CardName: Arik's Honor Guard Cost: 3WW Type: Creature - Bird Soldier Pow/Tgh: 4/2 Rules Text: Flying, first strike Flavour Text: "Only when I leave the walls behind and soar through the skies, away from His gaze, do I feel truly me." —Arik, aven caedomino. Set/Rarity: Lost Skies of Aurus Common CardName: Avenger of the Lost West Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: When Avenger of the Lost West enters the battlefield from your graveyard, you may return target creature with converted mana cost 2 or less from your graveyard to the battlefield. Avenge {2}{W}{W} (Whenever another nontoken creature you control dies, you may pay {2}{W}{W} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Cerulos, Captain of the Guard Cost: 1w Type: Legendary Creature - Human Soldier Pow/Tgh: 1/3 Rules Text: Whenever another creature with power 1 or less enters the battlefield under your control, untap Cerulos, Captain of the Guard. {W}, {T}: Target creature has base power 1 until end of turn. {1}{W}, {T}: Exile target creature with power 1 or less. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Cloudqueen's Envoys Cost: 2WW Type: Creature - Human Cleric Pow/Tgh: 3/3 Rules Text: Flavour Text: The golden feathers of their staves glow, guiding eyes and souls alike. Adventure: CardName: Touch of Light Cost: 1W Type: Instant - Adventure Pow/Tgh: / Rules Text: Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Curt Imprisonment Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Exile target creature or planeswalker. Its controller draws a card. Flavour Text: A present draped in silver and red is the last thing a criminal's relatives see of him in Kyzan. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Dictum of Binding Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Exile target attacking or blocking creature. Flavour Text: When Orom still stood, the Imperial lawmages were respected and feared all over the known world. They might have been forgotten, but their power hasn't changed. Set/Rarity: Lost Skies of Aurus Common CardName: Eclipse Healer Cost: 1w Type: Creature - Bear Cleric Pow/Tgh: 2/2 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) Whenever a might counter is put on Eclipse Healer, you gain 2 life. If you have 10 or less life, you gain 5 life instead. Flavour Text: "In the shadow of the Eclipse, my hand will be your salvation." Set/Rarity: Lost Skies of Aurus Uncommon CardName: Essence of Loyalty Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Essence of Loyalty enters the battlefield, put a +1/+1 counter on each creature you control. {1}{W}, Sacrifice Essence of Loyalty: Put a +1/+1 counter on each creature you control. Flavour Text: "Stand together! We are one!" —Imperial battle cry. Set/Rarity: Lost Skies of Aurus Common CardName: Fasting Nightsoul Cost: W Type: Creature - Vampire Cleric Pow/Tgh: 1/1 Rules Text: {2}{B}, Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life. Flavour Text: "I don't think I can take it much more." Set/Rarity: Lost Skies of Aurus Common CardName: Feathered Bow Cost: W Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has +1/+1 and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Aven archers often adorn their bows with their own feathers, adding more as they survive more battles. Set/Rarity: Lost Skies of Aurus Common CardName: Federatus Outrider Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: {1}{R}: Target creature can't block Federatus Outrider this turn. Flavour Text: The federati are soldiers and warriors recruited from outside the empire, molded and trained to be part of its army. Set/Rarity: Lost Skies of Aurus Common CardName: First Legion's Plate Cost: 1W Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has +1/+1. Whenever equipped creature attacks, other creatures you control get +1/+1 until end of turn. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: The First Legion was lost when Orom fell. However, its sigil still command respect. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Grip of the Lawmage Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Insistent Preacher Cost: 1W Type: Sorcery - Human Cleric Pow/Tgh: 2/1 Rules Text: Vigilance Flavour Text: If Umay, Vingon and Kyzan people have something in common, is the intensity of their beliefs. Adventure: CardName: Apostatize Cost: 1W Type: Instant - Adventure Pow/Tgh: / Rules Text: Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Kentarchia's Chosen Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has +2/+2 and "Sacrifice this creature: Up to two target creatures you control gain indestructible until end of turn". Flavour Text: To be chosen among a hundred other soldiers is an honor and a responsibility. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Licia, Nightsoul Pariah Cost: 2W Type: Legendary Creature - Vampire Soldier Pow/Tgh: 3/3 Rules Text: Lifelink At the beginning of your end step, you may pay {B/R}{B/R}. If you do, Licia, Nightsoul Pariah deals damage to target creature or planeswalker equal to the amount of life you gained this turn. Flavour Text: "This uniform means nothing now. I'm a blade without hilt, an arrow without bow." Set/Rarity: Lost Skies of Aurus Rare CardName: Magistroi's Denial Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {2}. Flavour Text: The rigid structure of the Kyzan Empire makes it very easy to detect unorthodox behaviours. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Mantle of the Silent One Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever Mantle of the Silent One enters the battlefield or enchanted creature attacks, exile all cards in target player's graveyard. Enchanted creature gets +X/+X, where X is the number of creature cards exiled by Mantle of the Silent One. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Merchant Argos Cost: 2W Type: Artifact - Vehicle Pow/Tgh: 2/4 Rules Text: Flying Whenever Merchant Argos enters the battlefield, attacks, or blocks, you gain 2 life and each player draws a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Pyreheart Angel Cost: 3WW Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying, vigilance When Pyreheart Angel enters the battlefield from your graveyard, it deals 3 damage to all other creatures. Avenge {3}{R}{W} (Whenever another nontoken creature you control dies, you may pay {3}{R}{W} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Sky Akrites Cost: 1W Type: Creature - Bird Soldier Pow/Tgh: 2/1 Rules Text: Flying Flavour Text: As the first blade of the Empire, the akritai keep careful watch over its frontiers. Set/Rarity: Lost Skies of Aurus Common CardName: Sworn Legionnaire Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: First strike Avenge {1}{W} (Whenever another nontoken creature you control dies, you may pay {1}{W} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: The Legions of old Orom are no more, but their soldiers still fight for Kyzan. Set/Rarity: Lost Skies of Aurus Common CardName: Testudo Formation Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +0/+2 and gain hexproof until end of turn. Flavour Text: The shields and chants of Kyzan legionnaires close together, forming an impenetrable wall for arrows and spells alike. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Unyielding Gladius Cost: 1W Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has +2/+2. Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Ursus Warmaster Cost: 2W Type: Creature - Bear Warrior Pow/Tgh: 2/2 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Vendor Bodyguards Cost: 3W Type: Creature - Dwarf Warrior Pow/Tgh: 3/4 Rules Text: *Aptitude* ⁠— As long as Vendor Bodyguards is enchanted or equipped, it has vigilance. Flavour Text: The Umay don't have an army. In times of war, the government is allowed to mobilize all servants, bodyguards and guardians. Set/Rarity: Lost Skies of Aurus Common CardName: Vitran Cloudweaver Cost: 1{W}{W} Type: Creature - Dwarf Wizard Pow/Tgh: 2/3 Rules Text: *Aptitude* ⁠— As long as Vitran Cloudweaver is enchanted or equipped, creatures you control get +1/+1 and gain flying. Flavour Text: “Look! I’m flying! You are flying!” Set/Rarity: Lost Skies of Aurus Uncommon CardName: Winged Reinforcements Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 white Bird creature tokens with flying. You gain 2 life. Flavour Text: In Kyzan, raptors are revered as Helena's direct servants. As such, they are allowed a privileged position in the frontlines. Set/Rarity: Lost Skies of Aurus Common CardName: Wrathcloud Cost: 4ww Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures and enchantments. Players can't cast spells until the end of your next turn. Exile Wrathcloud. Flavour Text: Raw mana sweeping away life and magic alike. Set/Rarity: Lost Skies of Aurus Rare CardName: Zesarean Sentry Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: When Zesarean Sentry enters the battlefield from your graveyard, put a +1/+1 counter on another target creature you control. Avenge {3}{W} (Whenever another nontoken creature you control dies, you may pay {3}{W} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Cascade of Thought Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Draw two cards. Flavour Text: A jump in the river of the mind. Set/Rarity: Lost Skies of Aurus Common CardName: Cloud Scepter Cost: 1U Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has flying and hexproof. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Many sages of Aurus have tried to control the magics of the Cloudsea. Few have succeeded. None have explained how. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Cloudwyrm Cost: 5UU Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Flying When Cloudwyrm enters the battlefield, draw a card. Flavour Text: "I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy" —Unknown, *Tales from the Cloudsea* Set/Rarity: Lost Skies of Aurus Common CardName: Dissociative Fugue Cost: 1u Type: Sorcery Pow/Tgh: / Rules Text: Target player mills four cards. Draw a card. Flavour Text: Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread. Story Spotlight 1 Set/Rarity: Lost Skies of Aurus Common CardName: Doine Brineweaver Cost: 3U Type: Creature - Lizard Wizard Pow/Tgh: 3/3 Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn. Flavour Text: "The marsh itself is my shield. How does your armor compare to that?" Set/Rarity: Lost Skies of Aurus Common CardName: Dreamtaster Cost: 2U Type: Creature - Faerie Warlock Pow/Tgh: 1/3 Rules Text: Flying *Landfall* — Whenever a land enters the battlefield under your control, target player mills four cards. (They put the top four cards of their library into their graveyard.) Flavour Text: "Ooh, that's a new one!" Set/Rarity: Lost Skies of Aurus Uncommon CardName: Embodiment of Spring Cost: U Type: Creature - Elemental Pow/Tgh: 0/3 Rules Text: {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Flavour Text: The Nordmarsh has kept out everything but hope. Set/Rarity: Lost Skies of Aurus Common CardName: Gust of Mana Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: *Flow* — Gust of Mana costs {1} less if you’ve cast another noncreature spell this turn. Counter target spell. Flavour Text: The mana that soaks Aurus can help... or hinder. Set/Rarity: Lost Skies of Aurus Common CardName: Inquisitive Pixie Cost: 1U Type: Creature - Faerie Wizard Pow/Tgh: 1/2 Rules Text: Flying *Flow* — {2}{U}: Draw a card. Activate this ability only if you’ve cast a noncreature spell this turn. Flavour Text: The curious minds of the fae need constant stimuli. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Keeper of the Diombhan Cost: 2U Type: Creature - Merfolk Wizard Pow/Tgh: 3/2 Rules Text: Flavour Text: The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake. Adventure: CardName: Master the Marsh Cost: U Type: Instant - Adventure Pow/Tgh: / Rules Text: Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Lightkeeper Cost: U Type: Artifact Pow/Tgh: / Rules Text: Flash When Lightkeeper enters the battlefield, tap target creature. {2}, {T}, Sacrifice Lightkeeper: Draw a card. Flavour Text: "Well used, it can blind your enemies and open your eyes." — Aldith Rainsworn Set/Rarity: Lost Skies of Aurus Common CardName: Lost in the Clouds Cost: U Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast this spell, return a land you control to its owner’s hand. Return target nonland permanent to its owner's hand. Flavour Text: The smaller remnants are fragile, leading uncaring explorers to a long fall. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Merfolk Clouddrifter Cost: 2U Type: Creature - Merfolk Wizard Pow/Tgh: 3/2 Rules Text: *Flow* — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying. Flavour Text: In a world without oceans, even the merfolk take to the skies. Set/Rarity: Lost Skies of Aurus Common CardName: Mind Threads Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. *Flow* — If you've cast a noncreature spell this turn, scry 2. Flavour Text: "You just have to pull them in the right way." Set/Rarity: Lost Skies of Aurus Common CardName: Pernicious Fae Cost: 1U Type: Creature - Faerie Rogue Pow/Tgh: 1/1 Rules Text: Flying {1}{R}, {T}: Pernicious Fae deals 1 damage to any target Flavour Text: Stings like a bee, but laughs a whole lot more. Set/Rarity: Lost Skies of Aurus Common CardName: Stolen Scrolls Cost: U Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature deals damage to an opponent, put a knowledge counter on Stolen Scrolls. At the beginning of your end step, you may remove a knowledge counter from Stolen Scrolls. If you do, draw a card. Equip Rogue {0} Equip {2} Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Stratus Walk Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Sublimate Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target permanent spell. Flavour Text: When you really dislike crowded spaces. Set/Rarity: Lost Skies of Aurus Common CardName: Tezzeret, Unfettered Cost: 3UU Type: Legendary Planeswalker - Tezzeret Pow/Tgh: /5 Rules Text: [+1]: Draw a card. If you control three or more artifacts, instead draw two cards, then discard a card. [-3]: You may put an artifact card with converted mana cost 5 or less from your hand onto the battlefield. [-7]: Return up to three artifact cards from your graveyard to the battlefield. Then, if you control thirteen or more artifacts, you win the game. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Thoreg Spellblade Cost: 1U Type: Creature - Dwarf Wizard Pow/Tgh: 1/2 Rules Text: *Aptitude* ⁠— As long as Thoreg Spellblade is enchanted or equipped, it has hexproof. Flavour Text: The Thoreg, or blue dwarves, travel between oases and Umay cities, sharing knowledge and protection. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Thoughtstorm Cost: 3U Type: Enchantment Pow/Tgh: / Rules Text: Noncreature spells you cast cost {1} less to cast. You can't cast noncreature spells during your turn and you may cast noncreature spells as though they had flash. {3}{U}, Sacrifice Thoughtstorm: Draw two cards. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Tinelle Stargazer Cost: 2U Type: Legendary Creature - Faerie Rogue Pow/Tgh: 2/3 Rules Text: Flying Whenever you cast a noncreature spell, you may pay {R/G}{R/G}. If you do, target creature gets +X/+X and flying until end of turn, where X is that spell's converted mana cost. Flavour Text: "Up and up you go!" Set/Rarity: Lost Skies of Aurus Rare CardName: Trespass Artist Cost: 1UU Type: Creature - Dwarf Rogue Artist Pow/Tgh: 2/2 Rules Text: *Aptitude* ⁠— As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn. Flavour Text: Some dwarves interpret the teachings of Amod in peculiar ways. Set/Rarity: Lost Skies of Aurus Common CardName: Aldemann Sellsword Cost: 2B Type: Creature - Human Warrior Pow/Tgh: 3/1 Rules Text: {1}{W}: Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking. Flavour Text: The Aldemann kingdom was the last to become part of the Vingon Kin, and it could only be achieved when Clovo defeated their king in single combat. Set/Rarity: Lost Skies of Aurus Common CardName: Cursed Blood Cost: 1B Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: When Cursed Blood enters the battlefield, you lose 2 life. Avenge {B} (Whenever another nontoken creature you control dies, you may pay {B} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: It is said that blood spilled by vampires is still cursed, wandering with their same thirst. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Dread Renouncer Cost: 2B Type: Creature - Lizard Shaman Pow/Tgh: 2/2 Rules Text: {G}, Sacrifice Dread Renouncer: Destroy target artifact or enchantment. Flavour Text: The marsh is where roads go to die. Set/Rarity: Lost Skies of Aurus Common CardName: Flora Ritualist Cost: 3B Type: Creature - Elf Warlock Pow/Tgh: 3/2 Rules Text: When Flora Ritualist dies, create a 2/2 green Plant creature token. Flavour Text: There is a belief among Udarian elves that their souls will become part of the forest once they die. Some of them make sure it happens. Set/Rarity: Lost Skies of Aurus Common CardName: Kyzan Silencer Cost: 1B Type: Creature - Human Assassin Pow/Tgh: 1/1 Rules Text: Deathtouch Avenge {B}{B} (Whenever another nontoken creature you control dies, you may pay {B}{B} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: The best way to silence dissenters is to make them not exist. Set/Rarity: Lost Skies of Aurus Common CardName: Macabre Ritual Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast this spell, sacrifice a creature. Choose one — • Add four mana of any of the sacrificed creature's colors. • Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield. Entwine {R} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Marsh Terror Cost: 4BB Type: Creature - Horror Pow/Tgh: 5/5 Rules Text: Menace Flavour Text: "This is what happens when waste holds a grudge." —Zarix, Marshbringer Set/Rarity: Lost Skies of Aurus Common CardName: Nordmarsh Scout Cost: b Type: Creature - Orc Scout Pow/Tgh: 1/1 Rules Text: Menace Flavour Text: Orcs have an interesting concept of stealth. Adventure: CardName: Embrace the Night Cost: 1B Type: Sorcery - Adventure Pow/Tgh: / Rules Text: Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Saskia, the Rancorous Cost: 3B Type: Legendary Creature - Human Warrior Pow/Tgh: 3/4 Rules Text: Haste At the beginning of your combat phase, you may pay {G/W}{G/W}. If you do, target creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. Flavour Text: As her rage subsided, her bitterness grew. Set/Rarity: Lost Skies of Aurus Rare CardName: Shared Lunacy Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. You may discard a card. If you do, that player discards all nonland cards that have the same converted mana cost as the discarded card. Each player loses life equal to the number of cards discarded this way. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Udarian Bloodsucker Cost: 1B Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Lifelink, flying Flavour Text: Some people say that the Nightsoul came to be when a witch cursed a human with the soul of a bloodsucker. Set/Rarity: Lost Skies of Aurus Common CardName: Vingon Raider Cost: 3B Type: Creature - Orc Rogue Pow/Tgh: 3/3 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) Whenever a might counter is put on Vingon Raider, target player discards a card. Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Word of Decay Cost: 3B Type: Creature - Lizard Cleric Pow/Tgh: 3/4 Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn. Flavour Text: The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death. Set/Rarity: Lost Skies of Aurus Common CardName: Act of Treason Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Flavour Text: "Et tu?" Set/Rarity: Lost Skies of Aurus Common CardName: Burning Revenge Cost: R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield from your graveyard, Burning Revenge deals 1 damage to each opponent. Flavour Text: Grief and pain are some of the best pyromantic catalyzers. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Coalfeet Goblin Cost: r Type: Creature - Goblin Wizard Pow/Tgh: 2/1 Rules Text: When Coalfeet Goblin enters the battlefield, it deals 2 damage to you. Flavour Text: "Come, stain your feet and walk your destiny!" Adventure: CardName: Walk the Cinders Cost: r Type: Instant - Adventure Pow/Tgh: / Rules Text: Walk the Cinders deals 2 damage to target player or planeswalker. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Dragonraft Cost: 1R Type: Artifact - Vehicle Pow/Tgh: 3/2 Rules Text: Flying {1}{R}: Dragonraft gets +2/+0 until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Kiranos is a great source of inspiration for umay artificers. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Dwarven Haris Cost: 2R Type: Creature - Dwarf Warrior Pow/Tgh: 2/2 Rules Text: {2}{W}: Dwarven Haris gets +1/+1 until end of turn. Flavour Text: The discipline of the haris is legendary, but there's a reason no one talks about their rage. Set/Rarity: Lost Skies of Aurus Common CardName: Eager Tumbler Cost: 3R Type: Creature - Elemental Pow/Tgh: 4/3 Rules Text: *Flow* — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample. Flavour Text: Climbing and magic don't go well together in the Erkunian Forest. Set/Rarity: Lost Skies of Aurus Common CardName: Enthusiastic Assistant Cost: R Type: Creature - Goblin Artificer Pow/Tgh: 1/1 Rules Text: Haste *Aptitude* ⁠— As long as Enthusiastic Assistant is enchanted or equipped, it has menace. Flavour Text: "He's alright. Just don't leave him alone with the dangerous stuff." Set/Rarity: Lost Skies of Aurus Common CardName: Firecloud Phoenix Cost: 3rr Type: Creature - Phoenix Pow/Tgh: 4/4 Rules Text: Flying, haste *Flow* — {1}{R}, Discard a card: Return Firecloud Phoenix from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you’ve cast a noncreature spell this turn. Flavour Text: Hatched in nests of magic. Set/Rarity: Lost Skies of Aurus Rare CardName: Flickering Everember Cost: 1R Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Flickering Everember attacks each turn if able. Avenge {2}{R} (Whenever another nontoken creature you control dies, you may pay {2}{R} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: Some temples of the Empire used to hold an everember in the main room, acting as perennial lighting. Set/Rarity: Lost Skies of Aurus Common CardName: Goblin Piloting Cost: 3R Type: Enchantment Pow/Tgh: / Rules Text: Each noncreature, non-Vehicle artifact you control is a Vehicle with crew X and power and toughness X, where X is that artifact’s converted mana cost. Whenever a Vehicle you control dies, Goblin Piloting deals 2 damage to target creature you control and each opponent. At the beginning of your end step, sacrifice all Vehicles that attacked this turn. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Head-Conductor Zoniba Cost: 1R Type: Legendary Creature - Human Advisor Pow/Tgh: 2/1 Rules Text: First strike Whenever a nonland permanent enters the battlefield under your control, you may pay {W/U}{W/U}. If you do, tap or untap target permanent. Flavour Text: When Zoniba ousted her husband and assumed his position, no one expected the greatness that would follow. Set/Rarity: Lost Skies of Aurus Rare CardName: Kemic Fire Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Kemic Fire can't be countered. Kemic Fire deals 4 damage to target creature. If it's a Vehicle, exile it instead. Flavour Text: Calinios tied magic and alchemy together in a terrible concoction. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Looter of the Heri Desert Cost: 1R Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: When Looter of the Heri Desert enters the battlefield, if {U} was spent to cast it, draw a card, then discard a card. Flavour Text: "The treasures lost in the desert are worth everything, even the risk of losing yourself." Set/Rarity: Lost Skies of Aurus Common CardName: Spark of Creativity Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card’s converted mana cost. If you don’t, you may play that card until end of turn. Flavour Text: Attending an Umay workshop is always shocking. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Vitran Improviser Cost: 3R Type: Creature - Dwarf Artist Pow/Tgh: 3/3 Rules Text: Haste Flavour Text: Their frenetic rhythm inspires others to action, musical or otherwise. Adventure: CardName: Enthuse Cost: R Type: Instant - Adventure Pow/Tgh: / Rules Text: Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Elven Primalist Cost: 1G Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: *Flow* — As long as you've cast a noncreature spell this turn, Elven Primalist has +2/+2 and trample. Flavour Text: Some Udarian elves have exiled themselves from the rest of civilization, looking for a deeper connection to the wilds. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Menhir Keeper Cost: 3G Type: Creature - Human Warrior Pow/Tgh: 3/4 Rules Text: When Menhir Keeper enters the battlefield, you may search your library for a card named Forgotten Megalith, reveal it, put it into your hand, then shuffle your library. Flavour Text: His incredible strength is often reserved for transport and safe-keeping of ludicrously large obelisks. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Mighty Display Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. You may put a might counter on target creature with might you control. Flavour Text: "The next thing will be your face." Set/Rarity: Lost Skies of Aurus Common CardName: Nature's Vigil Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, scry 2. When an opponent casts a spell during your turn, sacrifice Nature's Vigil. If you do, draw a card. Flavour Text: A long time ago, Zarix formed a bond with Aurus itself. Now, he has sensed true danger for the first time since then. Story Spotlight 2 Set/Rarity: Lost Skies of Aurus Uncommon CardName: Snida, Emperor's Bane Cost: 3G Type: Legendary Creature - Elf Warrior Pow/Tgh: 4/4 Rules Text: Trample {U/B}{U/B}: Each player mills a card. Put a +1/+1 counter on Snida, Emperor's Bane for each land card put into a graveyard this way. Flavour Text: The only Emperor to ever die in battle was felled by her spear. Set/Rarity: Lost Skies of Aurus Rare CardName: Thornwielder Cost: 1G Type: Creature - Bear Druid Pow/Tgh: 2/2 Rules Text: Whenever Thornwielder deals combat damage to a player, you may pay {1}{B}. If you do, that player loses 2 life and you gain 2 life. Flavour Text: The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics. Set/Rarity: Lost Skies of Aurus Common CardName: Village Sage Cost: 1G Type: Creature - Human Druid Pow/Tgh: 1/2 Rules Text: Flavour Text: He doesn't really know what could happen if one were to drink it all in one go. Adventure: CardName: Potion of Strength Cost: 1G Type: Instant - Adventure Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Vinefur Bison Cost: 2GG Type: Creature - Ox Pow/Tgh: 4/4 Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, Vinefur Bison gets +1/+1 until end of turn. Flavour Text: The orcs and ursi of Udar share their reverence for the bison, a symbol of strength, perseverance, and stubbornness. Set/Rarity: Lost Skies of Aurus Common CardName: Vingon Shieldbreaker Cost: 1GG Type: Creature - Bear Warrior Pow/Tgh: 3/3 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) As long as Vingon Shieldbreaker has a might counter on it, creatures you control have trample. Flavour Text: Armed with maces and pickaxes, they shatter shields and wills alike. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Wild Nourishment Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Distribute two +1/+1 counters among one or two target creatures. • Gain life equal to the amount of +1/+1 counters on creatures you control. Entwine {W} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Word of Change Cost: 1G Type: Creature - Lizard Druid Pow/Tgh: 1/3 Rules Text: {U}: Word of Change gets +1/-1 until end of turn. Flavour Text: "As the seasons come and go, so you must change and adapt, let the Cycle continue." —Words of the Cycle Set/Rarity: Lost Skies of Aurus Common CardName: Cloudforce Cost: WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn. Enchanted creature gets +1/+1 and has vigilance. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Masked Peri Cost: 4WUU Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Flash Masked Peri costs {X} less to cast, where X is the total converted mana cost of spells you control. Flying, lifelink When Masked Peri enters the battlefield, return target spell you control to its owner's hand. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Draining Trauma Cost: UB Type: Enchantment Pow/Tgh: / Rules Text: Flash Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life. Flavour Text: In the shadow of thought —Saurian expression meaning "to act when they don't expect it" Set/Rarity: Lost Skies of Aurus Uncommon CardName: Psygm, Depth's Delusion Cost: 1ubb Type: Legendary Creature - Horror Pow/Tgh: 4/4 Rules Text: Flying Whenever a player mills one or more cards, exile them instead. At the beginning of each upkeep, you may cast a permanent card exiled by Psygm, Depth's Delusion and you may spend mana as though it were mana of any color to cast that spell. Flavour Text: Below the remnants, in the depths of the sky, float horrors other worlds would hide beneath their seas. Set/Rarity: Lost Skies of Aurus Rare CardName: Bloodsun Zealot Cost: BR Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: Haste When Bloodsun Zealot leaves the battlefield, it deals 1 damage to any target. Avenge {B}{R} (Whenever another nontoken creature you control dies, you may pay {B}{R} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Unbridled Grief Cost: 3BRR Type: Sorcery Pow/Tgh: / Rules Text: Unbridled Grief costs {2} less if a creature you control died this turn. Unbridled Grief deals 4 damage to each creature. If three or more creatures died this way, return target creature or planeswalker card from your graveyard to the battlefield. Flavour Text: Iva's magic turned dark and cruel as her tears fell on scaly skin. Story Spotlight 4 Set/Rarity: Lost Skies of Aurus Rare CardName: Liese, Voice of Myth Cost: 1rg Type: Legendary Creature - Elf Druid Pow/Tgh: 2/3 Rules Text: Whenever Liese, Voice of Myth attacks, choose up to one permanent you control that has an Adventure. Copy that Adventure and you may cast the copy. Flavour Text: "Every story has power, given voice." Set/Rarity: Lost Skies of Aurus Uncommon CardName: Trailblaze Cost: RGG Type: Sorcery Pow/Tgh: / Rules Text: Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn. Flavour Text: To succeed, pioneers need wisdom and the boldness to ignore it. Set/Rarity: Lost Skies of Aurus Rare CardName: Serona, the Nurturer Cost: gww Type: Legendary Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flying Whenever one or more counters are put on another permanent you control, put a growth counter on Serona, the Nurturer. Remove a growth counter from Serona: Choose another permanent you control with counters on it, then give it another counter of a kind already there. Counters can't be put on Serona this turn. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Ursine Guardian Cost: GW Type: Creature - Bear Warrior Pow/Tgh: 2/2 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance. Flavour Text: The gentler the protected, the mightier the custodian. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Ardent Praetorian Cost: 2WB Type: Creature - Human Knight Pow/Tgh: 4/4 Rules Text: Lifelink Whenever another creature enters the battlefield from your graveyard, put a +1/+1 counter on Ardent Praetorian. Flavour Text: "Our vow is true. Our duty, eternal." Set/Rarity: Lost Skies of Aurus Uncommon CardName: Shine the Dark Light Cost: 3WB Type: Sorcery Pow/Tgh: / Rules Text: Return target creature from your graveyard to the battlefield. If it has the greatest power among creatures you control, each opponent loses 3 life and you gain 3 life. Flavour Text: "The Dark Light will come banishing the echoes of doubt." —*Children of the Eclipse* Set/Rarity: Lost Skies of Aurus Uncommon CardName: The Conquest of Giallia Cost: 2WB Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create three 1/1 white Soldier creature tokens. II - Each player sacrifices a creature. III - Until your next turn, whenever an opponent casts a spell, that player may pay {2}. If the player doesn't, you create a Treasure token. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Rot Away Cost: BG Type: Instant Pow/Tgh: / Rules Text: Destroy target nonland permanent with converted mana cost less than or equal to the number of lands you control. Flavour Text: "The land will extinguish you, despoiler." —Zarix, Marshbringer Set/Rarity: Lost Skies of Aurus Uncommon CardName: Silt Nurturer Cost: BG Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: When Silt Nurturer dies, choose one — • Put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. Flavour Text: "Sometimes, the land needs just a little nudge." Set/Rarity: Lost Skies of Aurus Uncommon CardName: The Founding of Orom Cost: 1BG Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create a 2/2 green Wolf creature token. II - You may sacrifice a creature. If you do, put three +1/+1 counters on target creature you control. III - Search your library and/or graveyard for a land card, put it onto the battlefield, then shuffle your library. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Zarix, Marshbringer Cost: 2BG Type: Legendary Planeswalker - Zarix Pow/Tgh: /4 Rules Text: [+1]: Each player discards a card. If you discard a land card this way, you may return it from your graveyard to the battlefield tapped. [-2]: Create a 2/2 green and black Lizard creature token with deathtouch. [-6]: Zarix, Marshbringer deals damage to any target equal to the number of lands you control and you gain that much life. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Doubtless Drive Cost: GU Type: Instant Pow/Tgh: / Rules Text: Choose one — • Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. • Counter target spell with converted mana cost less than or equal to the number of cards in your hand. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Sage of the Great Lake Cost: 2GU Type: Creature - Lizard Druid Pow/Tgh: 3/4 Rules Text: Whenever you draw a card, you may put a +1/+1 counter on another target creature you control. Flavour Text: The Great Lake acts as temple, library, and forum for the people of Udar. Set/Rarity: Lost Skies of Aurus Uncommon CardName: The New Udar Cost: GU Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Mill four cards. II – Return target creature or land card from your graveyard to your hand. III – Return target instant or sorcery card from your graveyard to your hand. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Goblin Heistmaster Cost: UR Type: Creature - Goblin Rogue Pow/Tgh: 2/2 Rules Text: Haste Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card. Flavour Text: "Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?" Set/Rarity: Lost Skies of Aurus Uncommon CardName: Saihd, the Paymaster Cost: UR Type: Legendary Creature - Dwarf Rogue Pow/Tgh: 1/2 Rules Text: Whenever you draw a card, you may pay {2}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) Sacrifice a Treasure: Put a +1/+1 counter on target Rogue. Flavour Text: "A pleasure doing business with you." Set/Rarity: Lost Skies of Aurus Uncommon CardName: The Crossing of the Bericus Cost: 1UR Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I – Scry 2. II – Draw two cards, then discard a card. III – Until your next turn, all creatures have haste and attack each combat if able. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Crimson Cliff Liberator Cost: 1RW Type: Creature - Bird Warrior Pow/Tgh: 2/2 Rules Text: Flying, haste When Crimson Cliff Liberator enters the battlefield, create a 1/1 red Warrior creature token with haste. Flavour Text: “Mercuro is a despot, a tumor that supplanted the heart of the Kyzan Empire. We will not stand idle while he still reigns.” Set/Rarity: Lost Skies of Aurus Uncommon CardName: Iva Laska Cost: 1RW Type: Legendary Planeswalker - Iva Pow/Tgh: /3 Rules Text: You may activate loyalty abilities of Iva Laska on any player’s turn any time you could cast an instant. [+1]: Until your next turn, whenever target creature or planeswalker you control is dealt damage, Iva Laska deals that much damage to target player. [-1]: Discard a card, then draw a card and gain 1 life. [-2]: Another target creature or planeswalker you control gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: People's Partisan Cost: RW Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Double strike Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn. Flavour Text: "The strength was inside you all along." Set/Rarity: Lost Skies of Aurus Uncommon CardName: The Third Puron War Cost: 1RW Type: Enchantment - Saga Pow/Tgh: / Rules Text: (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Target opponent exiles a creature with power 2 or less they control. II - Creatures you control get +1/+1 and gain menace until end of turn. III - Exile target land. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Fervent Warpriest Cost: 1RWB Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Haste Whenever Fervent Warpriest attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped and attacking. Flavour Text: "Let the gold touch your body and mend you. Let the silver touch your soul and lift you." Set/Rarity: Lost Skies of Aurus Rare CardName: Imperial Cavalry Cost: 1rwb Type: Creature - Human Soldier Pow/Tgh: 4/3 Rules Text: Haste Avenge {r}{w}{b} (Whenever another nontoken creature you control dies, you may pay {r}{w}{b} and exile it. If you do, return this creature to the battlefield from your graveyard.) Flavour Text: The people of Giallia still fear the sound of their gilded hooves. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Impero Mercuro Cost: RWB Type: Legendary Creature - Human Noble Pow/Tgh: 3/3 Rules Text: Vigilance At the beginning of your upkeep, take control of target creature with power 3 or less until end of turn. Untap it. It gains haste until end of turn. {T}, Sacrifice a creature: Impero Mercuro gains indestructible until end of turn. Flavour Text: The word of Mercuro is law, as cruel or reckless as it may be. Set/Rarity: Lost Skies of Aurus Mythic CardName: Iva, the Griever Cost: RWB Type: Legendary Planeswalker - Iva Pow/Tgh: /3 Rules Text: [+1]: Exile up to one target creature you control, then return it to the battlefield under its owner's control. [-2]: Deal 2 damage to any target. You gain 2 life. [-6]: Exile all other nonland permanents. Each player loses life equal to the number of permanents they controlled exiled this way. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Kyzan Call Cost: RWB Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Exile target artifact or enchantment. • Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Kyzan Strategos Cost: RWB Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn. Flavour Text: "I regret every time I had to make an example of a soldier, but I know every single one was for the betterment of the Empire." Set/Rarity: Lost Skies of Aurus Common CardName: Reckless Retribution Cost: RWB Type: Instant Pow/Tgh: / Rules Text: Each creature card in your graveyard has avenge until end of turn. The avenge cost is equal to its mana cost. (Whenever a creature you control dies, you may activate an avenge ability and exile it. If you do, return the avenging creature to the battlefield from your graveyard.) At the beginning of the next end step, exile all cards from your graveyard. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Fae's Kiss Cost: GUR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and has flying and vigilance. If Fae's Kiss would be put into your graveyard from the battlefield, exile it instead. You may play it until the end of your next turn. Flavour Text: A fae's love is fickle, but passionate. Set/Rarity: Lost Skies of Aurus Rare CardName: Mistwaker Cost: GUR Type: Creature - Merfolk Wizard Pow/Tgh: 2/2 Rules Text: When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn. Flavour Text: The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility. Set/Rarity: Lost Skies of Aurus Common CardName: River Wakener Cost: 1gur Type: Creature - Merfolk Shaman Pow/Tgh: 3/2 Rules Text: Flash *Flow* — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add {G}{U}{R}. Use this mana only to cast noncreature spells. Flavour Text: "Give, and nature will give back." Set/Rarity: Lost Skies of Aurus Uncommon CardName: Tamis Call Cost: GUR Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Verdant Curator Cost: 1GUR Type: Creature - Faerie Wizard Pow/Tgh: 2/2 Rules Text: Flash Flying When Verdant Curator enters the battlefield, counter target spell, activated ability, or triggered ability. Verdant Curator deals 2 damage to that spell or ability's controller. Flavour Text: "*That* isn't allowed here, missus!" Set/Rarity: Lost Skies of Aurus Rare CardName: Bearer of Doom Cost: 1WBG Type: Creature - Bear Warrior Pow/Tgh: 4/5 Rules Text: Vigilance When Bearer of Doom enters the battlefield, it fights up to one target creature you don’t control. If a creature an opponent controls would die this turn, exile it instead. Flavour Text: "The Eclipse is upon us, and only the strong will stand its shadow!" Set/Rarity: Lost Skies of Aurus Rare CardName: Giallian Breacher Cost: 1wbg Type: Creature - Orc Warrior Pow/Tgh: 4/3 Rules Text: Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.) As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn. Flavour Text: When a battle reaches a stalemate, the Vingon Kin brings out the breachers. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Goldclaw Cleric Cost: {W}{B}{G} Type: Creature - Bear Cleric Pow/Tgh: 3/3 Rules Text: When Goldclaw Cleric enters the battlefield, you may return target creature card with power 4 or greater from your graveyard to your hand. Flavour Text: In the Vingon Kin, you either are a leader, or need a leader. Set/Rarity: Lost Skies of Aurus Common CardName: Gudul, Born of the Eclipse Cost: 2WBG Type: Legendary Creature - Orc Warrior Pow/Tgh: 4/4 Rules Text: Trample When Gudul, Born of the Eclipse enters the battlefield, target creature gets -X/-X until end of turn and you gain X life, where X is the greatest power among creatures you control. Whenever a creature you control attacks alone, it gains indestructible until end of turn. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Vingon Call Cost: WBG Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Creatures you control get +1/+1 and gain lifelink and vigilance until end of turn. • Destroy target creature with power 3 or less. • Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Zarix Returned Cost: 1WBG Type: Legendary Planeswalker - Zarix Pow/Tgh: /3 Rules Text: [+2]: You may play an additional land this turn. When you do, you gain 3 life. [-2]: Return target land or creature card from your graveyard to your hand. [-9]: Distribute a number of +1/+1 counters equal to the number of lands you control among any number of target creatures. They gain trample, lifelink and menace until end of turn. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Artist's Familiar Cost: URW Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying, vigilance When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. Flavour Text: Its beautiful feathers are used as tool and inspiration. Set/Rarity: Lost Skies of Aurus Common CardName: Captivating Lyre Cost: URW Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever Captivating Lyre becomes attached to a permanent, exile target creature an opponent controls until Captivating Lyre becomes unattached from that permanent. Equipped creature has "{1}, {T}: You may play cards exiled with Captivating Lyre until end of turn". Equip {3}. Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Dwarven Chanter Cost: URW Type: Creature - Dwarf Cleric Artist Pow/Tgh: 3/3 Rules Text: Haste Whenever Dwarven Chanter attacks, you may attach any number of target Auras and/or Equipments you control to any number of target creatures. Flavour Text: The words that Amod spoke are revered and feared, and can only be spoken through song. Set/Rarity: Lost Skies of Aurus Rare CardName: Goblin Troupe Cost: 1urw Type: Creature - Goblin Artist Pow/Tgh: 3/3 Rules Text: Vigilance *Aptitude* ⁠— {1}, {T}: You may discard a card. If you do, draw two cards, then discard a card. Activate this ability only if Goblin Troupe is enchanted or equipped. Flavour Text: Between mockery and brilliance. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Head-Alchemist Mahir Cost: URW Type: Legendary Creature - Dwarf Artificer Pow/Tgh: 2/3 Rules Text: When Head-Alchemist Mahir enters the battlefield, look at the top five cards of your library. You may reveal any number of Aura and/or Equipment cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Aura and Equipment spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Umay Call Cost: URW Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Tap up to two target permanents. They don't untap during their controller's next untap step. • Discard a card at random, then draw two cards. • Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Doine Call Cost: BGU Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Return up to two target creature cards from your graveyard to your hand. • Put a +1/+1 counter on up to one target creature. You may play an additional land this turn. • Return target nonland permanent to its owner's hand. Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Rhinic Lurker Cost: 1bgu Type: Creature - Crocodile Pow/Tgh: 3/3 Rules Text: Flash *Landfall* — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. Flavour Text: Revered as the ancestors of the saurians, the marsh crocodiles wait for hours for the perfect time to strike. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Saurian Darkcaster Cost: BGU Type: Creature - Lizard Warlock Pow/Tgh: 2/3 Rules Text: Deathtouch When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card. Flavour Text: Deep in the land of the Doine, the terrain becomes as dangerous as its inhabitants. Set/Rarity: Lost Skies of Aurus Common CardName: Tide of the Rhinir Cost: 2BGU Type: Creature - Elemental Pow/Tgh: 6/6 Rules Text: Flash Trample {1}{B}: Tide of the Rhinir gains lifelink until end of turn. {2}{U}: Return Tide of the Rhinir to your hand. Flavour Text: Floods in the Rhinir are often lethal. Set/Rarity: Lost Skies of Aurus Rare CardName: Ulik of the Rebirth Cost: 1BGU Type: Legendary Creature - Lizard Druid Pow/Tgh: 3/3 Rules Text: Whenever Ulik of the Rebirth or another nontoken creature or land enters the battlefield under your control, draw a card. Whenever Ulik of the Rebirth or another nontoken creature or land is put into your graveyard from anywhere, put a +1/+1 counter on target creature you control. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Swan of the Great Lake Cost: 1W/U Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Swan of the Great Lake enters the battlefield, tap target creature you don't control. Flavour Text: As beautiful as territorial, the swans adorn the banks of the Great Lake with their white nests. Set/Rarity: Lost Skies of Aurus Common CardName: Saurian Ambusher Cost: 1U/B Type: Creature - Lizard Rogue Pow/Tgh: 2/1 Rules Text: Flash Flavour Text: They lurk in the muddy waters, holding their breath for hours on end, until their target walks by. Set/Rarity: Lost Skies of Aurus Common CardName: Spawn of Golguthar Cost: B/R Type: Creature - Devil Pow/Tgh: 1/1 Rules Text: When Spawn of Golguthar dies, it deals 2 damage to target player. Flavour Text: They lack the ordered mind of their father, making up for it in pure cruelty. Set/Rarity: Lost Skies of Aurus Common CardName: Wandering Colossus Cost: 3R/G Type: Creature - Giant Pow/Tgh: 3/4 Rules Text: Reach, trample Flavour Text: As difficult to stop as it is to ignore. Set/Rarity: Lost Skies of Aurus Common CardName: Keeper of Tozar Cost: 1G/W Type: Creature - Elf Druid Pow/Tgh: 2/1 Rules Text: When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power. Flavour Text: The Tozar forest is vast and mysterious, with clears where the sun shines over myriads of flowers. Set/Rarity: Lost Skies of Aurus Common CardName: Call From Beyond Cost: 2W/B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. Flavour Text: With a shout, the soul was pushed into its old body, closing wounds and fixing bones. Set/Rarity: Lost Skies of Aurus Common CardName: Toxic Touch Cost: 1B/G Type: Instant Pow/Tgh: / Rules Text: Target creature gains deathtouch until end of turn. Draw a card. Flavour Text: The old gods of the wilds are seldom mentioned. Their answers, however, are always definitive. Set/Rarity: Lost Skies of Aurus Common CardName: Curious Seamaw Cost: 2G/U Type: Creature - Dinosaur Pow/Tgh: 2/2 Rules Text: When Curious Seamaw dies, draw a card. Flavour Text: The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite. Set/Rarity: Lost Skies of Aurus Common CardName: Haruspicy Cost: U/R Type: Instant Pow/Tgh: / Rules Text: Scry 2. Discard a card, then draw a card. Flavour Text: No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for. Set/Rarity: Lost Skies of Aurus Common CardName: Charging Lancer Cost: 1R/W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn. Flavour Text: "They look dangerous." –Iva Laska Set/Rarity: Lost Skies of Aurus Common CardName: Adventuring Gear Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: An explorer’s essentials in a wild world. Set/Rarity: Lost Skies of Aurus Common CardName: Altar of Forgotten Rites Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {1}, Sacrifice a creature: Choose one — • Each player gains 2 life. • Each player loses 2 life. • Each player draws a card. Flavour Text: When blood touches the polished stone, its dark and powerful aura is revealed. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Cloud Liburna Cost: 2 Type: Artifact - Vehicle Pow/Tgh: 3/1 Rules Text: Flying Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Liburnas are compact enough to soar through the Cloudsea undeterred by its currents with a minimal crew. Set/Rarity: Lost Skies of Aurus Common CardName: Emblem of Alchemy Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {U}, {R}, or {W}. {U}{R}{W}, {T}, Sacrifice Emblem of Alchemy: Scry 1, then draw a card. Flavour Text: The flask is hollow, allowing the holder to always have an extra reagent or elixir on hand. Set/Rarity: Lost Skies of Aurus Common CardName: Emblem of Growth Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {B}, {G}, or {U}. {B}{G}{U}, {T}, Sacrifice Emblem of Growth: Scry 1, then draw a card. Flavour Text: Death begets life, just as creation begets destruction. Set/Rarity: Lost Skies of Aurus Common CardName: Emblem of the Crown Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {R}, {W}, or {B}. {R}{W}{B}, {T}, Sacrifice Emblem of the Crown: Scry 1, then draw a card. Flavour Text: The amulet is weighted depending on the owner's rank, becoming heavier as their responsibility increases. Set/Rarity: Lost Skies of Aurus Common CardName: Emblem of the Eclipse Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W}, {B}, or {G}. {W}{B}{G}, {T}, Sacrifice Emblem of the Eclipse: Scry 1, then draw a card. Flavour Text: The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin. Set/Rarity: Lost Skies of Aurus Common CardName: Emblem of the Fae Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {G}, {U}, or {R}. {G}{U}{R}, {T}, Sacrifice Emblem of the Fae: Scry 1, then draw a card. Flavour Text: Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret. Set/Rarity: Lost Skies of Aurus Common CardName: Forgotten Megalith Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: You may choose not to untap Forgotten Megalith during your untap step. {1}, {T}: Scry 1. Activate this ability only any time you could cast a sorcery. At the beginning of your upkeep, if Forgotten Megalith is tapped and you control at least two untapped Forgotten Megaliths, draw three cards. Flavour Text: Set/Rarity: Lost Skies of Aurus Common CardName: Milfunalia Cost: 5 Type: Legendary Artifact - Vehicle Pow/Tgh: 7/7 Rules Text: Flying, trample Other Vehicles you control have +1/+1. {2}, Tap an untapped creature you control: Milfunalia deals 2 damage to any target. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: Lost Skies of Aurus Rare CardName: Orom Ruinwalker Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: {T}: Add one mana of any color. Flavour Text: Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks. Set/Rarity: Lost Skies of Aurus Common CardName: Relentless Reject Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 3/2 Rules Text: You may cast Relentless Reject from your graveyard by sacrificing a nonland permanent in addition to paying its other costs. Flavour Text: Some inventions can't accept being discarded. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Remnant's Heart Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”) {1}, {T}: Add two mana of any color. Flavour Text: There are remnants that, deep down, still store some of the Cataclysm's power. Set/Rarity: Lost Skies of Aurus Common CardName: The Vestige Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: The Vestige enters the battlefield with four loyalty counters on it. At the beginning of your end step, if The Vestige has no loyalty counters on it, exile all nonland permanents. [-1]: Add one mana of any color. [-1]: Put a loyalty counter on target planeswalker. Flavour Text: Set/Rarity: Lost Skies of Aurus Mythic CardName: Truesight Orb Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: When Truesight Orb enters the battlefield, scry 2, then mill a card. {T}, Exile Truesight Orb: Put target card from a graveyard on top of its owner's library. Flavour Text: One way or another, what it shows will happen. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Umay Airship Cost: 2 Type: Artifact - Vehicle Pow/Tgh: 3/3 Rules Text: Flying, vigilance Whenever Umay Airship attacks, put a +1/+1 counter on target tapped creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Wrathcloud Collector Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn. At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Lost Skies of Aurus Uncommon CardName: Adorned Tomb Cost: Type: Land Pow/Tgh: / Rules Text: As Adorned Tomb enters the battlefield, you may reveal a Forest or green card from your hand. If you don't, Adorned Tomb enters the battlefield tapped. {T}: Add {U} or {B}. Flavour Text: Revelation is fleeting without repetition. By u/MarvelousRuin Set/Rarity: Lost Skies of Aurus Rare CardName: Blackcleave Cliffs Cost: Type: Land Pow/Tgh: / Rules Text: Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. Flavour Text: When the plane shattered, the Cloudsea wasn't the only consequence. There are still ash covered scars where the earth weeped magma. Set/Rarity: Lost Skies of Aurus Rare CardName: Copperline Gorge Cost: Type: Land Pow/Tgh: / Rules Text: Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}. Flavour Text: In Katma, autumn brings with it the Coppercast, a time where the leaves that cover the valley turn crimson red. Set/Rarity: Lost Skies of Aurus Rare CardName: Darkslick Shores Cost: Type: Land Pow/Tgh: / Rules Text: Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}. Flavour Text: Not even the saurians dare step into the toxic waters of the Nordmarsh, its oily surface promising a swift end. Set/Rarity: Lost Skies of Aurus Rare CardName: Elder Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: As Elder Sanctum enters the battlefield, you may reveal a Swamp or black card from your hand. If you don't, Elder Sanctum enters the battlefield tapped. {T}: Add {G} or {W}. Flavour Text: Harmony is frail without ambition. By u/MarvelousRuin Set/Rarity: Lost Skies of Aurus Rare CardName: Fierce Torrent Cost: Type: Land Pow/Tgh: / Rules Text: Fierce Torrent enters the battlefield tapped. {T}: Add {G}, {U}, or {R}. Flavour Text: The fleeting nature of the torrents make them sacred to the Tamis, who treat their fury or lack thereof as omens. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Gloomy Meadow Cost: Type: Land Pow/Tgh: / Rules Text: Gloomy Meadow enters the battlefield tapped. {T}: Add {W}, {B}, or {G}. Flavour Text: The tense calm felt when passing through Vingon territory is similar to being in the presence of one of their own. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Lavish Palace Cost: Type: Land Pow/Tgh: / Rules Text: Lavish Palace enters the battlefield tapped. {T}: Add {R}, {W}, or {B}. Flavour Text: Ostentatiously decorating the exterior of the family's villas, leaving the interior barren in comparison, is a common tradition in the Kyzan Empire. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Lit Ballroom Cost: Type: Land Pow/Tgh: / Rules Text: As Lit Ballroom enters the battlefield, you may reveal a Plains or white card from your hand. If you don't, Lit Ballroom enters the battlefield tapped. {T}: Add {B} or {R}. Flavour Text: Celebration is vain without tradition. By u/MarvelousRuin Set/Rarity: Lost Skies of Aurus Rare CardName: Lush Mangrove Cost: Type: Land Pow/Tgh: / Rules Text: Lush Mangrove enters the battlefield tapped. {T}: Add {B}, {G}, or {U}. Flavour Text: There is a long debated question shared among nearly all Udarian societies: Does the marsh follow the Doine, or is it the other way around? Set/Rarity: Lost Skies of Aurus Uncommon CardName: Mana Nimbus Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {2}, {T}: Add two mana of different colors. Flavour Text: The currents of the Cloudsea create pools of magic that all airships try to avoid. Set/Rarity: Lost Skies of Aurus Common CardName: Razorverge Thicket Cost: Type: Land Pow/Tgh: / Rules Text: Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}. Flavour Text: Giallia is a land of lost opportunities, of beautiful landscapes stained by senseless wars. Set/Rarity: Lost Skies of Aurus Rare CardName: Remote Waterfall Cost: Type: Land Pow/Tgh: / Rules Text: Remote Waterfall enters the battlefield tapped. {T}: Add {U}, {R}, or {W}. Flavour Text: Umay artists build studying centers around specially beautiful locations, so that the future crafters live with constant stimulation. Set/Rarity: Lost Skies of Aurus Uncommon CardName: Seachrome Coast Cost: Type: Land Pow/Tgh: / Rules Text: Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}. Flavour Text: A strange metallic gleam is visible where water meets the Cloudsea, with the sun shining through mist and mana. Set/Rarity: Lost Skies of Aurus Rare CardName: The Cloudsea Cost: Type: Legendary Land Pow/Tgh: / Rules Text: The Cloudsea enters the battlefield tapped unless you control an enchantment. {T}: Add one mana of any color. {4}, {T}: Create a token that’s a copy of target enchantment you control. The Cloudsea’s owner shuffles The Cloudsea into their library. Flavour Text: Mana, vapor, and dust twisting in the void left when an old grudge shattered a plane. Set/Rarity: Lost Skies of Aurus Rare CardName: Thermal Bath Cost: Type: Land Pow/Tgh: / Rules Text: As Thermal Bath enters the battlefield, you may reveal a Mountain or red card from your hand. If you don't, Thermal Bath enters the battlefield tapped. {T}: Add {W} or {U}. Flavour Text: Progress is trite without passion. By u/MarvelousRuin Set/Rarity: Lost Skies of Aurus Rare CardName: Tribe Council Cost: Type: Land Pow/Tgh: / Rules Text: As Tribe Council enters the battlefield, you may reveal an Island or blue card from your hand. If you don't, Tribe Council enters the battlefield tapped. {T}: Add {R} or {G}. Flavour Text: Drive is savage without reason. By u/MarvelousRuin Set/Rarity: Lost Skies of Aurus Rare