CardName: Beams of Polaria Cost: 10 Type: Snow Instant Pow/Tgh: / Rules Text: You may exile six snow creatures rather than pay Beams of Polaria's mana cost. Restart the game. Flavour Text: Set/Rarity: Polaria Mythic CardName: Ancestral Rising Cost: 1ww Type: Instant Pow/Tgh: / Rules Text: Create two 1/1 white Spirit creature tokens with Flying. Humans you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Ancestral Spirit Cost: w Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying {S} or {W}, Sacrifice Ancestral Spirit: Prevent the next 2 damage that would be dealt to target Human you control this turn. Flavour Text: The ancestor's came alive to fight the disease Set/Rarity: Polaria Common CardName: Aurora of Hope Cost: 2ww Type: Snow Enchantment Pow/Tgh: / Rules Text: Whenever another Snow permanent enters the battlefield under your control, it gains Indestructible until end of turn. Flavour Text: Set/Rarity: Polaria Rare CardName: Cleric of the Ancestors Cost: 1w Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: As long as you control a Spirit, Cleric of the Ancestors gets +1/+1 and gains Lifelink. Flavour Text: Set/Rarity: Polaria Common CardName: Frostbite Cost: w Type: Snow Instant Pow/Tgh: / Rules Text: Remove target creature you control from combat and prevent all combat damage that it would deal or be dealt. Flavour Text: Set/Rarity: Polaria Common CardName: Glacial Guardian Cost: 2w Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: {1}{W}, {T}: Glacial Guardian or another target Human gains Indestructible until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Glacier's Ambience Cost: 3ww Type: Snow Enchantment Pow/Tgh: / Rules Text: At the beginning of your end step, create X 1/1 white Spirit creature tokens with Flying, where X is the amount of damage you prevented this turn. Flavour Text: Set/Rarity: Polaria Rare CardName: Halting Snowman Cost: w Type: Snow Creature - Elemental Golem Pow/Tgh: 0/3 Rules Text: Defender Flavour Text: An array of living snowmen guard the hidden entrance to the Spirit Glacier Set/Rarity: Polaria Common CardName: Helpful Presence Cost: 1w Type: Creature - Spirit Pow/Tgh: 1/2 Rules Text: Flying {W}, {T}: Prevent the next 1 damage that would be dealt to any target. You gain 1 life. Flavour Text: Set/Rarity: Polaria Common CardName: Legacy Soul Cost: 4ww Type: Creature - Spirit Pow/Tgh: 3/4 Rules Text: Flying, Vigilance Whenever Legacy Soul enters the battlefield, attacks, blocks or dies, put a +1/+1 counter on each Human you control. Flavour Text: Set/Rarity: Polaria Rare CardName: Milky Remedy Cost: 2w Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Min Lai, Miracle Worker Cost: 2ww Type: Legendary Creature - Human Cleric Pow/Tgh: 1/3 Rules Text: During your turn, prevent all combat damage that would be dealt to creatures you control. You gain life equal to the damage prevented this way. Flavour Text: Set/Rarity: Polaria Mythic CardName: Snow Blindness Cost: 1w Type: Snow Enchantment Pow/Tgh: / Rules Text: All cards that aren't on the battlefield, spells and permanents are snow in addition to their other types Flavour Text: The bright white snow blinds wavering eyes with it's constant glare Set/Rarity: Polaria Uncommon CardName: Song of Snow Cost: w Type: Snow Instant Pow/Tgh: / Rules Text: Prevent all combat damage target creature would deal or be dealt this turn. Draw a card Flavour Text: Sung by those of the Spirit Glacier Set/Rarity: Polaria Common CardName: Spirit-Glacier's Patient Cost: w Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Lifelink Flavour Text: Set/Rarity: Polaria Common CardName: Spirited Pacifist Cost: 2w Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Flash When Spirited Pacifist enters the battlefield, prevent all combat damage that would be dealt to target creature this turn. Flavour Text: "Fight the cold, not your brothers" - Nahu Ja, Healer in the Spirit Glacier Set/Rarity: Polaria Common CardName: Tundra Aven Cost: w Type: Snow Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying, Lifelink Flavour Text: Set/Rarity: Polaria Common CardName: Fae Spell-Freeze Cost: 2uu Type: Instant Pow/Tgh: / Rules Text: Fae Spell-Freeze costs {1} less to cast if you control a Faerie. Counter target spell. Flavour Text: Set/Rarity: Polaria Common CardName: Faerie Cryomaster Cost: 2uu Type: Snow Creature - Faerie Wizard Pow/Tgh: 4/3 Rules Text: Flying You may pay {U} and return an untapped Faerie you control to your hand rather than pay Faerie Cryomaster's mana cost Faeries you control get +1/+1 and gain Hexproof during your turn. {U}: Return Faerie Cryomaster or another Faerie you control to it's owners hand. Flavour Text: Set/Rarity: Polaria Rare CardName: Faerie Polaris Cost: u Type: Snow Creature - Faerie Pow/Tgh: 4/3 Rules Text: As an additional cost to cast Faerie Polaris, return three target creatures you control to their owners hands. Flying Flavour Text: Set/Rarity: Polaria Uncommon CardName: Freeze Faerie Cost: u Type: Snow Creature - Faerie Wizard Pow/Tgh: 1/1 Rules Text: Flying {U}, Sacrifice Freeze Faerie: Tap target creature with converted mana cost 3 or less. Flavour Text: Set/Rarity: Polaria Common CardName: Frost Cost: U Type: Snow Instant Pow/Tgh: / Rules Text: Tap target creature Flavour Text: Set/Rarity: Polaria Common CardName: Ice Behemoth Cost: 5uuu Type: Snow Creature - Kraken Pow/Tgh: 8/8 Rules Text: Whenever Ice Behemoth attacks, tap all creatures defending player controls. Flavour Text: Set/Rarity: Polaria Rare CardName: Ice-Cove Clairvoyant Cost: 2u Type: Snow Creature - Faerie Wizard Pow/Tgh: 2/2 Rules Text: Flying {5}{S}, {T}, Sacrifice Ice-Cove Clairvoyant: Draw three cards. Flavour Text: Set/Rarity: Polaria Common CardName: Icicle Faerie Cost: 1u Type: Snow Creature - Faerie Pow/Tgh: 1/2 Rules Text: Flying {S}: Icicle Faerie gains Hexproof until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Nimble Snowdrift Cost: 2uu Type: Snow Sorcery Pow/Tgh: / Rules Text: Tap all non-Faerie creatures. Flavour Text: Only Faeries can flutter fast enough to escape an avalanche. Set/Rarity: Polaria Uncommon CardName: Permafrost Cost: 1uu Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Tap enchanted creature Enchanted does not untap during it's controllers untap steps When enchanted creature leaves the battlefield, exile Permafrost. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Polar Birds Cost: 1u Type: Snow Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying {T}: Untap target basic snow Island. Flavour Text: Set/Rarity: Polaria Common CardName: Snowbuzzer Cost: U Type: Snow Creature - Faerie Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Polaria Common CardName: Snowfall Glider Cost: 3u Type: Snow Creature - Fish Bat Horror Pow/Tgh: 3/2 Rules Text: Flying, Hexproof Flavour Text: Set/Rarity: Polaria Uncommon CardName: Snowflake Sylph Cost: 2u Type: Snow Creature - Faerie Wizard Pow/Tgh: 2/2 Rules Text: Flying {1}{S}: Snowflake Sylph or another target Faerie cannot be blocked this turn. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Song of Ice Cost: 1u Type: Snow Instant Pow/Tgh: / Rules Text: Tap or untap target creature. Draw a card. Flavour Text: Set/Rarity: Polaria Common CardName: Soulless Frostborn Cost: 1u Type: Snow Creature - Human Pow/Tgh: 2/1 Rules Text: Soulless Frostborn cannot be blocked by Spirits. Flavour Text: The frigid wind stripped away his soul long ago Set/Rarity: Polaria Common CardName: Touch of the Fae Cost: u Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Touch of the Fae, reveal a Faerie card from your hand. Return target creature you don't control to it's owners hand. Flavour Text: Set/Rarity: Polaria Common CardName: Winter Mage Cost: 1uu Type: Snow Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: {T}: Tap or untap another target Snow creature. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Bleak-Sky Blight Cost: 4b Type: Snow Sorcery Pow/Tgh: / Rules Text: Bleak-Sky Blight costs {2} less to cast if you sacrifice a Zombie while you cast it. Destroy target land. Flavour Text: Set/Rarity: Polaria Common CardName: Blurred Behemoth Cost: 4bbb Type: Creature - Zombie Horror Pow/Tgh: 7/7 Rules Text: {1}{B}, Reveal Blurred Behemoth from your hand: Put two -1/-1 counters on target creature. {1}{B}, {T}: Put two -1/-1 counters on target creature. Flavour Text: From underneath the Ice it sits, waiting to break free and hunt once more Set/Rarity: Polaria Rare CardName: Buried Disease Cost: 4bbb Type: Snow Sorcery Pow/Tgh: / Rules Text: Destroy all nonblack creatures. Flavour Text: The plague was thought to be lost, after centuries, it returned from the ice Set/Rarity: Polaria Rare CardName: Cold Cadaver Cost: 3bb Type: Snow Creature - Zombie Pow/Tgh: 5/5 Rules Text: Deathtouch {4}{B}{S}, {T}, Sacrifice Cold Cadaver: Destroy target creature. Activate this ability only if a creature has died this turn Flavour Text: To study the dead's anatomy is to be desperate for hope. To tinker with it is madness. Set/Rarity: Polaria Uncommon CardName: Dark Skies Cost: bb Type: Instant Pow/Tgh: / Rules Text: Sacrifice up to two creatures. Then, you gain life equal to their total power and toughness. Flavour Text: Human organs make great campfire fuels when the skies are dark Set/Rarity: Polaria Rare CardName: Deadly Avalanche Cost: 4bb Type: Snow Instant Pow/Tgh: / Rules Text: Destroy all creatures and tap all lands. Flavour Text: Set/Rarity: Polaria Rare CardName: Entombed Terror Cost: 2b Type: Snow Creature - Zombie Pow/Tgh: 3/2 Rules Text: Whenever Entombed Terror attacks and isn't blocked, it gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Fallen Nomad Cost: 1b Type: Snow Creature - Zombie Pow/Tgh: 3/3 Rules Text: First Strike Fallen Nomad enters the battlefield tapped unless you control another Zombie. Flavour Text: Even after death, nobody wants to be alone. Set/Rarity: Polaria Uncommon CardName: Flesh Burrower Cost: 2b Type: Snow Creature - Rat Pow/Tgh: 1/1 Rules Text: When Flesh Burrower enters the battlefield, destroy up to one target creature with converted mana cost 2 or less. Flavour Text: It burrows in the warm flesh of the recently deceased for survival. Set/Rarity: Polaria Common CardName: Frostbitten Corpse Cost: 1b Type: Snow Creature - Zombie Pow/Tgh: 2/2 Rules Text: {S}: Frostbitten Corpse gets Deathtouch until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Frostwalker Cost: bbb Type: Snow Creature - Zombie Pow/Tgh: 3/3 Rules Text: At the beginning of combat on your turn, flip a coin. If it lands on heads, Frostwalker gains First Strike this turn. If it lands on tails, Frostwalker gains Menace this turn. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Frozen Stalker Cost: 2b Type: Snow Creature - Zombie Pow/Tgh: 2/2 Rules Text: When Frozen Stalker enters the battlefield, put a -1/-1 counter on up to one target creature. Flavour Text: First it died, then it was frozen, then it thawed. Now, it stalks. Set/Rarity: Polaria Common CardName: Harsh Cold Cost: 1b Type: Snow Instant Pow/Tgh: / Rules Text: Destroy target creature with converted mana cost 3 or less. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Infernal Weather Cost: 3bb Type: Snow Sorcery Pow/Tgh: / Rules Text: Nonblack creatures get -2/-2 until end of turn. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Rise from the Snow Cost: 3b Type: Snow Sorcery Pow/Tgh: / Rules Text: Create two 2/2 black Zombie creature tokens Flavour Text: Set/Rarity: Polaria Common CardName: Rotting Goliath Cost: 3bb Type: Creature - Zombie Pow/Tgh: 5/5 Rules Text: Menace, Deathtouch Whenever Rotting Goliath enters the battlefield or attacks, target creature gets -X/-X until end of turn, where X is the number of Zombies you control plus one. Flavour Text: Set/Rarity: Polaria Rare CardName: Shivering Remnant Cost: 1b Type: Snow Creature - Zombie Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Polaria Common CardName: Snowrat Cost: b Type: Snow Creature - Rat Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Polaria Common CardName: Abominable Yeti Cost: 4rr Type: Snow Creature - Yeti Pow/Tgh: 5/4 Rules Text: Abominable Yeti cannot be blocked by less than three creatures. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Battling Beast Cost: 4rr Type: Creature - Beast Pow/Tgh: 6/4 Rules Text: Trample At the beginning of combat on your turn, Battling Beast deals 1 damage to each creature and each player. Flavour Text: Set/Rarity: Polaria Rare CardName: Berserk Rage Cost: 1r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +4/+0 and gains Haste. It must attack each turn if able. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Burnfrost Axe Cost: 1rr Type: Snow Instant Pow/Tgh: / Rules Text: Burnfrost Axe deals 2 damage to target creature and an additional 2 damage to it for each counter on it. Flavour Text: This spell is capable of melting a square mile of frozen water, and boiling all the fish in that small lake Set/Rarity: Polaria Rare CardName: Campfire Flare Cost: 1r Type: Snow Tribal Sorcery - Nomad Pow/Tgh: / Rules Text: Cast Campfire Flare only if you have cast two or more Nomad spells this turn. Campfire Flare deals 4 damage divided as you choose among up to two target creatures or players. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Frostburn Cost: r Type: Snow Instant Pow/Tgh: / Rules Text: As an additional cost to cast this spell, sacrifice a Snow creature. Frostburn deals 4 damage to target creature or player. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Mass Melting Cost: xrr Type: Snow Sorcery Pow/Tgh: / Rules Text: Destroy X target artifacts. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Mother Yeti Cost: 8rr Type: Snow Creature - Yeti Pow/Tgh: 1/1 Rules Text: Haste Mother Yeti costs {2} less to cast and gets +3/+2 for each Yeti you control. As long as you control three or more Yetis, Mother Yeti gains Trample and Menace. Flavour Text: Set/Rarity: Polaria Rare CardName: Nomad Temper-Mage Cost: 2rr Type: Creature - Human Nomad Wizard Pow/Tgh: 2/2 Rules Text: {1}{R}{R}, {T}: Nomad Temper-Mage deals 1 damage to each creature that isn't a Nomad. Flavour Text: Set/Rarity: Polaria Rare CardName: Nomad Warcaller Cost: 1r Type: Creature - Human Nomad Pow/Tgh: 2/1 Rules Text: When Nomad Warcaller enters the battlefield, another Nomad you control gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Raging Yeti Cost: 2rr Type: Snow Creature - Yeti Pow/Tgh: 4/3 Rules Text: Haste Flavour Text: Set/Rarity: Polaria Common CardName: Reckless Nomad Cost: 1r Type: Creature - Human Nomad Pow/Tgh: 2/1 Rules Text: Haste Whenever Reckless Nomad attacks, you may pay {1}{R}. When you do, exile the top card of your library. You may cast that spell this turn. Flavour Text: Unlike him, most Nomads don't take risks. But, they also don't get the rewards. Set/Rarity: Polaria Uncommon CardName: Savage Ravager Cost: 1rr Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Haste, Trample When Savage Ravager enters the battlefield, any opponent may have it deal 5 damage to them. If they do, sacrifice Savage Ravager. Flavour Text: Set/Rarity: Polaria Rare CardName: Thaw Cost: 1r Type: Snow Instant Pow/Tgh: / Rules Text: Remove all counters from target permanent. Flavour Text: Set/Rarity: Polaria Common CardName: Unthaw Secrets Cost: 3rr Type: Snow Sorcery Pow/Tgh: / Rules Text: Unthaw Secrets deals damage to target player equal to the amount of damage they have been dealt this turn. Then, exile the top five cards of that players library. You may cast those spells this turn, and may spend mana as though it were mana of any color to cast them. Exile Unthaw Secrets Flavour Text: Set/Rarity: Polaria Rare CardName: Vent Yeti Cost: 2rr Type: Snow Creature - Yeti Pow/Tgh: 2/2 Rules Text: Whenever Vent Yeti attacks, you may pay {S}. When you do, it deals 2 damage to defending player or a creature they control. Flavour Text: A poor soul trapped in the Frosted Magma Vents Set/Rarity: Polaria Uncommon CardName: Yeti Warlord Cost: 3rr Type: Snow Creature - Yeti Warrior Pow/Tgh: 7/3 Rules Text: Trample Whenever Yeti Warlord attacks, other attacking Yeti's get +2/+0 and gain Trample until end of turn. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Beastmaster Cost: 1gg Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Beasts you control get +1/+1. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Bellowing Mammoth Cost: 2gg Type: Snow Creature - Elephant Pow/Tgh: 4/4 Rules Text: Trample Whenever Bellowing Mammoth attacks, you may pay {2}{G}. If you do, destroy target artifact or enchantment. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Forestspawn Seeds Cost: g Type: Snow Artifact Pow/Tgh: / Rules Text: {T}: Put a basic Forest card from your hand onto the battlefield tapped. At the beginning of your end step, if you control six or more Forests, transform Forestspawn Seeds. Flavour Text: Back side: CardName: Trunkroots, Taiga's Savior Cost: Type: Legendary Snow Creature - Treefolk Avatar Pow/Tgh: 6/6 Rules Text: Trample, Reach, Hexproof {2}{g}{g}, {T}: For each basic Forest you control, create a token that is a copy of it. Flavour Text: Set/Rarity: Polaria Mythic CardName: Massive Mammoth Cost: 3gg Type: Snow Creature - Elephant Pow/Tgh: 5/5 Rules Text: Trample, Vigilance {2}{g}: Massive Mammoth fights another target creature. Flavour Text: It's mind is as sharp as it's tusks. Set/Rarity: Polaria Rare CardName: Nomad Wayfarer Cost: 2g Type: Snow Creature - Human Nomad Pow/Tgh: 2/3 Rules Text: When Nomad Wayfarer enters the battlefield, you may put a basic Forest card from your hand onto the battlefield tapped. Flavour Text: Set/Rarity: Polaria Common CardName: Nomad's Aid Cost: 1g Type: Snow Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Nomad. Flavour Text: Set/Rarity: Polaria Common CardName: Nomadic Agrarian Cost: 1gg Type: Snow Creature - Human Nomad Druid Pow/Tgh: 2/3 Rules Text: *Landfall* - Whenever a land enters the battlefield under your control, Nomadic Agrarian explores. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Nomadic Chieftain Cost: 2gg Type: Snow Creature - Nomad Shaman Pow/Tgh: 2/3 Rules Text: {1}{G}, Tap an untapped nontoken Nomad you control: Create a 1/1 green Nomad creature token with Vigilance. Nomads you control get +0/+2 and gain Vigilance. Flavour Text: Set/Rarity: Polaria Rare CardName: Nomadic Survivalist Cost: g Type: Snow Creature - Human Nomad Pow/Tgh: 1/2 Rules Text: As long as you control a Mountain or a snow land, Nomadic Survivalist gets +2/+1 Flavour Text: Set/Rarity: Polaria Common CardName: Nomadic Tribe Cost: 2gg Type: Snow Creature - Human Nomad Pow/Tgh: 1/1 Rules Text: When Nomadic Tribe enters the battlefield, create three 1/1 green Nomad creature tokens with Vigilance. Flavour Text: Set/Rarity: Polaria Common CardName: Polaria Bears Cost: 1g Type: Snow Creature - Bear Pow/Tgh: 2/2 Rules Text: Flavour Text: The bears of Polaria are known to withstand injuries for months before kneeling over from infection Set/Rarity: Polaria Common CardName: Snow Wurm Cost: 4gg Type: Snow Creature - Wurm Pow/Tgh: 6/6 Rules Text: Trample Whenever Snow Wurm deals combat damage to a player, untap target basic Forest you control. Flavour Text: Set/Rarity: Polaria Rare CardName: Snow-Druid's Blessing Cost: 1g Type: Snow Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature is snow in addition to it's other types and has "{T}: Add {G}" Flavour Text: Set/Rarity: Polaria Common CardName: Snowfall Hunter Cost: ggg Type: Snow Creature - Beast Pow/Tgh: 4/4 Rules Text: Other Beasts creatures you control get +1/+1 and gain Trample. Flavour Text: Set/Rarity: Polaria Uncommon CardName: The Empirodon Cost: 4ggg Type: Legendary Snow Creature - Elephant Pow/Tgh: 5/5 Rules Text: Trample, Indestructible Elephant spells you cast cost {2} less to cast. Elephants you control get +2/+2. Flavour Text: Set/Rarity: Polaria Mythic CardName: Treeshambler Nomad Cost: 1g Type: Creature - Human Nomad Pow/Tgh: 1/3 Rules Text: Tap an untapped basic Forest you control: Treeshambler Nomad gains Reach until end of turn. Flavour Text: Set/Rarity: Polaria Common CardName: Tundra Beast Cost: 4g Type: Snow Creature - Beast Pow/Tgh: 5/5 Rules Text: Trample Flavour Text: The wild beastly law of the frosted tundra envelops itself in this animal's raw strength Set/Rarity: Polaria Common CardName: Tusking Mammoth Cost: 3g Type: Snow Creature - Elephant Pow/Tgh: 3/4 Rules Text: Whenever Tusking Mammoth deals damage to another creature, put a +1/+1 counter on it. {1}{G}: Tusking Mammoth fights target creature Flavour Text: The Tusking Mammoth often use their tusks to fight other members of the tribe, these fights decide who gets to eat first Set/Rarity: Polaria Uncommon CardName: Frosted Crystal Cost: 3 Type: Snow Artifact Pow/Tgh: / Rules Text: {T}: Add one mana of any color Flavour Text: Set/Rarity: Polaria Uncommon CardName: Polar Orb Cost: 2 Type: Snow Artifact - Equipment Pow/Tgh: / Rules Text: Equip {1} Equipped creature is snow in addition to it's other types and has "{T}: Add {C}" Flavour Text: Set/Rarity: Polaria Common CardName: Snowglare Goggles Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {3} Equipped creature has Protection from Snow. Flavour Text: Set/Rarity: Polaria Uncommon CardName: Frosted Magma Vents Cost: Type: Snow Land Pow/Tgh: / Rules Text: Frosted Magma Vents enters the battlefield tapped {T}: Add {R} {2}{S}{R}, {T}, Sacrifice Frosted Magma Vents: It deals 2 damage to target creature or player Flavour Text: Set/Rarity: Polaria Rare CardName: Graveyards of Polaria Cost: Type: Legendary Snow Land Pow/Tgh: / Rules Text: Graveyards of Polaria enters the battlefield tapped {T}: Add {B} {6}{B}{B}, {T}, Sacrifice Graveyards of Polaria: Destroy all non-Zombie creatures. Then, create those many 2/2 black Zombie creatures. Flavour Text: Set/Rarity: Polaria Mythic CardName: Harsh Landscape Cost: Type: Snow Land Pow/Tgh: / Rules Text: Harsh Landscape enters the battlefield tapped unless you control a Nomad {T}: Add {R} or {G} Flavour Text: Set/Rarity: Polaria Uncommon CardName: Ice Peaks Cost: Type: Snow Land Pow/Tgh: / Rules Text: Ice Peaks enters the battlefield tapped {T}: Add {c} {6}, {T}, Sacrifice Ice Peaks: Put a Snow permanent card from your hand onto the battlefield. Flavour Text: Set/Rarity: Polaria Rare CardName: Snow-Covered Forest Cost: Type: Basic Snow Land - Forest Pow/Tgh: / Rules Text: {T}: Add {G} Flavour Text: Set/Rarity: Polaria Basic CardName: Snow-Covered Island Cost: Type: Basic Snow Land - Island Pow/Tgh: / Rules Text: {T}: Add {U} Flavour Text: Set/Rarity: Polaria Basic CardName: Snow-Covered Mountain Cost: Type: Basic Snow Land - Mountain Pow/Tgh: / Rules Text: {T}: Add {R} Flavour Text: Set/Rarity: Polaria Basic CardName: Snow-Covered Plains Cost: Type: Basic Snow Land - Plains Pow/Tgh: / Rules Text: {T}: Add {W} Flavour Text: Set/Rarity: Polaria Basic CardName: Snow-Covered Swamp Cost: Type: Basic Snow Land - Swamp Pow/Tgh: / Rules Text: {T}: Add {B} Flavour Text: Set/Rarity: Polaria Basic CardName: Snowfield Cost: Type: Snow Land Pow/Tgh: / Rules Text: {T}: Add {c} Flavour Text: Set/Rarity: Polaria Common CardName: Spirit Glacier Cost: Type: Snow Land Pow/Tgh: / Rules Text: Spirit Glacier enters the battlefield tapped unless you control a Spirit, Human or Cleric. {T}: Add {W} {1}{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. Flavour Text: "The spirit glaciers are what is left of the ancestors" - Gail Yum, Spirit Glacier Matriarch Set/Rarity: Polaria Uncommon CardName: Nomad Cost: Type: Token Creature - Nomad Pow/Tgh: 1/1 Rules Text: Vigilance Flavour Text: Set/Rarity: Polaria Token CardName: Spirit Cost: Type: Token Creature - Spriit Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Polaria Token CardName: Zombie Cost: Type: Token Creature - Zombie Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Polaria Token