Faction TCG: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent unless you control a core Energy and a core Tome.
Produces or |
This resource enters your inventory spent unless you control a core Poison and a core Void.
Produces or |
This resource enters your inventory spent unless you control a core Poison and a core Blood.
Produces or |
This resource enters your inventory spent unless you control a core Blood or a core Steel.
Produces or |
This resource enters your inventory spent unless you control a core Poison or a core Tome.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent unless you control a core Energy and a core Steel.
Produces or |
This resource enters your inventory spent unless you control a core Void or a core Energy.
Produces or |
This resource enters your inventory spent unless you control a core Steel and a core Tome.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent.
Produces or |
This resource enters your inventory spent unless you control a core Void and a core Blood.
Produces or |
This resource enters your inventory spent.
Produces or |
Arterial Monography
(common)
Impure Ingot
(common)
Voltic Sculpture
(uncommon)
Beyond's Touch
(uncommon)
Venomous Ichor
(uncommon)
Blood-Quenched Blade
(rare)
Death's Book
(rare)
Viscera Neuron
(common)
Enthalpic Coil
(uncommon)
Hellspark Generator
(rare)
Alloy Encyclopedia
(uncommon)
Nuclear Toxin
(common)
Uncanny Ingot
(common)
Elder Scar
(uncommon)
Otherworldly Ledger
(common)