CardName: death hydra Cost: {g}{X} Type: creature - hydra Pow/Tgh: 0/2 Rules Text: first strike, death touch death hydra enters the battle field with 1/2{X} +1/1 counters on it (rounded down) Flavour Text: although of the hydras it is the weakest physically, its speed and venom help it survive during its times of need Set/Rarity: tryout Rare CardName: hellish hydra Cost: {G}{X} Type: creature - hydra Pow/Tgh: 1/1 Rules Text: Hellish hydra enters the battlefield with X+1/1 counters. As he enters you may sacrifice any amount of hydras, if you do he enters with a +1/1 for each hydra sacrificed this way Flavour Text: Set/Rarity: tryout Rare CardName: hydra Cost: Type: creature token - hydra Pow/Tgh: 0/0 Rules Text: Flavour Text: Set/Rarity: tryout Token CardName: hydra trainer Cost: {g}{g} Type: creature - human Pow/Tgh: 1/1 Rules Text: hydras you control have: {1}{G} regenerate it hydras you control have: tap to add 1 {g} to your mana pool for each +1/+1 counter on it {x}{G}{G}{G}: put x l/l counters on each hydras you control hydra trainer gets +1/+1 for each hydra you control Flavour Text: Set/Rarity: tryout Rare CardName: hydralisth, the empty Cost: {g}{x} Type: Planeswalker - hydralisth Pow/Tgh: / Rules Text: hydralisth, the empty enters the battle field with X loyalty counters on it [+2] tap {X} lands, put a 0/0 hydra with X +1/+1 counters on it. [-3] you get an emblem with: when ever a hydra enters the battle field or attacks, proliferate [-X] hydralisth, the empty, deals X damage to target creature or player Flavour Text: Set/Rarity: tryout Mythic CardName: multi-headed hydra Cost: {g}{x} Type: creature - hydra Pow/Tgh: 0/0 Rules Text: multi-headed hydra enters the battle field with x +1/+1 counters on it. {g}{X}: regenerate multi headed hydra with an additional X counters multi-headed hydra can't be countered Flavour Text: Set/Rarity: tryout Mythic CardName: multiheaded hydra Cost: {g}{x} Type: creature - hydra Pow/Tgh: 0/0 Rules Text: mana hydra enters the battlefield with X counters on it when ever a hydra you controls attacks, proliferate Flavour Text: Set/Rarity: tryout Rare CardName: sleepless hydra Cost: {g}{X} Type: creature - hydra Pow/Tgh: 1/1 Rules Text: sleepless hydra enters the battlefield with X +1/+1 counters on it hydras you control can't be countered at the beginning or your upkeep you lose X life where X is the amount of hydras you control Flavour Text: Set/Rarity: tryout Rare CardName: venom hydra Cost: {g}{x} Type: creature - hydra Pow/Tgh: 0/0 Rules Text: venom hydra enters the battle field with X +1/1 counters infect when ever this creature would bring the opponent up to 10 poison counters instead he goes down to 9 as long as your opponent has 9 or more poison counters venom hydra looses infect Flavour Text: Set/Rarity: tryout Rare