CardName: Chitari Soldier Cost: 2 Type: Creature - Chitari Pow/Tgh: 1/1 Rules Text: Whenever another Chitari enters the battlefield under your control, Chitari Soldier gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Common CardName: Bucky Barnes Cost: 2W Type: Legendary Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: First strike When Bucky Barnes is put into the graveyard from anywhere, you may put a creature card from your hand onto the battlefield tapped. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Uncommon CardName: Steve Rogers Cost: 2WW Type: Legendary Creature - Human Soldier Pow/Tgh: 3/4 Rules Text: Vigilance Other creatures you control get +1/+1. {W}, {T}: Prevent all combat damage that you be dealt to target creature you control until end of turn. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Tony Stark Cost: 2UU Type: Legendary Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: Whenever an equipment enters the battlefield under your control, you may attach it to Tony Stark. {U}, {T}: Search your library for an equipment card and put it into your hand. Shuffle your library. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Hawkeye Cost: 1BB Type: Legendary Creature - Assassin Agent Pow/Tgh: 2/2 Rules Text: Reach (This creature can block creatures with flying.) {T}: Target creature gets -2/-0. {T}: Target creatures gets -0/-2. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Uncommon CardName: Thor, God of Thunder Cost: 2RR Type: Legendary Creature - Asguardian God Pow/Tgh: 4/4 Rules Text: Flying If Thor, God of Thunder would be dealt damage, that damage is dealt to you instead. {R}, Discard a card: Return Thor to your hand. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Mythic CardName: Bruce Banner Cost: {2}{G}{G} Type: Legendary Creature - Human Pow/Tgh: 0/3 Rules Text: At the beginning of your end step, if Bruce Banner took damage this turn, transform Bruce Banner. Flavour Text: Back side: CardName: Hulk Cost: Type: Legendary Creature - Hulk Pow/Tgh: 5/5 Rules Text: Trample, indestructible Whenever Hulk attacks, it deals 1 damage to each other creature on the battlefield. At the beginning of your end step, if Hulk took no damage this turn, transform Hulk. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Loki, God of Mischief Cost: 2UB Type: Legendary Creature - Shapeshifter God Pow/Tgh: 3/3 Rules Text: Changeling (This card is every creature type.) When Loki, God of Mischief enters the battlefield, create two 0/1 blue Illusion creature token with changeling and "Whenever this creature becomes the target of a spell or ability, sacrifice it." {T}, Sacrifice a creature: Draw a card. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Mythic CardName: Natasha Romanoff Cost: {2}{U}{B} Type: Legendary Creature - Assassin Agent Pow/Tgh: 2/2 Rules Text: Shroud (This creature can't be the target of spells or abilities.) {U}{B}, {T}: Target player exiles the top card of his or her library. If that card is a creature, you may have Natasha Romanoff become a copy of that card, except its name is Natasha Romanoff, it’s legendary in addition to its other types, and its a 2/2 with shroud and this ability. Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Mark I Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Common CardName: Mark II Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Uncommon CardName: Mark III Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+2 and has flying and haste. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Mark IV Cost: 4 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield under your control, you may attach Mark IV to that creature. Equipped creature gets +1/+1 and has flying and double strike. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare CardName: Mark V Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0 and has haste. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Uncommon CardName: Mark VI Cost: 6 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +5/+5 and has flying. Whenever equipped creature deals combat damage to an opponent, destroy all creatures that player controls. Equip {6} ({6}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Mythic CardName: War Machine Armor Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and has flying and "{X}, {T}: This creature deals X damage to target creature." Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Marvel the Gathering: Phase 1 Rare