Marinia

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Showing all 25 cards

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Show rarities: C U R M

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 C 
Artifact Creature – Boat
Flash
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
When Life Raft enters the battlefield, return a creature you control to its owner's hand.
1/2
 C 
Creature – Human Soldier
First strike
"Who's ready to hunt down and kill some pirate scum?!"
1/1
 C 
Creature – Human Pirate
Intimidate
Plunder-Whenever two or more pirate creatures you control deal combat damage to a player, draw a card.
"Taking treasure from a heavily fortified pirate ship? Hah! That's a snap!"
1/1
 R 
Artifact Creature – Illusion Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Illusory Ship is unblockable.
Creatures riding Illusory Ship are unblockable.
3/4
 C 
Creature – Merfolk Rogue
Flash
Islandwalk
When Merfolk Shipsinker enter the battlefield, target creature gets -3/-0 until end of turn
2/2
 U 
Creature – Kraken
Murkwater Kraken can't be blocked except by ships or creatures with islandwalk.
When you control no islands, sacrifice Murkwater Kraken.
3/5
 M 
Creature – Leviathan
Islandwalk, trample
When Seagorger Leviathan enter the battlefield, return target permanent to it's owner's hand.
7/7
 U 
Artifact Creature – Spirit Ship
When you cast Haunted Ship, put three 1/1 black spirit pirate creature tokens with flying onto the battlefield.
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
4/4
 C 
Creature – Skeleton Pirate
Tap an untapped skeleton or pirate creature you control: Regenerate target creature.
Plunder-Whenever one or more pirate creatures you control deal combat damage to a player, put a +1/+1 counter on Skeletal Pirate.
1/1
 C 
Creature – Human Pirate
Bloodthirsty Pirate attacks each turn if able.
"Ooh! Ooh! Cap'n! Can I kill someone?"
2/1
 C 
Creature – Devil Pirate
Prowl {1}{r}{r}(You may play this card for its prowl cost if you dealt combat damage to a player with a Devil or a Pirate this turn.)
Haste
{t}: Discard a card: Draw a card.
2/2
 R 
Creature – Devil Pirate
First strike
Other creatures you control get +1/+0 for each equipment attached to Infernal-Blade Pirate.
Swordmanship-{3}: Infernal-Blade Pirate gets +X/+0 until end of turn where X is its power. Activate this ability only if Infernal-Blade Pirate is equipped.
2/2
 C 
Instant
Destroy target artifact creature. It can't be regenerated.
Draw a card.
The day the navy took off from port, they found their best ship was now a pile of ash.
 M 
Legendary Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
{3}{r}{r}: The Bloody Pearl deals X damage to target creature or player where X is the numbers of creatures riding it. Actiavate this ability only as a sorcery.
7/5
 C 
Artifact Creature – Boat
Islandwalk, forestwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2
 U 
Creature – Ape
Trample
Treetop Monkey can't be blocked except by creatures with flying or reach.
"The attack came straght out of the sky, cap'n. A ruthless volley of tropical fruit came raining down on our heads."
-Jimothy Swallows, pirate scout captain
3/2
 R 
Creature – Bird
Flash
Flying
When Mimicking Parrot enters the battlefield, you may copy target instant or sorcery spell. If you do, you may choose new targets for the copy.
1/1
 R 
Legendary Creature – Human Pirate
Other Pirate creatures you control get +1/+0 and have lifelink.
Plunder-Whenever two or more pirate creatures you control deal combat damage to a player, if it's the first combat phase this turn, untap all pirate creatures you control. There will be an additional combat phase after this one.
4/3
 U 
Sorcery
Target creature gains double strike until end of turn.
Swordsmanship-If that creature is equipped, it gets +1/+0 until end of turn.
 R 
Artifact
{t}, Tap five untapped pirate creatures you control: Destroy target permanent. It can't be regenerated.
 C 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Broken-Down Ship gets -1/-1 for each nonskeleton, nonspirit, creature riding it.
4/3
 U 
Artifact
{2}, Tap an untapped creature you control: Untap each other creature you control.
"Quick Cap'n fire the cannon! Enemy ship approaching!"
 U 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
Grand Warship gets +2/+2 for each creature riding it.
4/4
 C 
Artifact Creature – Ship
Crew of pirates (As this creature enters the battlefield, sacrifice it unless you have two or more pirates ride it. If this creature would die, sacrifice all creatures riding it. If there are no creatures riding it, sacrifice it.)
4/4
 C 
Artifact Creature – Boat
Islandwalk
Boat (Whenever this creature attacks you may have another attacking creature become unblockable until end of turn.)
2/2

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