CardName: Friends in Need Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Create up to two 1/1 white Survivor creature tokens. Flavour Text: Set/Rarity: GDS 3: Design Challenge Common CardName: Jovial Comrade Cost: 1W Type: Creature - Dwarf Survivor Pow/Tgh: 2/2 Rules Text: Jovial Comrade gets +1/+1 as long as you control exactly three Survivors. Flavour Text: After the calamity, competition for food was fierce - but the need for company was fiercer. Set/Rarity: GDS 3: Design Challenge Common CardName: Rag-Tag Band Cost: 1WW Type: Enchantment Pow/Tgh: / Rules Text: As long as you control exactly three Survivors with different names and no other creatures, creatures you control get +2/+2. Flavour Text: Set/Rarity: GDS 3: Design Challenge Rare CardName: Contortionist Cost: 1UU Type: Creature - Human Rogue Pow/Tgh: 1/4 Rules Text: {U}: Contortionist gets +1/-1 until end of turn. Flavour Text: Set/Rarity: GDS 3: Design Challenge Common CardName: Curt "Hellraiser" Jenkins Cost: BB Type: Legendary Creature - Human Survivor Pow/Tgh: 2/2 Rules Text: Sacrifice another Survivor: Curt is indestructible until end of turn. {2}{B}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token. Flavour Text: To deal with an army of zombies, he created his own. Set/Rarity: GDS 3: Design Challenge Mythic CardName: Desperate Cannibal Cost: 1B Type: Creature - Human Survivor Pow/Tgh: 1/1 Rules Text: Sacrifice a creature: Desperate Cannibal gets +1/+1 until end of turn. Sacrifice a Survivor: Put a +1/+1 counter on Desperate Cannibal. Flavour Text: Set/Rarity: GDS 3: Design Challenge Uncommon CardName: Tightrope Cost: 1BB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature whose power and toughness aren't equal. Flavour Text: Unfortunately for Verace, the feast that he had so eagerly enjoyed earlier had caused his sense of balance to tip... Set/Rarity: GDS 3: Design Challenge Common CardName: Flaming Hoop Cost: RR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature attacks you, if its power isn't exactly 2, Flaming Hoop deals 1 damage to it. Whenever a creature attacks you, if its toughness isn't exactly 2, Flaming Hoop deals 1 damage to it. Flavour Text: Set/Rarity: GDS 3: Design Challenge Rare CardName: Feats of Strength Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: You may have target creature you control become 4/4 until end of turn. Then it fights target creature you don't control. Flavour Text: Set/Rarity: GDS 3: Design Challenge Uncommon CardName: Daarizi, the Ringmaster Cost: 1WG Type: Legendary Creature - Human Pow/Tgh: 3/3 Rules Text: As Daarizi, the Ringmaster enters the battlefield, choose vigilance, flying, first strike, trample, or deathtouch. Creature cards you own with the chosen keyword cost {2} less to cast. Creatures you control with the chosen keyword get +1/+1. Flavour Text: "And for my next act..." Set/Rarity: GDS 3: Design Challenge Mythic CardName: Hard-Fought Sunrise Cost: 4WB Type: Sorcery Pow/Tgh: / Rules Text: Destroy all non-Survivor creatures. Then each Survivor you control gains lifelink until end of turn. Flavour Text: As the sun rose over the bloody battlefield, the survivors looked at each other and smiled - the long night was over, and a new day was just beginning. Set/Rarity: GDS 3: Design Challenge Mythic CardName: Alario, Trapeze Artist Cost: UR Type: Legendary Creature - Dwarf Rogue Pow/Tgh: 2/1 Rules Text: Alario, Trapeze Artist has flying as long as it's attacking. {2}: Another target creature gains flying until end of turn. {2}: Another target creature with flying gets +2/+0 until end of turn. Flavour Text: Set/Rarity: GDS 3: Design Challenge Rare CardName: Clown Car Cost: 2 Type: Artifact - Vehicle Pow/Tgh: 1/1 Rules Text: Trample Clown Car gets +2/+2 for each creature crewing it. Clown Car can only be crewed by creatures with power 1. Crew 1 Flavour Text: Set/Rarity: GDS 3: Design Challenge Mythic CardName: Improvised Explosives Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: You may cast Improvised Explosives any time you may cast an instant as long as you control a Survivor. {1}, {T}, Sacrifice Improvised Explosives: Improvised Explosives deals 2 damage to target attacking creature. Flavour Text: Set/Rarity: GDS 3: Design Challenge Uncommon CardName: Unicycle Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0 and has base toughness 1. Equip {1} Flavour Text: Set/Rarity: GDS 3: Design Challenge Uncommon CardName: Makeshift Shelter Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {3}{W}, {T}: If you control less than three Survivors, create a 1/1 white Survivor creature token. Otherwise, you gain 2 life. Flavour Text: Set/Rarity: GDS 3: Design Challenge Rare