CardName: Archangel of Punishment Cost: 2WW Type: Creature - Angel Pow/Tgh: 3/5 Rules Text: Flash Flying {1}{B/R}: Archangel of Punishment deals 2 damage to each creature that has dealt damage to you this turn. Flavour Text: Set/Rarity: [Tribute] Ahrox Mythic CardName: Distract the Guards Cost: W Type: Instant Pow/Tgh: / Rules Text: Tap target creature. Draw a card. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Griffin Gang Protector Cost: 3W Type: Creature - Kor Warrior Pow/Tgh: 2/3 Rules Text: When Griffin Gang Protector enters the battlefield, draw a card. Flavour Text: The White Griffin gathers those that will allow compassion to rule there heart over fear. They will stand with their head held high, who bowed them in shame in their old life. Set/Rarity: [Tribute] Ahrox Common CardName: Guard Transfer Cost: 3WW Type: Sorcery Pow/Tgh: / Rules Text: Defer {1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.) Create a 2/2 white Soldier creature token with vigilance. If Guard Transfer's mana cost was paid, create two of those tokens instead. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Jail Warden Cost: 3WW Type: Creature - Horror Soldier Pow/Tgh: 2/4 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Whenever Jail Warden blocks or becomes blocked by a creature, detain that creature. Flavour Text: No greed to bribe, no needs to appeal, no will to be manipulated... Where do they get these guys ? -Gwafa Hazid, Profiteer Set/Rarity: [Tribute] Ahrox Common CardName: Jailer of Block B Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Sacrifice Jailer of Block B: Detain target creature an opponent controls. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Perimeter Warden Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: When Perimeter Warden enters the battlefield, create a 0/3 white Wall artifact creature token with defender. Flavour Text: To keep the prison population under control, the convicts are separated into cell blocks with strictly guarded borders. Set/Rarity: [Tribute] Ahrox Common CardName: Prison Transport Cost: 2WW Type: Artifact - Vehicle Pow/Tgh: 3/5 Rules Text: Vigilance When Prison Transport enters the battlefield, exile target creature an opponent controls until Prison Transport leaves the battlefield. Crew 2 Flavour Text: Since the day Ozka was brought in, her mind was focussed on the day one of the same carriages would deliver her to freedom again. Set/Rarity: [Tribute] Ahrox Uncommon CardName: Quick Eviction Cost: W Type: Instant Pow/Tgh: / Rules Text: Detain each creature that entered the battlefield since your last turn ended. Draw a card. Flavour Text: Set/Rarity: [Tribute] Ahrox Uncommon CardName: Stasis Cell Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Enchanted permanent's activated abilities can't be activated unless they're mana abilities. If enchanted permanent is a creature, it can't attack or block. {B/R}: Remove all counters from enchanted permanent. Flavour Text: Set/Rarity: [Tribute] Ahrox Uncommon CardName: Sun-Cult Preacher Cost: W Type: Creature - Kor Cleric Pow/Tgh: 1/1 Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Sun-Cult Preacher dies, create a 1/1 white Warrior creature token with lifelink. Flavour Text: In the pits a new religion formed around the sun crossing the distant sky above, ultimate symbol of freedom from the eternal dusk below. Set/Rarity: [Tribute] Ahrox Common CardName: Warden's Guarddog Cost: 1W Type: Creature - Dog Pow/Tgh: 2/2 Rules Text: {W}, Sacrifice Warden's Guarddog: Untap target Soldier. It gains indestructible until end of turn. Flavour Text: The wardens reside on the prison ground and put some consideration into their own safety. Hence the fiercest breeds are guarding their home quarters. Set/Rarity: [Tribute] Ahrox Common CardName: Addled Plans Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Flavour Text: "Everyone ponders escape when they first come here. You either abandon that notion or succumb to obsession." –Caspar, pit mage Set/Rarity: [Tribute] Ahrox Common CardName: Dangerous Rumors Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -2/-0. {R/G}: Target creature you control fights enchanted creature. Flavour Text: The prisoners are united in their hatred of the guards. Those that would collaborate with the wardens would find themselves worse than ostracized. Set/Rarity: [Tribute] Ahrox Common CardName: Escape Attempt Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Defer {1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.) Return target creature to its owner's hand. Then, if Escape Attempt's mana cost was paid, you may return another target creature to its owner's hand. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Giant Cave Swallow Cost: 3UU Type: Creature - Bird Pow/Tgh: 3/3 Rules Text: Flying At the beginning of your end step, if you have cast no spells from your hand this turn and Giant Cave Swallow has attacked this turn, draw a card. Flavour Text: Inmates pressed into mining service encounter all kinds of expected dangers - and some unexpected. Set/Rarity: [Tribute] Ahrox Uncommon CardName: Indentured Runescribe Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Indentured Runescribe enters the battlefield, mill three cards, then you may return an Aura card from your graveyard to your hand. Flavour Text: Arcane knowledge can buy certain comforts in exchange for work at a relic manufacture. This is not optional. Set/Rarity: [Tribute] Ahrox Common CardName: Jailmage of Subdual Cost: 3U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Jailmage of Subdual enters the battlefield, mill three cards. When you mill a land card this way, detain up to one target creature. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Runescrivened Saboteur Cost: 2U Type: Creature - Human Rogue Pow/Tgh: 2/3 Rules Text: As long as you have cast a noncreature spell this turn, Runescrivened Saboteur gets +1/+1. Whenever you cast a noncreature spell, target creature can't block Runescrivened Saboteur this turn. Flavour Text: The magical markings help her to stay undetected or, failing that, to fend of any unaccounted for guards. Set/Rarity: [Tribute] Ahrox Common CardName: Capital Punishment Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. Defer {1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it. At the beginning of your next upkeep, if this card is exiled, you may cast it without paying its mana cost.) Flavour Text: "Kill him now, kill him by dawn. It makes no difference to me." –Warden Sheroq Set/Rarity: [Tribute] Ahrox Uncommon CardName: Cowardly Snitch Cost: 1BB Type: Creature - Human Rogue Pow/Tgh: 2/1 Rules Text: Sacrifice Cowardly Snitch: Target player discards a card at random. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Frenzied Digging Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Mill four cards, then return up to two creature cards from your graveyard to your hand. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Flavour Text: The Witless act erratically, but are put to use by the more ruthless gangs like the Death Farmers. Set/Rarity: [Tribute] Ahrox Common CardName: Gang Initiation Cost: 3BB Type: Instant Pow/Tgh: / Rules Text: As an additional cost to play Gang Initiation, tap a creature you control. Destroy target creature. If a creature was destroyed this way, you may put a +1/+1 counter on a creature that was tapped to play Gang Initiation. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Leech-Gang Squad Cost: 3B Type: Creature - Ogre Rogue Pow/Tgh: 3/3 Rules Text: Menace (This creature can't be blocked except by two or more creatures.) When Leech-Gang Squad enters the battlefield, you may discard a card. If you do, create a 2/2 black Rogue creature token with menace. Flavour Text: "The strong prey on the weak, so the weak find each other and project strength, so they can prey on others." –Qashyk, Lady of Bones Set/Rarity: [Tribute] Ahrox Common CardName: Moonshadow Burglar Cost: 1B Type: Creature - Vampire Rogue Pow/Tgh: 2/1 Rules Text: Whenever you cast a spell that targets Moonshadow Burglar, Moonshadow Burglar gets +1/+1 and gains flying until end of turn. Flavour Text: She was talented, but obviously no match for local law enforcement. Set/Rarity: [Tribute] Ahrox Common CardName: Shakedown Cost: 1B Type: Sorcery - Sabotage Pow/Tgh: / Rules Text: Choose target creature. When that creature deals combat damage to an opponent this turn, that player discards a card and you may return a Sabotage card from your graveyard to your hand. Flavour Text: Forcing criminals together does reinforce their criminal behavior. Set/Rarity: [Tribute] Ahrox Common CardName: Detention Outbreak Cost: 2RR Type: Sorcery - Sabotage Pow/Tgh: / Rules Text: Choose target creature you control. When it deals combat damage to a player this turn, create two tapped 2/2 black Rogue creature tokens with menace and you may return a Sabotage card from your graveyard to your hand. Flavour Text: Set/Rarity: [Tribute] Ahrox Uncommon CardName: Frenzied Ainok Cost: 1R Type: Creature - Dog Berserker Pow/Tgh: 2/1 Rules Text: When Frenzied Ainok enters the battlefield, you may discard a card. If you do, draw a card. Flavour Text: Ainok were meant to roam the vast wilderness. Captivity erodes their sanity even more quickly than other prisoners'. Set/Rarity: [Tribute] Ahrox Common CardName: Interdiction Trooper Cost: 3R Type: Creature - Minotaur Soldier Pow/Tgh: 3/2 Rules Text: Haste Whenever Interdiction Trooper attacks, you may pay {1}{W/U}. If you do, tap and detain target creature. Flavour Text: Prison riots are answered swiftly and with extreme prejudice. Set/Rarity: [Tribute] Ahrox Common CardName: Maddened Ramblings Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Draw three cards then discard two cards at random. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Flavour Text: They go mad sooner or later...or just get madder. Set/Rarity: [Tribute] Ahrox Common CardName: Magespike Shackles Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Whenever enchanted creature becomes tapped, Magespike Shackles deals 2 damage to it. {W/U}: Tap enchanted creature. Flavour Text: "On your knees, wretch!" —Viros Tejanen, Ahroxite enforcer Set/Rarity: [Tribute] Ahrox Common CardName: Puma-Gang Muscle Cost: 2R Type: Creature - Dwarf Warrior Pow/Tgh: 2/3 Rules Text: Menace When Puma-Gang Muscle enters the battlefield, another target creature you control gets +2/+0 until end of turn. Flavour Text: The Pumas have giants amongst their ranks, but you quickly learn to keep a respectful distance from anyone sporting their face-tattoo, no matter the size. Set/Rarity: [Tribute] Ahrox Common CardName: Riot Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +1/+0 until end of turn. Draw a card. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Ainok Brawler Cost: 1G Type: Creature - Dog Warrior Pow/Tgh: 2/2 Rules Text: {1}{G}, Discard a card: Ainok Brawler gets +4/+4 until end of turn. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Bramblebrush Barricade Cost: 4G Type: Creature - Plant Wall Pow/Tgh: 0/4 Rules Text: Defender (This creature can't attack.) When Bramblebrush Barricade enters the battlefield, draw a card and you gain 4 life. Flavour Text: Any convict is free to harvest the berries. Hence many will jealously protect the bulwark that bars the way to potential freedom. Set/Rarity: [Tribute] Ahrox Common CardName: Cobra-Gang Flunkies Cost: 2G Type: Creature - Human Warrior Pow/Tgh: 3/2 Rules Text: {B}: Cobra-Gang Flunkies gains intimidate until end of turn. Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Dune Behemoth Cost: 5GG Type: Creature - Lizard Pow/Tgh: 6/6 Rules Text: Dune Behemoth costs {1} less for each Desert you control. Trample Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Excavating Molewurm Cost: 6G Type: Creature - Mole Wurm Pow/Tgh: 5/7 Rules Text: When Excavating Molewurm enters the battlefield, mill four cards. You may put a land card from your graveyard into your hand. If you can't, draw a card. Madness {G} When Excavating Molewurm enters the battlefield, if its madness cost was paid, sacrifice it. Flavour Text: Set/Rarity: [Tribute] Ahrox Uncommon CardName: Forced into Battle Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature must block each combat if able. {1}{U/B}: When enchanted creature dies this turn, draw two cards. Flavour Text: Bloodsports are a favored pass time among the inmates, and not every contender enters the ring by choice. Set/Rarity: [Tribute] Ahrox Common CardName: Instigated Violence Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. Madness {G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Notorious Rhox Cost: 3GG Type: Creature - Rhino Rogue Pow/Tgh: 4/4 Rules Text: Trample {1}{U/B}: Notorious Rhox gains hexproof and indestructible until end of turn. Tap it. Flavour Text: "Inmates naturally form gangs around the physically strong, craving protection from those that are as vile as they are." –Kaprika, jailmage instructor Set/Rarity: [Tribute] Ahrox Uncommon CardName: Death Penalty Cost: 1WB Type: Instant Pow/Tgh: / Rules Text: Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Exile target creature. Madness {W/B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Flavour Text: Set/Rarity: [Tribute] Ahrox Rare CardName: Arvic Guard Cost: 5 Type: Artifact Creature - Construct Pow/Tgh: 3/2 Rules Text: Defender, first strike Flavour Text: Set/Rarity: [Tribute] Ahrox Common CardName: Eyes in the Skies Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 1/3 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Eyes in the Skies comes into play, detain target creature you don't control. When Eyes in the Skies dies, detain target creature you don't control. Flavour Text: Set/Rarity: [Tribute] Ahrox Uncommon CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Ahrox Basic CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Ahrox Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Ahrox Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Ahrox Basic CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Ahrox Basic CardName: Wall Cost: Type: Token Artifact Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender (This creature can't attack.) Flavour Text: Set/Rarity: [Tribute] Ahrox Token CardName: Rogue Cost: Type: Token Creature - Rogue Pow/Tgh: 2/2 Rules Text: Menace (This creature can't be blocked except by two or more creatures.) Flavour Text: Set/Rarity: [Tribute] Ahrox Token