CardName: Call Upon the Army Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Create two 1/1 white Soldier creature tokens, then you gain 1 life for each creature you control. Flavour Text: Set/Rarity: Monocolor Common CardName: Guardpost Archer Cost: 1W Type: Creature - Human Archer Pow/Tgh: 2/2 Rules Text: First Strike, Defender Flavour Text: I will defend our city with my heart and bow. Set/Rarity: Monocolor Common CardName: Keen Healer Cost: 3WW Type: Creature - Cat Cleric Pow/Tgh: 3/4 Rules Text: Lifelink, vigilance Flavour Text: Set/Rarity: Monocolor Common CardName: Kindhearted Scout Cost: W Type: Creature - Bird Cleric Pow/Tgh: 1/1 Rules Text: Flying {W}, {T}: You gain 1 life. Flavour Text: Set/Rarity: Monocolor Common CardName: Soldier of the Fourth Division Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: *Purity* - When Soldier of the Fourth Division enters the battlefield, if all basic lands you control share a basic land type, create a 1/1 white Soldier creature token. Flavour Text: Set/Rarity: Monocolor Common CardName: Tendrils of Corruption Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of swamps you control. Flavour Text: Set/Rarity: Monocolor Common CardName: Sparking Flamewalker Cost: 1R Type: Creature - Elemental Pow/Tgh: 3/1 Rules Text: *Purity* - When Sparking Flamewalker enters the battlefield, if all basic lands you control share a basic land type, it deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Monocolor Common CardName: Woodland Romper Cost: 4G Type: Creature - Beast Pow/Tgh: X/X Rules Text: Woodland Romper's power and toughness are equal to the number of Forests you control. Flavour Text: Set/Rarity: Monocolor Common CardName: Prosperious Ox Cost: W/GW/GW/G Type: Creature - Ox Pow/Tgh: 3/3 Rules Text: *Purety* - When Prosperious Ox enters the battlefield, if all basic lands you control share a basic land type, you gain 3 life. Flavour Text: Set/Rarity: Monocolor Common CardName: Goblin Empath Cost: 2R/U Type: Creature - Goblin Wizard Pow/Tgh: 2/3 Rules Text: {R/U}, {T}: Until end of turn, target creature attacks each combat if able. Flavour Text: Set/Rarity: Monocolor Common CardName: Totem of Individuallity Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast a spell, you gain 1 life for each color it isn't. (The colors are White, Blue, Black, Red, and Green) Flavour Text: Set/Rarity: Monocolor Rare CardName: Transforming Prairie Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {W} to your mana pool.) When Transforming Prairie enters the battlefield, you may transform it. When you cast a nonwhite spell, transform Transforming Prairie. Flavour Text: Back side: CardName: Transforming Brook Cost: Type: Land - Island Pow/Tgh: / Rules Text: ({T}: Add {U} to your mana pool.) When you cast a nonblue spell, transform Transforming Brook. Flavour Text: Set/Rarity: Monocolor Rare CardName: Transforming River Cost: Type: Land Pow/Tgh: / Rules Text: T: Add 1 to your mana pool. T, 1: Add WW or UU to your mana pool. Flavour Text: Set/Rarity: Monocolor Rare