CardName: Centon Cleric Cost: 1w Type: Creature - Centaur Cleric Pow/Tgh: 2/2 Rules Text: Lifelink Flavour Text: Set/Rarity: Marswell Common CardName: Choke on Air Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Kicker - Sacrifice a Bird you control Exile target creature. If Choke on Air's kicker cost wasn't paid, return that creature to the battlefield under it's owners control at the end of turn Flavour Text: Set/Rarity: Marswell Rare CardName: Cloud Rift Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Cloud Rift costs {1} less to cast if you control a Bird Exile target creature until end of turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: Elephantine Cleric Cost: 2w Type: Creature - Elephant Cleric Pow/Tgh: 2/3 Rules Text: Whenever you gain life, untap Elephantine Cleric or another target creature you control Flavour Text: Set/Rarity: Marswell Uncommon CardName: Flickering Fog Cost: 2w Type: Instant Pow/Tgh: / Rules Text: Exile up to two target creatures until end of turn Flavour Text: Set/Rarity: Marswell Common CardName: Hieromantic Vedalken Cost: 1w Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: {3}{w}{T}: Target creature gains Indestructible until end of turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: Knight of Mars Cost: 2ww Type: Creature - Human Knight Pow/Tgh: 4/4 Rules Text: Vigilance, Lifelink Flavour Text: Set/Rarity: Marswell Uncommon CardName: Lustrous Sphinx Cost: 6ww Type: Creature - Sphinx Pow/Tgh: 6/6 Rules Text: Flying When Lustrous Sphinx enters the battlefield destroy all other creatures Flavour Text: Set/Rarity: Marswell Rare CardName: Mars Angel Cost: 4ww Type: Creature - Angel Pow/Tgh: 6/6 Rules Text: Flying, Vigilance Creatures you control have Lifelink Flavour Text: Set/Rarity: Marswell Rare CardName: Northern Skywatch Cost: 3w Type: Creature - Bird Pow/Tgh: 3/4 Rules Text: Flying When Northern Skywatch enters the battlefield, exile target creature for as long as Northern Skywatch remains in play Flavour Text: Set/Rarity: Marswell Uncommon CardName: Northwall Aven Cost: 1w Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: Marswell Common CardName: Northwall Elder Cost: 2ww Type: Creature - Bird Pow/Tgh: 3/4 Rules Text: Flying {T}: Another target Bird you control gets +0/+2 until end of turn. Untap that creature. Flavour Text: Set/Rarity: Marswell Rare CardName: Northwall Patriot Cost: 2w Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: Flying Northwall Patriot has +1/+1 as long as you control another Bird Flavour Text: Set/Rarity: Marswell Common CardName: Northwall Skywalker Cost: 1ww Type: Creature - Bird Wizard Pow/Tgh: 3/3 Rules Text: Flying, Vigilance Flavour Text: Set/Rarity: Marswell Uncommon CardName: Rite of Flight Cost: 1w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1, gains Flying and is a Bird in addition to it's other types Flavour Text: Set/Rarity: Marswell Uncommon CardName: The Northwall Cost: 4ww Type: Legendary Artifact Creature - Wall Pow/Tgh: 6/8 Rules Text: Defender At the beginning of combat, if you control three or more white creatures, exile target creature. When The Northwall leaves play, return all creatures exiled with it to the battlefield tapped under their owners control. Flavour Text: Set/Rarity: Marswell Mythic CardName: Vedalken Disciplinarian Cost: 3w Type: Creature - Vedalken Wizard Pow/Tgh: 2/3 Rules Text: When Vedalken Disciplinarian enters the battlefield, exile target creature you control until end of turn Flavour Text: Set/Rarity: Marswell Common CardName: Vedalken Wardcrafter Cost: 2w Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: Flash When Vedalken Wardcrafter enters the battlefield prevent the next 3 damage that would be dealt to a creature that entered the battlefield this turn Flavour Text: Set/Rarity: Marswell Common CardName: Wedley the Young Cost: 1ww Type: Legendary Planeswalker - Wedley Pow/Tgh: /3 Rules Text: [+1]: Target Warrior you control gets +2/+2 and gains Indestructible until end of turn [0]: Create a 2/2 white Elephant Warrior Ally creature token with First Strike [-2]: Prevent all damage that would be dealt to Warriors you control this turn. You gain that much life. Flavour Text: Set/Rarity: Marswell Mythic CardName: Blue Drake's Call Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Tap target creature. It doesn't untap during it's controllers next untap step. Flavour Text: Set/Rarity: Marswell Common CardName: Cascading Sphinx Cost: 4uu Type: Creature - Sphinx Pow/Tgh: 4/6 Rules Text: Flying When Cascading Sphinx enters the battlefield, return all creatures you dont control to their owners hands Flavour Text: Set/Rarity: Marswell Rare CardName: Drown in Water Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Kicker - Sacrifice a Merfolk Put target creature on top of it's owners library. If Drown in Water's kicker cost was paid, put it third from the top instead Flavour Text: Set/Rarity: Marswell Rare CardName: Eastern Scholar Cost: 3u Type: Creature - Merfolk Pow/Tgh: 2/4 Rules Text: When Eastern Scholar enters the battlefield Scry 3 Flavour Text: Set/Rarity: Marswell Uncommon CardName: Eastwall Elder Cost: 2uu Type: Creature - Merfolk Pow/Tgh: 1/4 Rules Text: {T}: Another target Merfolk gains Hexproof until end of turn. Untap that creature. Flavour Text: Set/Rarity: Marswell Rare CardName: Eastwall Merfolk Cost: 1u Type: Creature - Merfolk Pow/Tgh: 1/2 Rules Text: Hexproof Flavour Text: Set/Rarity: Marswell Common CardName: Eastwall Patriot Cost: 2u Type: Creature - Merfolk Pow/Tgh: 2/3 Rules Text: Eastwall Patriot gets +1/+1 as long as you control another Merfolk Flavour Text: Set/Rarity: Marswell Common CardName: Eastwall Waterwalker Cost: 1uu Type: Creature - Merfolk Wizard Pow/Tgh: 2/3 Rules Text: Hexproof, Flash Flavour Text: Set/Rarity: Marswell Uncommon CardName: Rite of Sleight Cost: 1u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1, gains Hexproof and is a Merfolk in addition to it's other types Flavour Text: Set/Rarity: Marswell Uncommon CardName: Telepathic Viashino Cost: 2u Type: Creature - Viashino Wizard Pow/Tgh: 2/2 Rules Text: When Telepathic Viashino enters the battlefield, target player mills three cards. Flavour Text: Set/Rarity: Marswell Common CardName: Temporal Vedalken Cost: 1u Type: Creature - Vedalken Wizard Pow/Tgh: 1/2 Rules Text: {3}{U}{T}: Counter target noncreature spell unless it's controller returns all creatures they control to their hand Flavour Text: Set/Rarity: Marswell Uncommon CardName: The Eastwall Cost: 4uu Type: Legendary Artifact Creature - Wall Pow/Tgh: 4/10 Rules Text: Defender At the beginning of combat on opponent's turns, if you control three or more blue creatures, target opponent choose a creature, then returns all other ones to their hand When The Eastwall leaves the battlefield, you may cast a spell with converted mana cost X or less from your hand without paying it's mana cost, where X is the number of cards in the largest hand. Flavour Text: Set/Rarity: Marswell Mythic CardName: Tidal Bounce Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Return up to two target creatures to their owner's hands Flavour Text: Set/Rarity: Marswell Common CardName: Vedalken Genealogist Cost: 2u Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: Flash When Vedalken Genealogist enters the battlefield, untap target creature that entered the battlefield this turn Flavour Text: Set/Rarity: Marswell Common CardName: Vedalken Hydromage Cost: 3u Type: Creature - Vedalken Wizard Pow/Tgh: 2/3 Rules Text: When Vedalken Hydromage enters the battlefield, untap any target Flavour Text: Set/Rarity: Marswell Common CardName: Washwater Blast Cost: 3u Type: Instant Pow/Tgh: / Rules Text: Put target creature into it's owners library fourth from the top. That player mills three cards. Flavour Text: Set/Rarity: Marswell Uncommon CardName: Wave Rift Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Wave Rift costs {1} less to cast if you control a Merfolk Return target creature to it's owners hand Flavour Text: Set/Rarity: Marswell Uncommon CardName: Abducted in Darkness Cost: 4bb Type: Instant Pow/Tgh: / Rules Text: Gain control of target creature you don't own. When it deals combat damage to it's owner this turn, that player sacrifices a nonenchantment permanent Flavour Text: Set/Rarity: Marswell Rare CardName: Abysmal Lingering Cost: 2b Type: Instant Pow/Tgh: / Rules Text: Create two black 1/1 black Spirit creatures with Flying Flavour Text: Set/Rarity: Marswell Uncommon CardName: Champion of Mars Cost: 2bb Type: Creature - Human Warrior Pow/Tgh: 4/4 Rules Text: Deathtouch, Menace Flavour Text: Set/Rarity: Marswell Uncommon CardName: Chitterless Rat Cost: b Type: Creature - Rat Pow/Tgh: 1/1 Rules Text: Chitterless Rat can't block and can't be blocked Flavour Text: Set/Rarity: Marswell Common CardName: Curse of Silence Cost: 2bb Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant player Enchanted player cannot gain life Flavour Text: Set/Rarity: Marswell Rare CardName: Cycle's End Dread Cost: 5bb Type: Legendary Enchantment Pow/Tgh: / Rules Text: Cumulative End Step - Each player sacrifices a permanent When Cycle's End Dread leaves the battlefield, each player loses 10 life Flavour Text: Set/Rarity: Marswell Mythic CardName: Hush Cost: b Type: Instant Pow/Tgh: / Rules Text: Target creature gets -1/-1 until end of turn Draw a card Flavour Text: Set/Rarity: Marswell Uncommon CardName: Mars Demon Cost: 4bb Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, Menace Creatures you control have Deathtouch Flavour Text: Set/Rarity: Marswell Rare CardName: Mute Nightmare Cost: 2b Type: Creature - Nightmare Pow/Tgh: 2/3 Rules Text: Whenever a player gains life, each opponent loses 1 life Flavour Text: Set/Rarity: Marswell Uncommon CardName: Paranoid Tremblings Cost: 4b Type: Sorcery Pow/Tgh: / Rules Text: Target player discards their hand Flavour Text: Set/Rarity: Marswell Rare CardName: Quietien Skeleton Cost: 1b Type: Creature - Skeleton Pow/Tgh: 2/2 Rules Text: First Strike Flavour Text: Set/Rarity: Marswell Common CardName: Quietien Zombie Cost: 1b Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Deathtouch Flavour Text: Set/Rarity: Marswell Common CardName: Sanity Breach Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. It's controller loses life equal to the number of creatures you control Flavour Text: Set/Rarity: Marswell Uncommon CardName: Sewnmouth Scarecrow Cost: 1b Type: Creature - Scarecrow Pow/Tgh: 1/4 Rules Text: Deathtouch Flavour Text: Set/Rarity: Marswell Common CardName: Spectating Specter Cost: 2b Type: Creature - Specter Pow/Tgh: 4/3 Rules Text: Spectating Specter can't block Flavour Text: Set/Rarity: Marswell Uncommon CardName: Squawkless Crow Cost: b Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Marswell Common CardName: Whisper Shade Cost: 2b Type: Creature - Shade Pow/Tgh: 2/2 Rules Text: {1}{B}: +1/+1 until end of turn Flavour Text: Set/Rarity: Marswell Common CardName: Behemothene Berserker Cost: 2rr Type: Creature - Giant Berserker Pow/Tgh: 5/4 Rules Text: Haste, Trample Behemothene Berserker attacks each turn if able Flavour Text: Set/Rarity: Marswell Uncommon CardName: Bury under Ashes Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Kicker - Sacrifice a Dwarf Bury under Ashes deals 2 damage to any target. If Bury under Ashes's kicker cost was paid, it deals 4 damage to that target instead. Flavour Text: Set/Rarity: Marswell Rare CardName: Dazzling Fawn Cost: 2rr Type: Creature - Satyr Druid Pow/Tgh: 2/2 Rules Text: When Dazzling Fawn enters the battlefield, take control of target creature until end of turn, untap it, it gains Haste. Flavour Text: Set/Rarity: Marswell Uncommon CardName: Duelist of Mars Cost: 2rr Type: Creature - Human Rogue Pow/Tgh: 4/2 Rules Text: Haste, First Strike Flavour Text: Set/Rarity: Marswell Uncommon CardName: Mars Dragon Cost: 4rr Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying, Haste Creatures you control have First Strike Flavour Text: Set/Rarity: Marswell Rare CardName: Marstone Fling Cost: 3r Type: Instant Pow/Tgh: / Rules Text: Marstone Fling deals 5 damage to target creature. It cannot block and must attack if able this turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: Pyromantic Viashino Cost: 2r Type: Creature - Viashino Wizard Pow/Tgh: 2/2 Rules Text: When Pyromantic Viashino enters the battlefield it deals 2 damage to target creature or player Flavour Text: Set/Rarity: Marswell Common CardName: Raging Cleftfoot Cost: 1r Type: Creature - Satyr Pow/Tgh: 2/1 Rules Text: Haste Flavour Text: Set/Rarity: Marswell Common CardName: Red Drake's Call Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Red Drake's Call deals 4 damage to target creature Flavour Text: Set/Rarity: Marswell Common CardName: Rite of Dynamite Cost: 1r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1, gains First Strike and is a Dwarf in addition to it's other types Flavour Text: Set/Rarity: Marswell Uncommon CardName: Southern Shovelsmith Cost: 3r Type: Creature - Dwarf Artificer Pow/Tgh: 4/2 Rules Text: When Southern Shovelsmith enters the battlefield, creatures you control with power 2 or less cannot be blocked this turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: Southwall Dwarf Cost: 1r Type: Creature - Dwarf Pow/Tgh: 2/2 Rules Text: First Strike Flavour Text: Set/Rarity: Marswell Common CardName: Southwall Elder Cost: 2rr Type: Creature - Dwarf Pow/Tgh: 4/3 Rules Text: {T}: Another target Dwarf with power 2 or less cannot be blocked this turn Flavour Text: Set/Rarity: Marswell Rare CardName: Southwall Patriot Cost: 2r Type: Creature - Dwarf Pow/Tgh: 3/2 Rules Text: Southwall Patriot gets +1/+1 as long as you control another Dwarf Flavour Text: Set/Rarity: Marswell Common CardName: Southwall Stonewalker Cost: 1rr Type: Creature - Dwarf Wizard Pow/Tgh: 2/3 Rules Text: Haste, Southwall Stonewalker must attack each turn if able Flavour Text: Set/Rarity: Marswell Uncommon CardName: Stone Burrowing Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures with power 2 or less cannot be blocked this turn Flavour Text: Set/Rarity: Marswell Common CardName: The Southwall Cost: 4rr Type: Legendary Artifact Creature - Wall Pow/Tgh: 8/6 Rules Text: Defender At the beginning of combat, if you control three or more red creatures, The Southwall deals 1 damage to each creature. Those creatures cannot block this turn When The Southwall leaves the battlefield, untap all creatures you control. They get +1/+0 and gain Haste. Flavour Text: Set/Rarity: Marswell Mythic CardName: Vivid Impulse Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0 until end of turn Flavour Text: Set/Rarity: Marswell Common CardName: Volcanic Tunnel Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Volcanic Tunnel costs {1} less to cast if you control a Dwarf Target creature with power 2 or less cannot be blocked this turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: Centon Archer Cost: 1g Type: Creature - Centaur Archer Pow/Tgh: 2/2 Rules Text: Reach Flavour Text: Set/Rarity: Marswell Common CardName: Centon Wolf Cost: 1g Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Marswell Common CardName: Energizing Surge Cost: 2g Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures each get +2/+2 until end of turn Flavour Text: Set/Rarity: Marswell Common CardName: Geggehlaus Cost: 4gg Type: Legendary Creature - Cyclopes Berserker Pow/Tgh: 6/6 Rules Text: Trample Other Giants and Cyclopes get +2/+2 and gain Trample Flavour Text: Set/Rarity: Marswell Rare CardName: Goliathene Wise-Giant Cost: 2gg Type: Creature - Giant Shaman Pow/Tgh: 3/4 Rules Text: When Goliathene Wise-Giant enters the battlefield, you may look at the top four cards of your library. You may put a creature card from among them into your hand, then put the rest on the bottom of your library in any order Flavour Text: Set/Rarity: Marswell Uncommon CardName: Rhinocerine Fighter Cost: 2g Type: Creature - Rhino Warrior Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Marswell Common CardName: Rite of Might Cost: 1g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2, gains Vigilance and is an Elf in addition to it's other types Flavour Text: Set/Rarity: Marswell Uncommon CardName: Satirical Goatman Cost: 1g Type: Creature - Satyr Druid Pow/Tgh: 2/2 Rules Text: When Satirical Goatman enters the battlefield, gain 3 life Flavour Text: Set/Rarity: Marswell Common CardName: Suffocate with Roots Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Kicker - Sacrifice an Elf Destroy target artifact or enchantment. If Suffocate with Roots's kicker cost was paid, destroy target noncreature permanent instead. Flavour Text: Set/Rarity: Marswell Rare CardName: Surge Root Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Surge Root costs {1} less to cast if you control an Elf target creature gets +3/+3 until end of turn Flavour Text: Set/Rarity: Marswell Uncommon CardName: The Westwall Cost: 4gg Type: Legendary Artifact Creature - Wall Pow/Tgh: 7/7 Rules Text: Defender At the beginning of combat on your turn, if you control three or more green creatures, creatures you control get +3/+3 until end of turn When The Westwall leaves the battlefield, draw a card for each creature you control. Flavour Text: Set/Rarity: Marswell Mythic CardName: Vivid Instinct Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Search your library for a basic land and put it onto the battlefield tapped Flavour Text: His instincts lead his pack to a small and abundant grove. Set/Rarity: Marswell Common CardName: Western Root-Druid Cost: 3g Type: Creature - Elf Druid Pow/Tgh: 3/3 Rules Text: When Western Root-Druid enters the battlefield, reveal the top four cards of your library, you may put a land or creature card from among them into your hand, then put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Marswell Uncommon CardName: Westwall Elder Cost: 2gg Type: Creature - Elf Pow/Tgh: 4/4 Rules Text: {2}{T}: Another target Elf gets +4/+4 until end of turn Flavour Text: Set/Rarity: Marswell Rare CardName: Westwall Elf Cost: 1g Type: Creature - Elf Pow/Tgh: 2/2 Rules Text: Vigilance Flavour Text: Set/Rarity: Marswell Common CardName: Westwall Patriot Cost: 2g Type: Creature - Elf Pow/Tgh: 3/3 Rules Text: Westwall Patriot gets +1/+1 as long as you control another Elf Flavour Text: Set/Rarity: Marswell Common CardName: Westwall Rootwalker Cost: 1gg Type: Creature - Elf Wizard Pow/Tgh: 3/3 Rules Text: Trample, Vigilance Flavour Text: Set/Rarity: Marswell Uncommon CardName: Rhox Battlemage Cost: 2wg Type: Creature - Rhino Warrior Shaman Pow/Tgh: 4/4 Rules Text: Whenever a creature you control attacks, put a +1/+1 counter on it Flavour Text: Set/Rarity: Marswell Rare CardName: Vigilant Centennial Cost: 1wg Type: Creature - Centaur Warrior Pow/Tgh: 3/4 Rules Text: Vigilance Flavour Text: Set/Rarity: Marswell Uncommon CardName: Kaotic Elemental Cost: 2ur Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: When Kaotic Elemental enters the battlefield flip a coin. If it lands on heads, return a red instant or sorcery spell from your graveyard to your hand, otherwise do the same for a blue spell Flavour Text: Set/Rarity: Marswell Rare CardName: Koby the Weird Cost: 1ur Type: Legendary Creature - Weird Pow/Tgh: 2/3 Rules Text: {X}{X}{T}: Return X target instant or sorcery cards from your graveyard to your hand Flavour Text: Set/Rarity: Marswell Rare