CardName: Abyss of Aeons Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, exile it. When Abyss of Aeons leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. Flavour Text: Behind me was a passage so cramped that I could not stand upright in it; before me was an infinity of subterranean effulgence. Set/Rarity: Necronomicon Rare CardName: Certainty Cost: 3WW Type: Enchantment Pow/Tgh: / Rules Text: Certainty can't be countered. Spells and abilities can't be countered by spells or abilities. Flavour Text: He was almost sure that nothing can be really "unnamable". Set/Rarity: Necronomicon Uncommon CardName: Certainty Cost: W Type: Instant Pow/Tgh: / Rules Text: Counter target spell that targets a spell or permanent you control. Flavour Text: I have no fear, not even from the prophecies of the madman. Set/Rarity: Necronomicon Common CardName: Crystal Oblivion Cost: 2WW Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of the end step, if a creature became tapped this turn, exile Crystal Oblivion and all tapped creatures. Flavour Text: In that new realm was neither land nor sea, but only the white void of unpeopled and illimitable space. Set/Rarity: Necronomicon Uncommon CardName: Dream Knights Cost: 3WW Type: Creature - Human Knight Pow/Tgh: 4/3 Rules Text: When Dream Knights enters the battlefield, another target permanent is indestructible for as long as you control Dream Knights. First strike Flavour Text: As the riders went on they seemed to gallop back through Time. Set/Rarity: Necronomicon Rare CardName: Grave Protector Cost: 4WW Type: Creature - Sphinx Pow/Tgh: 4/6 Rules Text: Flying Whenever a creature you control dies, Grave Protector deals damage equal to its power to target player. Flavour Text: The expression on its features was repellent in the extreme, savouring at once of death, bestiality, and malevolence. Set/Rarity: Necronomicon Rare CardName: Self-Sacrifice Cost: W Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Self-Sacrifice, sacrifice a creature. Choose one or both -- • Destroy target black permanent. • Destroy target Swamp. Flavour Text: As the pusher collapsed to a muddy blotch of corruption the pedestal he had pushed tottered, tipped, and finally careened from its onyx base. Set/Rarity: Necronomicon Uncommon CardName: Six Shots by Midnight Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Six Shots by Midnight deals 6 damage to target creature if it attacked or blocked this turn. Flavour Text: My friend suddenly, excitedly, and unnecessarily emptied all six chambers of his revolver into the nocturnal visitor. Set/Rarity: Necronomicon Common CardName: Sona-Nyl, Land of Fancy Cost: WWWW Type: Legendary Enchantment Pow/Tgh: / Rules Text: Players can't lose the game. Flavour Text: In the Land of Sona-Nyl there is neither time nor space, neither suffering nor death; and there I dwelt for many aeons. Set/Rarity: Necronomicon Mythic CardName: Unconsciousness Cost: WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature dies, return Unconsciousness to your hand. Flavour Text: Chaos supervened, and I knew the peace of oblivion. Set/Rarity: Necronomicon Common CardName: Barzai the Wise Cost: 4UU Type: Legendary Creature - Human Cleric Pow/Tgh: */* Rules Text: Your opponents play with their hands revealed. *Chroma* - Barzai the Wise's power and toughness are each equal to the number of colored mana symbols in the mana costs of cards in your opponents' hands. Flavour Text: "The wisdom of Barzai hath made him greater than earth's gods, and against his will their spells and barriers are as naught!" Set/Rarity: Necronomicon Rare CardName: Celestial Bird Cost: 1U Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying Celestial Bird attacks each turn if able. Flavour Text: And the bird of heaven flew before, and led us toward the basalt pillars of the West. Set/Rarity: Necronomicon Common CardName: Cyclopean Monolith Cost: 2UU Type: Artifact Pow/Tgh: / Rules Text: Merfolk creatures you control get +2/+2 and have hexproof. Flavour Text: I cannot think of the deep sea without shuddering at the nameless things that may at this very moment be crawling and floundering on its slimy bed. Set/Rarity: Necronomicon Uncommon CardName: Escape to Dreams Cost: U Type: Instant Pow/Tgh: / Rules Text: Any number of target players each mill X cards, where X is the number of colors among permanents you control. Flavour Text: Noiseless infinity eddied around the dreamer and wafted him away. Set/Rarity: Necronomicon Common CardName: Immaterial Jellyfish Cost: 1U Type: Creature - Jellyfish Pow/Tgh: 1/1 Rules Text: Unblockable Immaterial Jellyfish can block only creatures with unblockable, and can block them as though they didn't have that ability. Flavour Text: They were semi-fluid and capable of passing through one another and through what we know as solids. Set/Rarity: Necronomicon Uncommon CardName: Peer through Time Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: If a player would draw a card, instead that player draws two cards, then discards a card. Flavour Text: “*Far?* What I have seen would blast ye to a mad statue of stone! Back, back—forward, *forward*—look, ye puling lack-wit!” Set/Rarity: Necronomicon Uncommon CardName: Somnolence of Polaris Cost: 4UUU Type: Legendary Enchantment Pow/Tgh: / Rules Text: When Somnolence of Polaris enters or leaves the battlefield, each player exiles all nonlegendary permanents they control, then may put any number of permanent cards from their hand onto the battlefield. Then return each card exiled this way to its owner's hand. Flavour Text: Set/Rarity: Necronomicon Mythic CardName: Treacherous Moonlight Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: As Treacherous Moonlight enters the battlefield, choose a color. All nonland permanents are the chosen color. Flavour Text: When it shines on certain scenes familiar and loved it sometimes makes them unfamiliar and hideous. Set/Rarity: Necronomicon Common CardName: Bog Protector Cost: 3B Type: Creature - Wraith Pow/Tgh: 2/2 Rules Text: Swampwalk Swamps you control are indestructible and have hexproof. Flavour Text: On the ghastly red-litten plain was moving a procession of beings in such a manner as none ever saw before save in nightmares. Set/Rarity: Necronomicon Uncommon CardName: Call to the Sea Cost: BBB Type: Enchantment Pow/Tgh: / Rules Text: Each nontoken creature has "When this creature dies, exile it. When you do, target player discards a card." Flavour Text: "May the gods pity the man who in his callousness can remain sane to the hideous end! Come and be mad whilst he still calls with mercy!" Set/Rarity: Necronomicon Rare CardName: Crush Dreams Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Target player skips their next turn unless they pay half their life, rounded up. Flavour Text: That night something of youth and beauty died in the elder world. Set/Rarity: Necronomicon Rare CardName: Daemon of the Valley Cost: 3BB Type: Creature - Demon Pow/Tgh: 4/3 Rules Text: At the beginning of each player's upkeep, that player sacrifices a nonland permanent unless they pay {2}. Flavour Text: These beings were like the waters of the river Than, not to be understood. Their deeds I recall not, for they were but of the moment. These beings of yesterday were called Man. Set/Rarity: Necronomicon Uncommon CardName: Deface Cost: B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack creature that entered the battlefield this turn. Flavour Text: On what remained of his chewed and gouged head there was no longer a face. Set/Rarity: Necronomicon Common CardName: Doom of Sarnath Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. Then that player may sacrifice a permanent. If they do, they may copy this spell and may choose a new target for the copy. Flavour Text: Taran-Ish had scrawled upon the altar of chrysolite with coarse shaky strokes the sign of DOOM. Set/Rarity: Necronomicon Uncommon CardName: Exotic Emanation Cost: 2BB Type: Creature - Vampire Spirit Pow/Tgh: 2/2 Rules Text: Whenever a creature dealt damage by Exotic Emanation this turn dies, put X +1/+1 counters on Exotic Emanation, where X is that creature's power. Flavour Text: Out of the fungus-ridden earth steamed up a vaporous corpse-light, yellow and diseased, which bubbled and lapped to a gigantic height. Set/Rarity: Necronomicon Rare CardName: From the Dark Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Put target exiled creature card onto the battlefield tapped under its owner's control. Flavour Text: From the pitch-black room we had left there burst the most appalling and daemoniac succession of cries that either of us had ever heard. Set/Rarity: Necronomicon Uncommon CardName: Furious Gale Cost: 2B Type: Kindred Instant - Lizard Pow/Tgh: / Rules Text: Destroy target non-Lizard creature. Put a +1/+1 counter on each Lizard creature you control. Flavour Text: In the fiendish clawing of the swirling currents there seemed to abide a vindictive rage. Set/Rarity: Necronomicon Common CardName: Haunted Catacomb Cost: 3BBB Type: Enchantment Pow/Tgh: / Rules Text: If a creature card would be put into your graveyard from anywhere, if it didn't have a ghoul counter on it, put it onto the battlefield with a ghoul counter on it instead. Flavour Text: Certain corpses never decay, but rest firm and fat in their tombs for a thousand years. Set/Rarity: Necronomicon Mythic CardName: Insane Butcher Cost: 2B Type: Creature - Human Pow/Tgh: 2/2 Rules Text: {G}, Sacrifice a creature: Put a +1/+1 counter on Insane Butcher and regenerate it. Flavour Text: "They say meat makes blood an’ flesh, an’ gives ye new life, so I wondered ef ’twudn’t make a man live longer an’ longer ef ’twas *more the same*." Set/Rarity: Necronomicon Uncommon CardName: Legions from the Tomb Cost: 4BB Type: Sorcery Pow/Tgh: / Rules Text: For each creature card in your graveyard, put a 2/2 black Zombie creature token into the battlefield. Flashback—{2}{B}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Flavour Text: I saw outlined against some phosphorescence of the nether world a horde of silent toiling things which only insanity—or worse—could create. Set/Rarity: Necronomicon Rare CardName: Music of the Night Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Until end of turn, whenever a player draws a card, that player discards a card and loses life equal to the discarded card's mana value. Flavour Text: My scream could not be heard above that hideous viol. Set/Rarity: Necronomicon Uncommon CardName: Plague-Daemon Cost: 3B Type: Creature - Zombie Pow/Tgh: 4/3 Rules Text: When Plague-Daemon dies, it deals damage equal to its power to you. Flavour Text: For it had been a man. This much was clear despite the nauseous eyes, the voiceless simianism, and the daemoniac savagery. Set/Rarity: Necronomicon Common CardName: Prayers to Below Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards unless they sacrifice a creature. Flavour Text: His prayers were neither uttered at the proper time nor directed toward the proper object. Set/Rarity: Necronomicon Common CardName: Rats in the Walls Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land an opponent controls Whenever enchanted land becomes tapped, create a black Rat creature token with "This creature's power and toughness are each equal to the number of Rats on the battlefield." Flavour Text: Set/Rarity: Necronomicon Uncommon CardName: Sleeplessness Cost: 2BB Type: Enchantment Pow/Tgh: / Rules Text: When Sleeplessness enters the battlefield, tap all creatures you control. Whenever a creature becomes tapped, put a -1/-1 counter on it at end of turn. Flavour Text: After each short and inevitable sleep I seemed older, whilst my friend aged with a rapidity almost shocking. Set/Rarity: Necronomicon Uncommon CardName: Stranger Among Men Cost: 1B Type: Creature - Human Zombie Pow/Tgh: 3/2 Rules Text: Intimidate Whenever Stranger Among Men attacks or blocks, discard a card. Flavour Text: I stretched out my fingers to the abomination within that great gilded frame; stretched out my fingers and touched a cold and unyielding surface of polished glass. Set/Rarity: Necronomicon Common CardName: The Unnamable Cost: 3BBB Type: Creature Pow/Tgh: 3/3 Rules Text: Pay 3 life: Exile target creature card from a graveyard. The Unnamable becomes a copy of that card and gains this ability. Flavour Text: It had shapes, a thousand shapes of horror beyond all memory. Set/Rarity: Necronomicon Rare CardName: Ulthar Cats Cost: BB Type: Creature - Cat Pow/Tgh: 1/1 Rules Text: Deathtouch, first strike Ulthar Cats can't block. Flavour Text: Nith remarked that no one had seen the old man or his wife since the night the cats were away. Set/Rarity: Necronomicon Uncommon CardName: Victim of Decapitation Cost: 1B Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Victim of Decapitation can't block. Flavour Text: The headless thing threw out its arms in a gesture which was unmistakably one of desperation. Set/Rarity: Necronomicon Common CardName: Water Torture Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. Flavour Text: The ugly trifles of existence began to drive me to madness like the small drops of water that torturers let fall ceaselessly upon one spot of their victim’s body. Set/Rarity: Necronomicon Common CardName: Algol, the Daemon-Star Cost: 4RR Type: Legendary Creature - Elemental Pow/Tgh: 5/5 Rules Text: {R}{R}: Algol, the Daemon-Star deals 1 damage to each other creature. Creatures dealt damage this way can't be regenerated this turn. Flavour Text: How little does the earth-self know of life and its extent! How little, indeed, ought it to know for its own tranquillity! Set/Rarity: Necronomicon Rare CardName: Chaotic Confusion Cost: 3RRR Type: Sorcery Pow/Tgh: / Rules Text: Exile all permanents. Starting with you, each player chooses one of the exiled cards at random and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen. Flavour Text: At first I beheld nothing but a seething blur of luminosity; but then shapes, all infinitely distant, began to detach themselves from the confusion, and I saw—but God! I dare not tell you what I saw! Set/Rarity: Necronomicon Rare CardName: Frantic Magician Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {R}, {T}: Target player reveals the top card of their library and puts it into their hand. Frantic Magician deals damage to that player equal to the card's mana value. Flavour Text: Only his eyes stayed whole, and they glared with a propulsive, dilated incandescence which grew as the face around them charred and dwindled. Set/Rarity: Necronomicon Common CardName: Lurking Fear Cost: RRR Type: Creature - Mutant Pow/Tgh: */* Rules Text: Mountainwalk Lurking Fear's power and toughness are each equal to the number of Mountains on the battlefield. Flavour Text: A loathsome night-spawned flood of organic corruption more devastatingly hideous than the blackest conjurations of mortal madness and morbidity. Set/Rarity: Necronomicon Uncommon CardName: Mountain Squatters Cost: 1R Type: Creature - Human Pow/Tgh: 3/3 Rules Text: Whenever a creature enters the battlefield, Mountain Squatters gets -1/-1 until end of turn. Flavour Text: They feared outsiders, but slowly grew accustomed to us. Set/Rarity: Necronomicon Common CardName: Living Street Cost: 2GG Type: Enchantment Pow/Tgh: / Rules Text: Lands you control are 1/2 Spirit creatures that are still lands. When a land you control dies, sacrifice Living Street. Flavour Text: There be those who say that things and places have souls, and there be those who say they have not; I dare not say, myself, but I have told you of The Street. Set/Rarity: Necronomicon Rare CardName: Primordial Reptiles Cost: 3G Type: Creature - Lizard Warrior Pow/Tgh: 2/2 Rules Text: First strike {R}{R}: Primordial Reptiles deals damage equal to its power to target creature, then that creature deals damage equal to its power to Primordial Reptiles if that creature doesn't have lethal damage marked on it. Flavour Text: Set/Rarity: Necronomicon Rare CardName: Prodigious Olive Tree Cost: 3GG Type: Creature - Plant Pow/Tgh: 0/8 Rules Text: Defender When Prodigious Olive Tree enters the battlefield, destroy target artifact. Flavour Text: The tree by the tomb had attained amazing proportions, exceeding all other trees of its kind, and sending out a singularly heavy branch. Set/Rarity: Necronomicon Uncommon CardName: Purify the Street Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Target land you control becomes a 3/3 Spirit creature that's still a land until end of turn. It fights target creature. Flavour Text: Nor did anything that had been alive come alive from the ruins. Set/Rarity: Necronomicon Common CardName: Rite of Beasts Cost: 3G Type: Instant Pow/Tgh: / Rules Text: For each creature that died this turn, create a 2/2 green Cat creature token. Flavour Text: He had at twilight seen all the cats of Ulthar in that accursed yard under the trees, pacing very slowly and solemnly in a circle around the cottage. Set/Rarity: Necronomicon Uncommon CardName: Summoning Bolt Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a creature card and put it onto the battlefield, then shuffle. Sacrifice X creatures, where X is the mana value of the creature put onto the battlefield this way. Flavour Text: But the fact remained that on a summer night a bolt had come out of the heavens and left a dead village whose corpses were horribly mangled, chewed, and clawed. Set/Rarity: Necronomicon Uncommon CardName: Water-Lizard of Ib Cost: 2GG Type: Creature - Lizard Pow/Tgh: 2/3 Rules Text: Whenever a creature deals damage to Water-Lizard of Ib, that creature's controller sacrifices it at the beginning of the next end step. Flavour Text: Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard. Set/Rarity: Necronomicon Uncommon CardName: Curse of Frogs Cost: 1WUU Type: Enchantment - Aura Curse Pow/Tgh: / Rules Text: Enchant player Creatures enchanted player controls are 1/1 blue Frogs with no abilities. Flavour Text: The stagnant waters, lately quite devoid of animal life, now teemed with a horde of slimy enormous frogs which piped shrilly and incessantly. Set/Rarity: Necronomicon Rare CardName: Mental Message Cost: 1WU Type: Enchantment Pow/Tgh: / Rules Text: Opponents play with the top card of their library revealed. Whenever an opponent draws a card, you gain life equal to its mana value. Flavour Text: Each transmitted idea formed rapidly in my mind, and though no actual language was employed, my habitual association of conception and expression was so great that I seemed to be receiving the message in ordinary English. Set/Rarity: Necronomicon Uncommon CardName: Vengeance of Other Gods Cost: 1WU Type: Enchantment Pow/Tgh: / Rules Text: Flash When Vengeance of Other Gods enters the battlefield, return target creature to its owner's hand. Players can't cast spells with the same name as the permanent returned with Vengeance of Other Gods. Flavour Text: "Merciful gods of earth, I am falling into the sky!" Set/Rarity: Necronomicon Uncommon CardName: Self Combustion Cost: 1BR Type: Instant Pow/Tgh: / Rules Text: Target player sacrifices a creature. That creature deals damage equal to it power to its controller. Flavour Text: A spark appeared on the moor, a flame arose, and a pillar of human fire reached to the heavens. Set/Rarity: Necronomicon Uncommon CardName: Terrible Old Man Cost: WBB Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Terrible Old Man is indestructible. Whenever a creature deals damage to Terrible Old Man, exile that creature. Flavour Text: His colleagues were not there at all, but only the Terrible Old Man leaning quietly on his knotted cane and smiling hideously. Set/Rarity: Necronomicon Rare CardName: Ancestral Summons Cost: 3BG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, you may exile it. {B}{G}, Sacrifice Ancestral Summons: Return all creature cards exiled with Ancestral Summons to the battlefield tapped. Flavour Text: "Cursed the ground where dead thoughts live new and oddly bodied, and evil the mind that is held by no head." - Abdul Alhazred Set/Rarity: Necronomicon Uncommon CardName: Land of Zar Cost: 2GU Type: Sorcery Pow/Tgh: / Rules Text: Each player shuffles their graveyard into their library. For the rest of the game, if a card would be put into a graveyard from anywhere, exile that card instead. Flavour Text: Where dwell all the dreams and thoughts of beauty that come to men once and then are forgotten. Set/Rarity: Necronomicon Rare CardName: Nepenthe Cost: UR Type: Instant Pow/Tgh: / Rules Text: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Flavour Text: In the supreme horror of that second I forgot what had horrified me. Set/Rarity: Necronomicon Uncommon CardName: Nyarlathotep, the Crawling Chaos Cost: 2UBBR Type: Legendary Creature - Demon Avatar Pow/Tgh: 6/6 Rules Text: At the beginning of each player's upkeep, that player may pay {X}, where X is the number of chaos counters on Nyarlathotep, the Crawling Chaos. If they do, put a chaos counter on Nyarlathotep, then destroy each other permanent with mana value equal to the number of chaos counters on Nyarlathotep. Otherwise, that player sacrifices twice X permanents. Flavour Text: Set/Rarity: Necronomicon Mythic CardName: Revenge of the Reanimated Cost: RGWU Type: Sorcery Pow/Tgh: / Rules Text: When you cast Revenge of the Reanimated, each opponent copies it and may choose new targets for the copy. Choose an opponent. Put all creature cards from your graveyard onto the battlefield under that player's control. Flavour Text: Those victims who could recall the event without hysteria swore that the creatures had acted less like men than like unthinkable automata guided by the wax-faced leader. Set/Rarity: Necronomicon Mythic CardName: Dissolve Cost: 2(W/B) Type: Instant Pow/Tgh: / Rules Text: Exile target tapped creature. Flavour Text: Disintegration is quite painless, I assure you. Set/Rarity: Necronomicon Common CardName: Flamethrower Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has first strike and "{R}: This creature gets +1/+0 until end of turn." Equip {2} Flavour Text: For like the superstitious Exeter rustics, we were prepared to burn the thing's heart out if heart existed to burn. Set/Rarity: Necronomicon Uncommon CardName: Hindoo Ring Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a spell, put a charge counter on Hindoo Ring. {U}, {T}, Remove 5 charge counters from Hindoo Ring: Counter target spell. Flavour Text: The ancient ring on my finger was glowing with eerie radiance, diffusing a pallid lustre through the damp, heavy air around. Set/Rarity: Necronomicon Common CardName: Idol of Bokrug Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Whenever you're dealt damage, put a doom counter on Idol of Bokrug. If there are 10 or more doom counters on Idol of Bokrug, you may transform it. Flavour Text: They worshipped a sea-green stone idol chiselled in the likeness of Bokrug, the great water-lizard; before which they danced horribly when the moon was gibbous. Back side: CardName: Bokrug, Great Water-Lizard Cost: Type: Legendary Creature - Lizard Pow/Tgh: 4/7 Rules Text: Vigilance Whenever Bokrug, Great Water-Lizard attacks or blocks, gain control of target permanent. Flavour Text: Where once had dwelt fifty millions of men now crawled only the detestable green water-lizard. Not even the mines of precious metal remained, for DOOM had come to Sarnath. Set/Rarity: Necronomicon Rare CardName: Key to the Tomb Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. When equipped creature dies, you may return Key to the Tomb to your hand. If you do, draw a card. Equip {1} Flavour Text: My key to the vault I kept suspended from a cord about my neck, its presence known only to me. Set/Rarity: Necronomicon Uncommon CardName: Pirate Bottle Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of each combat step, you may create a 1/1 blue Human Pirate creature token. Exile that token at end of combat. Flavour Text: They say that the Terrible Old Man talks to these bottles, and that whenever he speaks to a bottle the little lead pendulum within makes certain definite vibrations as if in answer. Set/Rarity: Necronomicon Uncommon CardName: Ghostly Mansion Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {c}. {5}{b}, {T}, Sacrifice Ghostly Mansion: Each player returns all creature cards from their graveyard to the battlefield. They gain haste. Exile them at the beginning of the next end step or if they would leave the battlefield. Flavour Text: The mansion, gone for a century, once more reared its stately height to the raptured vision. Set/Rarity: Necronomicon Rare CardName: Nameless City Cost: Type: Land Pow/Tgh: / Rules Text: {T}, Sacrifice a creature: Add one mana of any color. {1}, {T}: Target creature gains indestructible until end of turn. Flavour Text: "That is not dead which can eternal lie, / And with strange aeons even death may die." - Abdul Alhazred Set/Rarity: Necronomicon Rare CardName: Ooth-Nargai, Land of Dreams Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) {Q}: Add {c}{c}. Flavour Text: Set/Rarity: Necronomicon Uncommon CardName: Red Hook District Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {c}. At the beginning of each player's upkeep, that player may pay {1}. If they don't, they sacrifice a creature, then put a +1/+1 counter on each creature they control. Flavour Text: More people enter Red Hook than leave it on the landward side. Set/Rarity: Necronomicon Rare