CardName: Make My Monster Grow! Cost: Type: Scheme Pow/Tgh: / Rules Text: Roll two six-sided dice. Put +1/+1 counters equal to the result on a creature you control. Flavour Text: Set/Rarity: Uncommander Common CardName: Seize All Tommorows Cost: Type: Scheme Pow/Tgh: / Rules Text: Draw the top card of each players library. Until your next turn, you have no maximum hand size and can spend mana as though it were mana of any color to cast spells drawn this way. Flavour Text: Set/Rarity: Uncommander Common CardName: 'Vehicle Repair' Cost: 3w Type: Sorcery Pow/Tgh: / Rules Text: Return target Ship or Vehicle card from your graveyard to the battlefield. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Stop having Fun') Cost: 4ww Type: Sorcery Pow/Tgh: / Rules Text: Destroy all silver bordered permanents. Flavour Text: Set/Rarity: Uncommander Rare CardName: (name), (nationality) Ace Pilot Cost: 1w Type: Legendary Creature - Human Pilot Pow/Tgh: 2/2 Rules Text: Whenever a Vehicle attacks of blocks, if (name), (nationality) Ace Pilot is alive and crewing it, you may draw a card. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: I'm Watching You Cost: 3w Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice I'm Watching You: Destroy target creature if it's guilty of something. (For example attacking you or being part of some stupid combo. You can't target the innocent.) Flavour Text: Set/Rarity: Uncommander Common CardName: Laboratory // Recruiter (in-prog) Cost: 2ww Type: Host Creature - ??? Pow/Tgh: 2/2 Rules Text: [When this creature enters the battlefield] || look at the top four cards of your library. You may reveal a host card or a card with Augment from among them and put it in your hand. Put the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: Uncommander Common CardName: Ordinary High School Student Cost: w Type: Creature - Teenage Human Pow/Tgh: 1/1 Rules Text: Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.) Flavour Text: Set/Rarity: Uncommander Common CardName: 'Untransformed Magical Girl' Cost: U Type: Creature - Human Magical Girl Pow/Tgh: 1/1 Rules Text: {2}{U}{U}, {T}: Reveal the top card of your library until you reveal a Magical-Girl creature card, then switch it with 'Untransformed Magical Girl', then shuffle your library. (If it's blocking, the switched creature's still blocking. Counters and attached cards remain.) Flavour Text: Set/Rarity: Uncommander Common CardName: ("Silver Border Swap') Cost: 4u Type: Sorcery Pow/Tgh: / Rules Text: Exchange control of two target silver bordered permanents in any game you can see from your seat. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Card Draw Spell') Cost: 2u Type: Sorcery Pow/Tgh: / Rules Text: Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card. Flavour Text: Set/Rarity: Uncommander Common CardName: ('Draw on the dice roll') Cost: 4uu Type: Sorcery Pow/Tgh: / Rules Text: Roll a six diced and draw cards equal to the result. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Stop taking so long') Cost: 4uu Type: Sorcery Pow/Tgh: / Rules Text: Take an extra turn after this one. You cannot take more than a minute for that turn. Exile ('Stop taking so long'). (Other player's responses don't use you time.) Flavour Text: Set/Rarity: Uncommander Rare CardName: ('Urban Landwalker') Cost: 1u Type: Creature Pow/Tgh: 2/1 Rules Text: Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.) Flavour Text: Set/Rarity: Uncommander Common CardName: (Assist Time Manipulation) Cost: 5uuu Type: Sorcery Pow/Tgh: / Rules Text: [Assist] Take an extra turn after this one, then reverse the turn order. Exile (Assist Time Manipulation). Flavour Text: Set/Rarity: Uncommander Mythic CardName: Very Slow Turtle Cost: 1u Type: Creature - Turtle Pow/Tgh: 1/4 Rules Text: [Last Strike] Flavour Text: Set/Rarity: Uncommander Common CardName: ("dark magical girl, in prog") Cost: ?b Type: Legendary Creature - Human Magical Girl Pow/Tgh: / Rules Text: At the beginning of each end step, if you control another Magical Girl creature, you may transform ("dark magical girl, in prog"). Flavour Text: Back side: CardName: ("Redeemed Dark Magical Girl") Cost: Type: Legendary Creature - Human Magical Girl Pow/Tgh: / Rules Text: First Strike. Flavour Text: Set/Rarity: Uncommander Rare CardName: ('Lurking Assassin')(In prog) Cost: b Type: Creature - Human Assassin Pow/Tgh: 1/1 Rules Text: Deathtouch Megamorph {?}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up for its megamorph cost and put a +1/+1 counter on it.) Morph trigger. Flavour Text: Set/Rarity: Uncommander Common CardName: ('Silver Bordered Necromancy') Cost: 2b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature card in a graveyard. Enchanted creature card is both in a graveyard and on the battlefield under your control. If enchanted creature would be destroyed, exile it instead. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: (Kill spell, Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature if it's a single card with no cards attached to it. (If it's combined, enchanted, equiped or melded nothing happens.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Act on a Dice's Impulse') Cost: 1rr Type: Sorcery Pow/Tgh: / Rules Text: Roll a six sided and exile cards from the top of your library equal to the result. Until end of turn, you can play cards exiled this way. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Burn Everything Down') Cost: 2rr Type: Sorcery Pow/Tgh: / Rules Text: Roll a six sided dice. ('Burn Everything Down') deals damage equal to the result to each creature, each planeswalker and each player. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Chaos Polymorph') Cost: 2r Type: Instant Pow/Tgh: / Rules Text: The owner of target creature reveals the top card of their library until they reveal a creature card without Augment, switches it with the target, then puts all cards revealed this way on the bottom of their library in a random order. Flavour Text: Set/Rarity: Uncommander Common CardName: ('Discard, Roll, and Draw') Cost: 3rr Type: Sorcery Pow/Tgh: / Rules Text: Discard your hand, then roll a six sided dice and draw cards equal to the result. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Energy Gnome Rigger') Cost: 2r Type: Creature - Gnome Rigger Pow/Tgh: 1/3 Rules Text: When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get {E} equal to the result. {T}, {E}: Target creature gains haste until end of turn. {T}, {E}{E}{E}: ('Energy Gnome Rigger') assembles a Contraption. Flavour Text: Set/Rarity: Uncommander Common CardName: ('Entwine First and Last Strike') Cost: r Type: Instant Pow/Tgh: / Rules Text: Choose one — • Target creature gains first strike until end of turn. • Target creature gains last strike until end of turn. Entwine {1} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Gnome Rigger') Cost: 1r Type: Creature - Gnome Rigger Pow/Tgh: 2/1 Rules Text: [Multikicker {1}{R}] When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. Flavour Text: Set/Rarity: Uncommander Common CardName: (In prog) Cost: 2r Type: Creature - Gnome Magical-Girl Pow/Tgh: 2/2 Rules Text: First Strike, Reach Morph {3}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When (In prog) is turned face up, roll a six sided dice. She gets +X/+0 until end of turn, where X is the result. Flavour Text: Set/Rarity: Uncommander Common CardName: ('Desperate Isekai Summon') Cost: 3gg Type: Sorcery Pow/Tgh: / Rules Text: Open a sealed magic booster pack, reveal the cards, then put a creature card from among them onto the battlefield under your control. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: (Manifest Epic, name in prog) Cost: 6ggg Type: Pow/Tgh: / Rules Text: Roll a six-sided dice. Manifest cards from the top of your library equal to the result. (Put them onto the battlefield face down as 2/2 creatures. Turn them face up at any time for their mana cost if they're creature cards.) Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) Flavour Text: Set/Rarity: Uncommander Rare CardName: Kaiju Worshipper Cost: 1g Type: Creature - Human Druid Pow/Tgh: 2/2 Rules Text: Kaiju spells you cast have Convoke. (Your creatures can help you cast them. Each creature you tap while casting a Kaiju spell pays for 1 or one mana of that creature's color.) Flavour Text: Set/Rarity: Uncommander Common CardName: Phyrexian // Cystflinger Cost: 4gg Type: Host Creature - (Phyrexian) Beast Pow/Tgh: 4/4 Rules Text: [When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Flavour Text: Set/Rarity: Uncommander Common CardName: (Top down Sailor Moon, In progress) Cost: 3wu Type: Legendary Creature - Moonfolk Magical Girl Pow/Tgh: / Rules Text: Flying, First Strike Whenever a creature or planeswalker dealt damage by (Top down Sailor Moon, In progress) this turn dies, you may return it to battlefield under your control. When an opponent loses the game, they can become your teammate if you both agree to it. Flavour Text: Set/Rarity: Uncommander Mythic CardName: "Tomb Raid" (name in prog) Cost: 2bg Type: Sorcery Pow/Tgh: / Rules Text: Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Put target card in a graveyard into your hand. You may spend mana as though it were mana of any color the next time you cast that card. Flavour Text: Set/Rarity: Uncommander Uncommon CardName: "Leave me Alone!" (name in prog) Cost: 3rw Type: Enchantment Pow/Tgh: / Rules Text: As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ("King Gidorah") Cost: 3BBRRGG Type: Legendary Creature - Dragon Kaiju Pow/Tgh: 6/6 Rules Text: Flying, Triple Strike {6}{B}{b}{b}{r}{r}{r}{g}{g}{g}: Monstrosity 3. (If this creature isn't Monstrous, put 3 +1/+1 counters on it and it becomes monstrous). When ("King Gidorah") becomes Monstrous, (effect,in prog.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: ("Mothra", in progress) Cost: ?RGW Type: Legendary Creature - Insect Kaiju Pow/Tgh: / Rules Text: Flying (antiartifact ability) Flavour Text: Set/Rarity: Uncommander Mythic CardName: ("TMNT", in progress") Cost: 1GWU Type: Legendary Creature - Teenage Mutant Ninja Turtle Pow/Tgh: 4/4 Rules Text: [Ninjutsu {G}{W}{U} Flavour Text: Set/Rarity: Uncommander Rare CardName: ("Ichigo Kurosaki", in prog) Cost: ?WBR Type: Legendary Creature - Spirit Reaper Pow/Tgh: / Rules Text: First Strike Flavour Text: Set/Rarity: Uncommander Mythic CardName: ("Godzilla", in progress) Cost: ?URG Type: Legendary Creature - Lizard Kaiju Pow/Tgh: / Rules Text: [Kaiju Offering] Hexproof against Creatures, Trample, Vigilance (cost: damages something. Top down breath weapon) Flavour Text: Set/Rarity: Uncommander Mythic CardName: ("gamorah", in prog) Cost: ?urg Type: Legendary Creature - Turtle Kaiju Pow/Tgh: / Rules Text: (Fire breathing, activated ability to grant flying until end of turn.) Flavour Text: Set/Rarity: Uncommander Rare CardName: ("Mega-Gundam", in progress) Cost: ?rwu Type: Legendary Artifact - Vehicle Pow/Tgh: ?/? Rules Text: Flying, Orbital, Hexproof (("Mega-Gundam", in progress) can be your commander.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: (Top down child vampire) Cost: wubr Type: Legendary Creature - Child Vampire Pow/Tgh: 4/1 Rules Text: Flying, Intimidate, Lifelink, Prowess (In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) Flavour Text: Set/Rarity: Uncommander Rare CardName: ('in prog') Cost: BRGW Type: Legendary Creature - Human Child Witch Pow/Tgh: 4/4 Rules Text: ('in prog') is also a Rogue Magical Girl (even if she isn't on the battlefield). Flying, Haste (secondary effect, also hexproof?) Flavour Text: Set/Rarity: Uncommander Rare CardName: (in prog) Cost: u/bu/bu/bu/bu/bu/b Type: Legendary Creature - Ship Spirit Pow/Tgh: / Rules Text: Islands and Swamps you control are Island Swamps with "{T}: Add {U}{B}". (They lose all other types and abilities.). Second Effect. Flavour Text: Set/Rarity: Uncommander Rare CardName: 'Cheering Robot Squad' Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: Whenever you crank 'Cheering Robot Squad', Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: 'Frankenstein Lab Thingy" Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: Whenever you crank 'Frankenstein Lab Thingy", Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Changelings are Armies.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ("Aether Portal Thingy') Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank ("Aether Portal Thingy'), look at the top card of your library. You may manifest it. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for it's mana cost if it's a creature card.) Flavour Text: Set/Rarity: Uncommander Rare CardName: ("Mechgodzilla, in prog") Cost: ? Type: Legendary Artifact Creature - Kaiju Pow/Tgh: ?/? Rules Text: Flavour Text: Set/Rarity: Uncommander Mythic CardName: ('Biohazard Thingee') Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank ('Biohazard Thingee'), create a 1/1 black Germ token with Infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Izzet Contraption') Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank ('Izzet Contraption'), target instant or sorcery card in a graveyard gains jump-start until end of turn. (It's owner may cast it from their graveyard by discarding a card in addition to pay it's other costs. Then exile it.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Mega Vatfarm?') Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: Whenever you crank ('Mega Vatfarm?'), Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: ('Shadow contraption') Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank ('Shadow contraption'), target creature gains shadow until end of turn. (It can't block be blocked, except by creatures with shadow.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Spy Surveillance Thing') Cost: Type: Artifact Pow/Tgh: / Rules Text: When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Style Stone') Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add one mana of any colour among clothes you are wearing. (This allows you to add colours beyond the regular five.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Triple Strike Equipment') Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has triple strike. (It deals first-strike, regular and last-strike combat damage.). Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: Lab Rat Running Wheel Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank Lab Rat Running Wheel, Populate. (Create a token that's a copy of a creature token you control.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: Temporal Phase Disruptor Cost: Type: Artifact - Contraption Pow/Tgh: / Rules Text: When you crank Temporal Phase Disruptor, target permanent phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in during it's controller next turn before their untap step.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Exchange Evolving Wilds') Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.) Flavour Text: Set/Rarity: Uncommander Common CardName: ('Silver City') Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. Flavour Text: Set/Rarity: Uncommander Common CardName: (Place) Power-Plant Cost: Type: Land - Power-Plant Pow/Tgh: / Rules Text: {T}: Add {C}. {6}, {T}: Roll a six-sided dice. You get {E} (energy counters) equal to the result. Flavour Text: Set/Rarity: Uncommander Common CardName: Gambling Hall Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} {1}{R}, {T}: You can reflip a coin or reroll a dice. (Activate this ability any time it makes sense. It doesn't affect other players rolls.) Flavour Text: Set/Rarity: Uncommander Common CardName: Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} (Players can't repeat combos more than once per turn / no infinite combos.) Flavour Text: Set/Rarity: Uncommander Uncommon CardName: Unreserved Badland Cost: Type: Land - Swamp Mountain Pow/Tgh: / Rules Text: ({T}: Add {B} or {R}) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Bayou Cost: Type: Land - Swamp Forest Pow/Tgh: / Rules Text: ({T}: Add {B} or {G} to your mana pool.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Plateau Cost: Type: Land - Mountain Plains Pow/Tgh: / Rules Text: ({T}: Add {R} or {W}) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Savannah Cost: Type: Land - Forest Plains Pow/Tgh: / Rules Text: ({T}: Add {G} or {W} to your mana pool.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Scrubland Cost: Type: Land Pow/Tgh: / Rules Text: ({T}: Add {W} or {B}) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Taiga Cost: Type: Land - Mountain Forest Pow/Tgh: / Rules Text: ({T}: Add {R} or {G}) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Tropical Island Cost: Type: Land - Forest Island Pow/Tgh: / Rules Text: ({T}: Add {G} or {U}.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Tundra Cost: Type: Land - Plains Island Pow/Tgh: / Rules Text: ({T}: Add {W} or {U} to your mana pool.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Undergrond Sea Cost: Type: Land - Island Swamp Pow/Tgh: / Rules Text: ({T}: Add {U} or {B} to your mana pool.) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Unreserved Volcanic Island Cost: Type: Land Pow/Tgh: / Rules Text: ({T}: Add {U} or {R}) Flavour Text: Set/Rarity: Uncommander Mythic CardName: Side Character Cost: Type: Creature Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Uncommander Token