CardName: Enter the Library Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Draw a card for each Wizard you control. If you control no Wizards, draw a card. Flavour Text: There’s always something or someone to learn from. Set/Rarity: GDS3 Design Challenge 1 Common CardName: Essential Diversion Cost: 2UU Type: Instant - Trap Pow/Tgh: / Rules Text: If a Wizard you control is targeted by an opponent’s spell, Essential Diversion costs {U} to cast. Put a 0/1 blue Wizard Construct creature token onto the battlefield, then you may change the target of target spell to it. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Rare CardName: Organic Intelligence Cost: 3UB Type: Artifact - Construct Pow/Tgh: / Rules Text: When Organic Intelligence enters the battlefield, exile target Wizard for as long as you control Organic Intelligence. {4}{U}{B}, {T}: Put a copy of the creature exiled with Organic Intelligence onto the battlefield, except that it is a 0/1 Wizard Construct and is an artifact in addition to its other types. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Mythic CardName: Spellcast Buddy Cost: 3U Type: Creature - Wizard Pow/Tgh: 3/2 Rules Text: Flash When Spellcast Buddy enters the battlefield, another target Wizard you control gains hexproof until end of turn. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Common CardName: Spellcast Formation Cost: 3UU Type: Enchantment Pow/Tgh: / Rules Text: The first instant or sorcery you cast on each of your turns costs {1} less for each Wizard you control. If you control five or more Wizards, that spell cannot be countered by spells or abilities. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Rare CardName: Spellcast Mentor Cost: 1UU Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: When Spellcast Mentor enters the battlefield, put a +1/+1 counter on another target creature you control. {U}, {T}: Until end of turn, target creature you control with a +1/+1 counter gains hexproof and becomes a Wizard in addition to its other types. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Uncommon CardName: With Form and Flow Cost: UU Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. If you control a Wizard, you may have that player shuffle their hand into their library and draw that many cards. Draw a card. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Uncommon CardName: Whispering Keep Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}: Name a nonland card. Until end of turn, the named card may not be played. Activate this ability only if you control a Wizard. Flavour Text: Set/Rarity: GDS3 Design Challenge 1 Mythic