CardName: Imbuing Ironlight Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Put a fortification counter on target permanent then gain 3 life. Flavour Text: To call down the light of the twin daughters through the miasma is extremely difficult but to keep our men alive I will do what is necessary. - Lidia of Salvos Set/Rarity: Swarms of Forsayn Uncommon CardName: Ironlight Footman Cost: w Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Bastion {2} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) As long as Ironlight Footman is fortified he gains +1/+2 and lifelink. Flavour Text: Set/Rarity: Swarms of Forsayn Common CardName: Master of Ironlight Cost: 2ww Type: Legendary Creature - Human Knight Pow/Tgh: 5/4 Rules Text: Vigliance Bastion {3} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) As long as Master of Ironlight is fortified other permanents you control have indestructible. Flavour Text: Set/Rarity: Swarms of Forsayn Rare CardName: Safety in Numbers Cost: 2w Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +0/+3 until end of turn. If you control 5 or more creatures creatures get an additional +3/+0. Flavour Text: Alone the light cannot hold back the shadows but as one we are like the sun. Set/Rarity: Swarms of Forsayn Uncommon CardName: Drakeborne Scout Cost: 2u Type: Creature - Drake Soldier Pow/Tgh: 2/2 Rules Text: Flying Bastion {1} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) As long as Drakeborne Scout is fortified it loses flying but gains +2/+3. Flavour Text: Set/Rarity: Swarms of Forsayn Common CardName: Lidia of Salvos Cost: 1uu Type: Legendary Creature - Satyr Advisor Pow/Tgh: 2/4 Rules Text: Flash When Lidia of Salvos enters the battlefield you may return any number of other creatures you control to your hand. For each returned this way draw a card. Flavour Text: I may not survive the Ironlight summonings but I do what I can to protect each and every member of the light. Set/Rarity: Swarms of Forsayn Rare CardName: Arcanic Flourish Cost: 2{w/u} Type: Instant Pow/Tgh: / Rules Text: Deal 2 damage to target attacking or blocking creature than draw a card. Flavour Text: Sometimes you can use a little power to probe your enemies defense and learn much more than from simply killing them. Set/Rarity: Swarms of Forsayn Common CardName: Fetid Mount Cost: 1{b/r} Type: Creature - Insect Pow/Tgh: 2/1 Rules Text: Fetid Mount has haste as long as you control a demon. Flavour Text: With this many legs it has to be fast. Set/Rarity: Swarms of Forsayn Common CardName: Lower Scion Cost: {b/r}{b/r} Type: Creature - Insect Demon Pow/Tgh: 0/1 Rules Text: Swarm (This creature ETBs with a +1/+1 counter on it for each other non-token creature in play that shares a type with it.) Flavour Text: Set/Rarity: Swarms of Forsayn Common CardName: Vengeful Oak-brother Cost: 2{w/g}{w/g}{w/g} Type: Creature - Treefolk Knight Pow/Tgh: 4/4 Rules Text: Bastion {w/g}{w/g} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) If Vengeful Oak-brother is fortified he gains +6/+6. Flavour Text: Few of the order of Oak-brothers still stand to this day but those who do stand fiercely. Set/Rarity: Swarms of Forsayn Common CardName: Salvos, City of Filigree Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {t}: Add 1 mana of any color of a permanent you control. Bastion {5} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) If Salvos, City of Filigree is fortified each permanent you control enters the battlefield with a fortification counter on it. Flavour Text: Set/Rarity: Swarms of Forsayn Mythic CardName: Shadowed Tunnels Cost: Type: Land Pow/Tgh: / Rules Text: {t}: Add {c}. If Shadowed Tunnels is destroyed put 2 1/1 black and red insect tokens into play. Flavour Text: The tunnels to the core have their own defenses. Set/Rarity: Swarms of Forsayn Common CardName: Sheltered Town Cost: Type: Land Pow/Tgh: / Rules Text: {t}: Add {c}. Bastion {2} (You may pay the Bastion cost as this permanent enters the battlefield, if you do put a fortified counter on it.) As long as Sheltered Town is fortified it gains {t}: Add 1 mana of any color. Flavour Text: Set/Rarity: Swarms of Forsayn Common