CardName: Arkvel Retainers Cost: {W}{W} Type: Creature - Spirit Soldier Pow/Tgh: 2/4 Rules Text: Defender Creatures attacking you or a planeswalker you control get -1/-0. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Ghostly Philosopher Cost: {2}{W} Type: Creature - Spirit Pow/Tgh: 1/3 Rules Text: When Ghostly Philosopher enters the battlefield, if you control an artifact, scry 1. If you control a Monolith, you may scry 2 instead. Flavour Text: "There is so much wisdom accessible only to the dead." Set/Rarity: Turmoil of Zynai Common CardName: Intimidation Cost: {W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has defender. Flavour Text: "And where do you think you're going?" - Hydar, king of the Arkvel Set/Rarity: Turmoil of Zynai Common CardName: Ironreef Defender Cost: {1}{W}{W} Type: Creature - Merfolk Soldier Pow/Tgh: 2/3 Rules Text: Lifelink *Dominate* - Ironreef Defender gets +2/+2 as long as you have or are tied for the highest life total among players. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Reefshore Healer Cost: {W} Type: Creature - Merfolk Cleric Pow/Tgh: 1/1 Rules Text: {3}, {Q}: You gain 3 life. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Sentinel Spirit Cost: {2}{w} Type: Creature Pow/Tgh: 0/2 Rules Text: Sentinel Spirit has flying as long as you control an artifact. {T}, Pay {U}, {B}, or {R}: Destroy target creature blocked by Sentinel Spirit. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Soul of the Nebula Cost: {4}{W}{W} Type: Creature - Dragon Avatar Pow/Tgh: 6/6 Rules Text: Flying, vigilance Whenever Soul of the Nebula deals combat damage to a player, you may pay {2/R}{2/G}{2/W}{2/U}. If you do, draw that many cards. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Dhoru Scout Cost: {U} Type: Creature - Merfolk Scout Pow/Tgh: 1/1 Rules Text: Whenever Dhoru Scout deals combat damage to a player, you may draw a card if an opponent has more cards in hand than you. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Pensive Scholar Cost: {2}{u} Type: Creature - Moonfolk Wizard Pow/Tgh: 0/5 Rules Text: Defender Doublecycling {3}{U}{U} ({3}{U}{U}, Discard this card: Draw two cards.) Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Remand Cost: {1}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Rune Reader Cost: {4}{U}{U} Type: Creature - Spirit Scholar Pow/Tgh: 3/4 Rules Text: Flying When Rune Reader enters the battlefield, create a colorless Monolith artifact token, then draw a card for each Monolith you control. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Stifle Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Counter target activated or triggered ability. Flavour Text: "Not now, please. I'm trying to think." - Kolais, Arkvel philosopher Set/Rarity: Turmoil of Zynai Common CardName: Thoughtscrabble Cost: {2}{U} Type: Sorcery Pow/Tgh: / Rules Text: Frenetic {U} (You may cast this spell for its frenetic cost if you choose its targets at random.) Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw a card. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Undertide Elder Cost: {3}{U}{U} Type: Creature - Merfolk Advisor Pow/Tgh: 1/6 Rules Text: *Dominate* - Undertide Elder gets +2/+2 as long as you have the highest life total among players. When Undertide Elder dies, you draw X cards, where X is Undertide Elder's power. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Hatebound Corpse Cost: {2}{B}{B} Type: Creature - Zombie Warrior Pow/Tgh: 2/2 Rules Text: When Hatebound Corpse enters the battlefield, create two colorless Monolith artifact tokens. {B}, Sacrifice a Monolith: Each opponent loses 2 life. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Restless Revenant Cost: {2}{B} Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: {1}{R}, {Q}: Restless Revenant gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Soulspike Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Frenetic {1}{B} (You may cast this spell for its frenetic cost if you choose its targets at random.) Destroy target creature you don't control. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Tektos Underminer Cost: {1}{b} Type: Creature - Lizard Rogue Pow/Tgh: / Rules Text: Menace {Q}, Pay {R}, {G}, or {W}: Tektos Underminer gets +2/+2 until end of turn. Activate this ability only if Tektos Underminer is attacking and only once per turn. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Tenacious Dead Cost: {B} Type: Creature - Skeleton Pow/Tgh: 1/1 Rules Text: When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Watcher of Blackspire Cost: {2}{B}{B}{B} Type: Creature - Specter Pow/Tgh: 4/4 Rules Text: Flying, deathtouch When Watcher of Blackspire dies, you may pay {2/W}{2/U}{2/B}{2/R}. If you do, return it and each other creature that died this turn from your graveyard to the battlefield. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Ahnkel, the Tireless Cost: {1}{R}{R} Type: Legendary Creature - Goblin Berserker Pow/Tgh: 3/3 Rules Text: Haste {5}{R}{R}, {Q}: Untap all creatures that attacked this turn. After this phase, there is an additional combat phase. Activate this ability only during the first combat phase of your turn. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Arkvel Lithomancer Cost: {4}{R} Type: Creature - Zombie Artificer Pow/Tgh: 3/2 Rules Text: When Arkvel Lithomancer enters the battlefield, create a colorless Monolith artifact token. First strike {W}{U}{B}{R}, {T}: Sacrifice any number of Monoliths. For each Monolith sacrificed this way, search your library for an artifact card and put it onto the battlefield. Shuffle your library afterwards. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Provocation Cost: {R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature loses defender and can't have or gain defender. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Rage of the Restless Cost: {3}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Rage of the Restless deals X damage to target creature or player, where X is the number of Zombie creatures you control. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Skullsmasher Cost: {2}{R} Type: Creature - Zombie Pow/Tgh: 3/2 Rules Text: When Skullsmasher enters the battlefield, if you control a white, blue, or black permanent, create a colorless Monolith artifact token. {R}, {T}, Sacrifice a Monolith: Skullsmasher deals 2 damage to target creature. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Star Dancer Cost: {1}{R} Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: Haste {Q}, Pay {G}, {W}, or {U}: Star Dancer can't be blocked this turn. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Straitbolt Cost: {2}{R} Type: Instant Pow/Tgh: / Rules Text: Frenetic {R} (You may cast this spell for its frenetic cost if you choose its targets at random.) Straitbolt deals 3 damage to target creature. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Thundercry Phoenix Cost: {R}{R}{R} Type: Creature - Phoenix Pow/Tgh: 5/2 Rules Text: Flying, haste {2/U}{2/B}{2/R}{2/G}: Return Thundercry Phoenix from your graveyard the battlefield. It deals damage equal to its power to another target creature chosen at random. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Conductor Shaman Cost: {G} Type: Creature - Human Shaman Pow/Tgh: 1/2 Rules Text: {Q}: Add two mana of any one color except white to your mana pool. Activate this ability only once per turn, and only whenever you could cast a sorcery. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Dune Prowler Cost: {3}{G} Type: Creature - Lizard Rogue Pow/Tgh: 3/1 Rules Text: Dune Prowler enters the battlefield tapped. Camouflage (Dune Prowler has hexproof as long as it's tapped.) Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Earth Rupture Cost: {5}{G} Type: Sorcery Pow/Tgh: / Rules Text: Frenetic {1}{G}{G} (You may cast this spell for its frenetic cost if you choose its targets at random.) Choose two target lands. For each, its controller sacrifices it, then adds two mana of any color that land could produce to his or her mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Guardian General Cost: {3}{G}{G} Type: Creature - Merfolk Soldier Pow/Tgh: 3/4 Rules Text: *Dominate* - At the beginning of your upkeep, if you control the highest number of creatures among players, other creatures you control get +2/+2 and gain trample until end of turn. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Seaweed Lurker Cost: {3}{g} Type: Creature - Octopus Pow/Tgh: 3/2 Rules Text: Shroud {T}, Pay {W}, {U}, or {B}: Target creature gains shroud and Seaweed Lurker loses shroud until your next turn. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Underbrush Ambusher Cost: {2}{G} Type: Creature - Lizard Warrior Pow/Tgh: 3/3 Rules Text: {1}{R}, {Q}: Underbrush Ambusher gains trample until end of turn. {1}{W}, {Q}: Underbrush Ambusher gains first strike until end of turn. {1}{B}, {Q}: Underbrush Ambusher gains deathtouch until end of turn. ({Q} is the untap symbol.) Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Arkvel Deathmage Cost: {2}{U}{B} Type: Creature - Zombie Wizard Pow/Tgh: 2/2 Rules Text: {3}, {T}: Tap target creature. {1}{U}{B}, {Q}, Sacrifice a creature: Draw a card. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Mad Bomber Cost: {1}{B}{R} Type: Creature - Human Berserker Pow/Tgh: 2/1 Rules Text: Mad Bomber gets +1/+1 for each creature card in your graveyard. {Q}, Discard a card at random: Mad Bomber gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Hydar, King of the Dead Cost: {W}{U}{B}{R} Type: Legendary Creature - Spirit Pow/Tgh: 4/3 Rules Text: When Hydar, King of the Dead enters the battlefield, create three colorless Monolith artifact tokens. Flying, haste As long as you control a Monolith, creatures you control are indestructible. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Runes of Arkvel Cost: {W}{U}{B}{R} Type: Instant Pow/Tgh: / Rules Text: Choose one. If you control two Monoliths, choose two instead. - Create two colorless Monolith artifact tokens. - Counter target spell unless its controller pays {2}. - Target creature gets -2/-2 until end of turn. - Runes of Arkvel deals 2 damage to up to two target creatures. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Walking Tomb Cost: {W}{U}{B}{R} Type: Creature - Zombie Spirit Horror Pow/Tgh: 2/8 Rules Text: Flavour Text: "Yes, there are bodies and minds in it, but a coherent whole they do not make." - Sedru, Dhoru scout Set/Rarity: Turmoil of Zynai Common CardName: Orkkan Thunderfoot Cost: {U}{B}{R}{G} Type: Legendary Creature - Human Wizard Pow/Tgh: 4/3 Rules Text: Each instant and sorcery spell in your hand with one or more targets has frenetic. Its frenetic cost is equal to its mana cost reduced by {3}. Whenever you cast a spell with a random target, put two +1/+1 counters on Orkkan Thunderfoot. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Vent Crawler Cost: {U}{B}{R}{G} Type: Creature - Insect Pow/Tgh: 6/2 Rules Text: Haste Flavour Text: "Click clack, the rocks cry out! Run away, before you cry out too!" - Qukel, Raizon scout Set/Rarity: Turmoil of Zynai Common CardName: Battering Behemoth Cost: {B}{R}{G}{W} Type: Creature - Lizard Beast Pow/Tgh: 5/4 Rules Text: Trample Flavour Text: "Send up the behemoths. Those flimsy Juntya shields won't last a minute." - Retre, Tektos general Set/Rarity: Turmoil of Zynai Common CardName: Aurora Serpent Cost: {R}{G}{W}{U} Type: Creature - Elemental Serpent Pow/Tgh: 5/3 Rules Text: Flying Flavour Text: "Do not mistake a glowing trail of light for the wake of a star. These tricksters disguise themselves as such in order to gorge upon nebulous gases uninterrupted." - Juntya Compendium, vol. 2 Set/Rarity: Turmoil of Zynai Common CardName: Kalesios, Spectrum Master Cost: {r}{g}{w}{u} Type: Legendary Creature - Moonfolk Wizard Pow/Tgh: 2/6 Rules Text: {2}: Reveal a card in your hand. If it's an instant card, it gains instantcycling {2} until end of turn. The same goes for each other card type. Flavour Text: Set/Rarity: Turmoil of Zynai Mythic CardName: Patient Crab Cost: {G}{W}{U}{B} Type: Creature - Crab Pow/Tgh: 3/5 Rules Text: Lifelink Flavour Text: "I don't know what you thought that was, but I can tell you, it certainly wasn't a patch of kelp." - Ulaan, Dhoru soldier Set/Rarity: Turmoil of Zynai Common CardName: Spectral Stone Cost: {3} Type: Artifact - Monolith Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {1}, {T}: Add one mana to your mana pool of any color shared by a creature you control. Flavour Text: Set/Rarity: Turmoil of Zynai Common CardName: Conductor Strait Cost: Type: Land Pow/Tgh: / Rules Text: Conductor Strait enters the battlefield tapped. {T}: Add {U} or {R} to your mana pool. If you cast an instant or sorcery spell this turn, you may instead add {B} or {G} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Deepcore Tunnel Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Deepcore Tunnel enters the battlefield tapped. {T}: Add {G} to your mana pool. {4}, {T}: Tap up to two target creatures. They gain camouflage until your next turn. (They have hexproof as long as they're tapped.) Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Epkan's Leap Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Epkan's Leap enters the battlefield tapped. {T}: Add {R} to your mana pool. {X}, {T}: Target creature chosen at random gets +X/+0 until end of turn. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Incursion Point Cost: Type: Land Pow/Tgh: / Rules Text: Incursion Point enters the battlefield tapped. {T}: Add {B} or {G} to your mana pool. If you've cast a creature spell this turn, you may instead add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Ironreef Refuge Cost: Type: Land Pow/Tgh: / Rules Text: Ironreef Refuge enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool. If you've gained life this turn, you may instead add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Moonrise Observatory Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Moonrise Observatory enters the battlefield tapped. {T}: Add {W} to your mana pool. {2}, {T}: You get {E}{E}, then you may pay {E}{E}{E}{E}{E}{E}. If you do, search your library for a noncreature, nonland card and put it into your hand. Shuffle your library afterwards. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Restless Acropolis Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Restless Acropolis enters the battlefield tapped. {T}: Add {B} to your mana pool. {5}, {T}: Create a colorless Monolith artifact token. Then, if you control 5 or more Monoliths, return target creature card from your graveyard to the battlefield. Flavour Text: Set/Rarity: Turmoil of Zynai Rare CardName: Ruined Kingdom Cost: Type: Land Pow/Tgh: / Rules Text: Ruined Kingdom enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. If a creature died this turn, you may instead add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Starscape Cost: Type: Land Pow/Tgh: / Rules Text: Starscape enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. If you control an enchantment, you may instead add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Uncommon CardName: Undertide Citadel Cost: Type: Legendary Land Pow/Tgh: / Rules Text: Undertide Citadel enters the battlefield tapped. {T}: Add {U} to your mana pool. Flavour Text: Set/Rarity: Turmoil of Zynai Rare