Naloxa: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
Whenever another creature you control leaves the battlefield, put a +1/+1 counter on each other creature you control 4/3
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Haste
: Searing Devil deals 2 damage to any target 2/2
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Fiery Judgement deals X damage to each creature, where X is the amount of damage that creature dealt last turn
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: Destroy target Enchantment
2/2
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Target player puts a card from their hand onto the top of their library
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Flying
Exile Flickering Protector: Target creature you control gains protection from a color of your choice until end of turn 3/2
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Haste
1/1
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Put a +1/+1 counter on a creature you control, if that creature is a Dryad it gains Vigilance until end of turn
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Deathtouch
1/1
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When Horned Gnawer enters the battlefield, you may destroy target Artifact
The Horned Gnawer isn't very picky with what it eats
3/2
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Flying
First the Angels left, than the Stars, and soon the Sun. Until then, the Rapid Mist will dart the sky, shining as much light as it can on those of true mind
1/1
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: Add
The dryads that hold their hope, keep their growth. That is why many Shadowood Dryad's starve
3/3
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Target creature gets -4/-4 until end of turn
The shriek of the monster sent shivers down the old mans brittle bones
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Flying
: Return Illusory Hopegifter to it's owner's hand It grants hope, but only to the worthy
1/3
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Agony, Dark Angel
(rare)
Searing Devil
(uncommon)
Fiery Judgement
(uncommon)
Warding Dryad
(uncommon)
Forget
(common)
Flickering Protector
(common)
Rabid Devil
(common)
Dryad's Blessing
(common)
Rotting Dryad
(common)
Horned Gnawer
(common)
Rapid Mist
(common)
Hopetender Dryad
(common)
Shriek
(common)
Illusory Hopegifter
(common)
Swamp
(basic)