CardName: Disciple of Ek Cost: 1WW Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: When Disciple of Ek enters the battlefield, Scry 2. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Ek, Antithema of the Wilds Cost: WWWW Type: Legendary Creature - Elder Elemental Pow/Tgh: 6/3 Rules Text: Trample Counters can’t be placed on creatures. Flavour Text: Set/Rarity: Volandria Mythic CardName: Tiny White Flyer Cost: W Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Volandria Common CardName: Upholder of Ancient Ways Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Upholder of Ancient Ways has Vigilance unless you control an Island. Flavour Text: Set/Rarity: Volandria Common CardName: Iv, Antithema of Tradition Cost: Uuuu Type: Legendary Creature - Elder Elemental Pow/Tgh: 4/6 Rules Text: Indestructible Cards can’t leave graveyards. Flavour Text: Set/Rarity: Volandria Mythic CardName: Iv’s Transcendent Cost: 1UU Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: When Iv’s Transcendent enters the battlefield, Draw a card. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Uz, Antithema of Community Cost: Bbbb Type: Legendary Creature - Elder Elemental Pow/Tgh: 3/5 Rules Text: First Strike Tokens can’t be created. Flavour Text: Set/Rarity: Volandria Mythic CardName: Ot, Antithema of Perfection Cost: RRRR Type: Legendary Creature - Elder Elemental Pow/Tgh: 2/8 Rules Text: Flying Cards can’t leave libraries, except for the first card each player draws during their draw step. Flavour Text: Set/Rarity: Volandria Mythic CardName: Ap, Antithema of Desolation Cost: GGGG Type: Legendary Creature - Elder Elemental Pow/Tgh: 5/5 Rules Text: Vigilance Permanents can’t be sacrificed Flavour Text: Set/Rarity: Volandria Mythic CardName: Wild RH1 Cost: BR Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: RH1 Back Cost: UR Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Rare CardName: Wilds CH1 Cost: BR Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: CH1 Back Cost: UR Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wilds CH3 Cost: RG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: CH3 Back Cost: U/b Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wilds UH1 Cost: RG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: Wilds UH1 Cost: B Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wilds UH2 Cost: RG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: UH2 Back Cost: U Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wilds UZ3 Cost: RG Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wild RH2 Cost: BG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: RH2 Cost: GU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Rare CardName: Wilds CH2 Cost: BG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: CH2 Back Cost: GU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Perfection Shard Founder Cost: WUB Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: Perfection Wedge Founder Cost: BGU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Rare CardName: Perfectionist C-Gold Shard Cost: U/BW Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Desolation Shard Founder Cost: UBR Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: Desolation Wedge Founder Cost: RWB Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Rare CardName: Desolator C-Gold Shard Cost: B/RU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wild C-Gold Shard Cost: R/GB Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wilds Shard Founder Cost: BRG Type: Legendary Creature - Ooze Pow/Tgh: 3/3 Rules Text: Flash When Wilds Shard Founder enters the battlefield, you may sacrifice any number of creatures. Distribute a number of +1/+1 counters among creatures you control equal to the total power of those creatures. Flavour Text: Back side: CardName: Wilds Wedge Founder Cost: GUR Type: Legendary Creature - Ooze Pow/Tgh: 0/0 Rules Text: Wilds Wedge Founder enters the battlefield with four +1/+1 counters on it. {2}, Remove a counter from a creature you control: Put your choice of a Deathtouch, First Strike, Haste, Flying, Trample, or Vigilance counter on that creature. Flavour Text: Set/Rarity: Volandria Rare CardName: Wilds UH3 Cost: BRG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: UH3 Back Cost: R/G Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wilds UZ1 Cost: BRG Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Tradition C-Gold Shard Cost: G/WR Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Tradition Shard Founder Cost: RGW Type: Legendary Creature - Elf Shaman Pow/Tgh: 2/3 Rules Text: Double Strike Whenever Tradition Shard Founder deals damage to a creature, you may cast an Instant or Sorcery spell with mana value less than the damage dealt without paying its mana cost. Flavour Text: Back side: CardName: Tradition Wedge Founder Cost: WBG Type: Legendary Creature - Elf Cleric Pow/Tgh: 3/2 Rules Text: Whenever another nontoken creature dies, you may cast it from its owner’s graveyard until end of turn and may spend mana as though it were mana of any colour to do so. Flavour Text: Set/Rarity: Volandria Rare CardName: Community C-Gold Shard Cost: W/UG Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Community Shard Founder Cost: GWU Type: Pow/Tgh: / Rules Text: At the beginning of your upkeep, create Flavour Text: Back side: CardName: Community Wedge Founder Cost: URW Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Rare CardName: Desolator C-Gold Wedge Cost: B/RW Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wild C-Gold Wedge Cost: R/GU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Wilds UH4 Cost: GUR Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: UH4 Back Cost: R/G Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wilds UZ2 Cost: GUR Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Tradition C-Gold Wedge Cost: G/WB Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Community C-Gold Wedge Cost: W/UR Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Perfectionist C-Gold Wedge Cost: U/BG Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Common CardName: Desolator MH5 Cost: 2/w2/u2/b2/r Type: Sorcery Pow/Tgh: / Rules Text: Each player returns half the nonland permanents they control, rounded up, to their owners’ hands, then sacrifices the rest. If {w}{w}{u}{u}{b}{b}{r}{r} was spent to cast Desolator MH5, each opponent discards half the cards in their hand, rounded up. Flavour Text: Set/Rarity: Volandria Mythic CardName: Wild Command Cost: UBRG Type: Sorcery Pow/Tgh: / Rules Text: Choose two - - Put a creature card from your hand onto the battlefield. - Return a creature card from your graveyard to the battlefield. - Put a Flying counter on each creature you control. - Creatures you control get +2/+0 and gain Haste until end of turn. Flavour Text: Set/Rarity: Volandria Rare CardName: Wilds MH1 Cost: 2/u2/b2/r2/g Type: Sorcery Pow/Tgh: / Rules Text: Put your choice of a +1/+1, Flying, Deathtouch, Trample, or Vigilance counter on each creature you control. If {u}{u}{b}{b}{r}{r}{g}{g} was spent to cast Wilds MH1, put one of each of those counters on each creature you control, instead. Flavour Text: Set/Rarity: Volandria Mythic CardName: Wilds RH4 Cost: UBRG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: RH4 Back Cost: Type: Land Pow/Tgh: / Rules Text: {t}, Sacrifice RH4 Back: Search your library for an basic Island, Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle. Flavour Text: Set/Rarity: Volandria Rare CardName: Wilds UH5 Cost: UBRG Type: Pow/Tgh: / Rules Text: Flavour Text: Back side: CardName: UH5 back Cost: RG Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Volandria Uncommon CardName: Tradition RH2 Cost: 2/b2/r2/g2/w Type: Sorcery Pow/Tgh: / Rules Text: Exile five cards from graveyards. You may play those card until the end of your next turn. If {b}{b}{r}{r}{g}{g}{w}{w} was spent to cast Tradition RH2, you may cast nonland cards exiled this way without paying their mana costs. Flavour Text: Set/Rarity: Volandria Mythic CardName: Community RH3 Cost: 2/r2/g2/w2/u Type: Sorcery Pow/Tgh: / Rules Text: For each token you control, create a token that is a copy of that token, except if it’s a creature it has base power and toughness 1/1. If {r}{r}{g}{g}{w}{w}{u}{u} was spent to cast Community RH3, those creatures have base power and toughness 5/5, instead. Flavour Text: Set/Rarity: Volandria Mythic CardName: Perfection RH4 Cost: 2/g2/w2/u2/b Type: Sorcery Pow/Tgh: / Rules Text: Scry 2. You draw two cards and gain 2 life. If {g}{g}{w}{w}{u}{u}{b}{b} was spent to cast Perfection RH4, copy it twice. Flavour Text: Set/Rarity: Volandria Mythic CardName: Community ULand Cost: Type: Land Pow/Tgh: / Rules Text: Community ULand enters the battlefield tapped. {t}: Add {W} or {U}. {1}, {t}: Add {R} or {G}. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Desolator ULand Cost: Type: Land Pow/Tgh: / Rules Text: Desolator ULand enters the battlefield tapped. {t}: Add {B} or {R}. {1}, {t}: Add {W} or {U}. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Multispectral Vista Cost: Type: Land Pow/Tgh: / Rules Text: Multispectral Vista enters the battlefield tapped. When it does, choose a colour. {t}: Add one mana of any colour other than the chosen colour. Flavour Text: Set/Rarity: Volandria Rare CardName: Perfectionist ULand Cost: Type: Land Pow/Tgh: / Rules Text: Perfectionist ULand enters the battlefield tapped. {t}: Add {U} or {B}. {1}, {t}: Add {G} or {W}. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Terramorphic Expanse Cost: Type: Land Pow/Tgh: / Rules Text: {t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle. Flavour Text: Set/Rarity: Volandria Common CardName: Tradition ULand Cost: Type: Land Pow/Tgh: / Rules Text: Tradition ULand enters the battlefield tapped. {t}: Add {G} or {W}. {1}, {t}: Add {B} or {R}. Flavour Text: Set/Rarity: Volandria Uncommon CardName: Wild ULand Cost: Type: Land Pow/Tgh: / Rules Text: Wild ULand enters the battlefield tapped. {t}: Add {r} or {G}. {1}, {t}: Add {U} or {b}. Flavour Text: Set/Rarity: Volandria Uncommon