CardName: Investigator Captain Cost: 3W Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: Vigilance *Crackdown* -- When Investigator Captain enters the battlefield, if an opponent attacked with a creature last turn, create two 1/1 white Soldier creature tokens. Flavour Text: Set/Rarity: Noir Set Common CardName: Lightsteel Enforcer Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: *Crackdown* -- When Lightsteel Enforcer enters the battlefield, if an opponent attacked with a creature during their last turn, you may destroy target tapped creature. Flavour Text: Set/Rarity: Noir Set Common CardName: Lightsteel Striker Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: *Impact* -- Whenever Lightsteel Striker deals combat damage to a player, nonland permanents that player controls enter the battlefield tapped next turn. Flavour Text: Set/Rarity: Noir Set Uncommon CardName: Case of the Book Burning Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: Whenever a card is put from a player's library into their graveyard, put a quest counter on Case of the Book Burning. Whenever Case of the Book Burning has five or more quest counters on it, sacrifice it. If you do, draw three cards. Flavour Text: Set/Rarity: Noir Set Rare CardName: Clever Disguise Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target creature becomes a copy of another target creature until end of turn. Investigate. (Create a colorless Clue artifact token with "{2}, {T}, sacrifice this artifact: Draw a card.") Flavour Text: Set/Rarity: Noir Set Rare CardName: Cunning Sleuth Cost: 1U Type: Creature - Vedalken Pow/Tgh: 1/3 Rules Text: *Crackdown* -- When Cunning Sleuth enters the battlefield, if an opponent attacked with a creature during their last turn, draw a card. Flavour Text: Set/Rarity: Noir Set Uncommon CardName: Library Thief Cost: 2U Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Conceal (This enters the battlefield with a conceal counter on it. It has hexproof as long as it has a conceal counter on it. Whenever it attacks or blocks, remove all conceal counters from it.) Whenever you remove one or more conceal counters from Library Thief, draw a card, then discard a card. Flavour Text: Set/Rarity: Noir Set Common CardName: New Evidence Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Investigate. (Create a Clue token with "{2}, {T}, sacrifice this artifact: Draw a card.") *Crackdown* -- If an opponent attacked with a creature during their last turn, scry 3. Flavour Text: Set/Rarity: Noir Set Common CardName: Power Siphoner Cost: 1UU Type: Creature - Vedalken Rogue Pow/Tgh: 2/2 Rules Text: Conceal (This enters the battlefield with a conceal counter on it. It has hexproof as long as it has a conceal counter on it. Whenever it attacks or blocks, remove all conceal counters from it.) Whenever you cast a noncreature spell, put a +1/+1 counter on Power Siphoner. Flavour Text: Set/Rarity: Noir Set Rare CardName: Cost: 2B Type: Creature - Vampire Pow/Tgh: 3/2 Rules Text: Conceal (This enters the battlefield with a conceal counter on it. It has hexproof as long as it has a conceal counter on it. Whenever it attacks or blocks, remove all conceal counters from it.) Lifelink Flavour Text: Set/Rarity: Noir Set Common CardName: Conspicuous Brute Cost: 2B Type: Creature - Human Warrior Pow/Tgh: 4/3 Rules Text: Menace When Conspicuous Brute enters the battlefield, target opponent investigates. (That player creates a colorless Artifact token with "{2}, {T}, sacrifice this artifact: Draw a card.) Flavour Text: Set/Rarity: Noir Set Uncommon CardName: Hired Gun Cost: 3RR Type: Creature - Human Assassin Pow/Tgh: 3/3 Rules Text: Conceal (This enters the battlefield with a conceal counter on it. It has hexproof as long as it has a conceal counter on it. Whenever it attacks or blocks, remove all conceal counters from it.) Whenever you remove one or more conceal counters from Hired Gun, it deals 3 damage to target creature or player. Flavour Text: Set/Rarity: Noir Set Uncommon CardName: Timebomb Plot Cost: 1R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, put a quest counter on Timebomb Plot. Whenever Timebomb Plot has five or more quest counters on it, sacrifice it and it deals 5 damage to each creature and each player. Flavour Text: Set/Rarity: Noir Set Rare CardName: Arms Runner Cost: 3G Type: Creature - Elf Rogue Pow/Tgh: 2/2 Rules Text: Conceal (This enters the battlefield with a conceal counter on it. It has hexproof as long as it has a conceal counter on it. Whenever it attacks or blocks, remove all conceal counters from it.) Whenever one or more conceal counters are removed from Arms Runner, put a +1/+1 counter on each of up to two target creatures. Flavour Text: Set/Rarity: Noir Set Common CardName: Hunt for the Ancient Grove Cost: G Type: Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield under your control, put a quest counter on Hunt for the Ancient Grove. Remove five quest counters from Hunt for the Ancient Grove and sacrifice it: Create a green 8/8 Treefolk creature token with trample. Flavour Text: Set/Rarity: Noir Set Rare