CardName: Annihilate the Intruders Cost: 3ww Type: Instant Pow/Tgh: / Rules Text: Destroy all attacking creatures. Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Ceremonial Bodyguard Cost: 2w Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: First Strike Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: High Mother Cost: ww Type: Creature - Vampire Cleric Pow/Tgh: 1/3 Rules Text: Other cleric creatures you control have +1/+1 and lifelink Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Honour-Bound Sacrament Cost: w Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, creatures you control have first strike. If you control a creature with first strike, draw a card. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Humbled Cleric Cost: 1w Type: Creature - Human Cleric Pow/Tgh: 0/3 Rules Text: Whenever Humbled Cleric blocks, put a +1/+1 counter on Humbled Cleric and gain 1 life. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Trained Falcon Cost: w Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying, First Strike Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Cunning Adventurer Cost: 1u Type: Creature - Human Rogue Pow/Tgh: 1/3 Rules Text: When Cunning Adventurer attacks, if you control a artifact, Cunning Adventurer gets +1/+0 and Scry 1. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Hidden Cache Cost: 1u Type: Enchantment Pow/Tgh: / Rules Text: When two or more creatures you control deal combat damage to an opponent, sacrifice Hidden Cache. If you do, draw 2 cards. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Illusive Trader Cost: u Type: Creature - Human Rogue Pow/Tgh: 0/2 Rules Text: Hexproof Whenever a artifact enters the battlefield under your control, you may exchange control of it and target artifact you control. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Vow of Denial Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Counter target spell Ritual - If you lost life this turn, Scry 1 Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Bloodflow Exodus Cost: b Type: Instant Pow/Tgh: / Rules Text: Each player loses 3 life. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Bloodtithe Reaping Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Target creature gets -3/-3 until end of turn. Ritual - If you lost life this turn, Scry 2. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Demonic Reverie Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Demonic Reverie, pay X life. Search your library for a card with converted mana cost X or less and reveal it. Then shuffle your library and put that card on top of it. Flavour Text: Set/Rarity: Relics of Tasimar Mythic CardName: Navre's Ritualist Cost: b Type: Creature - Vampire Cleric Pow/Tgh: 0/3 Rules Text: {t} pay 1 life: Scry 1 Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Sign in Blood Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player draws 2 cards and loses 2 life. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Silas' Talon Cost: b Type: Creature - Goblin Rogue Pow/Tgh: 1/1 Rules Text: When Silas' Talon attacks, it gets +1/+0 and deathtouch until end of turn. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Succumb Cost: b Type: Instant Pow/Tgh: / Rules Text: You may only cast Succumb if you have the lowest life total among all players. Destroy target creature. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Char Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Char deals 4 damage to any target and 2 damage to you Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Instigate Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Instigate deals 1 damage to target creature or player. Draw a card. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Magical Reperations Cost: 3r Type: Sorcery Pow/Tgh: / Rules Text: Deal 2 damage to each creature and each player. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Surging Bloodlust Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +3/+1 and haste until end of turn. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Violent Altarist Cost: 3r Type: Creature - Human Shaman Pow/Tgh: 4/3 Rules Text: Ritual – Whenever Violent Altarist attacks, if you lost life this turn, you may destroy target artifact. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Alpha Transendence Cost: 3g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+3 Isolation - if enchanted creature is the only creature you control, it gets +5/+5 instead. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Crestherb Beetle Cost: g Type: Creature - Insect Pow/Tgh: 0/1 Rules Text: Deathtouch {1}{g} : Crestherb Beetle gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Sprawling Spider Cost: 3g Type: Creature - Insect Pow/Tgh: 1/5 Rules Text: Vigilance, Reach. Flavour Text: Set/Rarity: Relics of Tasimar Common CardName: Wildling Stalwart Cost: 3g Type: Creature - Human Warrior Pow/Tgh: 5/2 Rules Text: Vigilance, Trample Isolation - If Wildling Stalwart is the only creature you control, Wildling Stalwart gets +2/+1 Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Knowledge through Pain Cost: 2ub Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Knowledge through Pain, pay X life. Scry X, then draw 2 cards. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Silas, Emperor of Thieves Cost: 2ub Type: Legendary Creature - Human Rogue Pow/Tgh: 4/2 Rules Text: Whenever a creature you control deals combat damage to a player, put a greed counter on Silas, Emperor of Thieves. At the beginning of your upkeep, lose X life and draw X cards where X is the ammount of greed counters on Silas. Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Bloodtithe Reclaimer Cost: 3wb Type: Creature - Vampire Cleric Pow/Tgh: 4/4 Rules Text: At the beginning of each upkeep, if you lost life last turn, gain 1 life. Vigilance Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Navre, Bloodtithe Enforcer Cost: WB Type: Legendary Creature - Vampire Cleric Pow/Tgh: 1/1 Rules Text: Spells your opponents cast cost {1} more to cast. First strike Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Grinning Relic Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Whenever a creature you control dies, put a charge counter on Grinning Relic. When Grinning Relic has 10 or more charge counters on it, creatures you control have +2/+2. Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Marble Altar Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep, choose one - . Each player lose 1 life. . Each player gains 1 life. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon CardName: Overgrown Relic Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Whenever a land enters the battlefield under your control, put a charge counter on Overgrown Relic. At the beginning of your upkeep, if Overgrown Relic has 10 or more charge counters on it, gain 6 life. Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Resonating Relic Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Whenever you draw a card, put a charge counter on Resonating Relic. When you cast a spell, if Resonating Relic has 10 or more charge counters on it, Resonating Relic deals 1 damage to any target. Flavour Text: Set/Rarity: Relics of Tasimar Rare CardName: Cheyani's Hovel Cost: Type: Land Pow/Tgh: / Rules Text: {t} add {c} {t} add one mana of any colour, only activate this ability if you control 3 or more artifacts. Flavour Text: Set/Rarity: Relics of Tasimar Uncommon