CardName: Aerial Acrobat Cost: 2W Type: Creature - Bird Cleric Pow/Tgh: 2/3 Rules Text: Bestow 5W Flying Enchanted creature gets +2/+3 and has flying. Flavour Text: Set/Rarity: Aura Set Common CardName: Auraslayer Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Flash When Auraslayer enters the battlefield, you may destroy target enchantment. Flavour Text: Set/Rarity: Aura Set Common CardName: Captain of the Guard Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: *Enchantable* - Whenever Captain of the Guard attacks, if Captain of the Guard is enchanted, other creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Elementaling Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Create a 1/1 white Elemental creature token with "*Enchantable* - If this creature is enchanted, it gets +1/+1." Flavour Text: Set/Rarity: Aura Set Common CardName: Great Soldier Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/4 Rules Text: Bestow 4W Vigilance Enchanted creature gets +2/+4 and has vigilance. Flavour Text: Set/Rarity: Aura Set Common CardName: Master Lancer Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 3/1 Rules Text: *Enchantable* - If Master Lancer is enchanted, it has first strike. Flavour Text: Set/Rarity: Aura Set Common CardName: Shackle of Conviction Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, it gets +1/+1. If an opponent controls enchanted creature, it can't attack or block. Flavour Text: Set/Rarity: Aura Set Common CardName: Soldier Person Cost: 3W Type: Creature - Human Soldier Pow/Tgh: 4/4 Rules Text: When Soldier Person enters the battlefield, you gain 2 life. *Enchantable* - At the beggining of your upkeep, if Soldier Person is enchanted, you gain 2 life. Flavour Text: Set/Rarity: Aura Set Common CardName: Soldier Trainer Cost: 3WW Type: Creature - Human Soldier Pow/Tgh: 4/4 Rules Text: First Strike When Soldier Trainer enters the battlefield, if you control an aura, creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Unexpected Aegis Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash Enchanted creature gets +0/+3 and can block an additional creature each combat. Flavour Text: Set/Rarity: Aura Set Common CardName: Utmost Supperiority Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Utmost Supperiority enters the battlefield, draw a card. Whenever enchanted creature attacks, tap target creature. Flavour Text: Set/Rarity: Aura Set Common CardName: Wingman Patrol Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: *Enchantable* - If Wingman Patrol is enchanted, it has flying. Flavour Text: Set/Rarity: Aura Set Common CardName: Aura Devoted Serpent Cost: 4U Type: Creature - Serpent Pow/Tgh: 5/5 Rules Text: Aura Devoted Serpent can't attack unless you control an aura. Flavour Text: Set/Rarity: Aura Set Common CardName: Aura Protectionmage Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: *Enchantable* - If Aura Protectionmage is enchanted, it has hexproof. Flavour Text: Set/Rarity: Aura Set Common CardName: Aven Guide Cost: 4U Type: Creature - Bird Soldier Pow/Tgh: 4/4 Rules Text: Flying When Aven Guide enters the battlefield, return target aura card from your graveyard to your hand. Flavour Text: Set/Rarity: Aura Set Common CardName: Bird Airmage Cost: 1U Type: Creature - Bird Wizard Pow/Tgh: 1/3 Rules Text: Bestow 3UU Flying, Hexproof Enchanted creature gets +1/+3 and has flying and hexproof. Flavour Text: Set/Rarity: Aura Set Common CardName: Bubbling Intrest Cost: U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Bubbling Intrest enters the battlefield, draw a card. When enchanted creature deals combat damage to a player, draw a card. Flavour Text: Set/Rarity: Aura Set Common CardName: Claustrophobia Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Claustrophobia enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Flavour Text: Set/Rarity: Aura Set Common CardName: Confine Insight Cost: XUU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays X. Draw a card. Flavour Text: Set/Rarity: Aura Set None CardName: Defocus Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target instant, sorcery, or enchantment spell. Scry 1. Flavour Text: Set/Rarity: Aura Set Common CardName: Focused Wizard Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Focused Wizard enters the battlefield return target creature and each aura attached to it to its owner's hand. Flavour Text: Set/Rarity: Aura Set Common CardName: Inhanced Scrying Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Draw two cards, then discard a card unless you control an enchantment. Flavour Text: Set/Rarity: Aura Set Common CardName: Instant Evaporation Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless it's controller pays 3 or U. Flavour Text: Set/Rarity: Aura Set Common CardName: Unexpected Takeoff Cost: 3U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash Enchanted creature has +2/+2 and flying. Flavour Text: Set/Rarity: Aura Set Common CardName: Aerial Pursuer Cost: 3B Type: Creature - Bird Wizard Pow/Tgh: 3/4 Rules Text: Flying Flavour Text: Set/Rarity: Aura Set Common CardName: Death Enchanter Cost: 2B Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: 4B: Return target enchantment card from your graveyard to your hand. Flavour Text: Set/Rarity: Aura Set Common CardName: Dread Envoloper Cost: 3B Type: Enchantment Creature - Elemental Pow/Tgh: 4/3 Rules Text: Bestow 4BB Enchanted creature gets +4/+3. Flavour Text: Set/Rarity: Aura Set Common CardName: Hexproof Person Cost: 4B Type: Creature - Human Soldier Pow/Tgh: 4/4 Rules Text: *Enchantable* - If Hexproof Person is enchanted it has hexproof. Flavour Text: Set/Rarity: Aura Set Common CardName: Imposing Skeleton Cost: B Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: Lifelink Flavour Text: Set/Rarity: Aura Set Common CardName: Incapacitate Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -4/-2. Flavour Text: Set/Rarity: Aura Set Common CardName: Life Drain Aura Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Life Drain Aura enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has "2B: Target player loses 1 life." Flavour Text: Set/Rarity: Aura Set Common CardName: Menacing Mercenary Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 4/2 Rules Text: *Enchantable* - If Menacing Mercenary is enchanted, it has menace. Flavour Text: Set/Rarity: Aura Set Common CardName: Poisonous Mercenary Cost: 2B Type: Creature - Human Cleric Soldier Pow/Tgh: 2/2 Rules Text: Deathtouch Whenever Poisonous Mercenary attacks and isn't blocked, it gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Slay the Compelling Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. Whenever a card is put into an opponent's graveyard this turn, they lose 1 life. Flavour Text: Set/Rarity: Aura Set Common CardName: Superior Return Cost: 3B Type: Instant Pow/Tgh: / Rules Text: Return up to two creature and or enchantment cards from your graveyard to your hand. Flavour Text: Set/Rarity: Aura Set Common CardName: Unexpected Demise Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash Enchanted creature gets +0/+1 and has deathtouch. Flavour Text: Set/Rarity: Aura Set Common CardName: Act of Treason Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Aura Flamecaster Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 3/2 Rules Text: Whenever an aura enters the battlefield under your control, Aura Flamecaster deals 1 damage to each opponent. Flavour Text: Set/Rarity: Aura Set Common CardName: Flustermage Cost: 3R Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Haste When Flustermage enters the battlefield, target creature can't block this turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Giant Aura Creature Cost: 4R Type: Creature - Giant Soldier Pow/Tgh: 4/5 Rules Text: *Enchantable* - If Giant Aura Creature is enchanted, it has trample. Flavour Text: Set/Rarity: Aura Set Common CardName: Great Swordsman Cost: 1R Type: Enchantment - Aura Pow/Tgh: 2/1 Rules Text: *Enchantable* - If Great Swordsman is enchanted, it has first strike. Flavour Text: Set/Rarity: Aura Set Common CardName: Magma Strike Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Magma Strike deals 4 damage to target creature. If that creature is enchanted, Magma Strike also deals 2 damage to that creature's controller. Flavour Text: Set/Rarity: Aura Set Common CardName: Menacing Bolt Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Menacing Bolt enters the battlefield, it deals 3 damage to target creature or player. Enchanted creature has Menace. Flavour Text: Set/Rarity: Aura Set Common CardName: Passion Envoloper Cost: 2R Type: Creature Pow/Tgh: 2/2 Rules Text: Bestow 3R Prowess Enchanted creature gets +2/+2 and has prowess. Flavour Text: Set/Rarity: Aura Set Common CardName: Quick Entrence Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Quick Entrence enters the battlefield, draw a card. Enchanted creature gets +1/+1 and has haste. Flavour Text: Set/Rarity: Aura Set Common CardName: Quickness Envoloper Cost: R Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: Bestow R Enchanted creature gets +1/+1 Flavour Text: Set/Rarity: Aura Set Common CardName: Super Death Attack Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+0 and has trample until end of turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Unexpected Aggression Cost: 3R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash Enchanted creature gets +2/+0 and has first strike. Flavour Text: Set/Rarity: Aura Set Common CardName: Aurastomper Cost: 5GG Type: Creature - Beast Pow/Tgh: 6/6 Rules Text: Trample Aurastomper gets +1/+1 for each aura attached to it. Flavour Text: Set/Rarity: Aura Set Common CardName: Charging Badger Cost: G Type: Creature - Badger Pow/Tgh: 1/1 Rules Text: Trample Flavour Text: Set/Rarity: Aura Set Common CardName: Consumer of Relics Cost: 4GG Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: When Consumer of Relics enters the battlefield, destroy target artifact or enchantment. If an aura is destroyed this way, put a +1/+1 counter of Consumer of Relics. Flavour Text: Set/Rarity: Aura Set Common CardName: Enchantable Infiltrator Cost: 3G Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Aura spells that target Enchantable Infiltrator cost 1 less to cast. *Enchantable* - If Enchantable Infiltrator is enchanted, it has hexproof. Flavour Text: Set/Rarity: Aura Set Rare CardName: Enormous Increase Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Flash Enchanted creature gets +3/+3. Flavour Text: Set/Rarity: Aura Set Common CardName: Expanded Evolution Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Expanded Evolution enters the battlefield, put two +1/+1 counters on enchanted creature. 3G: Return Expanded Evolution to its owner's hand. Flavour Text: Set/Rarity: Aura Set Common CardName: Forest Caller Cost: 4G Type: Creature - Beast Pow/Tgh: 3/4 Rules Text: Hexproof When Forest Caller enters the battlefield, search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. Flavour Text: Set/Rarity: Aura Set Common CardName: Giant Beast Cost: 1G Type: Creature - Beast Pow/Tgh: 2/1 Rules Text: *Enchantable* - If cardname is enchanted, it gets +2/+2. Flavour Text: Set/Rarity: Aura Set Common CardName: Impenetrable Cloak Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has hexproof and reach. Flavour Text: Set/Rarity: Aura Set Common CardName: Magic-Proof Brute Cost: 1G Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Hexproof Flavour Text: Set/Rarity: Aura Set Common CardName: Monumental Elk Cost: 3GG Type: Creature - Elk Pow/Tgh: 4/5 Rules Text: *Enchantable* - If Monumental Elk is enchanted, it has vigilance. Flavour Text: Set/Rarity: Aura Set Common CardName: Terrifying Presence Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt by creatures other than target creature this turn. Flavour Text: Set/Rarity: Aura Set Common CardName: Webslinger Cost: 2G Type: Creature - Spider Pow/Tgh: 3/3 Rules Text: Reach Whenever Webslinger blocks a creature with flying, it gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Aura Set Common