Faction TCG: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
This resource enters your inventory spent unless you control a core Void or a core Energy.
Produces or |
This resource enters your inventory spent unless you control a core Steel and a core Tome.
Produces or |
This resource enters your inventory spent unless you control a core Energy and a core Steel.
Produces or |
This resource enters your inventory spent unless you control a core Energy and a core Tome.
Produces or |
No more commons
|
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
No more commons
|
No more commons
|
No more commons
|
No more commons
|
Hellspark Generator
(rare)
Alloy Encyclopedia
(uncommon)
Enthalpic Coil
(uncommon)
Voltic Sculpture
(uncommon)
Arterial Monography
(common)
Impure Ingot
(common)
Viscera Neuron
(common)
Otherworldly Ledger
(common)
Uncanny Ingot
(common)
Nuclear Toxin
(common)