CardName: Battle-Rampart Blessing Cost: 1W Type: Instant Pow/Tgh: / Rules Text: As an additional cost to play Battle-Rampart Blessing, sacrifice a creature. Destroy target attacking creature. Flavour Text: The first waves to crash upon the walls were incinerated by divine fire. Set/Rarity: Multiplayer Common CardName: Battlefield Allopath Cost: 3W Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Lifelink Whenever a creature you control dies, you gain 2 life. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 2WW Type: Creature - Human Cleric Pow/Tgh: 3/2 Rules Text: When ~ dies, you gain 5 life. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 4W Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to play ~, sacrifice a creature. You gain life equal to the sacrificed creature's power, then put that many 1/1 White Spirit creature tokens with Flying into play. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Cost: 1W Type: Instant Pow/Tgh: / Rules Text: ~ deals damage to target creature equal to the damage it dealt this turn. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 2WWW Type: Creature - Human Cleric Pow/Tgh: 3/4 Rules Text: Vigilance {1}{W}, Sacrifice a creature, {T}: Return target creature from a graveyard to play under your control. Flavour Text: Set/Rarity: Multiplayer Rare CardName: Cleansing Chaplain Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Sacrifice a creature: Exile target card in a graveyard. Flavour Text: The clergy make full use of their divine arsenal even if it require the power of a soul to fuel. Set/Rarity: Multiplayer Common CardName: Deacon of the Slaughter Cost: 2W Type: Creature - Elf Cleric Pow/Tgh: 1/2 Rules Text: Whenever a creature you control dies, if you control no creature tokens, put a 1/1 White Flying Spirit creature token into play. {B},{T}, sacrifice a creature: Each opponent loses 1 life. Flavour Text: Sometimes what is bad for one part of the body is actually good for the whole. Set/Rarity: Multiplayer Uncommon CardName: Divine Intervention Cost: 3W Type: Sorcery Pow/Tgh: / Rules Text: You gain 1 life for each creature on the battlefield. Draw a card. Flavour Text: That day the battle against the heretics was won by a timely blessing from our lord God. Set/Rarity: Multiplayer Common CardName: Elite Snaretrapper Cost: 1W Type: Creature - Human Soldier Cleric Pow/Tgh: 2/1 Rules Text: Skepticism -- Whenever a player casts an Instant or Sorcery spell, tap target creature. Flavour Text: Set/Rarity: Multiplayer Common CardName: Geistblessed Hunter Cost: 4W Type: Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: Flying Geistblessed Hunter can't block When Geistblessed Hunter dies, put two 1/1 White Spirit creature tokens with Flying onto the battlefield. Flavour Text: Set/Rarity: Multiplayer Common CardName: Hallowed Afterlife Cost: 3WW Type: Enchantment Pow/Tgh: / Rules Text: Whenever a non-token creature you control dies, put a 1/1 Spirit Creature token with Flying into play. Flavour Text: The faithful in this life are rewarded in the next. Set/Rarity: Multiplayer Common CardName: Huntsmaster of the Divine Flame Cost: 3WW Type: Creature - Human Cleric Soldier Pow/Tgh: 4/4 Rules Text: When Huntsmaster of the Divine Flame dies, exile target creature. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Incendiary Devotee Cost: 1W Type: Creature - Human Peasant Pow/Tgh: 2/1 Rules Text: At the end of your turn, if a creature you control died this turn, transform Incendiary Devotee. Flavour Text: These mages must be cleansed from the world. I will dedicate myself to this task. Back side: CardName: Malignant Mob Cost: Type: Creature - Human Peasant Pow/Tgh: 3/4 Rules Text: Vigilance Flavour Text: Set/Rarity: Multiplayer Common CardName: Riotous Frenzy Cost: 1WW Type: Instant Pow/Tgh: / Rules Text: Destroy target Artifact or Enchantment. Skepticism -- If a player played another Instant or Sorcery spell this turn, destroy another target Artifact or Enchantment. Flavour Text: Set/Rarity: Multiplayer Common CardName: Sacrificial Altar Cost: 2W Type: Artifact Pow/Tgh: / Rules Text: {2}{W},Sacrifice a creature: Creatures you control get +1/+1 until end of turn, then put a 1/1 White Flying Spirit creature token into play. (That token doesn't get +1/+1 until end of turn.) Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Sickly Pastor Cost: WW Type: Creature - Human Cleric Pow/Tgh: 0/1 Rules Text: When Sickly Pastor dies, put two 1/1 White Flying Spirit creature tokens into play. Flavour Text: Do not worry, my flock. Our Lord's Blessing will be with you long after my own death. Set/Rarity: Multiplayer Common CardName: Vicarious Elder Cost: W Type: Creature - Goblin Cleric Pow/Tgh: 1/1 Rules Text: Whenever a creature enter the battlefield you gain 1 life. Flavour Text: Our God protects us. The faithful are blessed. Set/Rarity: Multiplayer Common CardName: Witchhunter Zealot Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Skepticism -- Whenever a player casts an instant or sorcery spell, destroy target enchantment. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Battle-Grafted Researcher Cost: 1U Type: Artifact Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Flying Battle-Grafted Researcher cannot block creatures with flying. Flavour Text: After grafting the prototype wings onto his body, Cyrano found that he could no longer work on delicate experiments, or anything else which wasn't about a hundred feet in the air. Set/Rarity: Multiplayer Common CardName: Cost: 2U Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: Flying Whenever you play an Artifact or Enchantment spell, you may put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 1U Type: Creature Pow/Tgh: 1/2 Rules Text: Sacrifice ~: Counter target spell unless it's controller pays {2}. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: U Type: Creature - Human Scientist Pow/Tgh: 0/1 Rules Text: Unblockable Flavour Text: Set/Rarity: Multiplayer Common CardName: Chemichal Neutralization Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Tap target creature. Flavour Text: Set/Rarity: Multiplayer Common CardName: Controlling Parasite Cost: 4UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature. When Controlling Parasite enters the battlefield, put two +1/+1 counters on target creature. You control enchanted creature as long as it has a +1/+1 counter on it. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Mana Detector Cost: U Type: Artifact Pow/Tgh: / Rules Text: Skepticism -- {T}: Draw a card, then discard a card. Play this ability only if a player has cast an instant or sorcery spell this turn. Flavour Text: With this new invention, we can tell where and when heretics practice their evil. Set/Rarity: Multiplayer Common CardName: Shielding Solution Cost: 3U Type: Artifact - Equiptment Pow/Tgh: / Rules Text: Equipped creature gets +1/+0 and is unblockable. Equip {2} Flavour Text: The tactics lab makes practical innovations in chemistry for use on the battlefield. Set/Rarity: Multiplayer Common CardName: Tainted Biologist Cost: 1U Type: Creature - Human Scientist Pow/Tgh: 2/1 Rules Text: scientific Progress - At the end of your turn, if there are four or more Artifacts and Enchantments on the battlefield, transform Tainted Biologist. Flavour Text: Jarl's last journal entry - Now that I've accumulated enough constructs to continue my work, I'm going to drink my experimental solution. Back side: CardName: Uncontrollable Experiment Cost: Type: Creature - Human Mutant Pow/Tgh: 5/4 Rules Text: Hexproof. Flavour Text: WHARRGARBL Set/Rarity: Multiplayer Common CardName: Teleportaion Beam Cost: 1U Type: Artifact Pow/Tgh: / Rules Text: {2}{U}, Discard a card: Return target creature to its owner's hand. Flavour Text: We haven't quite figured out where it sends things yet, but until we do, box up the prototypes for live battlefield testing. Set/Rarity: Multiplayer Common CardName: Teleportal Technician Cost: 3UU Type: Creature - Human Artificier Pow/Tgh: 1/4 Rules Text: {3}{U}: Target creature is unblockable until end of turn Flavour Text: "You gotta set the right frequency, else they don't come back, or sometimes they do come back babbling about dragons that ask them riddles or wizards or spells." - Bob, Teir 1 Technician Set/Rarity: Multiplayer Uncommon CardName: Theoretical Physicist Cost: 1U Type: Creature - Goblin Scientist Pow/Tgh: 1/1 Rules Text: scientific Progress -- {T}: Creatures you control are unblockable this turn. Activate this ability only if there are four or more Artifacts and Enchantments on the battlefield. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Viral Bond Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: When Viral Bond enter the battlefield put a +1/+1 counter on target creature. {3}{U}{T}: Gain control of target creature with a +1/+1 counter on it. Flavour Text: Set/Rarity: Multiplayer Rare CardName: Vonnemin's Creation Cost: 2U Type: Artifact Creature - Construct Pow/Tgh: 1/3 Rules Text: {3}{U}{U}: Put a creature token into play which is a copy of Vonnemin's Creation. Flavour Text: Set/Rarity: Multiplayer Common CardName: (Faction) Initiate Cost: B Type: Creature - Human Assassin Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 2B Type: Creature - Human Assassin Pow/Tgh: 2/2 Rules Text: Intimidate Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Target player draws 2 cards and loses 2 life. Skepticism -- Target player draws another card and loses another 1 life if a player cast another Instant or Sorcery spell this turn. Flavour Text: Set/Rarity: Multiplayer Common CardName: Contract Killing Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack creature. Skepticism -- Target player gains life equal to its toughness if a player cast another Instant or Sorcery spell this turn. Flavour Text: When the contract is signed, the bond is sealed with mana. Set/Rarity: Multiplayer Common CardName: Drake-Mounted Tracker Cost: 1B Type: Creature - Human Assassin Knight Pow/Tgh: 1/1 Rules Text: If an opponent has 10 or less life, Drake-Mounted Tracker gets +2/+0 and gains flying. Flavour Text: The Drake-Knights are called when the hunted are wounded yet elusive. Set/Rarity: Multiplayer Common CardName: Grim Exhumation Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Return target creature in a graveyard to the battlefield under your control. Target player loses 1 life. Flavour Text: When the aristocracy need advice, they simply ask their ancestors. Set/Rarity: Multiplayer Common CardName: Interceding Initiate Cost: BB Type: Creature - Human Assassin Pow/Tgh: 2/2 Rules Text: When Interceding Initiate dies, target player loses 2 life. Flavour Text: In order to cover their tracks, sometimes highly ranked (Faction)s will cover their tracks through a networks of assassin guilds. Set/Rarity: Multiplayer Common CardName: Plasma Seer Cost: 1B Type: Creature - Vedalkan Wizard Pow/Tgh: 1/2 Rules Text: Skepticism -- {T}, Sacrifice a creature: Draw a card. Play this ability only if a player cast an Instant or Sorcery spell this turn Flavour Text: Sometimes, in order to preserve the balance of power, certain sacrifices have to be made. Set/Rarity: Multiplayer Common CardName: Streetbound Waif Cost: 1B Type: Creature - Human Pow/Tgh: 2/1 Rules Text: At the end of your turn, if an opponent has 10 or less life, transform Streetbound Waif. Flavour Text: Back side: CardName: Back Alley Ripper Cost: Type: Creature - Human Assassin Pow/Tgh: 4/2 Rules Text: First strike Flavour Text: Set/Rarity: Multiplayer Common CardName: Army Infantry Cost: 1R Type: Creature - Human Soldier Pow/Tgh: 2/1 Rules Text: At the end of your turn, if a creature you control dealt damage to an opponent this turn, transform Army Infantry. Flavour Text: Back side: CardName: Army Drake Squadron Cost: Type: Creature - Human Soldier Pow/Tgh: 3/4 Rules Text: Flying Flavour Text: Set/Rarity: Multiplayer Common CardName: Blessed Battle-Master Cost: RR Type: Creature - Human Soldier Cleric Pow/Tgh: 1/2 Rules Text: Skepticism -- Whenever a player plays an Instant or Sorcery spell, copy that spell. You may choose new targets for it. Flavour Text: Set/Rarity: Multiplayer Rare CardName: Cost: 2R Type: Instant Pow/Tgh: / Rules Text: ~ deals 3 damage to target player. Skepticism -- ~ deals 6 damage to that player instead if a player cast another instant or sorcery spell this turn. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: RR Type: Creature - Human Knight Pow/Tgh: 2/1 Rules Text: Sacrifice ~: ~ deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Multiplayer Common CardName: Flame Rift Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Flame Rift deals 4 damage to each player. Flavour Text: Blessings from our God take many forms, but in battle they're usually practical. Set/Rarity: Multiplayer Common CardName: Frontline Distraction Cost: R Type: Creature - Goblin Soldier Pow/Tgh: 1/1 Rules Text: Sacrifice Frontline Distraction: Destroy target artifact. Flavour Text: They soften up the opposition in the initial assault, destroying war machines and opening the way for the cavalry. Set/Rarity: Multiplayer Common CardName: Rankshredder Captain Cost: 4RR Type: Creature - Giant Warrior Pow/Tgh: 4/4 Rules Text: If you control five or more creatures, Rankshredder Captain gets +3/+3 Flavour Text: The giants of the wilderness were apathetic at first to the cause of the excommunicated, but eventually some joined their ranks. Set/Rarity: Multiplayer Common CardName: Skeptical Gaurd-Captain Cost: 2RR Type: Creature - Human Warrior Pow/Tgh: 4/3 Rules Text: When Skeptical Gaurd-Captain dies, return it to the battlefield transformed. Flavour Text: Mothers across (planename) tell their children folktales of Dyardigal, the legendary Earth-scorching dragon, but every faithful soul knows they're just tales. Back side: CardName: Dyardigal Incarnate Cost: Type: Creature - Dragon Pow/Tgh: 7/6 Rules Text: When Dyardigal Incarnate enters the battlefield, it deals 2 damage to each creature. Flying {R}: Dyardigal Incarnate gets +1/+0 until end of turn. Flavour Text: As the Gaurd-Captain met his end, he realised that not every fairytale is so void of meaning. Set/Rarity: Multiplayer Rare CardName: Trinket Slinger Cost: 2R Type: Creature - Goblin Artificier Pow/Tgh: 1/3 Rules Text: Skepticism - Whenever a player casts an instant or sorcery spell, Trinket Slinger deals 1 damage to target player. Flavour Text: Well, he's not the ideal worker, but he makes up for the things he breaks by scaring away any potentially troubling spellcasters. Set/Rarity: Multiplayer Common CardName: Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Target creature gains deathtouch until end of turn. Put target card in a graveyard on top of its owner's library. Flavour Text: Set/Rarity: Multiplayer Common CardName: Devoted Recluse Cost: 1G Type: Creature - Human Druid Shapeshifter Pow/Tgh: 2/1 Rules Text: At the end of your turn, if you control five or more creatures, transform Devoted Recluse. Flavour Text: Those who still believe in the power that the land holds may call upon it. Back side: CardName: Fynyigar Crusher Cost: Type: Creature - Wurm Pow/Tgh: 5/4 Rules Text: Trample Flavour Text: Set/Rarity: Multiplayer Common CardName: Experimental Breeding Colony Cost: 4GG Type: Enchantment Pow/Tgh: / Rules Text: {1}{G}: Put a 1/1 green Bacteria creature token into play. Flavour Text: At first it was an experiment in biological evolution, but they just kept feeding it. I don't even think there's a point to it anymore. Set/Rarity: Multiplayer Uncommon CardName: Heretic's Punishment Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Two target creatures fight (Each deals damage equal to it's power to the other). Flavour Text: Heretics and practitioners of the dark arts are excommunicated, imprisoned, or even sentenced to death in the arena. Set/Rarity: Multiplayer Common CardName: Huntmaster's Blessing Cost: 3GG Type: Instant Pow/Tgh: / Rules Text: If target creature deals damage to an opponent this turn, draw that many cards. You gain 5 life. Flavour Text: Few consider the blessings of religious leaders to be magic. Set/Rarity: Multiplayer Common CardName: Leader of the Witchunt Cost: 2G Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Skepticism - Whenever a player plays an instant or sorcery spell, target creature gets +2/+2 until end of turn. Flavour Text: There are those who will hunt their fellow spellcasters in order not to arouse suspicion themselves. Set/Rarity: Multiplayer Common CardName: Outcast's Mongrel Cost: G Type: Creature - Dog Pow/Tgh: 2/3 Rules Text: If you control no other creatures, sacrifice Outcast's Mongrel. Flavour Text: If the pup becomes alert, take notice. There may be hunters about. (Hunters could be groups of non-believers who literally hunt the hermits) Set/Rarity: Multiplayer Common CardName: Outcast's Snare Trap Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant tapped creature. Enchanted creature doesn't untap during its controller's untap step. Flavour Text: The forest is where the hermits make their home, and they cover every inch of it with traps for the non-believers. Set/Rarity: Multiplayer Common CardName: Overgrown Derelict Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put it onto the battlefield tapped. Flavour Text: Nature reclaims what the people ignore. Set/Rarity: Multiplayer Common CardName: Quivering Mass Cost: 4GG Type: Creature - Ooze Pow/Tgh: 3/1 Rules Text: When Quivering Mass enters the battlefield, put three +1/+1 counters on up to three target creatures. Flavour Text: What it doesn't eat it makes stronger. Set/Rarity: Multiplayer Common CardName: Radiological Discovery Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. Flavour Text: The wise prepare for unforseen consequences. Set/Rarity: Multiplayer Uncommon CardName: Rage-forged Conjourer Cost: G Type: Creature - Human Druid Warrior Pow/Tgh: 1/1 Rules Text: {T}: Add {R} to your mana pool Flavour Text: They took everything from me. They will know the power of my sorcery. Set/Rarity: Multiplayer Common CardName: Reanimation Ceremony Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Return 2 target Instant or Sorcery cards from your graveyard to your hand. Flavour Text: When druids gather, their power multiplies. Set/Rarity: Multiplayer Common CardName: Refuse Scrounger Cost: 1GG Type: Creature - Human Druid Pow/Tgh: 2/1 Rules Text: When Refuse Scrounger enters the battlefield, return target Instant or Sorcery card in a graveyard to its owner's hand. Flavour Text: You'd be amazed at what some people throw away. Set/Rarity: Multiplayer Common CardName: Scientist experimenting on itself Cost: 1G Type: Creature - Elf Scientist Pow/Tgh: 2/1 Rules Text: Sacrifice Scientist experimenting on itself: Put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Multiplayer Common CardName: Scourge of the Wild Cost: 3G Type: Creature - Elemental Pow/Tgh: 2/3 Rules Text: {1}{G}: Creatures target player controls get +1/+1 until end of turn. Flavour Text: When the land's power isn't tapped, strange and unpredictable beings begin to emerge from the depths of the uninhabited wilderness Set/Rarity: Multiplayer Rare CardName: Transcendant Shaman Cost: 1G Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: When Transcendant Shaman dies, return it to the battlefield transformed. Flavour Text: Back side: CardName: Body's Remnants Cost: Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Body's Remnants: Destroy target artifact or enchantment. Flavour Text: Set/Rarity: Multiplayer Common CardName: (Name), Incarnation of (God's name) Cost: 2UB Type: Planeswalker - (Name) Pow/Tgh: /3 Rules Text: [+1] Each player draws a card. [+1] Each player discards a card. [-2] Return target creature in a graveyard to the battlefield under your control. It gains haste and "At the end of turn, exile cardname" [-2] You may play target Instant or Sorcery card in a graveyard without paying its mana cost. Exile it instead of putting it in a graveyard. Flavour Text: Set/Rarity: Multiplayer Mythic CardName: Assassin Guild-Captain Cost: 1UB Type: Creature - Wizard Assassin Pow/Tgh: 2/1 Rules Text: Flying Other Assassin and Wizard creatures you control get +1/+1 and have Deathtouch. Whenever Assassin Guild-Captain attacks, target player loses 1 life. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Cost: 1UB Type: Enchantment Pow/Tgh: / Rules Text: Whenever an Assassin or Wizard you control deals damage to a player, you may return target non-creature permanent to its owner's hand. Flavour Text: Set/Rarity: Multiplayer Common CardName: Hand of the Council Cost: 1UB Type: Creature - Vedalkan Assassin Wizard Pow/Tgh: 2/1 Rules Text: {T}: Draw a card or destroy target creature. Play this ability only if an opponent is at 10 life or less. Flavour Text: Set/Rarity: Multiplayer Rare CardName: Battle Chant Cost: 1RG Type: Instant Pow/Tgh: / Rules Text: Druid and Warrior creatures you control get +2/+1 until end of turn. Flavour Text: Set/Rarity: Multiplayer Common CardName: Champion of the Excommunicated Cost: 1RG Type: Creature - Human Druid Warrior Pow/Tgh: 2/2 Rules Text: Other Druid and Warrior creatures you control get +1/+1 and have {T}: Add {G} to your mana pool. Whenever Champion of the Excommunicated attacks, target creature can't block this turn. Flavour Text: His presence gives the outcasts the courage they need to unlock the power he knows they possess. Set/Rarity: Multiplayer Uncommon CardName: Juarel, Servant of Mana Cost: 2RG Type: Planeswalker - Juarel Pow/Tgh: /3 Rules Text: [+1] On the next turn of target creature's owner, that creature attacks another target player if able. [+1] Target player untaps all creatures they control. [-2] Sacrifice a creature. Draw cards equal to the sacrificed creature's power. [-2] The next time a creature enters the battlefield, put a token into play which is a copy of that creature. Flavour Text: Set/Rarity: Multiplayer Mythic CardName: Cost: 1WB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a Cleric or [] you control dies, target player loses 1 life. Flavour Text: Set/Rarity: Multiplayer Common CardName: Cost: 1WB Type: Creature - Elf Warrior Spirit Pow/Tgh: 2/2 Rules Text: Vigilance Other Cleric and Spirit creatures you control get +1/+1 and have vigilance. Whenever ~ attacks, put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Cryogenic Regrowth Chamber Cost: 1GU Type: Artifact Pow/Tgh: / Rules Text: Whenever a Scientist or Artificier you control enters the battlefield, put a 1/1 Green Bacteria Mutant creature token onto the battlefield. Flavour Text: Set/Rarity: Multiplayer Common CardName: Multidisciplinary Researcher Cost: 1GU Type: Creature - Vedalkan Artificier Scientist Pow/Tgh: 2/2 Rules Text: Other Artificer and Scientist creatures you control get +1/+1 and have hexproof. Whenever Multidisciplinary Researcher attacks, put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Multiplayer Uncommon CardName: Reincarnation Experiments Cost: 4UG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a non-token creature you control dies, put a creature token into play which is a copy of that creature and put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Multiplayer Rare CardName: Target-Seeking Barrage Cost: 1WR Type: Artifact Pow/Tgh: / Rules Text: Whenever a Soldier or Knight creature you control deals damage, Target-Seeking Barrage deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Multiplayer Common CardName: Enduring Heresey Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Enduring Heresey is indestructible. {T}: Add one mana of any color to your mana pool. Flavour Text: We've tried everything. Smashing, smelting, we even tried to use seized heretical objects to destroy it. Bury it in the dungeon, where no one can find it. Set/Rarity: Multiplayer Common CardName: Heresey-Runed Staff Cost: 4 Type: Artifact - Equiptment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 for each instant and sorcery in all graveyards. Equip -- Cast an instant or sorcery spell. Flavour Text: Inscribed upon its surface are the teachings of generations. Set/Rarity: Multiplayer Rare CardName: Papal Cane Cost: 2 Type: Artifact - Equiptment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. If equipped creature is a Cleric or Spirit, it has deathtouch Equip {3} Flavour Text: Set/Rarity: Multiplayer Common CardName: Steamwork Armor Cost: 2 Type: Artifact - Equiptment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1. If equipped creature is an Artificier or a Scientist, that creature is unblockable. Equip {3} Flavour Text: Set/Rarity: Multiplayer Common CardName: Wallcrusher's Emblem Cost: 1 Type: Artifact - Equiptment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0 and has trample. Equip {4} Flavour Text: You see what we recovered during the hunt? The heretical savages plan an assault, and their strength grows with each passing moment. Set/Rarity: Multiplayer Common