CardName: Link Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: A Link to the Coast None CardName: Epona Cost: {2}{W} Type: Legendary Creature - Horse Pow/Tgh: 1/2 Rules Text: {W},{T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Flavour Text: Set/Rarity: A Link to the Coast None CardName: Nameless Sage Cost: {2}{W} Type: Creature - Sage Pow/Tgh: 1/3 Rules Text: When Nameless Sage enters the battlefield, if you control another creature, you may reveal cards from the top of your library until you reveal an Equipment card. Put that card into your hand and shuffle the rest into your deck. Flavour Text: Set/Rarity: A Link to the Coast Uncommon CardName: Fokka Cost: {2}{U} Type: Creature - Warrior Bird Pow/Tgh: 1/4 Rules Text: Flying Flavour Text: Set/Rarity: A Link to the Coast Common CardName: Sheik Cost: {1}{U}{U} Type: Legendary Creature - Elf Ninja Pow/Tgh: 1/1 Rules Text: {T}: Target creature gains your choice of flying, +0/+2, or prowess until end of turn. Transform Sheik. Flavour Text: Back side: CardName: Zelda Cost: Type: Legendary Creature - Elf Princess Pow/Tgh: 0/2 Rules Text: Indestructible When an artifact enters or leaves play, transform Zelda. Flavour Text: Set/Rarity: A Link to the Coast None CardName: Bomb Cost: {R} Type: Creature - Golem Pow/Tgh: 3/1 Rules Text: Upkeep {R} When Bomb dies, target creature you control takes 3 damage. Flavour Text: Set/Rarity: A Link to the Coast Common CardName: Impending Moon Cost: {2}{R} Type: World Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, if there are seven or more lands on the battlefield, sacrifice Impending Disaster and destroy all lands. Flavour Text: Set/Rarity: A Link to the Coast Rare CardName: It's Dangerous to Go Alone! Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Target opponent gains control of target permanent you control. Flavour Text: Take this! Set/Rarity: A Link to the Coast Rare CardName: Octorok Cost: {R} Type: Creature - Octopus Pow/Tgh: 0/0 Rules Text: Octorok enters the battlefield with a +1/+1 counter on it. {T}, Remove a +1/+1 counter from Octorok: Octorok deals 1 damage to target creature or player. Flavour Text: Set/Rarity: A Link to the Coast Uncommon CardName: Wizrobe Cost: {2}{R} Type: Creature - Wizard Spirit Pow/Tgh: 1/1 Rules Text: First Strike, Hexproof Flavour Text: Set/Rarity: A Link to the Coast Common CardName: Cucoo Cost: {3}{G}{G} Type: Creature - Chicken Pow/Tgh: 1/1 Rules Text: When Cucoo would take damage; instead put a token copy into play. Flavour Text: Now you're clucked. Set/Rarity: A Link to the Coast None CardName: Bomb Bag Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0. Equipped creature has "{T}: Transform target land with a secret." Equip {1} Flavour Text: Set/Rarity: A Link to the Coast Uncommon CardName: Bomb Pouch Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equip {2} At end of turn, equipped creature deals 1 damage to each creature it dealt combat damage to that turn. Sacrifice Bomb Pouch: Destroy target wall. Flavour Text: Set/Rarity: A Link to the Coast Uncommon CardName: Dungeon Key Cost: Type: Artifact Pow/Tgh: / Rules Text: I have no idea what this should do. But it's a fairly big thing in the games that you periodically have to carry an incredibly large key to open a door. Flavour Text: Set/Rarity: A Link to the Coast None CardName: Hookshot Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: A Link to the Coast None CardName: Master Sword Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: If this card would be exiled or sent to the graveyard, place it on the top of its owner's library instead Equipped creature has +2/+2 Equip {1} Flavour Text: Set/Rarity: A Link to the Coast None CardName: Wand of Gamelon Cost: 3 Type: Legendary Artifact - Equipment Pow/Tgh: / Rules Text: When you play Wand of Gamelon, you lose a life. You cannot get that life back. Equip {4} Unattach Wand of Gamelon, {T}: Exile target Legendary Creature as long as Wand of Gamelon is on the battlefield, or this ability is activated again. Flavour Text: Set/Rarity: A Link to the Coast Mythic CardName: Fire Temple Cost: Type: Land - Temple Pow/Tgh: / Rules Text: Fire Temple enters the battlefield tapped. {T}: Add {R} to your mana pool. Whenever a creature you control deals damage to an opponent, put a quest counter on Fire Temple. Then, if Fire Temple has five or more quest counters on it, you may transform it. Flavour Text: Back side: CardName: Fire Medallion Cost: Type: Legendary Artifact Pow/Tgh: / Rules Text: {T}: Add {R}{R} to your mana pool. Whenever a creature you control attacks, it gets +2/+0 and gains trample until end of turn. Flavour Text: Set/Rarity: A Link to the Coast Rare CardName: Hyrule Castle Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}, Sacrifice Hyrule Castle: Until end of turn you cannot lose the game; then your life becomes 1. Flavour Text: Set/Rarity: A Link to the Coast Mythic CardName: Suspicious Wall Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. Suspicious Wall has a secret. Flavour Text: Back side: CardName: Hidden Treasure Room Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add one mana of any color to your mana pool. When this transforms into Hidden Treasure Room, you gain three Rupees. (You may spend rupees as though they were {C}.) Flavour Text: Set/Rarity: A Link to the Coast Common CardName: Suspicious Wall Cost: Type: Land - Dungeon Pow/Tgh: 3/ Rules Text: (This enters the battlefield with three quest counters. Whenever a source you control would deal damage, you may remove that many quest counters from this instead. When the last is removed, transform it.) {T}: Add {C} to your mana pool. Flavour Text: Back side: CardName: Hidden Treasure Room Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Hidden Treasure Room: Add three mana of any one color to your mana pool. Flavour Text: Set/Rarity: A Link to the Coast Common CardName: Temple of Fire Cost: Type: Land - Temple Pow/Tgh: / Rules Text: Temple of Fire enters the battlefield under the control of an opponent of your choice. {T}: Add {r} to your mana pool. Whenever a creature controlled by Temple of Fire's owner deals 3 or more damage to you, that player gains control of Temple of Fire and transforms it. Flavour Text: Back side: CardName: Megaton Hammer Cost: Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+0 and has trample. {1}, {T}: Tap target artifact or creature. Equip {2} Flavour Text: Set/Rarity: A Link to the Coast Rare