[Tribute] Ahrox
Showing 7 of 7 Red cards
Go to section: White (12) Blue (7) Black (7) Red (7) Green (8) Multicolour (1) Artifact (2) Land (5)
Show rarities: C U
Choose target creature you control. When it deals combat damage to a player this turn, create two tapped 2/2 black Rogue creature tokens with menace and you may return a Sabotage card from your graveyard to your hand.
When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card.
Ainok were meant to roam the vast wilderness. Captivity erodes their sanity even more quickly than other prisoners'.
2/1
Haste
Whenever Interdiction Trooper attacks, you may pay . If you do, tap and detain target creature.
Whenever Interdiction Trooper attacks, you may pay . If you do, tap and detain target creature.
Prison riots are answered swiftly and with extreme prejudice.
3/2
Draw three cards then discard two cards at random.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
They go mad sooner or later...or just get madder.
Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it.
: Tap enchanted creature.
: Tap enchanted creature.
"On your knees, wretch!"
—Viros Tejanen, Ahroxite enforcer
—Viros Tejanen, Ahroxite enforcer
Menace
When Puma-Gang Muscle enters the battlefield, another target creature you control gets +2/+0 until end of turn.
When Puma-Gang Muscle enters the battlefield, another target creature you control gets +2/+0 until end of turn.
The Pumas have giants amongst their ranks, but you quickly learn to keep a respectful distance from anyone sporting their face-tattoo, no matter the size.
2/3
Creatures you control get +1/+0 until end of turn.
Draw a card.
Draw a card.
Go to section: White (12) Blue (7) Black (7) Red (7) Green (8) Multicolour (1) Artifact (2) Land (5)
Show rarities: C U