Xerex, The Planar Labyrinth

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Showing 20 active cards, of 62 total

Show frames: W U

Show rarities: C U

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{w}
 
 C 
Creature – Human Soldier
When (Name) enters the battlefield, target creature gets +1/+1 until end of turn.
1/1
{1}{w}
 
 C 
Creature
When (Name) enters the battlefield, investigate. If an opponent controls a tapped creature, investigate twice instead. (To investigate, create a Clue artifact token with "{2}, Sacrifice this Clue: Draw a card.")
1/2
{2}{w}
 
 C 
Creature
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/1
{2}{w}
 
 C 
Creature
Spell transform 4 – {2}{w} ({2}{w}, Exile (Name): Cast target instant or sorcery card with converted mana cost 4 or less without paying its mana cost.)
3/1
{2}{w}{w}
 
 C 
Instant
Target creature gains double strike and lifelink until end of turn.
 C 
Creature – Human Soldier
Adventuring Party gets +1/+1 for each other attacking creature you control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Spell animation 3 – {4}{w} ({4}{w}, Exile this card from your graveyard: Create a 3/3 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
 C 
Creature – Gargoyle
Gate Watcher has vigilance (Attacking doesn't cause this creature to tap.) as long as an opponent controls a tapped creature.
3/4
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Grand Albatross attacks, you may forget. If you do, tap target creature. (To forget, put the top card of your library into your graveyard.)
3/3
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you investigate, you may gain 2 life.
"I've lasted this long by taking the time to understand that I don't know where I'm going next"
2/2
 C 
Creature – ? Warrior
Passage Investigator gets +1/+1 as long as you control a Clue.
2/3
 C 
Creature – Gargoyle
3/4
 C 
Creature – Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Above many of the walls soar those who ponder why any would wander below.
2/1
 C 
Instant
Triggered deals 3 damage to target tapped creature.
 U 
Creature – Human Wizard
Vigilance (Attacking doesn't cause this creature to tap.)
Artifacts you control have "{w}, {t}: Tap target creature."
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender.
 C 
Instant
Target creature gets +1/+1 and gains flying until end of turn.
 C 
Creature – Wall
Defender (This creature can't attack.)
When White Common Wall enters the battlefield, tap another target creature.
0/5
 C 
Sorcery
Exile target tapped creature.
Spell animation 2 – {w} ({w}, Exile this card from your graveyard: Create a 2/2 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
{u}
 
 C 
Creature – ? Wizard
When (Name) enters the battlefield, forget. Then, if you forget a nonland card, each opponent forgets three times. (To forget, put the top card of your library into your graveyard.)
1/1

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Show rarities: C U

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