type: Legendary Creature - Human Band Pow/Tgh: 2/2 Rules Text: *Finale* — Whenever you sacrifice a Song, copy target activated ability. You may choose new targets for the copy. Flavour Text: Their voices resonate in the listeners’ memory until moments seem like weeks. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Powerwash Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target creature gets -5/-0 until end of turn. If {W} was spent to cast Powerwash, destroy up to one target permanent attached to that creature. Flavour Text: Any water is hard at sufficient velocity. Set/Rarity: FICG: Equestria Girls Common CardName: Precognitive Witch Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: When Precognitive Witch enters the battlefield, scry 2. {2}{U}: Exile Precognitive Witch, then return it to the battlefield under its owner’s control. Flavour Text: “In order: Yes, yes, no, Tuesday, and you’re welcome.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Prop Jockeys Cost: 3U Type: Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: When Prop Jockeys enters the battlefield, you may discard a card. If you do, search your library for an artifact card, reveal it, put it into your hand, then shuffle your library. Flavour Text: ”Sorry about the mess. We keep meaning to organize this place.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Pursue Perfection Cost: 1U Type: Sorcery Pow/Tgh: Rules Text: Scry 2, then draw a card. At the beginning of your upkeep, if you have no cards in hand, return Pursue Perfection from your graveyard to your hand. Flavour Text: An uphill climb with no peak to reach. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Researcher’s Familiar Cost: U Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: You have no maximum hand size. Flavour Text: Spike was an invaluable asset to Twilight even before he became sapient. Set/Rarity: FICG: Equestria Girls Common CardName: Seal of Failure Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Failure: Return target spell or creature to its owner’s hand. Flavour Text: ”I am the critic, the measurer who finds all wanting.” —Seal inscription Set/Rarity: FICG: Equestria Girls Common CardName: Sealed Portal Cost: 3U Type: Instant Pow/Tgh: / Rules Text: If a permanent would enter the battlefield this turn, put it on the bottom of its owner’s library instead. Flavour Text: No matter how many times Sunset ran her hands over the base of the statue, all she felt was cold, inert stone. Set/Rarity: FICG: Equestria Girls Rare CardName: Shadow Spade Cost: 2UU Type: Legendary Creature - Unicorn Rogue Pow/Tgh: 3/2 Rules Text: Whenever Shadow Spade attacks or blocks, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) {1}{U}, Sacrifice a Clue: Shadow Spade can’t be blocked this turn. {1}{U}, Sacrifice three Clues: Scry 3, then draw three cards. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Shameless Plagiarist Cost: 3UU Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Flash When Shameless Plagiarist enters the battlefield, if target player would draw a card this turn, instead that player skips that draw and you draw a card. Flavour Text: ”Please, do go on.” Set/Rarity: FICG: Equestria Girls Rare CardName: Siren-Swayed Cost: 4UU Type: Tribal Enchantment - Siren Aura Pow/Tgh: / Rules Text: Affinity for Songs (This costs {1} less to cast for each Song you control.) Enchant creature You control enchanted creature. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Snap Judgement Cost: 4U Type: Instant Pow/Tgh: / Rules Text: Look at the top five cards of your library. Put two into your hand and the rest on the bottom of your library in any order. Flavour Text: Rarity can make or break a year’s worth of designs in a matter of seconds. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sonic Surrealists Cost: 3U Type: Creature - Human Band Pow/Tgh: 1/3 Rules Text: *Finale* — Whenever you sacrifice a Song, you may draw a card. Flavour Text: "We're here to make you think, even if all you think is, 'What was that supposed to be?'" Set/Rarity: FICG: Equestria Girls Common CardName: Spectrometer Scan Cost: 2U Type: Sorcery Pow/Tgh: Rules Text: *Converge* — Draw X cards, where X is the number of colors of mana spent to cast Spectrometer Scan. Flavour Text: "My initial analysis of Canterlot High has revealed readings the likes of which I've never seen. I have to learn more." —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Common CardName: Stalwart Stallion Cost: 3UU Type: Legendary Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: When Stalwart Stallion enters the battlefield, search your library for a legendary artifact card, reveal it, and put it into your hand. Then shuffle your library. {2}{U}: Gain control of target legendary artifact. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Steal from the Slumbering Cost: 2UU Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target nonland permanent unless that permanent's controller taps an untapped creature he or she controls. Forecast — {1}{U}, Reveal Steal from the Slumbering from your hand: Tap target creature. (Activate this ability only during your upkeep and only once each turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Synesthetic Syncopator Cost: 1UU Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Synesthetic Syncopator has hexproof as long as you control a Song. Synesthetic Syncopator can’t be blocked as long as defending player controls a Song. Flavour Text: Lost in the beauty of her music, she doesn’t even notice the strife around her. Set/Rarity: FICG: Equestria Girls Common CardName: Techie Clique Cost: 2U Type: Creature - Human Artificer Pow/Tgh: 1/3 Rules Text: Artificers you control have "{T}: Add {C} to your mana pool. Spend this mana only to cast an artifact spell or activate an ability of an artifact." Flavour Text: "Maybe this world really does have magic." —Princess Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Telekinetic Arrester Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: {X}{U}: Tap target creature with power X or less. Flavour Text: “When I say ‘hold still,’ I mean it.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Telepathic Probe Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Look at target opponent’s hand. Fateseal 1. (Look at the top card of an opponent’s library, then you may put that card on the bottom of that library.) Flavour Text: With a touch, Sunset dug through Juniper’s mind. Set/Rarity: FICG: Equestria Girls Common CardName: The Time Twirler Cost: 3UU Type: Legendary Artifact Pow/Tgh: Rules Text: {3}{U}{U}, {T}, Put The Time Twirler into its owner’s library third from the top: Take an extra turn after this one. End the turn. (Exile all spells and abilities on the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Twilight, Thaumologist Cost: 1U Type: Legendary Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Whenever a player casts a spell, put a study counter on Twilight, Thaumologist. {1}{U}{U}: Counter target spell that targets Twilight. Put a study counter on Twilight. {U}: If there are twelve or more study counters on Twilight, remove all of them and transform it. Flavour Text: Back side: CardName: Midnight Sparkle, Planeripper Cost: Type: Legendary Creature - Demon Pow/Tgh: 6/6 Rules Text: Alicorn (This creature is a Pony Pegasus Unicorn.) Flying, hexproof At the beginning of your draw step, draw an additional card. {3}{B}{R}, Discard a card: Exile target nonenchantment permanent. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Uncontrolled Levitation Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Untap all permanents during each untap step. Flavour Text: Twilight tried thinking about bowling balls on rubber sheets. It didn’t help. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Vlogging Engineer Cost: 3U Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: Whenever another creature enters the battlefield under your control, scry 1. Flavour Text: As her fanbase grows, so does her budget. Set/Rarity: FICG: Equestria Girls Common CardName: “Invisible” Cost: 2U Type: Enchantment - Song Pow/Tgh: Rules Text: At the beginning of your upkeep, put a verse counter on “Invisible”. {2}{U}, Sacrifice “Invisible”: Up to X target creatures you control gain hexproof until end of turn and can’t be blocked this turn, where X is the number of verse counters on “Invisible”. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Life is a Runway” Cost: U Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Life is a Runway”. Sacrifice “Life is a Runway”: Add X to your mana pool, where X is the number of verse counters on “Life is a Runway”. Spend this mana only to cast artifact spells or to activate abilities of artifacts. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Rise Up!” Cost: 1U Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Rise Up!” {U}{U}, Sacrifice “Rise Up!”: Up to X target creatures can’t be blocked this turn and gain “Whenever this creature deals combat damage to a player, draw a card” until end of turn, where X is the number of verse counters on “Rise Up!” Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Shake Your Tail” Cost: U Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Shake Your Tail”. {1}{U}, Sacrifice “Shake Your Tail”: Choose up to X target creatures, where X is the number of verse counters on "Shake Your Tail". You may tap or untap each of those creatures. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “This Strange World” Cost: 1UU Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “This Strange World”. {U}, Sacrifice “This Strange World”: Until end of turn, each of up to X target creatures loses all abilities and becomes a Human with base power and toughness 1/1, where X is the number of verse counters on “This Strange World”. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “What More Is Out There” Cost: 1U Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “What More Is Out There”. Sacrifice “What More Is Out There”: Choose up to X cards you own from outside the game and shuffle them into your library, where X is the number of verse counters on “What More Is Out There”. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Addictive Power Cost: B Type: Sorcery Pow/Tgh: Rules Text: Draw a card. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) At the beginning of your end step, if Addictive Power is in your graveyard and you didn’t cast a spell named Addictive Power this turn, you lose 1 life. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Ancient Abomination Cost: 3BB Type: Creature - Pony Horror Pow/Tgh: 3/5 Rules Text: Menace, deathtouch Flavour Text: Sunset’s friends worried how she felt about the atrocities of human history. She assured them that ponykind had its own share of past regrets. Set/Rarity: FICG: Equestria Girls Common CardName: Bully’s Mien Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+0 and has intimidate. Flavour Text: Sunset ruled Canterlot High as a petty tyrant, keeping the masses too afraid to strike back. Set/Rarity: FICG: Equestria Girls Common CardName: Captain Pinkbeard Cost: 4B Type: Legendary Creature - Human Pirate Pow/Tgh: 3/4 Rules Text: Attacking Pirates you control have lifelink. At the beginning of your end step, if you gained 4 or more life this turn, create a 2/2 black Pirate creature token with menace. Flavour Text: ”For plunder and pastry!” Set/Rarity: FICG: Equestria Girls Mythic CardName: Concert Security Cost: 2B Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: When Concert Security enters the battlefield, target opponent reveals their hand. You choose an artifact card from it. That player discards that card. Flavour Text: ”Sir, I’m going to have to confiscate that skullclamp.” Set/Rarity: FICG: Equestria Girls Common CardName: Contraband Haggler Cost: 3B Type: Creature - Human Pirate Pow/Tgh: 2/3 Rules Text: Sacrifice another creature: Create a colorless Treasure artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.” {T}, Sacrifice X Treasures: Return target creature card with converted mana cost X or less from a graveyard to the battlefield. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Critical Loner Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: {B}, {T}: Draw a card. You lose 1 life for each other creature you control. Flavour Text: “You want a tip? Don’t eat lead.” Set/Rarity: FICG: Equestria Girls Rare CardName: Crystal Prep Trainer Cost: 3B Type: Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: Outlast {1}{B} ({1}{B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has menace. (It can’t be blocked except by two or more creatures.) Flavour Text: He takes the phrase “lean, mean fighting machine” very seriously. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Curse of Inner Demons Cost: 2BB Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant player Whenever one or more cards are put into enchanted player’s graveyard from anywhere, that player loses 1 life and you put a despair counter on Curse of Inner Demons. Then, if Curse of Inner Demons has five or more despair counters on it, remove all despair counters from it and transform it. Flavour Text: Back side: CardName: Externalized Regret Cost: Type: Creature - Demon Pow/Tgh: */* Rules Text: Menace Externalized Regret’s power and toughness are each equal to the number of cards in your opponents’ graveyards. Flavour Text: The problem about only fearing fear itself is that once you start, you can’t stop. Set/Rarity: FICG: Equestria Girls Mythic CardName: Dazzlings Reprocessed Cost: 3BB Type: Legendary Creature - Human Band Pow/Tgh: 2/4 Rules Text: *Finale* — Whenever you sacrifice a Song, return target creature card from a graveyard to the battlefield under your control with a verse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Dedicated Classicist Cost: 2B Type: Creature - Human Band Pow/Tgh: 1/1 Rules Text: *Finale* — Whenever you sacrifice a Song, return target creature card from your graveyard to your hand. Flavour Text: As long as their work is heard, the old masters live on. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Freshman Flunkies Cost: 2B Type: Creature - Human Minion Pow/Tgh: 2/2 Rules Text: {T}: Each player who lost life this turn loses 1 life. {B}: Transform Freshman Flunkies. Activate this ability only if you control a Demon. Flavour Text: Born followers outnumber born leaders ten to one. Back side: CardName: Fiendish Flunkies Cost: Type: Creature - Imp Minion Pow/Tgh: 3/2 Rules Text: Flying {4}{B}{B}, {T}: Each player loses life equal to the life he or she already lost this turn. Flavour Text: Sadly, no amount of unholy power can give the gift of competence. Set/Rarity: FICG: Equestria Girls Common CardName: Frustrated Resignation Cost: 2B Type: Sorcery Pow/Tgh: Rules Text: Each opponent sacrifices a tapped creature. Flavour Text: Vignette’s mercurial whims and impossible demands soon left her with nothing but toadies and yes-men. She failed to see the problem. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Garbage Fumes Cost: XB Type: Instant Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets -X/-X until end of turn. Flavour Text: ”Humans are nearly nose-blind, but some things still come through all too well.” Set/Rarity: FICG: Equestria Girls Common CardName: Horrors of War Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. *Raid* — That player exiles two cards from their hand instead if you attacked with a creature this turn. Flavour Text: Fluttershy still flinches at the sound of slush. Set/Rarity: FICG: Equestria Girls Common CardName: Irate Pastry Chef Cost: 2B Type: Creature - Human Citizen Pow/Tgh: 3/1 Rules Text: Lifelink Whenever an opponent gains life, return Irate Pastry Chef from your graveyard to your hand. Flavour Text: Hell hath no fury like a woman sconed. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Luna's Interrogation Cost: BB Type: Sorcery Pow/Tgh: Rules Text: Target player pays any amount of life, then reveals X cards from his or her hand, where X is the number of cards in that hand minus the life paid this way. Choose one of them. That player discards that card. Flavour Text: "We can do this the easy way, or the way that got me suspended for a few years." —Vice Principal Luna Set/Rarity: FICG: Equestria Girls Uncommon CardName: Midnight Drummers Cost: 3B Type: Creature - Human Shaman Pow/Tgh: 3/2 Rules Text: Whenever you lose life, you may have each opponent lose 1 life. Flavour Text: The beat goes on until your heart’s doesn’t. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Midnight’s Embrace Cost: 1BB Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature gets +3/+3 and has flying. At the beginning of your upkeep, discard a card. Flavour Text: ”I’ve always found it easy to get lost in my thoughts, but lately I’ve been having trouble finding my way back.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Misplaced Generosity Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. That creature’s controller creates two Treasure tokens. (They’re artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”) Flavour Text: “Sorry, I couldn’t see it behind the cake.” Set/Rarity: FICG: Equestria Girls Rare CardName: Mortal Peril Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When a creature dies, enchanted creature’s controller sacrifices it. Flavour Text: Any good story needs high stakes. Set/Rarity: FICG: Equestria Girls Common CardName: Piecake Eating Cost: 1B Type: Enchantment Pow/Tgh: / Rules Text: Whenever you sacrifice Piecake Eating or another permanent, you gain 3 life. {0}: Sacrifice Piecake Eating. Flavour Text: "The sport of kings. Fat kings." —Pinkie Pie Set/Rarity: FICG: Equestria Girls Common CardName: Regretful Gorgon Cost: 3BB Type: Creature - Gorgon Pow/Tgh: 3/3 Rules Text: Deathtouch *Heroic* — Whenever Regretful Gorgon becomes the target of a spell you control, you may return target creature card from your graveyard to your hand. Flavour Text: ”I’d never thought about how my sculptures felt.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Scion of the Moon Cost: 1B Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Partner with Scion of the Sun (When this creature enters the battlefield, target player may put Scion of the Sun into their hand from their library, then shuffle.) {1}{B}: Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Scornful Daywalker Cost: 2B Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Whenever a creature token enters the battlefield under an opponent’s control, that player loses 1 life. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Shakedown Specialist Cost: 4B Type: Creature - Human Rogue Pow/Tgh: 3/2 Rules Text: Prowl {2}{B} (You may cast this card for its prowl cost if you dealt combat damage to a player this turn with a Human or Rogue.) Extort (Whenever you cast a spell, you may pay {wb}. If you do, each opponent loses 1 life and you gain that much life.) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Shameless Strut Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +2/+2 and gains menace until end of turn. Flavour Text: ”Modesty? Modesty is for people who aren’t Trixie.” —Trixie Lulamoon Set/Rarity: FICG: Equestria Girls Common CardName: Ship’s Cook Cost: 3B Type: Creature - Human Pirate Pow/Tgh: 3/2 Rules Text: Whenever another attacking creature dies, you gain life equal to that creature’s power. Flavour Text: ”Chop it up fine and add enough spice and no one can tell what it used to be.” Set/Rarity: FICG: Equestria Girls Common CardName: Shout Down Cost: 4B Type: Tribal Instant - Siren Pow/Tgh: / Rules Text: Affinity for Songs Destroy target creature. Flavour Text: A siren's scream can shatter glass and shred souls. Set/Rarity: FICG: Equestria Girls Common CardName: Skeletal Alicorn Cost: 3BB Type: Creature - Skeleton Pow/Tgh: 4/2 Rules Text: Alicorn (This card is a Pony Pegasus Unicorn at all times.) Flying {2}{B}, Sacrifice a Pony, Pegasus, or Unicorn: Return Skeletal Alicorn from your graveyard to the battlefield tapped. Flavour Text: The stewards of equinity cannot rest until there are none left to protect. Set/Rarity: FICG: Equestria Girls Rare CardName: Skullcruncher Brute Cost: 4B Type: Creature - Human Warrior Pow/Tgh: 4/3 Rules Text: Lifelink, menace Flavour Text: “He’s really a sweetie once you get to know him. You know, when you get past the spikes.” —Fluttershy Set/Rarity: FICG: Equestria Girls Common CardName: Skullcruncher Disciple Cost: 1BB Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Whenever Skullcruncher Disciple or another creature dies, each opponent loses 1 life and you gain 1 life. Flavour Text: “Their lyrics really speak to me. Especially the part about ripping out souls.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Snide Pupil Cost: 2B Type: Creature - Unicorn Wizard Pow/Tgh: 2/2 Rules Text: Whenever Snide Pupil deals combat damage to a player, you draw a card and lose 1 life. Flavour Text: ”Some students lack the necessary patience to appreciate my methods.” —Princess Celestia Set/Rarity: FICG: Equestria Girls Common CardName: Stalking Slime Cost: 3B Type: Creature - Ooze Pow/Tgh: 3/3 Rules Text: {2}{B}, Sacrifice a Swamp: Return Stalking Slime from your graveyard to the battlefield tapped. Flavour Text: No matter how many of the things Daring cut down, more rose from the foul muck. Set/Rarity: FICG: Equestria Girls Rare CardName: Surrounded by Idiots Cost: 4BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card for each creature he or she controls. Flavour Text: "I know how you feel." —Adagio Dazzle Set/Rarity: FICG: Equestria Girls Rare CardName: Swamp Smuggler Cost: 3B Type: Creature - Human Pirate Pow/Tgh: 2/3 Rules Text: *Raid* — When Swamp Smuggler enters the battlefield, if you attacked with a creature this turn, create a 2/2 black Crocodile creature token. Flavour Text: Pirates will happily deal in any contraband, no matter how dangerous. Set/Rarity: FICG: Equestria Girls Common CardName: Through the Rift Cost: 4BB Type: Sorcery Pow/Tgh: Rules Text: Exile two target creatures. Flavour Text: Midnight Sparkle only wanted to clear the way to the world full of magic. Her old tormentors' demise was merely a side benefit. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Tormenting Saboteur Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Skulk (This creature can’t be blocked by creatures with greater power.) Whenever Tormenting Saboteur deals combat damage to a player, that player loses 3 life unless he or she sacrifices a nonland permanent or discards a card. Flavour Text: Her motives are a mystery. Her identity unknown. Her actions unmistakable. Set/Rarity: FICG: Equestria Girls Rare CardName: Ultimate Verdict Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Choose two target creatures with the same controller. That player sacrifices one of them. Flavour Text: To most, the Friendship Games tryouts were a chance to have fun before the inevitable loss. To Lyra and Bonbon, they became a matter of life and death. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Unbearable Beatboxers Cost: 3B Type: Creature - Human Band Pow/Tgh: 2/3 Rules Text: *Finale* — Whenever you sacrifice a Song, you may have target creature get -2/-2 until end of turn. Flavour Text: "That… certainly happened. Next." —Principal Celestia Set/Rarity: FICG: Equestria Girls Uncommon CardName: Undying Determination Cost: 3BB Type: Enchantment Pow/Tgh: Rules Text: Whenever a creature you control dies, you may pay {B}. If you do, return that card to its owner’s hand. Flavour Text: For all the progress she’s made, Sunset still will not tolerate failure. Set/Rarity: FICG: Equestria Girls Rare CardName: Unsettling Sphynx Cost: B Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: Menace Flavour Text: “I’m not sure how to feel about a pet who needs a more thorough skin care regimen than I do.” —Rarity Set/Rarity: FICG: Equestria Girls Common CardName: Vlogging Charlatan Cost: B Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Whenever another creature enters the battlefield under your control, you may have each player put the top card of their library into their graveyard. Flavour Text: As her fanbase grows, so does her ego. Set/Rarity: FICG: Equestria Girls Common CardName: Wallow in Filth Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of creature cards in your graveyard. Flavour Text: The hamsters were perfectly content with the uncleaned habitat. Rarity less so. Set/Rarity: FICG: Equestria Girls Common CardName: Yapping Nuisance Cost: 1B Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: Whenever a player casts a spell, that player loses 1 life. Flavour Text: Spike looked upon the creature and realized that there were forms even worse than his in this world. Set/Rarity: FICG: Equestria Girls Common CardName: “Let's Have a Battle” Cost: 1B Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Let's Have a Battle”. {1}{B}, Sacrifice “Let's Have a Battle”: Up to X target creatures gain lifelink until end of turn, where X is the number of verse counters on “Let's Have a Battle”. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “The Midnight in Me” Cost: 1B Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “The Midnight in Me”. {1}{B}, Sacrifice “The Midnight in Me”: You draw X cards and lose X life, where X is the number of verse counters on “The Midnight in Me”. Flavour Text: Twilight’s conclusion terrified her, but she could see no way to refute it. Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Unleash the Magic” Cost: BB Type: Enchantment - Song Pow/Tgh: Rules Text: At the beginning of your upkeep, put a verse counter on “Unleash the Magic”. {B}{B}, Sacrifice “Unleash the Magic”: Look at target opponent’s hand and choose a nonland card with converted mana cost X or less from it, where X is the number of verse counters on “Unleash the Magic”. You control that player until this ability finishes resolving. The player casts that card if able. If he or she does, you control him or her while that spell is resolving. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Acausal Crush Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Activated abilities of this spell’s target can’t be activated. Destroy target artifact. If {U} was spent to cast Acausal Crush, counter all abilities from that artifact and destroying it this way doesn’t cause abilities to trigger. Flavour Text: ”This ends now.” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Uncommon CardName: Ace Forward Cost: 3R Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: *Battalion* — Whenever Ace Forward and at least two other creatures attack, Ace Forward deals 2 damage to target creature or player. Flavour Text: ”I may be awesome, but soccer’s still a team sport.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Rare CardName: Aftereffects Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Flavour Text: “Told you we’d fix it in post.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Arrogant Surfer Cost: R Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Haste Arrogant Surfer gets +1/+0 as long as an opponent controls an Island. Flavour Text: ”Who needs gills when you have skills?” Set/Rarity: FICG: Equestria Girls Common CardName: Bold New Vision Cost: 3R Type: Enchantment Pow/Tgh: Rules Text: When Bold New Vision enters the battlefield or the beginning of your upkeep, sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield, then put all other cards revealed this way on the bottom of your library in a random order. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Boogie Fever Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature attacks each turn if able. Whenever enchanted creature attacks, put a -1/-1 counter on it. Flavour Text: ”I think it’s going around.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Caloric Ignition Cost: 3R Type: Enchantment Pow/Tgh: / Rules Text: {1}{R}, Remove a counter from a permanent you control: Caloric Ignition deals 2 damage to target creature or planeswalker. {4}{R}, Sacrifice Caloric Ignition: Remove all counters from among permanents you control. Caloric Ignition deals damage to target creature or player equal to the number of counters removed this way. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Caloric Overload Cost: 4RR Type: Sorcery Pow/Tgh: Rules Text: Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) If Caloric Overload was kicked, it has lifelink. Caloric Overload deals damage to each player equal to half that player’s life total, rounded down. Flavour Text: Pinkie’s still perfecting her fried ice cream recipe. Set/Rarity: FICG: Equestria Girls Rare CardName: Campsite Survivalist Cost: 3R Type: Creature - Human Warrior Pow/Tgh: 3/2 Rules Text: When Campsite Survivalist enters the battlefield, you may sacrifice any number of lands. Draw that many cards. Flavour Text: “Making do with the materials around you is half the fun.” Set/Rarity: FICG: Equestria Girls Rare CardName: Careless Mosher Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 3/1 Rules Text: Whenever Careless Mosher attacks, it deals 1 damage to target attacking creature. Flavour Text: Wide swings and a long reach can be a dangerous combination. Set/Rarity: FICG: Equestria Girls Common CardName: Coal Elemental Cost: 4RR Type: Creature - Elemental Pow/Tgh: 3/3 Rules Text: Whenever Coal Elemental or another nontoken Elemental enters the battlefield under your control, add {R}{R}{R} to your mana pool. Flavour Text: Its massive bulk could burn for years before even feeling warm. Set/Rarity: FICG: Equestria Girls Common CardName: Comet Kick Cost: R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Comet Kick, tap an untapped creature you control. The tapped creature deals damage equal to its power to target creature. Flavour Text: Goalies speak of Rainbow Dash in hushed whispers, partially because of the bruised ribs. Set/Rarity: FICG: Equestria Girls Common CardName: Compulsive Sprinter Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Haste Compulsive Sprinter attacks each combat if able. {R}: Compulsive Sprinter gets +1/+0 until end of turn. Flavour Text: The real trick is going from sixty back to zero. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Dance-Off Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don’t control. You may tap and exert the creature you control. If you do, Dance-Off deals 2 damage to the other creature. (An exerted creature won’t untap during your next untap step.) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Dazzling Quicksmith Cost: 2R Type: Creature - Human Artificer Pow/Tgh: 2/1 Rules Text: Whenever you cast a noncreature spell, choose one — • Dazzling Quicksmith gets +1/+1 until end of turn. • Create a colorless 1/1 Servo artifact creature token with haste. Exile that token at the beginning of the next end step. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Desperate Assistant Cost: 2R Type: Creature - Human Minion Pow/Tgh: 2/2 Rules Text: When Desperate Assistant enters the battlefield, you may have another target creature’s controller shuffle that creature into his or her library, then reveals cards from the top of that library until he or she reveals a creature card. If you do, that player puts that card onto the battlefield, then shuffles the rest of the revealed cards into his or her library. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Diamond-Gang Haulers Cost: 2RR Type: Creature - Human Minion Pow/Tgh: 2/2 Rules Text: Trample Whenever Diamond-Gang Haulers attacks, you may attach target noncreature artifact to it. If that artifact isn't an Equipment, it becomes an Equipment and gains "Equipped creature gets +X/+0" until end of turn, where X is its converted mana cost. Unattach that artifact at the beginning of the next end step. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Dog Burglar Cost: 2R Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Mountainwalk Dog Burglar can’t be blocked by creatures with flying. Flavour Text: Rock farming doesn’t exist on this world, but some people still have an incredible affinity for the earth. Set/Rarity: FICG: Equestria Girls Common CardName: Drummer’s Instincts Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If enchanted creature would deal damage to a player or permanent, it deals that much damage plus 1 to that player or permanent instead. Flavour Text: ”Anyone who thinks it’s just hitting things with sticks doesn’t have them.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Common CardName: Eager Troublemaker Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 4/4 Rules Text: Trample The first spell each opponent casts each turn costs {2} less to cast. Flavour Text: “Safety’s boring. Let’s see what you’ve got!” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Electric Rainboom Cost: 2R Type: Instant Pow/Tgh: / Rules Text: *Converge* — Attacking creatures get +X/+0 until end of turn, where X is the number of colors of mana spent to cast Electric Rainboom. Flavour Text: ”I am the amplifier.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Common CardName: Erratic Archer Cost: 2R Type: Creature - Human Archer Pow/Tgh: 1/1 Rules Text: {T}: Choose target creature or player. Flip a coin. If you win the flip, Erratic Archer deals 2 damage to that creature or player. Flavour Text: "Did I get it?" Set/Rarity: FICG: Equestria Girls Uncommon CardName: Exploding Sprinkles Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Exploding Sprinkles deals X damage to target creature, where X is 2 plus 2 for each counter on that creature. Flavour Text: “If Pinkie went mad with power, how could we tell?” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Common CardName: Garage Band Cost: 4R Type: Creature - Human Band Pow/Tgh: 3/3 Rules Text: *Finale* — Whenever you sacrifice a Song, creatures you control gain trample until end of turn. Flavour Text: As much a part of high school as the building itself. Set/Rarity: FICG: Equestria Girls Common CardName: Glitterbomb Cost: R Type: Instant Pow/Tgh: Rules Text: Glitterbomb deals 1 damage to target creature. That creature can’t block this turn. Flavour Text: Left to her own devices, Pinkie Pie may take anything to ludicrous excess. Set/Rarity: FICG: Equestria Girls Common CardName: Glittering Eruption Cost: 3RR Type: Sorcery Pow/Tgh: Rules Text: Glittering Eruption deals 3 damage to each creature. Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Ground Pounder Cost: 3R Type: Creature - Human Band Pow/Tgh: 2/3 Rules Text: *Finale* — Whenever you sacrifice a Song, Ground Pounder deals 2 damage to each creature without flying. Flavour Text: The world is her drum set. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Hamster Roughrider Cost: R Type: Creature - Beast Knight Pow/Tgh: 1/1 Rules Text: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Flavour Text: No one was more confused than the cat. Set/Rarity: FICG: Equestria Girls Common CardName: Hungering Puddle Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Hungering Puddle deals 4 damage to target creature without flying. Flavour Text: A twisted ankle and a ruined boot will be the least of your worries. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Implacable Doom Toaster Cost: 5RR Type: Artifact Creature - Juggernaut Pow/Tgh: 6/6 Rules Text: When Implacable Doom Toaster enters the battlefield, if you cast if from your hand, it deals 6 damage divided as you choose among any number of targets. Trample Implacable Doom Toaster attacks each combat if able and can’t be blocked by Walls. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Internal Freakout Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Target creature deals damage to itself equal to its power. Flavour Text: No instance of Fluttershy handles stress well. Some just handle it more quietly. Set/Rarity: FICG: Equestria Girls Common CardName: Kindle Ambition Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste and dethrone until end of turn. (Whenever it attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Flavour Text: "People always want something. I just tell them what." —Adagio Dazzle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Last-Minute Shopping Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Shuffle your library, then exile cards from the top of it until you exile a nonland card. Cast that card without paying its mana cost if able. Retrace (You may cast this spell from your graveyard by discarding a land card in addition to paying its other costs.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Live in the Moment Cost: R Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted creature has trample and “Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.” Flavour Text: ”What happens after can be Future Sunset’s problem.” —Starlight Glimmer Set/Rarity: FICG: Equestria Girls Uncommon CardName: Motocross Racer Cost: 4R Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Whenever Motocross Racer attacks, it gets +2/+0 and gains first strike until end of turn. Flavour Text: "All the horrible speeding death and barely contained explosions of a car with half of the wheels. What is *wrong* with humans?" —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Common CardName: Omnisport Captain Cost: 4R Type: Creature - Human Warrior Pow/Tgh: 3/4 Rules Text: Whenever Omnisport Captain attacks, you may pay {2}{R}. If you do, you may put a creature card from your hand onto the battlefield tapped and attacking. Sacrifice that creature at the beginning of the next end step. Flavour Text: ”It’s not a competition if I’m the only one there.” Set/Rarity: FICG: Equestria Girls Mythic CardName: Pilfering Puppy Cost: 1R Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: Haste When Pilfering Puppy enters the battlefield, you may attach target Equipment to it. (Control of the Equipment doesn’t change.) Flavour Text: “Who needs thumbs? They say ponies manage with hooves.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Rainbow Laser Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: *Converge* — Rainbow Laser deals 2 damage to target creature or planeswalker for each color of mana spent to cast Rainbow Laser. Flavour Text: “Visible lasers are actually a grossly inefficient form of weaponry… when magic isn’t involved.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Speed Skater Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: Haste When Speed Skater enters the battlefield, it gets +2/+0 until end of turn. Flavour Text: There's nothing quite like that first burst of adrenaline. Set/Rarity: FICG: Equestria Girls Common CardName: Sprinkleblast Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast this spell, remove X counters from among permanents you control. Sprinkleblast deals X damage to any target. Flavour Text: ”Pinkie’s potential for destruction is one of those things I try not to think about.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Strabismic Archer Cost: 3R Type: Creature - Human Archer Pow/Tgh: 1/1 Rules Text: {1}{R}, {T}: Strabismic Archer deals 1 damage to target creature you don’t control and {1} damage to target creature of an opponent’s choice you don’t control. Flavour Text: ”I shot an arrow into the air. It fell to earth… Well, listen for the scream.” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Summer Chic Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+0. Fabulosity {3}{R} ({3}{R}: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.) Enchanted creature has first strike and menace as long as Summer Chic is fabulous. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Sun Lizard Cost: R Type: Creature - Lizard Pow/Tgh: 1/1 Rules Text: Sun Lizard gets +1/+1 as long as you control a Plains. Flavour Text: Lizards are simple creatures. All they need is somewhere to bask and someone to love. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Surly Hound Cost: 1R Type: Creature - Hound Pow/Tgh: 3/2 Rules Text: Whenever Surly Hound is dealt damage, it deals that much damage to you. Flavour Text: Sometimes it’s hard to tell if the attitude problem began with the pet or the owner. Set/Rarity: FICG: Equestria Girls Common CardName: Throw the Horns Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target creature gets +1/+0 for each artifact you control and gains trample. Flavour Text: ”I’ve always been more of a heavy metal gal myself, but dang if they don’t sound good.” —Granny Smith Set/Rarity: FICG: Equestria Girls Uncommon CardName: Thunderous Trio Cost: 2R Type: Creature - Human Band Pow/Tgh: 3/1 Rules Text: *Finale* — Whenever you sacrifice a Song, Thunderous Trio deals 2 damage to target player. Flavour Text: "We are the birth throes of a new generation of rock!" Set/Rarity: FICG: Equestria Girls Common CardName: Transformed Courser Cost: 3R Type: Creature - Pegasus Warrior Pow/Tgh: 5/4 Rules Text: Flying Champion a Human (When this enters the battlefield, sacrifice it unless you exile a Human you control. When this leaves the battlefield, that card returns to the battlefield.) Transformed Courser attacks each combat if able. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Unlicensed Driver Cost: 2RR Type: Creature - Human Pilot Pow/Tgh: 3/2 Rules Text: {1}{R}, {T}: Untap target Vehicle with crew 3 or less. Gain control of that Vehicle until end of turn. It becomes an artifact creature and gains haste until end of turn. Flavour Text: ”Relax. I’ve done this in video games dozens of times.” Set/Rarity: FICG: Equestria Girls Rare CardName: Vlogging Athlete Cost: 2R Type: Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Whenever another creature enters the battlefield under your control, target creature can’t block this turn. Flavour Text: As her fanbase grows, so does her recklessness. Set/Rarity: FICG: Equestria Girls Common CardName: Whim of the Waves Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. *Raid* — If you attacked with a creature this turn, add {R}{R}. Flavour Text: When your only destination is adventure, little things like your actual location don’t matter. Set/Rarity: FICG: Equestria Girls Common CardName: “Awesome As I Wanna Be” Cost: 1R Type: Enchantment - Song Pow/Tgh: Rules Text: At the beginning of your upkeep, put a verse counter on “Awesome As I Wanna Be”. {2}{R}, Sacrifice “Awesome As I Wanna Be”: Target creature gets +X/+0 until end of turn, where X is the number of verse counters on “Awesome As I Wanna Be”. If X isn't 0, that creature gains double strike until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Cafeteria Song” Cost: 3R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Cafeteria Song”. {2}{R}{R}, Sacrifice “Cafeteria Song”: Untap up to X target creatures, where X is the number of verse counters on “Cafeteria Song”. Gain control of those creatures until end of turn. They gain haste until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: “Coinky-Dink World” Cost: 3R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Coinky-Dink World”. {2}{R}{R}, Sacrifice “Coinky-Dink World”: Repeat the following process X times, where X is the number of verse counters on “Coinky-Dink World”. Draw three cards, then discard two cards at random. If two cards that share a card type are discarded this way, “Coinky-Dink World” deals 2 damage to each opponent. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Get the Show on the Road” Cost: 1R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Get the Show on the Road”. {1}{R}, Sacrifice “Get the Show on the Road”: Creatures you control get +X/+0 until end of turn, where X is the number of verse counters on “Get the Show on the Road”. If X isn’t 0, until end of turn, noncreature Vehicles you control become artifact creatures and get +X/+0. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Legend You Are Meant To Be” Cost: 3R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Legend You Are Meant To Be”. {3}{R}, Sacrifice “Legend You Are Meant To Be”: Choose up to X target instant and/or sorcery cards in your graveyard that can target target creature you control, where X is the number of verse counters on “Legend You Are Meant To Be”. If that creature is on the battlefield, cast those cards without paying their mana costs targeting it. If a card cast this way would be put into a graveyard this turn, exile it instead. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “Run to Break Free” Cost: 2R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Run to Break Free”. {2}{R}, Sacrifice “Run to Break Free”: Put up to X creature cards from your hand onto the battlefield, where X is the number of verse counters on “Run to Break Free”. They gain haste. Sacrifice them at the beginning of the next end step. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “Shake Things Up!” Cost: 2RR Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Shake Things Up!” {R}{R}{R}, Sacrifice “Shake Things Up!”: Each player puts X permanents he or she owns on the bottom of his or her library, reveals the top X cards of that library, puts all permanent cards revealed this way onto the battlefield, and puts the rest on the bottom of that library, where X is the number of verse counters on “Shake Things Up!” Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “The Other Side” Cost: R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “The Other Side”. {R}, Sacrifice “The Other Side”: Discard X cards, where X is the number of verse counters on “The Other Side”. Draw a card for each card discarded this way. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Tricks Up My Sleeve” Cost: 1R Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on "Tricks Up My Sleeve". {1}{R}, Sacrifice "Tricks Up My Sleeve": Exile the top X cards of your library, where X is the number of verse counters on "Tricks Up My Sleeve". Until end of turn, you may play cards exiled this way. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Amateur Announcer Cost: 2G Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: Level up {2}{G} ({2}{G}: Put a level counter on this. Level up only as a sorcery.) Level {1}-{3}: Each other creature you control enters the battlefield with an additional +1/+1 counter on it. 3/4 Level {4}+: Each other creature you control enters the battlefield with an additional three +1/+1 counters on it. 5/7 Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Apple Family Workaholic Cost: 1G Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: Apple Family Workaholic untaps during each other player’s untap step. {T}: Add {G}. Flavour Text: ”I’m not addicted. A farm needs this much effort.” Set/Rarity: FICG: Equestria Girls Common CardName: Apple Peddler Cost: 1G Type: Creature - Human Citizen Pow/Tgh: 0/2 Rules Text: Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Apple Peddler is paired with another creature, each of those creatures has “{T}: Add one mana of any color.” Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Archaic Find Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Return target permanent card from your graveyard to your hand. If that card is historic, draw a card. (Legendaries, artifacts, and Sagas are historic.) Flavour Text: “Are those actual buttons? When was this made, the Stone Age?” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Uncommon CardName: Beauty in the Breakdown Cost: 2G Type: Instant Pow/Tgh: Rules Text: Destroy target artifact or enchantment. You gain 4 life. Flavour Text: “Sometimes you can get more out of failure than success.” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Common CardName: Blackberry Palisade Cost: 1GG Type: Creature - Plant Wall Pow/Tgh: 0/3 Rules Text: Defender; reach At the beginning of your upkeep, put a +1/+1 counter on Blackberry Palisade. Blackberry Palisade can block an additional X creatures each combat, where X is its power. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Build Hype Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Buyback {1}{G} (You may pay an additional {1}{G} as you cast this spell. If you do, put this card into your hand as it resolves.) The next creature that enters the battlefield under your control this turn does so with an additional two +1/+1 counters on it. Flavour Text: ”Are. You. Ready!?” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Crass Crooner Cost: 2G Type: Creature - Human Band Pow/Tgh: 2/2 Rules Text: *Finale* — Whenever you sacrifice a Song, you may destroy target artifact or enchantment. Flavour Text: “It’s an intriguing paradox, is it not? An artist who can befoul art. Just keep him away from me.” —Rarity Set/Rarity: FICG: Equestria Girls Common CardName: Creative Juices Cost: XG Type: Instant Pow/Tgh: / Rules Text: You gain X life. Draw a card. Flavour Text: ”If you want destructive juices, you’ll need to ask Rarity’s little sister.” —Applejack Set/Rarity: FICG: Equestria Girls Uncommon CardName: Eco-Kid Clique Cost: 2G Type: Creature - Human Druid Pow/Tgh: 1/4 Rules Text: Druids you control have "{T}: Untap target land." Flavour Text: "Take care of the planet; it's the only one we have. Other than the one full of tiny magical horses." —Fluttershy Set/Rarity: FICG: Equestria Girls Uncommon CardName: Experienced Guide Cost: 2G Type: Creature - Human Scout Pow/Tgh: 2/3 Rules Text: When Experienced Guide enters the battlefield, if you control a historic permanent, draw a card. (Artifacts, legendaries, and Sagas are historic.) Flavour Text: “Stick with me. I’ve seen everything.” Set/Rarity: FICG: Equestria Girls Common CardName: Fecund Patriarch Cost: 2GG Type: Creature - Rabbit Pow/Tgh: 3/3 Rules Text: Rabbitlink (Damage dealt by this creature also causes you to create that many 1/1 green Rabbit creature tokens.) Other Rabbits you control get +1/+1. {G}, Tap two untapped Rabbits you control: Create a 1/1 green Rabbit creature token. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Festival Pouncer Cost: 1G Type: Creature - Hound Pow/Tgh: 3/1 Rules Text: Whenever Festival Pouncer attacks, you may have target Human block it this combat if able. Flavour Text: Man is dog’s best friend, whether he likes it or not. Set/Rarity: FICG: Equestria Girls Common CardName: Floral Chorus Cost: 3G Type: Creature - Plant Band Pow/Tgh: 2/3 Rules Text: *Finale* — Whenever you sacrifice a Song, put two +1/+1 counters on Floral Chorus. Flavour Text: ”I know studies say singing to plants is good for them, but this seems a bit much.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Common CardName: Forage Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your library until you reveal a land card, put that card into your hand, and the rest into your graveyard. Flavour Text: ”There’s nothing more fun than seeing what nature’s given you to work with.” —Applejack Set/Rarity: FICG: Equestria Girls Common CardName: Frank Assessment Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Whenever a creature you control deals combat damage to a player this turn, draw a card. Flavour Text: ”You’re pretty bad at this game.” —Sugarcoat Set/Rarity: FICG: Equestria Girls Uncommon CardName: Fruit Advocate Cost: 2G Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: When Fruit Advocate enters the battlefield, create a Food token. (It’s an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”) {T}, Sacrifice a Food: Add {G}{G}. Flavour Text: “No one eats a proper diet these days.” Set/Rarity: FICG: Equestria Girls Common CardName: Gardening Club Cost: 2G Type: Creature - Human Druid Pow/Tgh: 1/3 Rules Text: Druids you control have “{T}: Add {G} to your mana pool.” Flavour Text: ”After I helped some of the new members stay calm through a bunny stampede, I had friends for life.” —Wallflower Blush Set/Rarity: FICG: Equestria Girls Common CardName: Gloriosa, Who Has This Cost: 2G Type: Legendary Creature - Human Citizen Pow/Tgh: 1/4 Rules Text: At the beginning of each player’s upkeep, that player adds {G}{G} to his or her mana pool. Until end of turn, that mana doesn’t empty from that player’s mana pool as steps and phases end. When the fourth spell of a turn is cast, transform Gloriosa, Who Has This. Flavour Text: Back side: CardName: Gloriosa, Everfree Zealot Cost: Type: Legendary Creature - Dryad Druid Pow/Tgh: 3/6 Rules Text: Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. Whenever a nontoken permanent enters the battlefield under your control, draw a card. Flavour Text: Nature never knows when to stop. Set/Rarity: FICG: Equestria Girls Mythic CardName: Gorging Raccoon Cost: 2G Type: Creature - Raccoon Pow/Tgh: 1/1 Rules Text: Whenever an opponent activates an ability, if it isn’t a mana ability, put a +1/+1 counter on Gorging Raccoon. Flavour Text: The wild has no sense of restraint. Set/Rarity: FICG: Equestria Girls Rare CardName: Gossiping Tortoise Cost: 1GG Type: Creature - Turtle Pow/Tgh: 1/4 Rules Text: When Gossiping Tortoise enters the battlefield, draw a card. Flavour Text: “It’s all so interesting. This must be how Rarity feels all the time.” —Fluttershy Set/Rarity: FICG: Equestria Girls Common CardName: Grand Entrance Cost: 5GG Type: Sorcery Pow/Tgh: Rules Text: You may put a creature card from your hand onto the battlefield with an additional two +1/+1 counters on it. Flavour Text: Rarity doesn’t do subtle. Set/Rarity: FICG: Equestria Girls Rare CardName: Grateful Orchard Cost: 3G Type: Creature - Treefolk Druid Pow/Tgh: 3/4 Rules Text: *Kinship* — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Grateful Orchard, you may reveal it. If you do, add {G}{G}. Until end of turn, you don’t lose this mana as steps and phases end. {4}{3}{5}{2}{8} Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Gussy Up Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Flavour Text: Too much is never enough. Set/Rarity: FICG: Equestria Girls Common CardName: Hostile Natives Cost: 2G Type: Creature - Human Archer Pow/Tgh: 2/2 Rules Text: Wither (This deals damage to creatures in the form of -1/-1 counters.) {T}: Hostile Natives deals 1 damage to target creature with flying. Flavour Text: If you survive the first volley, they’re just welcoming you. Set/Rarity: FICG: Equestria Girls Common CardName: Howler Troop Cost: 4G Type: Creature - Monkey Pow/Tgh: 3/3 Rules Text: Flash When Howler Troop enters the battlefield, untap all creatures you control. Flavour Text: Their ear-piercing shrieks make a more effective alarm system than anything civilization can create. Set/Rarity: FICG: Equestria Girls Common CardName: Humble Beastspeaker Cost: G Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell. Flavour Text: Every day, she thanks nature for bothering to listen. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Irresistible Kitten Cost: G Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: All creatures able to block Irresistible Kitten do so. Flavour Text: “I don’t understand the idea of cat people or dog people. Every creature in nature is a precious gift, and we should appreciate all of them.” —Fluttershy Set/Rarity: FICG: Equestria Girls Uncommon CardName: Macrobiotic Ooze Cost: 1G Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: Whenever a player gains life, put a +1/+1 counter on Macrobiotic Ooze. Flavour Text: ”Note to self: Add yogurt to the list of things that are dangerous when infused with magic.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Mystic Haze Cost: 3G Type: Instant Pow/Tgh: Rules Text: Prevent all combat damage that would be dealt by creatures other than target creature this turn. Draw a card. Flavour Text: Long exposure has made Trixie immune to her own smoke bombs. Set/Rarity: FICG: Equestria Girls Common CardName: Onward to Adventure Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Overwhelmed Petsitter Cost: 3G Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: At the beginning of each end step, if you created a token this turn, populate. (Create a token that's a copy of a creature token you control.) Flavour Text: “How can you say no to a face like that? Or that one? Or that one…” Set/Rarity: FICG: Equestria Girls Uncommon CardName: Ponderous Trailblazer Cost: 4G Type: Creature - Turtle Pow/Tgh: 3/4 Rules Text: You may exert Ponderous Trailblazer as it attacks. When you do, creatures with power 2 or less can’t block creatures you control this turn. (An exerted creature won’t untap during your next untap step.) Flavour Text: Slow and steady clears the place. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Potent Pup Cost: G Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: {3}{G}: Potent Pup gets +3/+3 until end of turn. Activate this ability only once each turn. Flavour Text: The blood of dragons cares little for such minor trifles as complete bodily transformation. Set/Rarity: FICG: Equestria Girls Common CardName: Prismatic Powerhouse Cost: 2G Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: *Converge* — {X}: Prismatic Powerhouse gets +1/+1 until end of turn for each color of mana spent to activate this ability. Activate this ability only once each turn. Flavour Text: He embodies Canterlot High’s greatest strength, its diversity. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Road Blockers Cost: 3G Type: Creature - Ox Pow/Tgh: 3/3 Rules Text: Protection from Vehicles (This creature can’t be blocked, targeted, or dealt damage by Vehicles.) Flavour Text: Those who don’t stop when they see the herd soon wish they had. Set/Rarity: FICG: Equestria Girls Common CardName: Salvaged Armaments Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Enchant creature Enchanted creature gets +3/+3. Flavour Text: ”It’s not dumpster diving, it’s recycling!” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Common CardName: Scavenging Raccoon Cost: 2G Type: Creature - Raccoon Pow/Tgh: 2/2 Rules Text: At the beginning of each opponent’s upkeep, put a +1/+1 counter on Scavenging Raccoon unless that player exiles two cards from their graveyard. Flavour Text: “Don’t leave him hungry. You won’t like him when he’s hungry.” —Fluttershy Set/Rarity: FICG: Equestria Girls Rare CardName: Shell Grinder Cost: 2G Type: Creature - Turtle Pow/Tgh: 3/1 Rules Text: Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Shell Grinder can’t be blocked by creatures with power {2} or less. Flavour Text: Good or bad, Rainbow Dash is undeniably an influence. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Smoothie Mixmistress Cost: 2G Type: Creature - Human Band Pow/Tgh: 1/2 Rules Text: *Finale* — Whenever you sacrifice a Song, distribute two +1/+1 counters among one or two target creatures. Flavour Text: The customer is always right, but she only has an audience. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Strength of the Earth Cost: 4G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 for each land you control until end of turn. Whenever that creature deals combat damage to a player or planeswalker this turn, put that many +1/+1 counters on it. Flavour Text: Equestrian magic constantly leaks into the human world, available to whoever can claim it. Set/Rarity: FICG: Equestria Girls Rare CardName: Sudden Salvation Cost: 2G Type: Instant Pow/Tgh: Rules Text: Split second (As long as this spell is on the stack, players can’t cast spells or activate abilities that aren’t mana abilities.) Creatures you control gain hexproof and indestructible until end of turn. Flavour Text: Rainbow Dash’s heroics defy physics, much less belief. Set/Rarity: FICG: Equestria Girls Rare CardName: Surreal Contest Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its converted mana cost to the other. Flavour Text: Luna found herself too morbidly intrigued to stop them. Set/Rarity: FICG: Equestria Girls Common CardName: Track the Suspect Cost: 1G Type: Sorcery Pow/Tgh: Rules Text: Target creature blocks another target creature if able this turn. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”) Flavour Text: Sunset’s suspicions led her to a much bigger mystery. Set/Rarity: FICG: Equestria Girls Common CardName: Trash Hauler Cost: 3G Type: Creature - Human Citizen Pow/Tgh: 3/3 Rules Text: Whenever Trash Hauler deals combat damage to a player, draw a card and exile up to one target card from that player’s graveyard. Flavour Text: ”Swept up that dusty old lab for you. No need to thank me.” Set/Rarity: FICG: Equestria Girls Common CardName: Vlogging Puppy Cost: 2G Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Vlogging Puppy. Flavour Text: As his fanbase grows, so does he. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Wild Chorus Cost: 1GG Type: Creature - Beast Band Pow/Tgh: 2/2 Rules Text: *Finale* — Whenever you sacrifice a Song, create a token that’s a copy of Wild Chorus. Flavour Text: By the time Fluttershy graduated, every animal within twenty miles of Canterlot knew her voice. Set/Rarity: FICG: Equestria Girls Mythic CardName: Winsome Weightlifter Cost: 4G Type: Creature - Human Band Pow/Tgh: 4/4 Rules Text: *Finale* — Whenever you sacrifice a Song, you gain 4 life. Flavour Text: Gentle soul, gigantic frame. Set/Rarity: FICG: Equestria Girls Common CardName: Young Farmer Cost: G Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) Level {1}-{4}: {T}: Untap target land. 1/3 Level {5}+: {T}: Untap all lands you control. 2/5 Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “Acadeca” Cost: 1G Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on "Acadeca". {G}, Sacrifice “Acadeca”: Target creature you control gets +X/+X until end of turn, where X is the number of verse counters on “Acadeca”. It fights target creature you don’t control. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Five to Nine” Cost: GG Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Five to Nine” {2}{G}{G}, Sacrifice “Five to Nine”: Reveal the top X cards of your library, where X is the number of verse counters on “Five to Nine”. You may put any number of permanent cards with converted mana cost X or less from among them onto the battlefield. Put the rest into your graveyard. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “Perfect Day For Fun” Cost: 1G Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Perfect Day for Fun”. {2}{G}, Sacrifice “Perfect Day for Fun”: Look at the top X cards of your library, where X is the number of verse counters on “Perfect Day for Fun”. You may put any number of creature cards with total converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: “Photo Booth” Cost: 1G Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Photo Booth”. {2}{G}, Sacrifice “Photo Booth”: Until end of turn, up to two target creatures get +X/+X until end of turn, where X is the number of verse counters on “Photo Booth”. If those creatures are paired with each other, they gain indestructible and hexproof until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Room to Grow” Cost: 2GG Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Room to Grow”. {3}{G}, Sacrifice “Room to Grow”: Lands you control become X/X Elemental creatures until end of turn, where X is the number of verse counters on “Room to Grow”. They’re still lands. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “We Will Stand For Everfree” Cost: 3G Type: Enchantment - Song Pow/Tgh: Rules Text: At the beginning of your upkeep, put a verse counter on “We Will Stand For Everfree”. {2}{G}, Sacrifice “We Will Stand For Everfree”: Destroy up to X target nonbasic, noncreature permanents. For each land destroyed this way, that land’s controller may search his or her library for a basic land card and put it onto the battlefield tapped. Then each player who searched his or her library this way shuffles it. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “We’ve Come So Far” Cost: 2G Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “We’ve Come So Far”. {4}{G}, Exile “We’ve Come So Far”: Return up to X target cards from your graveyard to your hand, where X is the number of verse counters on “We’ve Come So Far”. Flavour Text: The future is built on the work of the past. Set/Rarity: FICG: Equestria Girls Rare CardName: Faerie Bootmother Cost: 2WU Type: Creature - Faerie Artificer Wizard Pow/Tgh: 2/3 Rules Text: Flying You may cast Equipment spells as though they had flash. {1}{wu}, {T}: Attach target Equipment to target creature with the same controller. Flavour Text: No other species can hope to understand what passes for faerie logic. Set/Rarity: FICG: Equestria Girls Rare CardName: Nerd Chic Cost: 1WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each artifact you control. Fabulosity — {W}{U}, Tap three untapped artifacts you control. ({W}{U}, Tap three untapped artifacts you control: If this Aura isn’t fabulous, put a gem counter on it and it becomes fabulous.) As long as Nerd Chic is fabulous, artifacts you control have hexproof. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Photo’s Command Cost: 1WU Type: Instant Pow/Tgh: / Rules Text: Choose two — • Target creature gains lifelink until end of turn. • Target creature gains flying until end of turn. • Tap target creature. It doesn’t untap during its controller’s next untap step. • Draw a card. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Snack Psychic Cost: 1WU Type: Creature - Human Shaman Pow/Tgh: 2/3 Rules Text: Whenever you gain life, scry 1. {W}: Snack Psychic gains lifelink until end of turn. Flavour Text: Visions come to her unbidden, some from arcane insight, some from sugar overdoses. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Young Designers’ Gala Cost: 2WU Type: Sorcery Pow/Tgh: / Rules Text: Each player may search his or her library for an artifact or enchantment card and put it onto the battlefield. Each player who searched his or her library this way shuffles it. Flavour Text: ”Seeing the sheer amount of talent in my generation shows me how far I still have to go.” —Rarity Set/Rarity: FICG: Equestria Girls Rare CardName: Memory Purge Cost: XUB Type: Sorcery Pow/Tgh: / Rules Text: Choose X. You may choose the same mode more than once. • Target player discards a card. • Target player puts the top four cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Principal Abacus Cinch Cost: 3UB Type: Legendary Creature - Human Advisor Pow/Tgh: 1/2 Rules Text: When Principal Abacus Cinch enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. {2}{U}{B}: Return Principal Abacus Cinch to its owner’s hand. Flavour Text: To her, anything less than perfection is failure. Set/Rarity: FICG: Equestria Girls Mythic CardName: Scarred Crab Cost: 3UB Type: Creature - Crab Pow/Tgh: 3/4 Rules Text: Scarred Crab enters the battlefield with a -1/-1 counter on it. {1}{U}{B}, Remove a -1/-1 counter from Scarred Crab: Return target creature to its owner’s hand. That player discards a card. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: The Dazzlings Cost: 4UB Type: Legendary Creature - Siren Band Pow/Tgh: 4/4 Rules Text: Siren spells you cast cost {1} less to cast for each Song card in your graveyard. *Finale* — Whenever you sacrifice a Song, you may search your library for a Song card, reveal it, then shuffle your library and put that card on top of it. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Unseen Aide Cost: UB Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Hexproof Skulk (This creature can’t be blocked by creatures with greater power.) Whenever Unseen Aide deals combat damage to a player, you may pay {2}{U}{B}. If you do, transform it. Flavour Text: ”Don’t mind me. I’ll just work here. Alone. In the dark.” Back side: CardName: Wallflower, Lethemancer Cost: Type: Legendary Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: Hexproof Wallflower, Lethemancer can’t be blocked. Whenever this creature transforms into Wallflower or deals combat damage to a player, target opponent reveals his or her hand. You choose a nonland card from it. Exile that card until Wallflower leaves the battlefield. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: “Monday Blues” Cost: UB Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Monday Blues”. {U}{B}, Sacrifice “Monday Blues”: If “Monday Blues” has a verse counter on it, each opponent reveals cards from the top of his or her library until he or she reveals X land cards, then puts all cards revealed this way into his or her graveyard, where X is the number of verse counters on “Monday Blues”. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Welcome to the Show” Cost: 1UB Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Welcome to the Show”. {2}{U}{B}, Sacrifice “Welcome to the Show”: Target opponent reveals the top X cards of his or her library, where X is the number of verse counters on "Welcome to the Show". You may cast a nonland card with converted mana cost X or less from among them without paying its mana cost. Put the rest into their owner's graveyard. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Crystal Prep Motivation Cost: 1BR Type: Enchantment Pow/Tgh: Rules Text: Attacking creatures you control get +2/+0 and have trample. At end of combat on your turn, sacrifice each attacking creature that didn’t deal combat damage to a player or planeswalker this combat. Flavour Text: ”The school’s culture is still a work in progress.” —Principal Cadence Set/Rarity: FICG: Equestria Girls Uncommon CardName: Songbound Rioter Cost: BR Type: Creature - Human Berserker Pow/Tgh: 3/1 Rules Text: Protection from Humans (This creature can’t be blocked, targeted, or dealt damage by anything that’s a Human.) Songbound Rioter can’t block. Flavour Text: “They’re all scum, but some are useful scum.” —Adagio Dazzle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Storm of Vengeance Cost: 5BR Type: Creature - Elemental Spirit Pow/Tgh: 5/4 Rules Text: Flying When Storm of Vengeance enters the battlefield, each opponent who has more life than you loses life equal to the difference. Suspend 4 — {1}{B}{R} Whenever a time counter is removed from Storm of Vengeance while it’s exiled, it deals 1 damage to each player. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Tirek’s Revenge Cost: 4BBRR Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from your graveyard to the battlefield. That creature deals damage equal to its power to each creature you don’t control. Flavour Text: ”Your immortality only meant you would still be here to witness my triumph.” —Lord Tirek Set/Rarity: FICG: Equestria Girls Rare CardName: Wasabi Overwhelming Cost: 2BR Type: Instant Pow/Tgh: / Rules Text: Target creature gets +5/-5 until end of turn. Flavour Text: ”Of course it’s the horseradish that has magical properties. I don’t know why I’d expect anything different.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Common CardName: Caber Toss Cost: 1RG Type: Sorcery Pow/Tgh: / Rules Text: Kicker—Sacrifice a land. Caber Toss deals damage to target creature equal to the number of lands you control. If Caber Toss was kicked, it deals double that damage instead. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Quarreling Creators Cost: RG Type: Creature - Human Citizen Pow/Tgh: 2/1 Rules Text: {T}: Add one mana of a random color to your mana pool. Flavour Text: They’re sure to make something wonderful. It’s anyone’s guess precisely what it will be. Set/Rarity: FICG: Equestria Girls Common CardName: Surreal Interlude Cost: 2RG Type: Sorcery Pow/Tgh: / Rules Text: Exile the top four cards of your library. Until end of turn, you may play cards exiled this way and you can’t play cards from your hand. Untap all lands you control. Flavour Text: ”And then a space doggie shows up and *eats the cheese*!” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Uncommon CardName: Torrent of Confetti Cost: 1RRG Type: Creature - Elemental Pow/Tgh: 6/1 Rules Text: Trample, haste At the beginning of the end step, sacrifice Torrent of Confetti. When Torrent of Confetti dies, put a +1/+1 counter on each creature you control. Flavour Text: You’ll be picking bits out for weeks. Set/Rarity: FICG: Equestria Girls Rare CardName: Celestia’s Greenhouse Cost: GW Type: Enchantment Pow/Tgh: / Rules Text: When Celestia’s Greenhouse enters the battlefield, create a 0/1 green Plant creature token. {2}{G}{W}: Populate. (Create a token that’s a copy of a creature token you control.) Flavour Text: Plants love the sun, and the sun reciprocates. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Photo’s Posse Cost: 2GW Type: Creature - Human Minion Pow/Tgh: 2/3 Rules Text: Whenever another creature you control becomes the target of a spell, put a +1/+1 counter on that creature. Flavour Text: They can prepare someone for a photo shoot even as it’s happening. Given how Photo’s muse works, they usually need to. Set/Rarity: FICG: Equestria Girls Common CardName: Streetborn Muse Cost: 1GW Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: *Revolt* — At the beginning of each end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Streetborn Muse. Flavour Text: ”Her voice is the people, proud and unbowed.” —Rarity Set/Rarity: FICG: Equestria Girls Uncommon CardName: “Dance Magic” Cost: 1GW Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “Dance Magic”. {G}{W}, Sacrifice “Dance Magic”: Creatures you and your teammates control get +X/+X until end of turn, where X is the number of verse counters on “Dance Magic”. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Erase from Existence Cost: 4WB Type: Sorcery Pow/Tgh: / Rules Text: Exile all creatures from the battlefield and all creature cards from all graveyards. Flavour Text: ”The worst part wasn’t seeing all my friends get torn apart. The worst part was understanding exactly how it was happening.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Rare CardName: Leave in the Lurch Cost: 2WB Type: Instant Pow/Tgh: / Rules Text: Cast this spell only during combat. Attacking player sacrifices an attacking creature and a nonattacking creature. Flavour Text: Some friendships end gradually as people drift apart. Some end with one person stranded at the festival grounds. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sprinkle Famine Cost: 1WB Type: Enchantment Pow/Tgh: / Rules Text: When Sprinkle Famine enters the battlefield, remove all counters from all permanents. Counters can’t be put on artifacts, creatures, enchantments, or lands. Flavour Text: Visions of naked vanilla haunted Pinkie’s dreams for months afterwards. Set/Rarity: FICG: Equestria Girls Rare CardName: Sunset Redeemed Cost: 2WB Type: Legendary Creature - Human Unicorn Pow/Tgh: 3/2 Rules Text: Whenever another creature you control becomes the target of a spell or ability an opponent controls, that player loses 2 life. {1}, Tap two untapped creatures you control: Sunset Redeemed gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Sunset Shimmer Cost: 1WB Type: Legendary Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: Whenever a creature enters the battlefield under an opponent's control, that player loses 2 life if he or she controls more creatures than you. Sacrifice another creature: Sunset Shimmer gains protection from the color of your choice until end of turn. {1}{W}{B}: Transform Sunset. Activate this ability only if a legendary Equipment is attached to Sunset. Flavour Text: Back side: CardName: Sunset, Demonic Despot Cost: Type: Legendary Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, trample Whenever Sunset, Demonic Despot attacks, gain control of target creature defending player controls until end of turn. Tap that creature. It is now attacking that player. {X}, Sacrifice another creature with power X: Sunset deals X damage to target creature or planeswalker. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Terror of Caerbannog Cost: 1BG Type: Creature - Rabbit Horror Pow/Tgh: 2/1 Rules Text: Kicker {R} (You may pay an additional {R} as you cast this spell.) Flash Deathtouch When Terror of Caerbannog enters the battlefield, if it was kicked, it gains first strike until end of turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Throwing Shade Cost: BG Type: Creature - Shade Pow/Tgh: 1/1 Rules Text: {1}{bg}: Throwing Shade gets +1/+1 until end of turn. When Throwing Shade dies, it deals damage equal to its power to target creature an opponent controls. Flavour Text: Those who say shadows have no substance never got concussed by one. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Bootmother’s Blessing Cost: GU Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant artifact or land Enchanted permanent is a creature with base power and toughness 4/4 in addition to its other types. If enchanted permanent is an Equipment, change its text by replacing all instances of “equipped creature” with “this creature.” Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sequenced Genome Cost: GU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control Enchanted creature has evolve. (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 on this creature.) Whenever a +1/+1 counter is placed on enchanted creature, you draw a card. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: “So Much More to Me” Cost: 2GU Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “So Much More to Me”. {1}{G}{U}, Sacrifice “So Much More to Me”: Draw cards equal to the total power of up to X target creatures you control, where X is the number of verse counters on “So Much More to Me”, then discard a card for each card drawn this way. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Delusional Usher Cost: UR Type: Creature - Human Citizen Pow/Tgh: 1/2 Rules Text: {T}, Exile the top two cards of your library: Add {C} to your mana pool. {1}{ur}{B}: Transform Delusional Usher. Activate this ability only if there are seven or more cards in exile. Flavour Text: Without magic, she’s harmless. With it… Back side: CardName: Juniper Monstar Cost: Type: Legendary Creature - Giant Reflection Pow/Tgh: */* Rules Text: Trample Juniper Monstar’s power and toughness are each equal to the number of cards in exile. Whenever Juniper becomes blocked, each creature blocking it has base power and toughness 1/1 until end of turn. Prevent all combat damage Juniper would deal to those creatures this turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Professional Welder Cost: 1UR Type: Creature - Human Artificer Pow/Tgh: 0/1 Rules Text: {T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. {T}: Professional Welder deals 1 damage to target creature or player. Flavour Text: Flame is a tool, as creative or destructive as the one who uses it. Set/Rarity: FICG: Equestria Girls Uncommon CardName: “True Original” Cost: 1UR Type: Enchantment - Song Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a verse counter on “True Original”. {U}{R}, Sacrifice “True Original”. Scry X, where X is the number of verse counter on “True Original.” Then exile the top card of your library. You may play it this turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Flash, Handsome Rogue Cost: 1RW Type: Legendary Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Flash Haste {W}, {T}: Regenerate another target creature. Flavour Text: He watches out for others, which explains his tendency to walk into things. Set/Rarity: FICG: Equestria Girls Rare CardName: Have a Blast Cost: 2RW Type: Instant Pow/Tgh: / Rules Text: Have a Blast deals 5 damage to target creature and you gain 5 life. Flavour Text: ”I made Pinkie the drummer to channel her energy usefully. I succeeded.” —Rainbow Dash Set/Rarity: FICG: Equestria Girls Uncommon CardName: Phoenix Ascension Cost: 1RW Type: Enchantment Pow/Tgh: / Rules Text: Whenever one or more cards leave your graveyard, put a quest counter on Phoenix Ascension. {rw}, Exile a card from your graveyard: Phoenix Ascension deals 1 damage to target creature or player and you gain 1 life. Activate this ability only if there are four or more quest counters on Phoenix Ascension. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Solar Reunion Cost: RW Type: Instant Pow/Tgh: / Rules Text: You gain 4 life. Add {R}{R}{W}{W} to your mana pool. Flavour Text: For a moment, it was as though Sunset had never left. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sucrotechnics Cost: XRW Type: Instant Pow/Tgh: / Rules Text: Sucrotechnics deals X plus 1 damage divided as you choose among any number of targets. You gain X plus 1 life. Flavour Text: Pinkie’s powers, like the girl herself, seem simple but possess surprising depth. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sunset’s Devotee Cost: RW Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: At the beginning of combat on your turn, another target creature you control gains mentor until end of turn. (Whenever it attacks, put a +1/+1 counter on target creature with lesser power.) Flavour Text: He just wants to prove himself, however he can. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Harsh Truth Cost: 2{ur}B Type: Sorcery Pow/Tgh: / Rules Text: Target player draws three cards. Harsh Truth deals 3 damage to that player. Flavour Text: “Sometimes the right thing to do is the cruel one.” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Uncommon CardName: Intrepid Captain Cost: 1{ur}B Type: Creature - Human Pirate Pow/Tgh: 2/1 Rules Text: *Raid* — When Intrepid Captain enters the battlefield, if you attacked with a creature this turn, Intrepid Captain explores twice. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Vignette, Cyberpsychopath Cost: UBR Type: Legendary Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: {3}{B}, Sacrifice another creature: Exile target creature. {1}{U}{R}: Create a colorless Illusion creature token with power equal to the power of target creature card exiled with Vignette and toughness equal to that card’s toughness. Exile that token at the beginning of the next end step. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: The Rainbooms Cost: 1GWU Type: Legendary Creature - Human Band Pow/Tgh: 3/3 Rules Text: *Finale* — Whenever you sacrifice a Song, until end of turn, The Rainbooms gets +X/+X, gains flying, and becomes a Pony in addition to its other creature types, where X is the number of verse counters on that Song. Whenever The Rainbooms deals combat damage to a player, return target Song card from your graveyard to your hand. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Virtuous Cycle Cost: 3GWU Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a spell, you draw a card, gain 1 life, and may untap up to one target land you control. Flavour Text: Positivity feeds upon itself, spiraling outward in an uplifting wave of benevolence. Set/Rarity: FICG: Equestria Girls Rare CardName: Harmony’s Judgement Cost: B{gw} Type: Sorcery Pow/Tgh: / Rules Text: Exile target nonland permanent. That permanent’s controller gains life equal to its converted mana cost. Flavour Text: “Go and be a jerk no more.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Rare CardName: Sunset Seraph Cost: 1WUBRG Type: Legendary Creature - Angel Pow/Tgh: 4/4 Rules Text: Alicorn Convoke Flying, indestructible When Sunset Seraph enters the battlefield, each player may put any number of permanent cards he or she controls from exile onto the battlefield. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Lift Harness Cost: 2{wu} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying. Whenever enchanted creature attacks, another target attacking creature gains flying until end of turn. Flavour Text: ”Helium’s for suckers.” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Common CardName: Consolatory Feast Cost: 2{bg} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card is put into your graveyard from anywhere, you gain 1 life. Flavour Text: ”Oh well. Now I get to eat it!” —Pinkie Pie Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sweet // Sour Cost: 1W // 1B Type: Instant // Instant Pow/Tgh: / // / Rules Text: Target player gains 4 life. Fuse (You may cast one or both halves of this card from your hand.) // Target player loses X life, where X is two times the amount of life that player has gained this turn. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Empathy Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Activated abilities of creatures you control cost {1} less to activate. This effect can’t reduce the amount of mana an ability costs to activate to less than one mana.” Whenever a player activates an ability of a creature other than equipped creature, equipped creature gains that ability until end of turn. Equip {3} Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Amulet of Generosity Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Blue spells you cast cost {1} less to cast.” Whenever you cast a noncreature spell, equipped creature gets +1/+1 and gains hexproof until end of turn. Equip {2} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Honesty Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Green spells you cast cost {1} less to cast.” Equipped creature gets +2/+1 and has trample. Equip {3} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Kindness Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “White spells you cast cost {1} less to cast.” Equipped creature has protection from creatures. Equip {3} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Laughter Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Black spells you cast cost {1} less to cast.” Equipped creature has “{2}, Sacrifice another permanent: Put a +1/+1 counter on this creature.” Equip {2} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Loyalty Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Red spells you cast cost {1} less to cast.” Equipped creature has double strike and haste. Equip {3} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Amulet of Magic Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has “Spells you cast cost {1} less to cast.” Equipped creature has “{T}: Add one mana of any color to your mana pool.” Whenever you cast a spell, untap equipped creature. Equip {4} Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Animated Fossil Cost: 6 Type: Artifact Creature - Dinosaur Skeleton Pow/Tgh: 5/4 Rules Text: *Enrage* — Whenever Animated Fossil is dealt damage, it gains indestructible until end of turn (if it survives that damage). Flavour Text: ”As long as no one adds any frog bones, we should be fine.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Bedazzled Boots Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has haste. As long as Bedazzled Boots is fabulous, it and equipped creature have hexproof. Fabulosity {4} ({4}: If this artifact isn’t fabulous, put a gem counter and it becomes fabulous.) Equip {1} Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Camera Drone Cost: 3 Type: Artifact Creature - Drone Pow/Tgh: 1/3 Rules Text: Flying Whenever you cast a spell that targets one or more creatures you control, draw a card. Flavour Text: ”Some people say artificial intelligence is cause for concern. I say it's a way to make new friends.” —Twilight Sparkle Set/Rarity: FICG: Equestria Girls Uncommon CardName: Can of Sprinkles Cost: 2 Type: Artifact Pow/Tgh: Rules Text: Can of Sprinkles enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Can of Sprinkles: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind. Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Canterlot Banner Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {G}, {W}, or {U} to your mana pool. {G}{W}{U}, {T}, Sacrifice Canterlot Banner: Draw a card. Flavour Text: Friendship to unite, magic to shine. Set/Rarity: FICG: Equestria Girls Common CardName: Celestial Totem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W} to your mana pool. {3}{W}{W}: Celestial Totem becomes a 3/3 white Elemental artifact creature with flying until end of turn. Whenever you cast an enchantment spell, if Celestial Totem is a creature, put a +1/+1 counter on each creature you control. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Cinnamon Crowbar Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature can’t be blocked and has lifelink. Equip {2} Flavour Text: “Remember, only eat your tools *after* the mission.” —Nefara, Dimir agent Set/Rarity: FICG: Equestria Girls Uncommon CardName: Conclusive Evidence Cost: 3 Type: Artifact - Clue Pow/Tgh: Rules Text: {2}, Sacrifice Conclusive Evidence: Draw two cards. Flavour Text: As Twilight’s magic manipulated the lock, her mind manipulated the facts. In mere moments, the truth was clear. Set/Rarity: FICG: Equestria Girls Common CardName: Crystal Prep Banner Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W}, {U}, or {B} to your mana pool. {W}{U}{B}, {T}, Sacrifice Crystal Prep Banner: Draw a card. Flavour Text: Reputation to outshine, focus to outperform. Set/Rarity: FICG: Equestria Girls Common CardName: Crystal Rainboom Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Sunburst {4}, Sacrifice Crystal Rainboom: Choose one for each charge counter on Crystal Rainboom. You may choose the same mode more than once. • You gain 3 life. • Crystal Rainboom deals 1 damage to each creature. • Each opponent loses 2 life. • Draw a card. • Create two 1/1 white Human creature tokens. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Decorated Detector Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Fabulosity {4} ({4}: If this artifact isn’t fabulous, put a gem counter and it becomes fabulous.) {2}, {T}: Scry 2. If Decorated Detector is fabulous, create a colorless Treasure artifact token with “{T}, Sacrifice this artifact: Add one mana of any color.” Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Double-Necked Axe Cost: 5 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0 and has double strike. Equip {4} Flavour Text: It can’t slice through a torso, but it can burst eardrums with the best of them. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Draconequus Doll Cost: 6 Type: Artifact Creature - Chimera Pow/Tgh: 0/1 Rules Text: Indestructible Whenever Draconequus Doll is dealt damage, each player reveals the top card of his or her library. Each player who revealed a land card puts that card onto the battlefield. Each other player casts the card he or she revealed without paying its mana cost if able. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Eco-Friendly Ride Cost: 2 Type: Artifact - Vehicle Pow/Tgh: 3/3 Rules Text: Whenever Eco-Friendly Ride attacks, untap up to two target lands. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Glamping Van Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 4/4 Rules Text: Whenever Glamping Van deals combat damage to a player, proliferate. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Hero’s Cape Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+1. Whenever you cast a spell that targets a creature you control, you may attach Hero’s Cape to that creature. Equip {2} Flavour Text: ”I just hope it doesn’t get caught in something.” —Rarity Set/Rarity: FICG: Equestria Girls Uncommon CardName: Inscrutable Plushie Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Hexproof Flavour Text: In its knotted eyes lurk thoughts deeper than any toy should ever contemplate. Set/Rarity: FICG: Equestria Girls Common CardName: Interstellar Transport Cost: 4 Type: Artifact - Vehicle Pow/Tgh: 5/5 Rules Text: Flying Interstellar Transport can block only creatures with flying. Crew 3 Crew with Artificer 1 (Tap any number of Artificers you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Lux Deluxe Cost: 3 Type: Legendary Artifact - Vehicle Pow/Tgh: 7/5 Rules Text: Tap an untapped creature you control with converted mana cost 5 or greater: Lux Deluxe becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Luxury Yacht Cost: 5 Type: Artifact - Vehicle Pow/Tgh: 6/6 Rules Text: {T}: Add {C}{C}{C} to your mana pool. Spend this mana only to cast spells with converted mana cost 6 or greater. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Mirror of Wishes Cost: 3 Type: Legendary Artifact Pow/Tgh: Rules Text: As long as there are five or more charge counters on Mirror of Wishes, you may cast cards you own from exile. {T}: Each player exiles the top card of his or her library. Put a charge counter on Mirror of Wishes. {8}, {T}: Exile target creature. Put a charge counter on Mirror of Wishes. This ability costs {1} less to activate for each charge counter on Mirror of Wishes. Flavour Text: Set/Rarity: FICG: Equestria Girls Mythic CardName: Necrobeam Staff Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast a black spell, you gain 1 life. Whenever you cast a multicolored spell, each opponent loses 1 life. Flavour Text: “The skulls got me some funny looks at the security checkpoint, but it was worth it.” —Fluttershy Set/Rarity: FICG: Equestria Girls Uncommon CardName: Overhauled Portal Cost: 6 Type: Artifact Pow/Tgh: / Rules Text: {6}: You may put a permanent card from your hand onto the battlefield. Flavour Text: "Some ponies may be content with waiting for planetary conjunctions, but I have places to be." —Princess Twilight Sparkle Set/Rarity: FICG: Equestria Girls Rare CardName: Prop Closet Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: {4}, {T}: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest into your graveyard. Flavour Text: ”Some of it has sentimental value. Some just hasn’t been sold off to collectors yet.” —Canter Zoom, director Set/Rarity: FICG: Equestria Girls Uncommon CardName: Rainbow Coaster Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 5/3 Rules Text: Rainbow Coaster can’t be blocked by monocolored creatures. Crew 3 Crew with multicolored 1 (Tap any number of multicolored creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Reserve Rack Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: You may have Reserve Rack enter the battlefield as a copy of any Equipment on the battlefield or any Equipment card in a graveyard. Flavour Text: “What? These old things?” —Rarity Set/Rarity: FICG: Equestria Girls Rare CardName: Salvaged Wreck Cost: 4 Type: Artifact - Vehicle Pow/Tgh: 4/5 Rules Text: Tap any number of untapped creatures you control with total power 6 or greater: Transform Salvaged Wreck. Crew 3 (Tap any number of creatures with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Back side: CardName: Rainbooms’ Tour Bus Cost: Type: Artifact - Vehicle Pow/Tgh: 7/8 Rules Text: When this artifact transforms into Rainbooms’ Tour Bus, it becomes an artifact creature until end of turn. Menace, trample, vigilance Crew 4 Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Saturated Media Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: *Imprint* — When Saturated Media enters the battlefield, you may exile a Song card from your graveyard. Enchantments you control have the exiled card’s activated abilities. {1}, {T}: Put a verse counter on each non-Song enchantment you control. Flavour Text: Set/Rarity: FICG: Equestria Girls Uncommon CardName: Strionic Amplifier Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever you activate an ability of a Song, copy that ability. You may choose new targets for the copy. Flavour Text: If you're going to play, play it loud. Set/Rarity: FICG: Equestria Girls Rare CardName: Tandem Bicycle Cost: 2 Type: Artifact - Vehicle Pow/Tgh: 4/3 Rules Text: Whenever you crew Tandem Bicycle with two or more creatures, Tandem Bicycle gains menace until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: FICG: Equestria Girls Common CardName: Twilight’s Blueprints Cost: 3 Type: Artifact Pow/Tgh: Rules Text: As Twilight’s Blueprints enters the battlefield, choose a card type. {2}, {T}: Look at the top card of your library. You may reveal that card. If a card of the chosen type is revealed this way, put it into your hand. Otherwise, you may put that card on the bottom of your library. Flavour Text: Set/Rarity: FICG: Equestria Girls Rare CardName: Urbanizer Visor Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Target land becomes a copy of another target nonlegendary land until end of turn. Flavour Text: Trend of the Line specializes in products so cutting-edge that no one knows what to use them for. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Vending Machine Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: When Vending Machine enters the battlefield, put a +1/+1 counter on target creature. {2}, {T}: Choose a counter on target permanent. Put another of those counters on it. Flavour Text: ”Only fools underestimate the mystic potential of peanut butter.” —Trixie Lulamoon Set/Rarity: FICG: Equestria Girls Uncommon CardName: Caballeron’s Lair Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}: Add {C}{B} to your mana pool. Activate this ability only if a player lost life this turn. Flavour Text: See the plots. Feel the malice. Ignore the camera. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Crystal Cavern Cost: Type: Land Pow/Tgh: Rules Text: {T}: Add {C} to your mana pool. {5}, {T}: Add {C}{W}{U}{B}{R}{G} to your mana pool. Flavour Text: ”Did it come from Equestria, or does this world have magic of its own?” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Rare CardName: Danger-Prone Dock Cost: Type: Land Pow/Tgh: / Rules Text: Whenever an opponent casts a spell, if it has a single target, change the target to Danger-Prone Dock if able. {T}: Add {C} to your mana pool. Flavour Text: Some structures just don’t want to exist. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Darkest Mareapor Cost: Type: Land Pow/Tgh: / Rules Text: When Darkest Mareapor enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {B}, {R}, or {G}. Flavour Text: Sometimes Daring Do’s worst foe is the jungle itself. Set/Rarity: FICG: Equestria Girls Common CardName: Faculty Lot Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {1}{rw}, {T}: Target Vehicle becomes an artifact creature until end of turn. Flavour Text: ”It still amazes me how casually humans can treat explosion-powered metal carriages.” —Sunset Shimmer Set/Rarity: FICG: Equestria Girls Rare CardName: Forest Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Forest Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Haunted Castle Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add {W}. Activate this ability only if you control a Swamp. {T}: Add {B}. Activate this ability only if you control a Plains. Flavour Text: The souls within echo Nightmare Moon’s madness and remorse. Set/Rarity: FICG: Equestria Girls Rare CardName: Island Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Jungles of Mareapor Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}: Add {C}{G} to your mana pool. Activate this ability only if a creature entered the battlefield under your control this turn. Flavour Text: Smell the blossoms. Taste the fruit. Ignore the plastic. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Mount Vehoovius Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}: Add {C}{R} to your mana pool. Activate this ability only if you cast a noncreature spell this turn. Flavour Text: Feel the heat. Smell the sulphur. Ignore the plywood. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Mountain Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Mountain Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Rarity’s Workshop Cost: Type: Land Pow/Tgh: / Rules Text: T: Add {C}. T: Add one mana of any color. Spend this mana only to cast a spell that targets a permanent you control. Flavour Text: From mundane tools comes enchanting beauty. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Sand Citadel Cost: Type: Land Pow/Tgh: / Rules Text: Sand Citadel enters the battlefield tapped. {T}: Add {R}. {T}, Sacrifice Sand Citadel: Add {W}{U}. Flavour Text: Its crumbling towers still stand proud. For now. Set/Rarity: FICG: Equestria Girls Common CardName: Shiny City Cost: Type: Land Pow/Tgh: / Rules Text: When Shiny City enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {W}, {U}, or {B}. Flavour Text: Where all dreams gather, and some even come true. Set/Rarity: FICG: Equestria Girls Common CardName: Sirens’ Stage Cost: Type: Land Pow/Tgh: / Rules Text: Sirens’ Stage enters the battlefield tapped. {T}: Add {B}. {T}, Sacrifice Sirens’ Stage: Add {G}{W}. Flavour Text: It’s always darkest before the rainbow. Set/Rarity: FICG: Equestria Girls Common CardName: Starship Corridor Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}: Add {C}{U} to your mana pool. Activate this ability only if you drew two or more cards this turn. Flavour Text: Hear the engines. See the stars. Ignore the greenscreen. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Swamp Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Swamp Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Basic CardName: Tricorners’ Village Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}: Add {C}{W} to your mana pool. Activate this ability only if you attacked with two or more creatures this turn. Flavour Text: Taste the spices. Hear the chatter. Ignore the boom mikes. Set/Rarity: FICG: Equestria Girls Uncommon CardName: Untamed Isle Cost: Type: Land Pow/Tgh: / Rules Text: When Untamed Isle enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {G}, {U}, or {R}. Flavour Text: Humanity’s mastery of their world isn’t as complete as they like to think. Set/Rarity: FICG: Equestria Girls Common CardName: Rabbit Cost: Type: Token Creature - Rabbit Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Pirate Cost: Type: Token Creature - Pirate Pow/Tgh: 2/2 Rules Text: Menace Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Illusion Cost: Type: Token Creature - Illusion Pow/Tgh: */* Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Clue Cost: Type: Token Artifact - Clue Pow/Tgh: / Rules Text: {2}, Sacrifice this artifact: Draw a card. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Clue Cost: Type: Token Artifact - Clue Pow/Tgh: / Rules Text: {2}, Sacrifice this artifact: Draw a card. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Food Cost: Type: Token Artifact - Food Pow/Tgh: / Rules Text: {2}, {t}, Sacrifice this artifact: You gain 3 life. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Food Cost: Type: Token Artifact - Food Pow/Tgh: / Rules Text: {2}, {t}, Sacrifice this artifact: You gain 3 life. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Treasure Cost: Type: Token Artifact - Treasure Pow/Tgh: / Rules Text: {t}, Sacrifice this artifact: Add one mana of any color. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Treasure Cost: Type: Token Artifact - Treasure Pow/Tgh: / Rules Text: {t}, Sacrifice this artifact: Add one mana of any color. Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Crocodile Cost: Type: Token Creature - Crocodile Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Bird Cost: Type: Token Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: FICG: Equestria Girls Token CardName: Servo Cost: Type: Token Artifact Creature - Servo Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: Set/Rarity: FICG: Equestria Girls Token