CardName: Cost: 5 Type: Creature - TEMP Pow/Tgh: 4/4 Rules Text: Trample Focus (When you cast this, you may sacrifice a green creature and pay its casting cost. If you do, this etbs with additional +1/+1 counters equal to the sacrificed creature's power.) Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2C Type: Creature - TEMP Pow/Tgh: 2/2 Rules Text: Focus (When you cast this, you may sacrifice a green creature and pay its casting cost. If you do, this etbs with additional +1/+1 counters equal to the sacrificed creature's power.) When ~ enters the battlefield, you may it fight target creature you don't control. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 7 Type: Creature - TEMP Pow/Tgh: 5/5 Rules Text: Vigilance Distort COST (You may cast this spell by sacrificing a white creature paying the distort cost reduced by that creature's toughness.) Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 6 Type: Creature - TEMP Pow/Tgh: 3/3 Rules Text: First strike Distort {4}{C}{C} (You may cast this spell by sacrificing a white creature paying the distort cost reduced by that creature's toughness.) Flavour Text: Set/Rarity: Mirrors Common CardName: Omnath, Crystalline Cost: CCC Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: Colorless mana does not empty from your mana pool as phases and turns end. Colorless creatures get +1/+1 for each colorless mana in your mana pool. Flavour Text: Set/Rarity: Mirrors Mythic CardName: Cost: 3C Type: Creature - TEMP Pow/Tgh: 2/3 Rules Text: {1}{C}, {T}: Exile another target colorless creature, then return it to the battlefield tapped. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 2C Type: Creature - TEMP Pow/Tgh: 2/1 Rules Text: {1}, {T}: Add {C}{C}. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 3CC Type: Creature Pow/Tgh: 0/7 Rules Text: Defender {T}: Untap target attacking creature that was blocked by a colorless creature this turn.. Prevent all combat damage that creature would deal this turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 3C Type: Creature - TEMP Pow/Tgh: 3/2 Rules Text: {1}{B}: Target colorless creature gains +1/+0 and menace until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 5C Type: Creature - TEMP Pow/Tgh: 5/5 Rules Text: {1}{G}: Target colorless creature gets +1/+1 and trample until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 3C Type: Creature - TEMP Pow/Tgh: 3/2 Rules Text: {1}{R}: Target colorless creature gains +1/+0 and first strike until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 4C Type: Creature - TEMP Pow/Tgh: 3/3 Rules Text: {1}{U}: Target colorless creature gains +1/+0 and flying until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 3 Type: Creature - TEMP Pow/Tgh: 2/3 Rules Text: {1}{W}: Target colorless creature gains +0/+1 and vigilance until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: WW Type: Creature - TEMP Pow/Tgh: 1/3 Rules Text: Vigilance When ~ enters the battlefield, prevent all damage that would be dealt to another white creature you control until the beginning of your next turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3W Type: Creature - TEMP Pow/Tgh: 2/3 Rules Text: Flash When ~ enters the battlefield, untap another target white creature you control. It gets +2/+3 until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 4W Type: Creature - TEMP Pow/Tgh: 2/5 Rules Text: When ~ enters the battlefield, you gain 1 life for each white creature you control. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: W Type: Creature - TEMP Pow/Tgh: 0/3 Rules Text: Defender {3}{W}: Tap target creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When ~ enters the battlefield, you gain 4 life. Enchant creature can't attack or block. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1WW Type: Sorcery Pow/Tgh: / Rules Text: Exile target tapped creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2W Type: Instant Pow/Tgh: / Rules Text: You gain 1 life for each attacking creature. Prevent all damage that would be dealt by attacking creatures this turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target creature get +2/+2 until end of turn. If that creature dies this turn, you gain life equal to its toughness. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: W Type: Instant Pow/Tgh: / Rules Text: Target creature becomes white and gains lifelink until end of turn. Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Diamond Prism Cost: W Type: Artifact Pow/Tgh: / Rules Text: When Diamond Prism enters the battlefield or dies, creature you control become white in addition to their other colors until end of turn. {W}{W}{W}, {T}, Sacrifice Diamond Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1WW Type: Creature - TEMP Pow/Tgh: 2/4 Rules Text: Lifelink When ~ enters the battlefield, look at the top four cards of your library. You may reveal a white creature card and put it into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 2W Type: Creature - TEMP Pow/Tgh: 1/4 Rules Text: When ~ enters the battlefield, exile target nonland colorless permanent until ~ leaves the battlefield. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: WW Type: Creature - TEMP Pow/Tgh: 1/3 Rules Text: {1}{W}, {T}: Target creature gets -2/-0 until end of turn. {1}{C}, {T}: Untap target creature. It gets +0/+2 until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: U Type: Creature - TEMP Pow/Tgh: 1/1 Rules Text: ~ can't be blocked. When ~ enters the battlefield, another target blue creature you control can't be blocked until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: UU Type: Creature - TEMP Pow/Tgh: 2/1 Rules Text: When ~ enters the battlefield, if you dealt combat damage with a blue creature this turn, draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1UU Type: Creature - TEMP Pow/Tgh: 3/2 Rules Text: Flying When ~ enters the battlefield, if you don't control a blue creature, sacrifice ~ unless you pay {1}. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3UU Type: Creature - TEMP Pow/Tgh: 3/4 Rules Text: Devoid (This card has no color.) Glimpse COST (“COST, Exile target attacking blue creature you control: Put this onto the battlefield tapped and attacking. This creature gains all abilities of the exiled creature.") Flying Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2U Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: Devoid (This card has no color.) Glimpse COST (“COST, Exile target attacking blue creature you control: Put this onto the battlefield tapped and attacking. This creature gains all abilities of the exiled creature.") When ~ deals combat damage, draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1U Type: Creature - TEMP Pow/Tgh: 1/1 Rules Text: Flying {3}{U}: Target creature gains flying until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3U Type: Creature - TEMP Pow/Tgh: 3/3 Rules Text: {U}: ~ gains hexproof until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {4}. If you control a blue creature, you may draw a card, then discard a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2U Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast ~, return a permanent you control to your hand. Draw two cards. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Target player puts cards from the top of their library into their graveyard equal to the number of cards in your hand. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and unblockable. Flavour Text: Set/Rarity: Mirrors Common CardName: Disperse Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target nonland permanent to its owner's hand. Flavour Text: Set/Rarity: Mirrors Common CardName: Sapphire Prism Cost: U Type: Artifact Pow/Tgh: / Rules Text: When Sapphire Prism enters the battlefield or dies, creature you control become blue in addition to their other colors until end of turn. {U}{U}{U}, {T}, Sacrifice Sapphire Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3U Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: Flying When ~ enters the battlefield, look at the top four cards of your library. You may reveal a blue creature card and put it into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: UU Type: Creature Pow/Tgh: 2/1 Rules Text: Flying {1}{U}, {T}: Target creature gains hexproof until end of turn. {2}{C}, {T}: Target creature loses all abilities until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: U Type: Instant Pow/Tgh: / Rules Text: Draw a card. Whenever you deal combat damage to a player, you may pay {2}{U}. If you do, return ~ from the graveyard to your hand. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 2B Type: Creature - TEMP Pow/Tgh: 1/2 Rules Text: Flying When ~ enters the battlefield, if you control another black creature, each opponent discards a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3B Type: Creature - TEMP Pow/Tgh: 2/3 Rules Text: When ~ enters the battlefield, target player loses 1 life and you gain 1 life for each black creature you control. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3BB Type: Creature - TEMP Pow/Tgh: 3/3 Rules Text: When ~ enters the battlefield, if you control another black creature, target creature gets -3/-3 until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3B Type: Creature - TEMP Pow/Tgh: 3/3 Rules Text: Refract (As you cast this, you may exile a black creature card from your graveyard. If you do, this spell gains all triggered abilities of that creature.) Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3BB Type: Creature - TEMP Pow/Tgh: 4/3 Rules Text: Flying [Refract {C} Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2B Type: Creature - TEMP Pow/Tgh: 2/2 Rules Text: When ~ enters the battlefield, you may exile a card from a graveyard. If it's a creature card, create a 1/1 black Rat creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: {2}{B} Type: Creature - TEMP Pow/Tgh: 1/3 Rules Text: {2}{B}: ~ gains indestructible until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: ~ costs {2} less to cast if you control two or more creatures of the same color. Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Creatures become black until end of turn. Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Return target creature card from your graveyard to your hand. If you paid the kicker cost, return it to the battlefield instead and draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast ~, sacrifice a creature. Look at the top four cards of your library. Put two of them into your hand and rest in your graveyard. You lose 2 life. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Target creature gets -2/-2 until end of turn. That creature gets -4/-4 instead if you paid the kicker cost. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3BB Type: Instant Pow/Tgh: / Rules Text: ~ costs {2} less to cast if it targets a colorless creature. Exile target creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Jet Prism Cost: B Type: Artifact Pow/Tgh: / Rules Text: When Jet Prism enters the battlefield or dies, creature you control become black in addition to their other colors until end of turn. {B}{B}{B}, {T}, Sacrifice Jet Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Ratcatcher Cost: 1B Type: Creature - Human Pow/Tgh: 2/1 Rules Text: When Ratcatcher leaves the battlefield, create a 1/1 black Rat creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Typhoid Rats Cost: B Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1BB Type: Creature - TEMP Pow/Tgh: 1/2 Rules Text: Deathtouch When ~ enters the battlefield, look at the top four cards of your library. You may reveal a black creature card and put it into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: BB Type: Creature - TEMP Pow/Tgh: 1/2 Rules Text: {1}{B}, {T}: Draw a card and lose 2 life. Activate this ability only if a creature died this turn. {3}{C}, {T}: Return target creature that died this turn from your graveyard to your hand. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Blinding Flash Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature can't block this turn. Draw a card Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: RR Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: When ~ enters the battlefield, another target red creature you control gets +1/+0 and first strike until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1RR Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: Haste When ~ enters the battlefield, another target red creature you control deals damage to target player equal to its power. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2RR Type: Creature - TEMP Pow/Tgh: 4/3 Rules Text: When ~ enters the battlefield, another target red creature you control can't be blocked until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2RR Type: Creature - TEMP Pow/Tgh: 4/3 Rules Text: Glare {C} ({C}, Sacrifice an attacking red creature you control: this gets +X/+0 where X is the sacrificed creature's power.) Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3RR Type: Creature - TEMP Pow/Tgh: 5/3 Rules Text: Haste Glare {C}{C} ({C}{C}, Sacrifice an attacking red creature you control: this gets +X/+0 where X is the sacrificed creature's power.) Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1R Type: Creature - TEMP Pow/Tgh: 2/1 Rules Text: Trample {2}{R}: ~ gains +2/+0 until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1RR Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: First strike Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 4RR Type: Creature - TEMP Pow/Tgh: 4/4 Rules Text: When ~ enters the battlefield, it deals 3 damage to target creature you don't control. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: R Type: Creature - TEMP Pow/Tgh: 1/1 Rules Text: Haste When ~ enters the battlefield, target creature can't block until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature becomes red and gains haste until end of turn. Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: ~ deals 4 damage to target creature. Destroy that creature instead if it's colorless. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Creature you control with trample gain double strike until end of turn. Creatures you control without trample gain trample until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0 until end of turn. If it's red, it gains first strike. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1RR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and "{1}{R}: Target creature can't block this creature until end of turn." Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: RR Type: Creature - TEMP Pow/Tgh: 3/2 Rules Text: Haste Whenever a player casts a colorless spell, ~ deals 2 damage to that player. Flavour Text: Set/Rarity: Mirrors Rare CardName: Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Return each creature that died this turn to the battlefield. They gain haste. Exile them at the beginning of your next end step, or if they would leave the battlefield. Flavour Text: Set/Rarity: Mirrors Rare CardName: Cost: R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, that creature deals 1 damage to its controller. Flavour Text: Set/Rarity: Mirrors Rare CardName: Ruby Prism Cost: R Type: Artifact Pow/Tgh: / Rules Text: When Ruby Prism enters the battlefield or dies, creature you control become red in addition to their other colors until end of turn. {R}{R}{R}, {T}, Sacrifice Ruby Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2RR Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: Haste When ~ enters the battlefield, look at the top four cards of your library. You may reveal a red creature card and put it into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: R Type: Creature - TEMP Pow/Tgh: 1/1 Rules Text: {T}: Target creature you control gains haste until end of turn. {T}: Target creature you control gets trample until end of turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: RR Type: Creature - TEMP Pow/Tgh: 3/1 Rules Text: {1}{R}, {T}: Target creature gains first strike until end of turn. {C}, {T}: Target creature blocks if able this turn. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: GG Type: Creature - TEMP Pow/Tgh: 1/1 Rules Text: When ~ enters the battlefield or dies, put a +1/+1 counter on another target green creature you control. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 1GG Type: Creature - TEMP Pow/Tgh: 2/2 Rules Text: When ~ enters the battlefield, another target green creature gets +2/+2 and trample until end of turn. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3GG Type: Creature - TEMP Pow/Tgh: 4/4 Rules Text: When ~ dies, you gain life equal to its toughness. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. You gain life equal to its converted mana cost. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: You may put a land from your hand onto the battlefield. Then, search your library for a basic land, reveal it and put it into your hand. Shuffle your library afterwards. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/=2 until end of turn. Untap it. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 4G Type: Instant Pow/Tgh: / Rules Text: Destroy target noncreature permanent. Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Emerald Prism Cost: G Type: Artifact Pow/Tgh: / Rules Text: When Emerald Prism enters the battlefield or dies, creature you control become green in addition to their other colors until end of turn. {G}{G}{G}, {T}, Sacrifice Emerald Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Ironbranch Dryad Cost: G Type: Creature - Dryad Pow/Tgh: 0/1 Rules Text: {T}: Add {G}. Add {C} instead if you control a colorless creature. Flavour Text: Set/Rarity: Mirrors Common CardName: Mirrorpool Algae Cost: 1G Type: Creature - Plant Pow/Tgh: 0/2 Rules Text: Defender {2}{G}, {T}, Sacrifice Mirrorpool Algae: Search your library up to two basic lands, reveal them and put them into your hand. Shuffle your library afterwards. Flavour Text: Set/Rarity: Mirrors Common CardName: Savage Sparring Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. Then, put a +1/+1 counter on each of those creatures. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3GG Type: Creature - TEMP Pow/Tgh: 4/3 Rules Text: Trample When ~ enters the battlefield, look at the top four cards of your library. You may reveal a green creature card and put it into your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: 2G Type: Creature - TEMP Pow/Tgh: 1/4 Rules Text: Reach When ~ dies, you may destroy target creature with flying. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: GG Type: Creature - TEMP Pow/Tgh: 2/2 Rules Text: {2}{G}, {T}: Put a +1/+1 counter on another target creature. {3}{C}, {T}: For each counter on target creature, put another of that counter on it. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Glass Prism Cost: C Type: Artifact Pow/Tgh: / Rules Text: When Glass Prism enters the battlefield or dies, creature you control gain devoid until end of turn. {C}{C}{C}, {T}, Sacrifice Glass Prism: Draw a card. Flavour Text: Set/Rarity: Mirrors Common CardName: Prophetic Prism Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {C}. {X}, {T}: Add X mana of any one color to your mana pool. Flavour Text: Set/Rarity: Mirrors Uncommon CardName: Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {2}, {T}, Sacrifice ~: Search your library for a basic land and put it onto the battlefield. Shuffle your library afterwards. Flavour Text: Set/Rarity: Mirrors Common CardName: Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}, Sacrifice a colorless creature: Add {C}{C} to your mana pool. Flavour Text: Set/Rarity: Mirrors Mythic CardName: Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add C to your mana pool. {3}, {T}, Sacrifice a creature: Look at the top five cards fo your library. Reveal a creature card that shares a color with the sacrificed creature. Put that card in your hand and the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Mirrors Rare