CardName: Aerona Cost: 3 Type: Scene - Dominaria Pow/Tgh: /3 Rules Text: [+1]: You may search your library for two cards with the same name but different arts, reveal them, and put them into your hand. Shuffle your library. [-6]: **Climax** -- Choose up to three cards with classic frame you own from outside the game or in exile, reveal them, and put them into your hand. Flavour Text: Archaeological efforts occasionally unearth ancient illegible scrolls. Set/Rarity: Dragon Gate Rare CardName: Couple of Slivers Cost: 4 Type: Sorcery Pow/Tgh: / Rules Text: Create two 2/2 colorless Sliver creature tokens. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Ugin Revived Cost: 8 Type: Planeswalker - Ugin Pow/Tgh: /7 Rules Text: [+1]: Exile up to one target permanent that is one or more colors. [-4]: Ugin Revived deals 3 damage to any target. You draw three cards. When a planeswalker enters under your control, you may return Ugin Revived from your graveyard onto the field. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Ugin's Legacy Cost: 3 Type: Scene - Tarkir Pow/Tgh: /4 Rules Text: [+1]: Produce {c}{c}. Spend this mana only to cast Dragon spells or activate abilities of Dragon cards. [-9]: **Climax** -- Return any number of Dragon creature cards from your graveyard to the field. Dragons you control gain haste until end of turn. Flavour Text: The tyranny of aerial kings begins anew. Set/Rarity: Dragon Gate Rare CardName: Abzan Siege Cost: 2ww Type: Enchantment Pow/Tgh: / Rules Text: As Abzan Siege enters, choose Brood or Resistance. • Brood — At the beginning of combat on your turn, target creature you control gets +1/+1 and gains flying until end of turn. • Resistance — At the end of combat on each opponent's turn, destroy target creature that attacked you or a permanent you control this turn. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Abzan Tonic Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Distribute two +1/+1 counters among one or two target creatures. _Defy_ -- If {b} was spent to cast Abzan Tonic, those creatures gain lifelink until end of turn. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Benalish Gargoyle Cost: 3w Type: Creature - Gargoyle Pow/Tgh: 3/5 Rules Text: Flying, defender {3}: Benalish Gargoyle loses defender until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Glowing Dragon Cost: 1ww Type: Creature - Dragon Pow/Tgh: 2/3 Rules Text: Flying *Breath* -- As Glowing Dragon attacks, you may pay {w} and exert Glowing Dragon. When you do, tap and exert target creature. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Guddek Reag Cost: 1ww Type: Legendary Creature - Kithkin Warrior Pow/Tgh: 1/3 Rules Text: Vigilance Guddek Reag gets +2/+0 and has first strike if you control a creature named Somreck Keel. {2}: Return target creature you control named Somreck Keel to its owner's hand. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Kithkin Militia Cost: 2w Type: Creature - Kithkin Soldier Pow/Tgh: 2/2 Rules Text: Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) When Kithkin Militia enters, you gain 2 life for each creature you control named Kithkin Militia. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Kithkin Paladin Cost: 2ww Type: Creature - Kithkin Knight Pow/Tgh: 2/2 Rules Text: Indestructible Conjoin 2 - {3}{w} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Kithkin Sundancer Cost: 1w Type: Creature - Kithkin Scout Pow/Tgh: 1/1 Rules Text: Escort (Creatures with escort must be blocked before creatures without escort.) Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Kithkin Unifier Cost: 1w Type: Creature - Kithkin Cleric Pow/Tgh: 2/2 Rules Text: Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Whenever you conjoin one or more creatures, gain 2 life. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Kithkin Watcher Cost: 3w Type: Creature - Kithkin Soldier Pow/Tgh: 2/4 Rules Text: Vigilance Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Primal Cement Cost: 3w Type: Creature - Wall Shapeshifter Pow/Tgh: */* Rules Text: As Primal Cement enters, it becomes your choice of the following -- • 3/3 • 2/2 with flying • 1/6 with defender Flavour Text: Set/Rarity: Dragon Gate Common CardName: Same Vigilance Cost: 2w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has vigilance. Enchanted creature gets +1/+1 for each Aura named Same Vigilance enchanting it. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Somreck Keel Cost: 1ww Type: Legendary Creature - Kithkin Warrior Pow/Tgh: 3/1 Rules Text: First strike Somreck Keel gets +0/+2 and has vigilance if you control a creature named Guddek Reag. {2}: Return target creature you control named Guddek Reag to its owner's hand. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Sparked Sliver Cost: 2ww Type: Creature - Sliver Pow/Tgh: 3/3 Rules Text: All Slivers can plainswalk. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Wall of Apothecary Cost: 1w Type: Creature - Wall Cleric Pow/Tgh: 0/4 Rules Text: _Clan Destiny_ -- Whenever a Wall or Cleric creature enters under your control, gain 3 life. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Wall of Dawn Cost: 1ww Type: Creature - Wall Pow/Tgh: 0/2 Rules Text: Defender Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Whenever combat damage that would be dealt to Wall of Dawn is prevented, you gain that much life. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Wall of Fields Cost: 2w Type: Creature - Wall Pow/Tgh: 0/6 Rules Text: Defender _Domain_ -- Wall of Fields can block an additional creature for each basic land type among lands you control. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Bubble of Defiance Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {4}. _Defy_ -- If {r} was spent to cast Bubble of Defiance, it deals 2 damage to that spell's controller. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Glamorph Cost: 3uu Type: Creature - Shapeshifter Pow/Tgh: 3/3 Rules Text: You may have Glamorph enter as a copy of any creature or planeswalker on the field. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Jeskai Siege Cost: 3uu Type: Enchantment Pow/Tgh: / Rules Text: As Jeskai Siege enters, choose Brood or Resistance. • Brood — {3}, {t}: Put target noncreature, nonland card from your graveyard to your hand. • Resistance — {3}, {t}: Copy target instant or sorcery spell. You may choose new targets for the copy. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Merfolk Leaper Cost: 2u Type: Creature - Merfolk Wizard Pow/Tgh: 2/1 Rules Text: Flying Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Merfolk Quicksilver Cost: 1uu Type: Creature - Merfolk Wizard Pow/Tgh: 3/1 Rules Text: {2}{u}: Merfolk Quicksilver gains or loses ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) until end of turn. Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Mnemonic Dragon Cost: 4uu Type: Creature - Dragon Pow/Tgh: 4/5 Rules Text: Flying *Breath* - As Mnemonic Dragon attacks, you may pay {u} and return a land you control to its owner's hand. When you do, put an instant or sorcery card from your graveyard to your hand. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Oath of Teferi Cost: 2uu Type: Legendary Enchantment Pow/Tgh: / Rules Text: When Oath of Teferi enters, you may search your library and graveyard for a planeswalker card and put it into your hand. Then shuffle your library. Whenever a creature enters under an opponent's control, up to one planeswalker you control gets a loyalty counter. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Ornichthys Cost: U Type: Creature - Bird Fish Pow/Tgh: 0/1 Rules Text: Flying Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Reality Purge Cost: 3u Type: Instant Pow/Tgh: / Rules Text: Choose one -- • Put target spell or nonland permanent into its owner's library second from the top. • Target player mills 10. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Same Flight Cost: 2u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying. Enchanted creature gets +1/+1 for each Aura named Same Flight enchanting it. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Teferi, Prodigy of Time Cost: u Type: Planeswalker Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Time Paradox Cost: 4uu Type: Sorcery Pow/Tgh: / Rules Text: Choose one -- • Take an extra turn after this one. • Deploy a permanent card from your hand. (Put that card onto the field.) Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Vodalian Mesmer Cost: 2u Type: Creature - Merfolk Wizard Pow/Tgh: 2/2 Rules Text: {1}: Untap Vodalian Mesmer. Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Vodalian Swallower Cost: 1u Type: Creature - Merfolk Wizard Pow/Tgh: 1/3 Rules Text: Ingest X, where X is the number of creatures named Vodalian Swallower you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of their library.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Vodalian Swimmer Cost: 1u Type: Creature - Merfolk Rogue Pow/Tgh: 1/1 Rules Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Wall of Fog Cost: 1u Type: Creature - Wall Pow/Tgh: 0/2 Rules Text: Defender, flying Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Bloodfeaster Cost: 2b Type: Creature - Nightstalker Cleric Pow/Tgh: 2/2 Rules Text: _Clan Destiny_ -- Whenever a Nightstalker or Cleric creature enters under your control, target player loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Breath of Terror Cost: 1b Type: Instant Pow/Tgh: / Rules Text: Choose one or both — • Destroy target non-Dragon creature. • Return target Dragon card from your graveyard to your hand. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Corrupting Dragon Cost: 3bb Type: Creature - Dragon Pow/Tgh: 4/3 Rules Text: Flying *Breath* -- As Corrupting Dragon attacks, you may pay {b} and sacrifice a creature. When you do, each opponent discards a card. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Darkenrath Cost: 1b Type: Creature - Nightstalker Rogue Pow/Tgh: 1/2 Rules Text: Deathtouch Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Depressed Nightstalker Cost: 2b Type: Creature - Nightstalker Rogue Pow/Tgh: 3/2 Rules Text: Depressed Nightstalker can only attack alone. Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Hingejaw Crocodile Cost: 2b Type: Creature - Crocodile Pow/Tgh: 1/4 Rules Text: _Domain_ -- Ingest X, where X is the number of basic land types among lands you control (Whenever this creature deals combat damage to a player, that player exiles the top X cards of er library.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Licking Nightstalker Cost: 2bb Type: Creature - Nightstalker Rogue Pow/Tgh: 2/6 Rules Text: Lifelink Conjoin 2 - {4} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Morgueling Cost: 3bb Type: Creature - Shapeshifter Pow/Tgh: 3/3 Rules Text: Pay 1 life: Choose one -- • Morgueling gains indestructible until end of turn. • Morgueling gains lifelink until end of turn. • Morgueling gains menace until end of turn. • Morgueling gets +1/-1 until end of turn. • Morgueling gets -1/+1 until end of turn. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: New Spirit of the Night Cost: 6BBB Type: Legendary Creature - Demon Spirit Pow/Tgh: 7/7 Rules Text: Flying, trample, haste, first strike, deathtouch, protection from black If New Spirit of the Night would be put into a graveyard from anywhere, reveal New Spirit of the Night and shuffle it into its owner's library instead. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Same Menace Cost: 2b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has menace. Enchanted creature gets +1/+1 for each Aura named Same Menace enchanting it. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Shadowdancer Cost: 1b Type: Creature - Nightstalker Pow/Tgh: 3/1 Rules Text: Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Shadowdancer can't block. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Sultai Siege Cost: 2bb Type: Enchantment Pow/Tgh: / Rules Text: As Sultai Siege enters, choose Brood or Resistance. • Brood — At the beginning of your end step, mill two cards. Put one of them into your hand. • Resistance — At the beginning of your end step, you lose 2 life and create two 1/1 black Snake creature tokens with deathtouch. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Wall of Dusk Cost: 1bb Type: Creature - Wall Pow/Tgh: 0/2 Rules Text: Defender Ethereal (This creature takes no combat damage from nor deals combat damage to creatures without ethereal.) Whenever combat damage that would be dealt to Wall of Dusk is prevented, it deals that much damage to target player. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Dracofenix Cost: rr3 Type: Legendary Creature - Dragon Phoenix Pow/Tgh: 4/4 Rules Text: Flying {R}{1}: Dracofenix gets +2/+0 until end of turn. _Clan Destiny_ -- Whenever a Dragon or Phoenix creature enters under your control, you may put Dracofenix from your graveyard or command zone onto the field. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Dragon Tempest Cost: xxxrr Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Dragon Tempest, discard X cards. Create X 5/5 red Dragon creature tokens with flying. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Festival Siege Cost: R1 Type: Enchantment - Siege Pow/Tgh: / Rules Text: As Festival Siege enters, choose Activity or Ecstasy. • Activity — At the beginning of combat, you may discard a card. If you do, up to one target creature gains haste and first strike until end of turn. • Ecstasy — Whenever you discard a card, up to one target creature gets +2/-2 until end of turn. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Fiery Helix Cost: 1r Type: Instant Pow/Tgh: / Rules Text: Fiery Helix deals 2 damage divided as you choose among one or two target creatures and/or players. _Defy_ -- If {w} was spent to cast Fiery Helix, you gain 2 life. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Goblin Striker Cost: 1r Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: First strike Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Goblin Torchbearer Cost: 1rr Type: Creature - Goblin Shaman Pow/Tgh: 3/2 Rules Text: {1}{r}: Target creature must block Goblin Torchbearer this turn if able. Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Goblin Vitaman Cost: R Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: Haste Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Hearth Dragon Cost: 2rr Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying *Breath* -- As Hearth Dragon attacks, you may pay {r} and discard a card. When you do, exile the top card of your library. Until end of turn, you may play that card. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Mardu Siege Cost: 3rr Type: Enchantment Pow/Tgh: / Rules Text: As Mardu Siege enters, choose Brood or Resistance. • Brood — At the beginning of combat on your turn, target creature you control gets +3/+0 and gains menace until end of turn. • Resistance — Whenever a card is put into your hand, Mardu Siege deals 1 damage to target player. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Minotaur Slasher Cost: 1rr Type: Creature - Minotaur Warrior Pow/Tgh: 1/1 Rules Text: Double strike Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Same Strike Cost: 2r Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has first strike. Enchanted creature gets +1/+1 for each Aura named Same Strike enchanting it. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Timed Detonation Cost: 2rr Type: Sorcery Pow/Tgh: / Rules Text: Choose one or more — • Destroy target artifact. • Destroy target land. • Destroy target Wall. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Tuthumgon, Dreary Warmonger Cost: 5rr Type: Legendary Creature - Dragon Giant Pow/Tgh: 5/5 Rules Text: Flying _Clan Destiny_ -- Whenever a Dragon or Giant creature enters under your control, untap all creatures you control. After this phase, there is an additional combat phase. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Wall of Javelins Cost: 1rr Type: Creature - Wall Pow/Tgh: 4/2 Rules Text: Defender When Wall of Javelins enters, it deals 4 damage to up to one target creature. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Break Ground Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Each player mills 2. Deploy up to one land card milled this way. (Put that card onto the field.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Elf Cavalry Cost: 3g Type: Creature - Elf Knight Pow/Tgh: 2/2 Rules Text: Trample Conjoin 2 - {3}{g} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Elf Duelist Cost: 3gg Type: Creature - Elf Warrior Pow/Tgh: 3/3 Rules Text: {4}{g}: Elf Duelist fights target creature. Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Elf Producer Cost: g Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: _Clan Destiny_ -- Whenever a Elf or Druid creature enters under your control, produce {g}. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Elf Sharpshooter Cost: 3g Type: Creature - Elf Archer Pow/Tgh: 2/3 Rules Text: Reach Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Mana Flow Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Add two mana in any combination of colors to your mana pool. _Defy_ -- If {u} was spent to cast Mana Flow, scry 1, then draw a card. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Rambunctious Dragon Cost: 4gg Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying [Breath {g}, Return a creature you control to its owner's hand -- Rambunctious Dragon fights target creature. ()] Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Same Trample Cost: 2g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has trample. Enchanted creature gets +1/+1 for each Aura named Same Trample enchanting it. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Shanodin Dragoneater Cost: G Type: Creature - Plant Wall Pow/Tgh: */* Rules Text: _Domain_ -- Shanodin Dragoneater's power and toughness are each equal to the number of basic land types among lands you control. Defender, reach Flavour Text: Set/Rarity: Dragon Gate Common CardName: Temur Siege Cost: 4g Type: Enchantment Pow/Tgh: / Rules Text: As Temur Siege enters, choose Brood or Resistance. • Brood — Whenever a creature with power 4 or greater enters under your control, draw a card. • Resistance — At the beginning of combat on your turn, you may have Temur Siege deal 4 damage to target creature with flying. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Wall of Thorns Cost: G Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender Uniformity (This creature gets +1/+1 for each other creature you control with the same name.) Flavour Text: Set/Rarity: Dragon Gate Common CardName: Acupoint Cost: 1wu Type: Instant Pow/Tgh: / Rules Text: Tap and exert up to two target permanents. _Defy_ -- If {r} was spent to cast Acupoint, scry 2. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of Truth and Justice Cost: wu Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Target creature gets a +1/+1 counter. - Proliferate. - Target creature gains protection from white and from blue until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Liyu, Director of Currents Cost: 2wu Type: Planeswalker - Liyu Pow/Tgh: /4 Rules Text: [+2]: Create a colorless artifact token named Bubble with "{1}, Sacrifice this artifact: Counter target spell unless its controller pays {1}". [0]: Create two 1/1 blue Fish creature tokens with flying. [-10]: Each opponent puts all nonland permanents e controls and all cards in er hand on top of their owner's library. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Oxygen Dragon Cost: 3wu Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying [Breath {1}{u} -- Draw a card, then discard a card ()] Flavour Text: Set/Rarity: Dragon Gate Common CardName: Argon Dragon Cost: 3ub Type: Creature - Dragon Pow/Tgh: 3/4 Rules Text: Flying [Breath {1}{b} -- Each player mills 3 ()] Flavour Text: Set/Rarity: Dragon Gate Common CardName: Charm of Knowledge and Power Cost: ub Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Scry 2. - Untap all artifacts you control. - Target creature gains protection from black and from blue until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Noxious Lamprey Cost: 1ub Type: Creature - Fish Pow/Tgh: 3/2 Rules Text: Whenever Noxious Lamprey deals damage to a creature, tap and exert that creature. Conjoin 2 - {4} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Sultai Seizure Cost: 1ub Type: Instant Pow/Tgh: / Rules Text: Target player mills 10. _Defy_ -- If {g} was spent to cast Sultai Seizure, deploy up to one land or creature card milled this way. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Baatpo, Unruly Instigator Cost: br Type: Planeswalker - Baatpo Pow/Tgh: /2 Rules Text: [+1]: Discard up to one card. If you do, create three 1/1 red Goblin creature tokens with haste. [-3]: Destroy target artifact, creature, or land. Syphon 2 life from its controller. [-5]: Create three 1/1 red Goblin creature tokens. You get an emblem with "Creatures you control get +2/+0 and have haste and menace." Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Burning Isles Cost: 1br Type: Scene - Dominaria Pow/Tgh: /4 Rules Text: [+1]: Up to one target creature gets +2/+0 and gains haste until end of turn. [-6]: **Climax** -- You get an emblem with "Whenever a creature enters under an opponent's control, it deals 2 damage to its controller." Flavour Text: The Burning Isles is a volcanic archipelago and one of the original homes of the nightstalkers. Two of the main islands are Urborg and Bogardan. Set/Rarity: Dragon Gate Uncommon CardName: Charm of Sinew and Steel Cost: br Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Destroy target planeswalker. - Destroy target artifact. - Target creature gains protection from black and from red until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Point Blank Cost: 1br Type: Sorcery Pow/Tgh: / Rules Text: Target opponent discards two cards at random. _Defy_ -- If {w} was spent to cast Point Blank, exile those cards instead. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Sulfur Dragon Cost: 4br Type: Creature - Dragon Pow/Tgh: 3/5 Rules Text: Flying [Breath {3}{r} -- Sulfur Dragon deals 2 damage to target player ()] Flavour Text: Set/Rarity: Dragon Gate Common CardName: Urborg Barker Cost: 3br Type: Creature - Hound Pow/Tgh: 4/4 Rules Text: Menace Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Carbon Dragon Cost: 4rg Type: Creature - Dragon Pow/Tgh: 3/4 Rules Text: Flying [Breath {3}{g} -- Carbon Dragon gets +3/+0 until end of turn ()] Flavour Text: Set/Rarity: Dragon Gate Common CardName: Charm of Fast and Furious Cost: rg Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Cast a sorcery card with converted mana cost 2 or less in your hand without paying its mana cost. - Untap all creatures you control. - Target creature gains protection from red and from green until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Sarkhan, Dragon Savior Cost: 3rg Type: Planeswalker - Sarkhan Pow/Tgh: /4 Rules Text: [+1]: Mill three cards. Put one of the cards milled this way at random into your hand. [-2]: Sarkhan, Dragon Savior deals 3 damage to each creature without flying. [-6]: Return all Dragon creature cards in all graveyards onto the field under your control. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Temur Frontier Cost: 1rg Type: Scene - Tarkir Pow/Tgh: /3 Rules Text: [+1]: Up to one target creature has base power and toughness 4/4 until end of turn. [-7]: **Climax** -- You get an emblem with "You may spend mana as though it were mana of any color to cast multicolor spells." Flavour Text: Some magic may be forbidden, but not forgotten. Set/Rarity: Dragon Gate Uncommon CardName: Temur Offensive Cost: 2gr Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +3/+3 and gains trample until end of turn. _Defy_ -- If {u} was spent to cast Temur Offensive, that creature gains "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Abzan Purification Cost: 2gw Type: Sorcery Pow/Tgh: / Rules Text: Choose one or more -- • Target player sacrifices an artifact. • Target player sacrifices an enchantment. • _Defy_ -- If {b} was spent to cast Abzan Purification, target player sacrifices a creature. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of Track and Field Cost: gw Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Target creature you control fights target creature an opponent controls. - Put a land card in your hand or graveyard onto the battlefield tapped. - Target creature gains protection from green and from white until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Jeweled Unicorn Cost: 1gw Type: Creature - Unicorn Pow/Tgh: 3/3 Rules Text: Escort (Creatures with escort must be blocked before creatures without escort.) Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Nitrogen Dragon Cost: 2gw Type: Creature - Dragon Pow/Tgh: 1/3 Rules Text: Flying [Breath {2}{w} -- Put a +1/+1 counter on Nitrogen Dragon ()] Flavour Text: Set/Rarity: Dragon Gate Common CardName: Sliver Trainer Cost: 2gw Type: Creature - Human Master Pow/Tgh: 3/4 Rules Text: {3}: Search your library for a Sliver card, reveal that card, and put it into your hand. Then shuffle your library. When you control 12 or more Sliver creatures, you win the game. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Uniform Sliver Cost: 1gw Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: All Sliver creatures have Uniformity. (Each Sliver creature gets +1/+1 for each other creature with the same name its controller controls.) Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Charm of Light and Shadow Cost: wb Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - You gain 3 life. - Return target creature card from your graveyard to your hand. - Target creature gains protection from white and from black until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of Feast and Famine Cost: bg Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Target player discards a card. - Untap all lands you control. - Target creature gains protection from black and from green until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of Body and Mind Cost: gu Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Create a 2/2 green Wolf creature token. - Target player mills ten cards. - Target creature gains protection from green and from blue until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Mindboggling Gnome Cost: 2gu Type: Creature - Gnome Wizard Pow/Tgh: 3/3 Rules Text: _Domain_ -- When Mindboggling Gnome deals combat damage to a player, draw cards equal to the number of basic land types among lands you control. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Slippery Snake Cost: 1gu Type: Creature - Snake Pow/Tgh: 3/2 Rules Text: Hexproof Conjoin 1 - {2} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +1/+1. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of Fire and Ice Cost: ur Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Charm of Fire and Ice deals 2 damage to any target. - Draw a card. - Target creature gains protection from blue and from red until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Charm of War and Peace Cost: rw Type: Instant Pow/Tgh: / Rules Text: Choose one of these-- - Charm of War and Peace deals damage to target player equal to the number of cards in their hand. - You gain 1 life for each card in your hand. - Target creature gains protection from red and from white until end of turn. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Mesa Stinger Cost: 2rw Type: Creature - Scorpion Pow/Tgh: 2/2 Rules Text: Double strike Conjoin 2 - {4} (Pay all Conjoin costs of two or more members: Those creatures become a single creature that has all characteristics of all members and gets +2/+2. For each member conjoined this way beyond the first, it can block an additional creature.) Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Mobile Home Cost: rw Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1, gains haste, and can attack as though it didn't have defender. Flavour Text: Set/Rarity: Dragon Gate Common CardName: Canyon of Fate Cost: wub Type: Scene - Tarkir Pow/Tgh: /5 Rules Text: [+1]: Put up to one legendary creature or planeswalker card from your graveyard on top of your library. You may draw a card. [-7]: **Climax** -- Each opponent discards three cards and loses 3 life. You draw three cards and gain 3 life. Flavour Text: Sarkhan found the dying Ugin in a canyon. In a moment of truth, saving the spirit dragon changed the course of history of Tarkir. Set/Rarity: Dragon Gate Rare CardName: Pact of Collaboration Cost: rgw Type: Sorcery Pow/Tgh: / Rules Text: Destroy target permanent. Then choose one-- • You gain 3 life. • Distribute three loyalty counters on up to three planeswalkers. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Siego, Stalwart Guardian Cost: 1wbg Type: Planeswalker - Siego Pow/Tgh: /4 Rules Text: [+2]: Put a +1/+1 counter on up to one target permanent and untap it. [-3]: Each opponent loses 3 life and you gain 3 life. [-6]: You get an emblem with "Each creature you control with +1/+1 counter on it has trample, lifelink, and indestructible." Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Nexus of the Multiverse Cost: wubrg Type: Scene - Dominaria Pow/Tgh: /4 Rules Text: [+3]: You may search your library for a land or scene card, reveal it, and put it into your hand. Shuffle your library. [-15]: **Climax** -- Each player may search their library for any number of planeswalker cards and deploy them. (Put that card onto the field.). Then they shuffle their library. Flavour Text: With the mana links restored, Dominaria is once again the nexus of the multiverse. Set/Rarity: Dragon Gate Mythic CardName: Sliver Underlord Cost: WUBRG Type: Legendary Creature - Sliver Pow/Tgh: 7/7 Rules Text: {5}: Put a Sliver creature card from any graveyard to the field under your control. Flavour Text: Set/Rarity: Dragon Gate Mythic CardName: Arctic Sliver Cost: 1wu Type: Creature - Sliver Pow/Tgh: 2/2 Rules Text: Slivers you control have protection from red. Flavour Text: Set/Rarity: Dragon Gate Uncommon CardName: Gate of Transcendence Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Sorcerous, {5}, {t}, Sacrifice a creature: Create a 5/5 red Dragon creature token with flying. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Mystic Fountain Cost: Type: Land Pow/Tgh: / Rules Text: Mystic Fountain enters tapped. When Mystic Fountain enters, you may search your library for a Plains or Island card and reveal it. Then shuffle your library and put the revealed card on top of it. {t}: Produce {w} or {u}. Flavour Text: Set/Rarity: Dragon Gate Rare CardName: Overflowing Paddies Cost: Type: Land - Plains Island Pow/Tgh: / Rules Text: ({t}: Produce {w} or {u}.) Overflowing Paddies enters tapped. {T}, Exert Overflowing Paddies: Produce one mana of any color. Flavour Text: Set/Rarity: Dragon Gate Rare