CardName: Archon of Supression Cost: 4WW Type: Creature - Archon Pow/Tgh: 5/5 Rules Text: Flying When a creature you don't control attacks, it loses all abilities until end of turn. Flavour Text: Lawlessness will provide no benefit. Set/Rarity: Ulaqat Rare CardName: Blizzard Barrier Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Until end of turn if noncombat damage would be dealt to creatures you control prevent that damage and put a +1/+1 counter on that creature instead. If damage to a snowcreature would be prevented this way put two +1/+1 counters on that creature instead. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Body or Blanket Cost: WW Type: Instant Pow/Tgh: / Rules Text: Choose 1: •Destroy up to X target creatures with counters on them, where X is the number of artifacts and enchantments you control. •Destroy up to X target artifacts or enchantments, where X is the number of creatures you control with counters on them. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Cawfriend Cost: {2}{W} Type: Creature - Bird Scout Pow/Tgh: 1/2 Rules Text: Fliyng When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature. Flavour Text: Loudmouth Tulukurug are some of the most trustworthy. Set/Rarity: Ulaqat Common CardName: Chikuk's Service Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2, flying, and vigilance Flavour Text: No Tulukarug flies alone, and many wish to fly with the great Chikuk. Set/Rarity: Ulaqat Uncommon CardName: Chikuk, the White Feathered Cost: 3WW Type: Legendary Creature - Bird Advisor Pow/Tgh: 3/3 Rules Text: Flying Other creatures you control with flying get +1/+1 *Morbid*- If a creature died this turn, Bird spells you cast cost {2} less. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Coldwave Cost: 2W Type: Snow Enchantment Pow/Tgh: / Rules Text: When Coldwave enters the battlefield, exile target nonsnow, nonland permanent until a player casts a nonsnow spell. Whenever you cast a snow spell, if there are no cards exiled by Coldwave, you may exile target nonsnow, nonland permanent until a player casts a nonsnow spell. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Doublechuck Cost: 2WW Type: Creature - Groundhog Pow/Tgh: 3/3 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Remove a +1/+1 counter from Doublechuck: Doublechuck gains doublestrike until end of turn. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Fetching Fox Cost: 1W Type: Creature - Fox Pow/Tgh: 2/1 Rules Text: {T}: Target creature you control gains lifelink and first strike until end of turn. Flavour Text: Not the most frightening creatures in the Cold, foxes are the most fun. Set/Rarity: Ulaqat Uncommon CardName: Flat Desert Warden Cost: 2WW Type: Snow Creature - Yeti Warrior Pow/Tgh: 2/3 Rules Text: Whenever you cast a snow spell put a +1/+1 counter on Flat Desert Warden. Remove X +1/+1 counters from Flat Desert Warden: Destroy target attacking or blocking creature with a power of X or less. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Frost Elemental Cost: 2W Type: Snow Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn. Flavour Text: Some call the inhospitable home. Set/Rarity: Ulaqat Common CardName: Frostbane Cost: W Type: Creature - Wolf Wizard Pow/Tgh: 2/1 Rules Text: When Frostbane enters the battlefield players can't cast snow spells or activate non-mana abilities of snow permanents until end of turn. Flavour Text: A stillness to halt even the mighty Winter. Set/Rarity: Ulaqat Uncommon CardName: Gift of Survival Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains indestructible until end of turn. Then, choose 1: • Create a 1/1 white Warrior token. • Gain 4 life. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Gorging Marmot Cost: 3W Type: Creature - Squirrel Pow/Tgh: 2/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) When Gorging Marmot enters the battlefield tap target snow creature. Flavour Text: Set/Rarity: Ulaqat Common CardName: Green Band's Bounty Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token. Flavour Text: The stretch untouched by Winter is celebration for many who travel. Set/Rarity: Ulaqat Common CardName: Guard Circle Cost: {W} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Guard Circle, tap a creature you control. Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: High Summit Lookout Cost: 1W Type: Snow Creature - Yeti Scout Pow/Tgh: 2/1 Rules Text: When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Horned Guardian Cost: 1W Type: Creature - Minotaur Warrior Pow/Tgh: 1/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it. Flavour Text: Set/Rarity: Ulaqat Common CardName: Hug of Resistance Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn." Flavour Text: Set/Rarity: Ulaqat Common CardName: Hunter's Celebration Cost: 4WW Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +1/+1 until end of turn and first strike until end of turn. *Morbid*- If a creature died this turn, creatures you control get +2/+2 and gain doublestrike until end of turn instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Ice Fisher Cost: W Type: Snow Creature - Human Warrior Pow/Tgh: 1/1 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike. Flavour Text: Light thaws are both treasures and traps for marine fauna. Set/Rarity: Ulaqat Common CardName: Key To Survival Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature has doublestrike and lifelink. {2}{W}, Return Key To Survival to your hand: Gain 10 life. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Lacksadaisy Guard Cost: 2W Type: Creature - Minotaur Warrior Pow/Tgh: 2/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Majukit Stag Cost: 2W Type: Creature - Elk Pow/Tgh: 1/3 Rules Text: Lifelink, vigilance Flavour Text: Creatures of beauty and strength, reindeer are a popular motif in home decor. Set/Rarity: Ulaqat Common CardName: March to Munnutik Cost: 2W Type: Snow Enchantment Pow/Tgh: / Rules Text: Nonsnow, nonland permanents enter the battlefield tapped. Whenever a player casts a nonsnow, noncreature spell, that player taps a nonsnow creature they control. Flavour Text: The White Wastes keep Munnutik safe even from the Yetis. Set/Rarity: Ulaqat Rare CardName: Migrating Pair Cost: 1W Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Migrating Pair enters the battlefield, create a 1/1 white Bird creature token with flying Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Mobile Glacier Cost: 3W Type: Snow Creature - Elemental Pow/Tgh: 3/3 Rules Text: Whenever you cast a snow spell, Mobile Glacier gains indestructible until end of turn. Flavour Text: The White Wastes are perilous, the landscape leaving its ghosts dressed in death to fell the living. Set/Rarity: Ulaqat Uncommon CardName: Mother Bear Cost: 3W Type: Creature - Bear Pow/Tgh: 3/3 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Whenever Mother Bear untaps, you may put a +1/+1 counter on target creature with a power less than Mother Bear's. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Nulun's Falsifier Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn. Flavour Text: "Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band." Set/Rarity: Ulaqat Common CardName: Obliterating Cold Cost: W Type: Snow Sorcery Pow/Tgh: / Rules Text: Destroy target enchantment. *Avalanche*- If you cast another snow spell this turn, you may exile target artifact or enchantment instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Pouncing Lynx Cost: 2W Type: Creature - Cat Pow/Tgh: 3/2 Rules Text: When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life. Flavour Text: Lynx make up for their small size with superior hunting efficiency. Set/Rarity: Ulaqat Uncommon CardName: Radiant Glare Cost: {3}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target attacking creature. Flavour Text: The reflection of light off of the glaciers is dangerous, worse than blinding. Set/Rarity: Ulaqat Common CardName: Rolling Snow Cost: 4W Type: Snow Creature - Elemental Pow/Tgh: 3/5 Rules Text: Whenever Rolling Snow deals combat damage to a player you may pay {S}. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Shaman's Cover Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Creatures can't be the target of spells or abilities during the next combat phase this turn. Flavour Text: Invoke clever and chaotic spirits that leave foes in a stupor. Set/Rarity: Ulaqat Common CardName: Shielded Squirrel Cost: WW Type: Creature - Squirrel Pow/Tgh: 1/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) As long as Shielded Squirrel is tapped, you have hexproof. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Snow Slayer Cost: 3W Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: When Snow Slayer enters the battlefield, you may destroy target snow creature with power four or greater. Flavour Text: Simisuk's guards use the heat of the Green Band to defend against the Cold and its allies. Set/Rarity: Ulaqat Uncommon CardName: Snowbinder Cost: 2W Type: Snow Creature - MInotaur Wizard Pow/Tgh: 3/2 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, tap target creature with a power of 3 or less. Flavour Text: The nulukanek had adapted to the Cold and brief moments of comfort in seclusion. Set/Rarity: Ulaqat Uncommon CardName: Stalwart Peacekeeper Cost: 3W Type: Creature - Minotaur Wizard Pow/Tgh: 3/3 Rules Text: Flash When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Star Champion Cost: WW Type: Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Vigilance Creatures you control gain first strike when blocking. Flavour Text: He fights ever ready, just like the stars in the sky. Set/Rarity: Ulaqat Rare CardName: Thunderbird Authority Cost: 5WW Type: Creature - Bird Pow/Tgh: 5/5 Rules Text: Flying When Thunderbird Authority enters the battlefield exile each other permanent with a converted mana cost of 2 or greater. Flavour Text: The greatest of birds, one should know one's place before one. Set/Rarity: Ulaqat Mythic CardName: Tulukarug Watcher Cost: W Type: Creature - Bird Scout Pow/Tgh: 1/1 Rules Text: Flying You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn. Flavour Text: The Tulukarug are always informed because they're always around. Set/Rarity: Ulaqat Common CardName: United Frost Cost: 3W Type: Snow Sorcery Pow/Tgh: / Rules Text: Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control. Flavour Text: Winter is a rage of a season, even at its lullest the cold calmly destroys lives. Set/Rarity: Ulaqat Uncommon CardName: Wailing Seal Cost: 1W Type: Creature - Seal Pow/Tgh: 0/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) When Wailing Seal enters the battlefield, you may tap this card. If you do, untap another target creature. Flavour Text: The sounds of pinnipeds, despite their varied purposes, are usually cacophonous to the ears of others. Set/Rarity: Ulaqat Common CardName: White Death Cost: 3WW Type: Snow Sorcery Pow/Tgh: / Rules Text: Destroy all nonsnow creatures. *Avalanche*- If you cast another snow spell this turn exile all nonsnow creatures and planeswalkers instead. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Accumulating Snow Cost: 1UU Type: Snow Creature - Elemental Pow/Tgh: 0/4 Rules Text: Whenever a player draws a card you may pay {S}. If you do, put a +1/+1 counter on Accumulating Snow. Flavour Text: Snow takes form, and without the antagonism of the thaw, that form will continue to grow. Set/Rarity: Ulaqat Rare CardName: Answers Escaped Cost: 4U Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent would search their library, that player exiles the top 5 cards of their library instead. Whenever you would search your library, draw 5 cards instead. Flavour Text: Genius is improvisation, not reliance on what's already understood. Set/Rarity: Ulaqat Mythic CardName: Barren Wealth Cost: {U} Type: Snow Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. *Avalanche*- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Battering Winds Cost: {2}{U} Type: Enchantment Pow/Tgh: / Rules Text: Attacking creatures get -2/-0. Flavour Text: For many in Ulaqat, man versus nature is a conflict one faces daily. Set/Rarity: Ulaqat Rare CardName: Brainfreeze Elemental Cost: 4U Type: Snow Creature - Elemental Pow/Tgh: 2/5 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard. Flavour Text: Set/Rarity: Ulaqat Common CardName: Buried Beneath Cost: 3U Type: Snow Instant Pow/Tgh: / Rules Text: Target player puts the top X cards of their library into their graveyard, where X is the number of snow cards in your graveyard. Flavour Text: Individual snowflakes seem so frail and insignificant but powered by the Cold they can cover all. Set/Rarity: Ulaqat Uncommon CardName: Crystal Crown Jelly Cost: 2U Type: Snow Creature - Jellyfish Pow/Tgh: 1/3 Rules Text: Whenever Crystal Crown Jelly deals combat damage to a player you may search your library for a snow instant, reveal it, and add it to your hand. Shuffle your library afterward. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Early Winter Cost: {2}{U} Type: Snow Sorcery Pow/Tgh: / Rules Text: Until end of turn snow creatures can't be blocked by nonsnow creatures. Flavour Text: The suddenness of an early Winter is often fatal. Set/Rarity: Ulaqat Uncommon CardName: Eternal Winter Cost: 1UUU Type: Snow Enchantment Pow/Tgh: / Rules Text: {S}{S}, Exile 3 nonland snow cards from your hand: Take an extra turn after this one. Flavour Text: There is the Green Band, untouched by the cold. Then, there are the forests that know the seasons. Beyond is are White Wastes and Deserts that know only the Cold. Set/Rarity: Ulaqat Rare CardName: Freezing Hex Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature becomes tapped and doesn't untap during its controller's untap step. At the beginning of your upkeep you may pay {1}{U}. If you do, you may attach Freezing Hex to another creature. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Frigid Waters Shark Cost: 3U Type: Creature - Fish Pow/Tgh: 3/3 Rules Text: Frigid Waters Shark's power can't become less than 3. Frigid Waters Shark's toughness can't become less than 3. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Frostform Cost: 1U Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant snow creature Whenever enchanted creature deals combat damage to a player, you may tap X permanents that player controls, where X is the enchanted creature's power. Those permanents don't untap during that controller's next untap step. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Greater Hookbeak Cost: 2U Type: Creature - Fish Pow/Tgh: 2/2 Rules Text: Exile Greater Hookbeak: Until end of turn target creature you control gains "whenever this creature deals combat damage to a player, its controller may draw a card." Activate this ability only when you could cast a sorcery. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Ice Artisan Cost: 2U Type: Snow Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: When Ice Artisan enters the battlefield snow artifacts you cast cost {1} less until end of turn. Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost {3} less until end of turn instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Icestorm Rower Cost: {1}{U} Type: Snow Creature - Human Pirate Pow/Tgh: 1/2 Rules Text: Icestorm Rower can't be blocked. {T}: Target instant or sorcery spell gains the snow supertype. Flavour Text: Those who cannot create yields on their own turn to piracy to gather what they need. Set/Rarity: Ulaqat Uncommon CardName: Icewind Sage Cost: U Type: Snow Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn. Flavour Text: Stand against the freezing winds and you may die. Instead, try riding with them. Set/Rarity: Ulaqat Common CardName: Icy Reflection Cost: 2UU Type: Snow Instant Pow/Tgh: / Rules Text: Counter target instant or sorcery spell. You may cast a copy of that spell without paying its mana cost, except the copy gains the snow supertype. You may choose new targets for the copy. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Icy Unwelcoming Cost: UU Type: Snow Instant Pow/Tgh: / Rules Text: Counter target creature or planeswalker spell. *Avalanche*- If you cast another snow spell this turn you may counter any target spell instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Lone Raven Cost: 2U Type: Creature - Bird Rogue Pow/Tgh: 3/2 Rules Text: Lone Raven has flying as long as you control no other creatures with flying. Flavour Text: None know why he didn't join the others. Set/Rarity: Ulaqat Common CardName: Migratory Preparations Cost: {2}{U}{U} Type: Sorcery Pow/Tgh: / Rules Text: Draw four cards, then discard three cards unless you discard a snow card. Flavour Text: Every year many travel to the Green Band during the winter. Packing and moving becomes routine. Set/Rarity: Ulaqat Uncommon CardName: Miqtun Raider Cost: 1U Type: Snow Creature - Human Pirate Pow/Tgh: 2/1 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card. Flavour Text: The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting. Set/Rarity: Ulaqat Common CardName: Nutritious Char Cost: {1}{U} Type: Creature - Fish Pow/Tgh: 1/2 Rules Text: When Nutritious Char dies you may draw a card. Flavour Text: The seas provide sustenance for many of the Ulaqat's humans. Set/Rarity: Ulaqat Common CardName: Oceanic Mirror Cost: 4U Type: Instant Pow/Tgh: / Rules Text: Exile target creature, then return it to battlefield and create a token copy of that creature. Flavour Text: Watch the ocean. Set/Rarity: Ulaqat Rare CardName: Qamulek's Question Cost: {3}UU Type: Instant Pow/Tgh: / Rules Text: Choose a card type, then reveal the top seven cards of your library. Put each card of the chosen type revealed this way into your hand, then put the rest into your graveyard. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Raven Trader Cost: 1U Type: Creature - Bird Advisor Pow/Tgh: 1/3 Rules Text: Flying Flavour Text: The Tulukurug will put a price on anything. The foolish are one the ones who pay that price. Set/Rarity: Ulaqat Common CardName: Raven's Deceit Cost: {1}{U} Type: Sorcery Pow/Tgh: / Rules Text: Exchange control of two target noncreature permanents until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Rimeomancer Adept Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Whenever a creature deals damage to Rimeomancer Adept tap that creature and it doesn't untap during its controller next untap untap step. Flavour Text: Set/Rarity: Ulaqat Common CardName: Ringed Seal Cost: {1}{U} Type: Creature - Seal Pow/Tgh: 1/3 Rules Text: When Ringed Seal enters the battlefield Fish you don't control get -1/-0 until end of turn. Flavour Text: Common food on most of Ulaqat, Ayuat fishers have trained the seals to help them with their work. Set/Rarity: Ulaqat Common CardName: Sleet Elemental Cost: 3U Type: Snow Creature - Elemental Pow/Tgh: 2/4 Rules Text: Flying Whenever Sleet Elemental deals combat damage to a player you may pay {S}. If you do, that player puts the top 3 cards of their library into their graveyard. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Snowdrifter Cost: U Type: Snow Creature - Elemental Pow/Tgh: 1/1 Rules Text: {S}, Sacrifice Snowdrifter: Return target creature you control to your hand. Flavour Text: Wolf weather shamans can track the fresh Snow's movements and make use of it when hunting. Set/Rarity: Ulaqat Common CardName: Submerging Whale Cost: 2UU Type: Creature - Whale Pow/Tgh: 2/4 Rules Text: {U}: Submerging Whale gains hexproof until end of turn. Flavour Text: Whales have a natural defense in the icy depths of Ulaqat's oceans. Set/Rarity: Ulaqat Common CardName: Sudden Sleep Cost: U Type: Instant Pow/Tgh: / Rules Text: Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard. Flavour Text: Stoneglare was suddenly too tired to hunt with his pack. Set/Rarity: Ulaqat Common CardName: Taken to the Sea Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Exile target creature. That creature's controller creates a 2/2 blue Fish token. Flavour Text: Life began in the ocean, and some feel compelled to return to where life began. Set/Rarity: Ulaqat Uncommon CardName: Tentacled Titan Cost: 8UU Type: Snow Creature - Squid Pow/Tgh: 10/10 Rules Text: When Tentacled Titan enters the battlefield tap up to 8 target creatures. Those creatures don't untap during their controller's next untap step. At the beginning of your upkeep you pay {S}{S}. If you do, return up to two target creatures with a total power less than Tentacled Titan to their owner's hand. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Touch of Warmth Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target snow spell with a converted mana cost of 2 or less. Flavour Text: The Green Band takes its name from the fact no snow ever touches on the land there. Set/Rarity: Ulaqat Common CardName: Tulukarug Songthief Cost: 2UU Type: Creature - Bird Rogue Pow/Tgh: 1/2 Rules Text: Flying *Morbid*- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand. Flavour Text: Set/Rarity: Ulaqat Common CardName: Underdog's Disruption Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Return target attacking creature to its owner's hand. Then, you may put a creature with a converted mana cost of 3 or less from your hand onto the battlefield. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Unexpected Thaw Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Return up to two target snow permanents with a converted mana cost of 3 or less to their owner's hands. Flavour Text: There are rare days when Ulaqat's nature fights back against the Cold and Winter. Set/Rarity: Ulaqat Uncommon CardName: Wavecrash Sage Cost: 2UU Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Flash When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control. Flavour Text: Set/Rarity: Ulaqat Common CardName: Weather Forecast Cost: U Type: Instant Pow/Tgh: / Rules Text: Draw a card. Target player reveals their hand. Unless a snow card was revealed this way, discard a card. Flavour Text: Set/Rarity: Ulaqat Common CardName: Whaling Tactics Cost: 1UU Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token. Flavour Text: Where, when, the whale, the water, all combined make whales a challenge to hunt. Set/Rarity: Ulaqat Uncommon CardName: Wind Wrangler Cost: 2U Type: Creature - Bird Wizard Pow/Tgh: 2/2 Rules Text: Flash, Flying When Wind Wrangler enters the battlefield target creature gets -2/-0 until end of turn. Flavour Text: Wind delays even a skilled flier. A master flier knows when the wind will delay others. Set/Rarity: Ulaqat Uncommon CardName: Winter Grifter Cost: 5UUU Type: Snow Creature - Bird Rogue Pow/Tgh: 4/4 Rules Text: Flying *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, you may gain control of target artifact, land, or enchantment. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Bleak End Cost: 1B Type: Snow Sorcery Pow/Tgh: / Rules Text: Target non-snow creature gets -1/-1 for each snow land you control. Flavour Text: Endless white will be the last thing you see. Set/Rarity: Ulaqat Common CardName: Bleeding Bounty Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature's power is increased, another target creature's toughness is decreased by the same amount until end of turn. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Bloodbeak Tulukarug Cost: 1B Type: Snow Creature - Bird Wizard Pow/Tgh: 1/1 Rules Text: Flying Whenever Bloodbeak Tulukarug attacks, you may pay {S}. If you do, each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Ulaqat Common CardName: Bloodied Barren Cost: 4BB Type: Instant Pow/Tgh: / Rules Text: Until end of turn, whenever a player is dealt combat damage, that player discards a card. Flavour Text: "As you bleed out, you will lose sanity and reason. You may even escape your pain."- Kulku Set/Rarity: Ulaqat Uncommon CardName: Bloodmaw Bear Cost: 1B Type: Creature - Bear Pow/Tgh: 2/1 Rules Text: Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn. Flavour Text: Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains. Set/Rarity: Ulaqat Common CardName: Bloodshed Priest Cost: 1B Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: *Morbid*- When Bloodshed Priest attacks, if a creature died this turn, Bloodshed Priest gains lifelink and gets +3/+3 until end of turn. Flavour Text: Nulun taught life through death, and the choice has been easy ever since. Set/Rarity: Ulaqat Rare CardName: Bone Chilling Cost: B Type: Snow Enchantment Pow/Tgh: / Rules Text: {S}{S}: Target nonsnow creature gets -1/-1 until end of turn. You can use this ability only twice each turn. Flavour Text: Nothing survives the nights of the Great Flat Desert. Set/Rarity: Ulaqat Uncommon CardName: Brutal Spearman Cost: {3}{B} Type: Creature - Human Warrior Cleric Pow/Tgh: 2/4 Rules Text: Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn. Flavour Text: Nulun taught butchery for benefit, and so humans followed to survive the Cold. Set/Rarity: Ulaqat Common CardName: Ceaseless Misery Cost: 2B Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each endstep, if a player lost life that turn, that player loses 2 life. Flavour Text: Nulun's teachings grant survival, not happiness. Set/Rarity: Ulaqat Uncommon CardName: Chillcoat Sorceress Cost: 1BB Type: Snow Creature - Yeti Wizard Pow/Tgh: 2/3 Rules Text: Whenever a player casts a nonsnow spell, that player loses 1 life. Flavour Text: Yetis are armed with the Cold, making them formidable opponents when they do appear. Set/Rarity: Ulaqat Uncommon CardName: Cold Mummifier Cost: 2B Type: Snow Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Whenever Cold Mummifier attacks you may pay {S}. If you do, put the top 3 cards of your library into your graveyard, then return a snow creature from your graveyard to your hand at random. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Commune With the Spirits Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: You gain X life and each opponent loses X life, where X is the number of spirits in your graveyard. Then, return a spirit from your graveyard to your hand. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Daunting Tuurngaq Cost: BB Type: Creature - Spirit Pow/Tgh: 4/2 Rules Text: Daunting Tuurngaq can't block. *Morbid*- When Daunting Tuurngaq enters the battlefield, if a creature died this turn, draw a card and lose 1 life. Flavour Text: A Tuurngaq that brings misery will not cease in its endeavors. Set/Rarity: Ulaqat Uncommon CardName: Frozen Pandemic Cost: B Type: Snow Creature - Germ Pow/Tgh: 0/1 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn. Flavour Text: The most terrifying things trapped in the ice can't be seen. Set/Rarity: Ulaqat Common CardName: Frozen in Fear Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn target creature gains "creatures blocking this creature get -3/-3 until end of turn." Flavour Text: Kulku left the white snow red and mortals in a panic. Set/Rarity: Ulaqat Common CardName: Ghost in the Ice Cost: {3}{B}{B} Type: Snow Creature - Spirit Pow/Tgh: 3/5 Rules Text: Defender *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Grim Gains Cost: B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Grim Gains, sacrifice a creature you control. Target creature you control gets +2/+2 and becomes indestructible until end of turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Grisly Exploitation Cost: 2BB Type: Enchantment Pow/Tgh: / Rules Text: When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life." Whenever you sacrifice a creature, you may add {B} to your mana pool. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Haunting Ahkiyyini Cost: 4B Type: Creature - Skeleton Spirit Pow/Tgh: 5/2 Rules Text: At the beginning of each endstep, if you lost 4 or more life this turn, return Haunting Ahkiyyini from your graveyard to your hand. Flavour Text: Even before the eternal Cold, the spirits played an unending percussion of death. Set/Rarity: Ulaqat Uncommon CardName: Hyperborean Specter Cost: 2BB Type: Snow Creature - Specter Pow/Tgh: 2/3 Rules Text: Flying *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, each opponent discards a card. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Kanguq, Angakkuq to Nulun Cost: 3BB Type: Legendary Creature - Human Shaman Pow/Tgh: 3/5 Rules Text: {T}: Destroy target creature token. Whenever a creature you don't control dies you may scry 2. Flavour Text: I have no zeal for choosing which spirits stay with me and which are chosen to become ethereal. Set/Rarity: Ulaqat Rare CardName: Kingdom of Ice Cost: 3BB Type: Snow Enchantment Pow/Tgh: / Rules Text: Nonsnow creatures get -1/-1. Snow creatures gain "sacrifice a creature: this creature gains menace until end of turn." Flavour Text: Set/Rarity: Ulaqat Rare CardName: Kulku's Butchery Cost: 3BB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. That creature's controller loses 3 life. Flavour Text: Taking a life did not satisfy Kulku. She needed others to know life had been taken and squirm in fear that their life would be next. Set/Rarity: Ulaqat Common CardName: Kulku, the Carver Cost: 1BB Type: Legendary Planeswalker - Kulku Pow/Tgh: /3 Rules Text: [+1]: Until your next turn, whenever a creature dies, each opponent loses 1 life. [-1]: Destroy target tapped creature. [-8]: Destroy any number of target creatures and/ or planeswalkers. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Mask of Agony Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature is dealt damage, each player loses 2 life. Flavour Text: Pain perfectly etched into wood. Set/Rarity: Ulaqat Uncommon CardName: Mummified Mammoth Cost: 2BB Type: Creature - Elephant Zombie Pow/Tgh: 4/4 Rules Text: When Mummified Mammoth enters the battlefield each player loses 1 life. Flavour Text: Some things should have been left in the ice. Set/Rarity: Ulaqat Common CardName: Murder Ritual Cost: 3B Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies put a +1/+1 counter on target creature. That creature gains indestructible until end of turn. {2}{B}, Sacrifice a creature: Draw a card. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Murderous Initiate Cost: 2B Type: Creature - Mintoaur Warrior Pow/Tgh: 2/3 Rules Text: *Morbid*- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life Flavour Text: Kulku showed the Nulukanek the first step towards greatness- power over others' lives. Set/Rarity: Ulaqat Common CardName: Nulun's Tuurngaq Cost: 2B Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Sacrifice Nulun's Tuurngaq: Target creature gets -2/-2 until end of turn. Flavour Text: Nulun sends his spirits of ill-fortune to take revenge on those who murder without praising the Grim Idol. Set/Rarity: Ulaqat Uncommon CardName: Nulun, Grim Idol Cost: 5BB Type: Legendary Creature - Demon Pow/Tgh: 6/5 Rules Text: Flying Sacrifice a creature: Creatures you control gain indestructible until end of turn. Whenever an indestructible creature you control attacks, each opponent loses 2 life. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Permafrost's Fortitude Cost: {1}{B} Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {B}{S}: Until end of turn enchanted creature gains indestructible and "Whenever this creature deals damage to a player, that player exiles their graveyard." Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Prayer to Nulun Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices a creature. *Morbid*- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Reaping Wind Cost: 1BB Type: Snow Creature - Elemental Pow/Tgh: 3/3 Rules Text: Haste, deathtouch When Reaping Wind dies, each player sacrifices a nonsnow creature. Flavour Text: Death roars and howls, but it is swift and sudden. Set/Rarity: Ulaqat Rare CardName: Red Snow Warlock Cost: {2}B Type: Snow Creature - Bird Rogue Warlock Pow/Tgh: 3/1 Rules Text: Flying Whenever an opponent draws a card other than during their draw step you may pay {S}. If you do, that player loses 2 life. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Refreeze Cost: {4}{B} Type: Snow Sorcery Pow/Tgh: / Rules Text: Return target creature from a graveyard to the battlefield. The, if that creature is a snow creature, put two +1/+1 counters on it. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Ruthless Necessity Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gains Menace until end of turn. Target creature you control gains Lifelink until end of turn. Flavour Text: "My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq. Set/Rarity: Ulaqat Common CardName: Seance Structurer Cost: 4BB Type: Creature - Human Wizard Pow/Tgh: 3/4 Rules Text: When Seance Structurer enters the battlefield each opponent discards a card at random. Flavour Text: Some shamans are frauds. Some frauds believe they're not. Set/Rarity: Ulaqat Uncommon CardName: Serial Killing Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Then, you may pay 4 life. If you do, return Serial Killing to your hand as it resolves. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Slaughtering Savior Cost: B Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: Lifelink Flavour Text: Release the warmth from the body and cloak oneself in that warmth. Set/Rarity: Ulaqat Common CardName: Stalking Kigatilik Cost: {6}{B} Type: Creature - Spirit Pow/Tgh: 6/6 Rules Text: Whenever Stalking Kigatilik attacks, each opponent loses 1 life for each creature they control. Flavour Text: Kigatilik are violent spirits that spread death and violence. Whispered rumors say Nulun is just a powerful, more involved Kigatilik. Set/Rarity: Ulaqat Rare CardName: Stragglers for Sacrifice Cost: {B} Type: Sorcery Pow/Tgh: / Rules Text: Each opponent sacrifices a creature with a power of 1 or less. *Morbid*- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Vengeful Wolverine Cost: 2B Type: Creature - Wolverine Pow/Tgh: 2/2 Rules Text: Deathtouch When Vengeful Wolverine enters the battlefield, if your opponents control any creatures with counters on them, put a +1/+1 counter on Vengeful Wolverine. Flavour Text: Set/Rarity: Ulaqat Common CardName: Warm Thoughts Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals their hand. You choose a nonland snow card. That player discards that card. Flavour Text: Set/Rarity: Ulaqat Common CardName: Zombies in the Snow Cost: 1B Type: Snow Creature - Zombie Pow/Tgh: 2/1 Rules Text: *Morbid*- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2. Flavour Text: Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality. Set/Rarity: Ulaqat Common CardName: Arctic Thunder Cost: 1R Type: Snow Instant Pow/Tgh: / Rules Text: Deal 3 damage to any target. *Avalanche*- If you cast another snow spell this turn, Arctic Thunder can't be countered. Flavour Text: "Louder than the fiercest winds"- Ttunli Set/Rarity: Ulaqat Uncommon CardName: Awakened Lava Lad Cost: 3R Type: Creature - Elemental Pow/Tgh: 4/2 Rules Text: When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature. Flavour Text: Salkutun occasionally awakes from its slumber. Set/Rarity: Ulaqat Common CardName: Biting Hail Cost: 2RR Type: Snow Enchantment Pow/Tgh: / Rules Text: Whenever a snow source other than Biting Hail you control deals damage to an opponent choose 1- • Create a 1/1 red snow Elemental token with haste. • Biting Hail deals 1 damage to target opponent. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Bitter Regret Cost: RR Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Bitter Regret, discard a creature. Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Brutal Offensive Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Until end of turn double all damage that would be dealt to blocking creatures. Flavour Text: The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike. Set/Rarity: Ulaqat Common CardName: Burning Kiss Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Burning Wave Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Create a 1/1 red Elemental token with haste. Then, if you control 5 or more Elementals, Elementals gain first strike until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Carnage Mountainman Cost: 4RR Type: Snow Creature - Yeti Berserker Pow/Tgh: 6/3 Rules Text: When Carnage Mountainman enters the battlefield, Carnage Mountainman fights target creature if you spent snow mana casting Carnage Mountainman. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Defiance By Fire Cost: {2}RR Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn. Flavour Text: If the world will not accept warmth, then that warmth will burn the land to nothing. Set/Rarity: Ulaqat Common CardName: Envious Entity Cost: 1RR Type: Creature - Spirit Pow/Tgh: 0/0 Rules Text: Envious Entity enters the battlefield as a copy of any creature in your graveyard except it gains haste and "sacrifice this creature at the beginning of your next endstep." Flavour Text: Set/Rarity: Ulaqat Rare CardName: Falling Icicles Cost: 2R Type: Snow Sorcery Pow/Tgh: / Rules Text: Falling Icicles deals 1 damage to each creature. *Avalanche*- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent. Flavour Text: Set/Rarity: Ulaqat Common CardName: Flame Zagger Cost: {2}{R} Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature. Flavour Text: Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat. Set/Rarity: Ulaqat Common CardName: Flurried Mind Cost: {2}{R}{R}{R} Type: Snow Sorcery Pow/Tgh: / Rules Text: Each player discards their hand, then draws seven cards. *Avalanche*- If you cast another snow spell this turn, Flurried Mind deals 1 damage to each opponent for each nonsnow card discarded this way. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Foolish Howler Cost: 3R Type: Snow Creature - Yeti Shaman Pow/Tgh: 1/5 Rules Text: At the beginning of your upkeep if you control four or more snow mountains you may sacrifice Foolish Howler. If you do, destroy target nonsnow land. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Frostblood Frightener Cost: 3R Type: Snow Creature - Yeti Shaman Pow/Tgh: 3/3 Rules Text: Whenever an opponent is dealt damage by a creature or spell you control you may pay {S}. If you do, opponents can't gain life until end of turn. Flavour Text: A sweat of fear colder than Winter. Set/Rarity: Ulaqat Rare CardName: Frostcrown Reindeer Cost: 3R Type: Snow Creature - Elk Pow/Tgh: 3/3 Rules Text: {S}{S}: Frostcrown Reindeer gains doublestrike until end of turn. Flavour Text: Docile while undisturbed, reindeer are creatures of wrath and vengeance when provoked. Set/Rarity: Ulaqat Uncommon CardName: Frostline Wyrm Cost: 4RR Type: Snow Creature - Dragon Pow/Tgh: 6/4 Rules Text: Flying {S}: Deal 1 damage to all nonsnow creatures. {R}{S}: Frostline Wyrm gets +3/+0 until end of turn. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Harness the Cold Cost: 1R Type: Snow Sorcery Pow/Tgh: / Rules Text: Add {R}{R}{R} *Avalanche*- If you cast another snow spell this turn add {R}{R}{R}{R} instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Iquoonu Baron Cost: 1R Type: Creature - Human Advisor Pow/Tgh: 1/2 Rules Text: When Iquoonu Baron attacks Iquoonu Baron deals 1 damage to target player if you control no snow permanents. Flavour Text: Iquoonu lies in the heart of the Green Band, where the Cold and Winter never touch. Those who live there are often resentful of those who try and migrate to Iquoonu for the winter. Set/Rarity: Ulaqat Common CardName: Lightning Lingered Cost: {3}{R} Type: Instant Pow/Tgh: / Rules Text: Until end of turn, whenever an instant or sorcery you control deals damage to a player, create an X/X red Elemental token, where X was the damage dealt that player. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Mask of Laughter Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, its controller flips a coin. If they win the flip, the enchanted creature deals 2 damage to the defending player. If the creature's controller loses the flip, the enchanted creature deals 2 damage to that player. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Masked Shaman Cost: 3R Type: Creature - Minotaur Shaman Pow/Tgh: 3/2 Rules Text: Whenever Masked Shaman attacks, for each other nontoken creature you control with equal power, create a token that's a copy of that creature and that's tapped and attacking. At the beginning of your endstep, exile each other token creature that attacked this turn. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Migrationer's Rummage Cost: 2R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains "{T}: Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead." Flavour Text: Set/Rarity: Ulaqat Common CardName: Nulukanek War-Singer Cost: 1R Type: Snow Creature - Minotaur Pow/Tgh: 2/1 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn. Flavour Text: A song to give courage. Set/Rarity: Ulaqat Common CardName: Pack Rebel Cost: {2}{R} Type: Creature - Wolf Rogue Pow/Tgh: 3/3 Rules Text: When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you. When Pack Rebel dies, Pack Rebel deals 1 damage to you. Flavour Text: There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves. Set/Rarity: Ulaqat Common CardName: Reclusive Mountain Strider Cost: R Type: Snow Creature - Yeti Pow/Tgh: 3/1 Rules Text: Whenever a player casts a nonsnow spell, exile Reclusive Mountain Strider until end of turn. Flavour Text: You only need to be worried when the yeti isn't running. Set/Rarity: Ulaqat Uncommon CardName: Rukat the Miserable Cost: 2RR Type: Legendary Planeswalker - Rukat Pow/Tgh: /4 Rules Text: [+1]: Discard a card, then draw a card. [-3]: Return target instant or sorcery from your graveyard to your hand. [-7]: You gain an emblem with "{R}, sacrifice a creature: Deal 4 damage to any target." Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Salkutun Shardslinger Cost: 1R Type: Snow Creature - Yeti Pow/Tgh: 2/2 Rules Text: Whenever Salkutun Shardslinger deals damage to a creature you may pay {S}. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller. Flavour Text: Set/Rarity: Ulaqat Common CardName: Savage Stabbing Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn damage can't be prevented. Deal 1 damage to any target. If damage dealt this way would cause a creature or planeswalker to be put into a graveyard, you may draw a card. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Snow Crash Cost: 1RR Type: Snow Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Snow Crash, you may sacrifice any number of snow lands you control. Snow Crash deals X damage to each creature, where X is 3 plus the number of snow lands sacrificed. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Sooqnuk's Caretaker Cost: 2R Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: When Sooqnuk's Caretaker enters the battlefield, it deals damage to each opponent equal to the number of snow lands they control. Flavour Text: The great phoenix is gone in name and body. Only its crumbling temple remains. Set/Rarity: Ulaqat Rare CardName: Succumb to Sorrow Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature can't block until end of turn. *Morbid*- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Ttunli, Story Keeper Cost: 4R Type: Legendary Snow Creature - Yeti Pow/Tgh: 4/4 Rules Text: {R}{S}{S}, {T}: Cast any number of instants or sorceries from your hand with a total converted mana cost of 6 without paying their mana cost. Spells cast this way gain the snow supertype. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Tunghit Flamewarden Cost: 3RR Type: Creature - Human Shaman Pow/Tgh: 2/5 Rules Text: When Tunghit Flamewarden enters the battlefield, if an opponent controls five or more snow lands, you may destroy target snow land that player controls. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Unconquerable Forces Cost: 6RR Type: Creature - Elemental Pow/Tgh: 6/6 Rules Text: Trample Unconquerable Forces and other Elementals you control have "Whenever this creature deals combat damage to a player, that player sacrifices a land they control." Flavour Text: The World can change itself. Set/Rarity: Ulaqat Mythic CardName: Unfrozen Rager Cost: R Type: Snow Creature - Minotaur Berserker Pow/Tgh: 1/1 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn. Flavour Text: She revels and rallies at the first thaw. Set/Rarity: Ulaqat Common CardName: Vicious Wolverine Cost: {3}{R} Type: Creature - Wolverine Pow/Tgh: 2/2 Rules Text: When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature. Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Warmwrath Nulukanek Cost: {2}{R} Type: Creature - Minotaur Warrior Pow/Tgh: 1/3 Rules Text: When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add {R}{R}. Flavour Text: Some nulukanek embrace the cruel Cold. Others would fight it at every chance. Set/Rarity: Ulaqat Uncommon CardName: Warring Natures Cost: 3RR Type: Enchantment Pow/Tgh: / Rules Text: When Warring Natures enters the battlefield choose 1- • Nonsnow elementals you control gain {T}: Deal 1 damage to target creature. • This card gains the snow supertype and snow elemental creatures you control get +2/+0. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Weather's Disruption Cost: 1R Type: Snow Instant Pow/Tgh: / Rules Text: Change the target of target instant or sorcery spell with a single nonsnow target. *Avalanche*- Change the target of target instant or sorcery with a single target instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Whelp's Rebellion Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste. *Morbid*- If a creature died this turn, that creature also gets +2/+0. Flavour Text: Set/Rarity: Ulaqat Common CardName: White-Whiskered Ancestor Cost: 1R Type: Creature - Wolf Spirit Pow/Tgh: 2/1 Rules Text: {T}, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn. Flavour Text: The eldest wolves do not leave the pack so soon after death. Set/Rarity: Ulaqat Common CardName: Wildfire Elemental Cost: 3R Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: At the beginning of your endstep, if you cast no snow spells this turn, create a token copy of Wildfire Elemental. Flavour Text: Fires in the Green Band are a reminder that even the most necessary things can become dangerous if not controlled. Set/Rarity: Ulaqat Rare CardName: Wreath of Ice Daggers Cost: R Type: Snow Sorcery Pow/Tgh: / Rules Text: Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn. Flavour Text: A crown one trembles to behold and to adorn. Set/Rarity: Ulaqat Common CardName: Absolute Cold Cost: G Type: Snow Creature - Elemental Pow/Tgh: 1/1 Rules Text: Deathtouch Absolute Cold must be blocked by each non-snow creature if possible unless that creature's controller pays {1} for each non-snow creature they control. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Ambitious Evergreen Cost: {3}{G}{G}{G} Type: Creature - Plant Pow/Tgh: 1/6 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Flavour Text: Even a tree can defy the odds and grow unconquerable. Set/Rarity: Ulaqat Common CardName: Antlered Majesty Cost: 3G Type: Creature - Moose Squirrel Pow/Tgh: 1/4 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. Flavour Text: Set/Rarity: Ulaqat Common CardName: Awakening Hunger Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature you control. Then, that creatures deals damage equal to the amount of counters on it to another target creature. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Bear Mask Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. Sacrifice Bear Mask: Target creature gets +3/+3. Flavour Text: Set/Rarity: Ulaqat Common CardName: Bestial Harvester Cost: 3GG Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: *Morbid*- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life. Flavour Text: Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter. Set/Rarity: Ulaqat Common CardName: Bounty By Blood Cost: 3G Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, you may untap target land you control. Creatures and enchantments you own have flash. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Broken-Tusk Stray Cost: 4G Type: Creature - Elephant Pow/Tgh: 4/4 Rules Text: Trample *Morbid*- When Broken-Tusk Stray enters the battlefield, if a creature died this turn create a 2/2 green Wolf Warrior token. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Cave Bear Cost: 1G Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Flavour Text: Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk. Set/Rarity: Ulaqat Common CardName: Coldfang Protector Cost: 2G Type: Snow Creature - Wolf Warrior Pow/Tgh: 2/2 Rules Text: *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, you may have Coldfang Protector fight target creature. Flavour Text: Humans moving through our forest, taking our game. We'll push them back to the frozen lands. Set/Rarity: Ulaqat Uncommon CardName: Emperor Mammoth Cost: 6GG Type: Creature - Elephant Pow/Tgh: 7/7 Rules Text: Whenever a Emperor Mammoth attacks, reveal the top card of your library. If a creature card is revealed this way untap all creatures you control, then out a +1/+1 counter on all creatures you control. Flavour Text: Its trumpet can be heard across all of Ulaqat, from the the northern Yukanaq to the southern Onyat. Set/Rarity: Ulaqat Rare CardName: Final Discovery Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped." Flavour Text: Set/Rarity: Ulaqat Common CardName: Fir-Bound Colossus Cost: 3GGG Type: Snow Creature - Dryad Giant Pow/Tgh: 7/7 Rules Text: Fir-Bound Colossus can't attack or block unless you control a snow forest. {S}: Target snow land becomes indestructible until end of turn. Flavour Text: A dryad can grow as large as its home. Set/Rarity: Ulaqat Uncommon CardName: Frozen Findings Cost: 2G Type: Snow Sorcery Pow/Tgh: / Rules Text: Return target snow card from your graveyard to your hand, then exile Frozen Findings. *Avalanche*- If you cast another snow spell this turn, return up to two target snow cards from your graveyard to your hand instead, then exile Frozen Findings. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Grand Caribou Cost: GG Type: Creature - Elk Pow/Tgh: 3/2 Rules Text: Grand Caribou has trample as long as you control at least three other creatures. Flavour Text: Wandering out in the wilds, caribou will fiercely protect their herds. Set/Rarity: Ulaqat Common CardName: Green Band Naturalist Cost: 3G Type: Creature - Human Shaman Pow/Tgh: 1/3 Rules Text: When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land. Flavour Text: Set/Rarity: Ulaqat Common CardName: Grounding Snowfall Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control. Flavour Text: Even tulukurug have fallen during flight under the weight of the White. Set/Rarity: Ulaqat Uncommon CardName: Imposing Bear Cost: GG Type: Snow Creature - Bear Pow/Tgh: 2/3 Rules Text: {S}{S}: Imposing Bear gets +4/+4 until end of turn. Activate this ability only once each turn and only when you could cast a sorcery. Flavour Text: Bears are enviable because they are known to overcome whatever odds nature places in their path. Set/Rarity: Ulaqat Uncommon CardName: Learning Pup Cost: 1G Type: Creature - Wolf Child Pow/Tgh: 1/1 Rules Text: When Learning Pup enters the battlefield, choose 1- • Learning Pup fights target creature. • Draw a card. Flavour Text: Set/Rarity: Ulaqat Common CardName: Mammoth Migration Cost: 2GG Type: Snow Sorcery Pow/Tgh: / Rules Text: Create a 3/3 green snow elephant token with trample. *Avalanche*- If you cast another snow spell this turn create two 3/3 green snow Elephant tokens with trample instead. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Nakunnu's Guardian Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of your end step, put a +1/+1 counter on enchanted creature, then it fights up to one target snow creature. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Nature's Assault Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land. Flavour Text: Set/Rarity: Ulaqat Common CardName: Pack Leaders Cost: 4GG Type: Creature - Wolf Warrior Pow/Tgh: 6/6 Rules Text: Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token. Flavour Text: A great individual can unite their fragmented kind. Set/Rarity: Ulaqat Rare CardName: Pack's Howl Cost: 3GG Type: Enchantment Pow/Tgh: / Rules Text: When Pack's Howl enters the battlefield create a 2/2 green Wolf Warrior token. If you control a Wolf at the beginning of your upkeep create a 2/2 green Wolf Warrior token. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Pine Druid Cost: G Type: Snow Creature - Human Druid Pow/Tgh: 1/1 Rules Text: {T}: Untap target snow land. Flavour Text: The people of Ulaqat accept the Cold. Some embrace it. Set/Rarity: Ulaqat Common CardName: Pinemuzzle Cost: 2G Type: Creature - Wolf Shaman Pow/Tgh: 2/2 Rules Text: Whenever an opponent spends mana produced by a snow land Pinemuzzle gets +1/+1 until end of turn. {T}: Gain life equal to Pinemuzzle's power. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Predator's Boast Cost: {2}{G}{G} Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Predator's Boast, sacrifice a creature. Add {G}{G}{G} to your mana pool. If that mana is spent on a creature, that creature enters the battlefield with two +1/+1 counters. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Shaman of Might & Many Cost: 4GG Type: Creature - Human Shaman Pow/Tgh: 4/4 Rules Text: At the beginning of your upkeep reveal the top two cards of your library. Add any cards revealed this way with a converted mana cost of 6 or greater to your hand. Put any permanents revealed this way with a converted mana cost of 2 or less onto the battlefield. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Shattering Chill Cost: 3GG Type: Snow Sorcery Pow/Tgh: / Rules Text: Choose 1- • Destroy all creatures with flying. • Destroy all artifacts. • Destroy all enchantments. *Avalanche*- If you cast another snow spell this turn, you may choose up to 3. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Simisuk Wolfspider Cost: 1GG Type: Creature - Spider Pow/Tgh: 1/4 Rules Text: Reach Torpor (You may put a +1/+1 on this creature instead of untapping it.) Simisuk Wolfspider has deathtouch as long as Simisuk Wolfspider has a counter on it. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Snowball Fight Cost: 3G Type: Snow Sorcery Pow/Tgh: / Rules Text: Target snow creature you control gets +2/+2 until end of turn, then fights target creature. Flavour Text: Those who live in the Cold are accustomed to life far more challenging than those elsewhere. Set/Rarity: Ulaqat Common CardName: Snowthrower Cost: 1G Type: Snow Creature - Yeti Scout Pow/Tgh: 2/2 Rules Text: Reach Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Flavour Text: Masters of the Cold, Yetis are aware to all its changes. Set/Rarity: Ulaqat Common CardName: Snowy Terrain Cost: G Type: Snow Sorcery Pow/Tgh: / Rules Text: As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield. Flavour Text: Those who can't escape to the Green Band during the Winters must make do. Set/Rarity: Ulaqat Common CardName: Splintering Blow Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Sub-Zero Shaman Cost: {2}{G}{G} Type: Snow Creature - Human Shaman Pow/Tgh: 3/3 Rules Text: Sacrifice two snow lands: Prevent all combat damage that would be dealt by nonsnow creatures this turn. Flavour Text: "I command the Cold, and the Cold commands your body." Set/Rarity: Ulaqat Rare CardName: The Cold, Barren World Cost: 4GG Type: Snow Creature - Elemental Pow/Tgh: */* Rules Text: The Cold, Barren World's power and toughness are equal to the number of snow lands you control. As long as you control at least five snow lands with different names The Cold, Barren World has haste, hexproof, deathtouch, reach trample, and vigilance. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Trusty Packmate Cost: 3G Type: Creature - Wolf Warrior Pow/Tgh: 4/4 Rules Text: Trusty Packmate gets +1/+1 as long as you control another wolf. Flavour Text: Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around. Set/Rarity: Ulaqat Common CardName: Wandering Mammoth Cost: 1GG Type: Creature - Elephant Pow/Tgh: 4/2 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Winding Păl-raí-yûk Cost: G Type: Creature - Wurm Pow/Tgh: 1/1 Rules Text: Torpor (You may put a +1/+1 on this creature instead of untapping it.) Whenever Winding Păl-raí-yûk gains a counter, you gain life equal to Winding Păl-raí-yûk's power. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Winterheart Cost: 3GG Type: Snow Creature - Yeti Shaman Pow/Tgh: 5/5 Rules Text: When Winterheart enters the battlefield, gain 1 life for each snow permanent you control. Flavour Text: Yeti culture remains undecipherable Ulaqat's other inhabitants. Set/Rarity: Ulaqat Common CardName: Wolf's Hunger Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. *Morbid*- If a creature died this turn, target creature gets +4/+4 and gains trample instead. Flavour Text: Set/Rarity: Ulaqat Common CardName: Wondrous Aurora Cost: 3GG Type: Snow Enchantment Pow/Tgh: / Rules Text: Whenever a snow land enters the battlefield under your control, you may draw a card. Snow lands may tap for mana of any color. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Yukanaq Hermit Cost: 1G Type: Snow Creature - Human Druid Pow/Tgh: 1/2 Rules Text: Whenever you cast a snow spell add {S}. Flavour Text: Yukanaq may be a myth, so far north in the Ice and Cold that few could imagine anyone living there. Set/Rarity: Ulaqat Uncommon CardName: Eo Jax, Cryo Champion Cost: 3UW Type: Legendary Planeswalker - Eo Pow/Tgh: /4 Rules Text: [+1] Tap target creature and gain 1 life. [-4] Until end of turn, creatures can't block unless their controller pays {1} for each creature. [-9] Target player gains an emblem with "Whenever a nonland permanent you control becomes tapped, exile it at the beginning of the next endstep unless you pay {3}." Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Kăk-whăn’-û-ghăt Kǐg-û-lu’-nǐk Cost: {2}{G}{U} Type: Creature - Wolf Whale Shapeshifter Pow/Tgh: 3/3 Rules Text: Whenever an island enters the battlefield under your control wolves you control gain "this creature can't be blocked until end of turn." Whenever a forest enters the battlefield under your control create a 2/2 green Wolf token. Flavour Text: Set/Rarity: Ulaqat Mythic CardName: Arcane Icicle Cost: 2 Type: Snow Artifact Pow/Tgh: / Rules Text: When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost {1} less until end of turn. {1}, Sacrifice Arcane Icicle: Deal 1 damage to target creature. Flavour Text: Set/Rarity: Ulaqat Common CardName: Bottled Summer Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Target creature gets +1/+0 until end of turn. Sacrifice Bottled Summer: Deal 2 damage to target snow creature. Flavour Text: Iquoono traders capture the equator's essence and trade for items from all across Ulaqat. Set/Rarity: Ulaqat Uncommon CardName: Carved Tusk Cost: {5} Type: Artifact Pow/Tgh: / Rules Text: {T}: Scry 1. {3}: Carved Tusk becomes a 3/3 blue seal until end of turn. Flavour Text: Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon. Set/Rarity: Ulaqat Common CardName: Cloak of Frost Cost: 2 Type: Snow Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains hexproof from nonsnow. Equip {S} Flavour Text: Graced in pure ice, one can wrap themself in the power of the Cold. Set/Rarity: Ulaqat Common CardName: Cold Oasis Compass Cost: 2 Type: Snow Artifact Pow/Tgh: / Rules Text: Sacrifice Cold Oasis Compass: Add {C} When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward. Flavour Text: A Yeti device, used before Cold claimed most of Ulaqat. Set/Rarity: Ulaqat Common CardName: Frozen Lotus Cost: {4} Type: Snow Artifact Pow/Tgh: / Rules Text: {T}: Add {C}{C}{C}. Frozen Lotus doesn't untap unless you control five or more snow permanents. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Heart of Winter Cost: 4 Type: Snow Artifact Pow/Tgh: / Rules Text: If Heart of Winter untapped at the beginning of a player's upkeep, that player taps a non-snow permanent they control. {T}: Untap target snow permanent you control. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Ice-Edge Longblade Cost: 4 Type: Snow Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature attacks, tap target creature and target land the defending player controls. Those permanents don't untap during their controller's next untap step. Equip {1}{S} Flavour Text: Set/Rarity: Ulaqat Rare CardName: Nulun's Idol Cost: Type: Artifact Pow/Tgh: / Rules Text: {2},{T}: Reveal the top card of your library. If a nonsnow card was revealed this way, each player who controls a snow permanent loses 1 life. Then, you may put that card on the bottom of your library. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Snowshoes Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature. Equip {0} Flavour Text: Trekking the White Wastes can be treacherous when one isn't properly equipped. Set/Rarity: Ulaqat Common CardName: Ulu Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Remove a counter from target creature. Flavour Text: Dangerously sharp, the ulu is used to shear flesh and skin for food and warmth rather than as a weapon. Set/Rarity: Ulaqat Uncommon CardName: Umiak Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Exile target artifact or enchantment you control until end of turn. It gains "When this enters the battlefield, reveal the top card of your library. If an artifact or enchantment was revealed this way, add it to your hand." Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Arctic Flats Cost: Type: Snow Land Pow/Tgh: / Rules Text: Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. Flavour Text: The White Wastes south of Majukit at jagged casts of the world that was before the Cold. Set/Rarity: Ulaqat Common CardName: Barren Patch Cost: Type: Snow Land Pow/Tgh: / Rules Text: Barren Patch enters the battlefield tapped. {T}: Add {W} or {B}. Flavour Text: Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow. Set/Rarity: Ulaqat Common CardName: Boreal Shelf Cost: Type: Snow Land Pow/Tgh: / Rules Text: Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}. Flavour Text: Nature's solitude, witnessed by only passing birds. Set/Rarity: Ulaqat Common CardName: Breadth of Color Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}, sacrifice Breadth of Color: Add one mana of any color. Flavour Text: The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold. Set/Rarity: Ulaqat Common CardName: Foul Peaks Cost: Type: Snow Land Pow/Tgh: / Rules Text: Foul Peaks enters the battlefield tapped. {T}: Add {B} or {R}. Flavour Text: The peaks of Salkutun are covered in red ice, blood from an ancient battle. Set/Rarity: Ulaqat Common CardName: Freeze-Thaw Fields Cost: Type: Snow Land Pow/Tgh: / Rules Text: Freeze-Thaw Fields enters the battlefield tapped. {T}: Add {W} to your mana pool. *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Fields becomes an island and a forest until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Freeze-Thaw Range Cost: Type: Snow Land Pow/Tgh: / Rules Text: Freeze-Thaw Range enters the battlefield tapped. {T}: Add {R} to your mana pool. *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Range becomes a swamp and a forest until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Freeze-Thaw Slough Cost: Type: Snow Land Pow/Tgh: / Rules Text: Freeze-Thaw Slough enters the battlefield tapped. {T}: Add {B} to your mana pool. *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Slough becomes an island and a mountain until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Freeze-Thaw Tributaries Cost: Type: Snow Land Pow/Tgh: / Rules Text: Freeze-Thaw Tributaries enters the battlefield tapped. {T}: Add {U} to your mana pool. *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Tributaries becomes a plains and a swamp until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Freeze-Thaw Woods Cost: Type: Snow Land Pow/Tgh: / Rules Text: Freeze-Thaw Woods enters the battlefield tapped. {T}: Add {G} to your mana pool. *Thawing*- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Woods becomes a mountain and a plains until end of turn. Flavour Text: Set/Rarity: Ulaqat Uncommon CardName: Frost Marsh Cost: Type: Land Pow/Tgh: / Rules Text: Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}. Flavour Text: The Winter's ice encroaches, freezing the gentle fresh waters. Set/Rarity: Ulaqat Common CardName: Highland Weald Cost: Type: Snow Land Pow/Tgh: / Rules Text: Highland Weald enters the battlefield tapped. {T}: Add {R} or {G}. Flavour Text: Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests. Set/Rarity: Ulaqat Common CardName: Ice Plateau Cost: Type: Snow Land Pow/Tgh: / Rules Text: Ice Plateau enters the battlefield tapped. {T}: Add {R} or {W}. Flavour Text: The structures jut up brazenly against the sunlight. Set/Rarity: Ulaqat Common CardName: Icicle Geyser Cost: Type: Snow Land Pow/Tgh: / Rules Text: Icicle Geyser enters the battlefield tapped. {T}: Add {U} or {R} to your mana pool. Flavour Text: Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air. Set/Rarity: Ulaqat Common CardName: Lichen Atoll Cost: Type: Snow Land Pow/Tgh: / Rules Text: Lichen Atoll enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool. Flavour Text: Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure. Set/Rarity: Ulaqat Common CardName: Nulun's Temple Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1}. Whenever a creature dies, put a lore counter on Nulun's Temple. Remove a lore counter from Nulun's Temple, {T}: Add one mana of any color. Flavour Text: Set/Rarity: Ulaqat Rare CardName: Permafrost Grave Cost: Type: Snow Land Pow/Tgh: / Rules Text: Permafrost Grave enters the battlefield tapped. {T}: Add {B} or {G}. Flavour Text: The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs. Set/Rarity: Ulaqat Common