CardName: Alerting Ally Cost: {1}{W} Type: Artiact Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: When Alerting Ally enters the battlefield untap a tapped creature you control. If an artifact creature was untapped this way put a +1/+1 counter on it. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Dual Guards Cost: {2}{W} Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 white artifact creature solider tokens, then put a +1/+1 counter on target artifact creature you control. Flavour Text: Crushing the the Sultan's and Matafawwiq's armies reminded Rikkar of his former glories, when the general was undefeatable. Set/Rarity: Shattered Kingdom Common CardName: Elusive Leopard Cost: {3}{W} Type: Artifact Creature - Cat Pow/Tgh: 2/4 Rules Text: When Elusive Leopard attacks, target creature an opponent controls becomes Blank (Until end of turn that creature loses all abilities.). Doublestrike Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Gentle Djinn Cost: {3}{W}{W} Type: Creature - Djinn Pow/Tgh: 3/3 Rules Text: Flying When Gentle Djinn enters the battlefield, put a +1/+1 counter on target creature you control. That creature becomes an artifact creature. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Glare of Greatness Cost: {W} Type: Artifact - Implant Pow/Tgh: / Rules Text: Creatures implanted with Glare of Greatness gain "Prevent all damage that would be dealt to this creature from sources other than creatures with abilities." Implant {1}{W}{W} ({1}{W}{W}: Target creature you control is implanted for as long as you control Glare of Greatness. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Humbling Tethers Cost: {W}{W} Type: Artifact Pow/Tgh: / Rules Text: At the beginning of your upkeep blank up to X target creatures, where X is the number of charge counters on Humbling Tethers. {1}{W},{T}: Put a charge counter on Humbling Tethers. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Outflank Cost: {3}{W}{W} Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain first strike until end of turn, then put a +1/+1 counter on each artifact creature you control. Flavour Text: Ashber's friendship to Rikkar paid off. Set/Rarity: Shattered Kingdom Common CardName: Rikkar's Armorer Cost: {4}WW Type: Creature - Djinn Pow/Tgh: 4/5 Rules Text: Flying Equip and implant abilities targeting artifact creatures you control cost {2} less. Whenever an artifact creature becomes equipped or implanted it gains flying and lifelink as long as it's equipped or implanted. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Rikkar's Trainees Cost: {3}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a non-token creature becomes equipped or implanted create a 1/1 white soldier token. Flavour Text: Watch and inspire. Arm and win. Set/Rarity: Shattered Kingdom Uncommon CardName: Second-World Scavenger Cost: {2}{W}{W} Type: Artifact Creature - Human Nomad Pow/Tgh: 2/3 Rules Text: Reserve {1}{W}{W} (You may cast this creature for its reserve cost if a creature blocked this turn) When Second-World Scavenger enters the battlefield you may return an equipment from your graveyard to the top of your library. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Silencing Operative Cost: {1}{W} Type: Artifact Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: When Silencing Operative attacks blank target creature (until end of turn that creature loses all abilities). Flavour Text: With the upstarts and the invaders spreading their influence Ashber initiated a crackdown on any suspected of dissent. Set/Rarity: Shattered Kingdom Common CardName: State of Non-Objection Cost: {1}{W} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. If State of Non-Objection enchants an artifact creature its activated abilities can't be activated. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Tabarzin of Undoing Cost: {2}{W} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2 and gains "creatures dealt lethal damage by this creature are exiled." Equip {1}{W} Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Tusked Support Cost: {2}{W} Type: Artifact Creature - Elephant Pow/Tgh: 3/2 Rules Text: {T}: Target creature gets +0/+2 until end of turn. Activate this ability only during a player's main phase. Flavour Text: Elephants of the Second World can produce expected results if they're trained. Results can trained if they're loved. Set/Rarity: Shattered Kingdom Common CardName: Wrathful Sentinel Cost: {W}{W} Type: Artifact Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike, vigilance {X}: Destroy all creatures. X must equal to the number of creatures on the battlefield. Flavour Text: If she is summoned, it has become the final mission. Set/Rarity: Shattered Kingdom Mythic CardName: Access Granter Cost: {1}{U} Type: Creature - Djinn Pow/Tgh: 1/1 Rules Text: Flying {T}: Add {C} to your mana pool. Spend this mana only to cast artifact spells. If this mana was spent casting an artifact creature spell, that creature enters the battlefield with a +1/+1 counter. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Aerial Betrayal Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature with flying. Flavour Text: Flight is freedom, and freedom is always a tempting offer. Set/Rarity: Shattered Kingdom Uncommon CardName: Anonymous Imposter Cost: {2}{U}{U} Type: Artifact Creature - Shapeshifter Pow/Tgh: 2/5 Rules Text: {3}{U}{U}: Blank target creature (Until end of turn that creature loses all abilities). Whenever another creature becomes blanked, Anonymous Imposter becomes a copy of that creature until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Blundering Confusion Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Artifact creatures you don't control get -5/-0 until end of turn. Flavour Text: "Men will fail because they were not born to succeed." Set/Rarity: Shattered Kingdom Common CardName: Decoy Messenger Cost: {3}{U} Type: Artifact Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).) Flavour Text: Both the bird and its message are the distractions. Set/Rarity: Shattered Kingdom Common CardName: Distraction Ghoul Cost: 3U Type: Creature - Zombie Rogue Pow/Tgh: 3/3 Rules Text: When Distraction Ghoul enters the battlefield target creature can't be blocked until end of turn. If the targeted creature is a zombie, you may draw a card, then discard a card. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Fanciful Vision Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Look at the top 3 cards of your library. Put one into your hand and exile the rest. When you exile a creature card this way, target creature you control gains flying until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Heart of Lies Cost: {1}{U} Type: Artifact - Implant Pow/Tgh: / Rules Text: Implanted creatures gain "this creature gers +1/+1 whenever an instant or sorcery spell is cast." Implant {2}{U} ({2}{U}: Target creature you control is implanted for as long as you control Heart of Lies. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Keeper of Stability Cost: {2}{U}{U} Type: Creature - Sphinx Pow/Tgh: 3/3 Rules Text: Flying Whenever you draw a card you may blank target creature. (Until end of turn that creature loses all abilities).) Flavour Text: To hear the sphinxes' wisdom, one must be silent. Set/Rarity: Shattered Kingdom Rare CardName: Misused Data Cost: 1U Type: Artifact Pow/Tgh: / Rules Text: Exile a non-land card from your graveyard, {T}: Tap target card sharing a type with the exiled card Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Obscure the Details Cost: {U} Type: Instant Pow/Tgh: / Rules Text: Until end of turn target creature becomes Blank (Until end of turn that creature loses all abilities.). Flavour Text: Always ask "what." Set/Rarity: Shattered Kingdom Common CardName: Rayie, the Enabler Cost: {3}{U}{U} Type: Legendary Creature - Djinn Wizard Pow/Tgh: 4/4 Rules Text: Flying {T}: The mana costs of activated abilities of up to X target artifacts become {0} until end of turn, where X is the number of cards in your hand. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Room of Infinite Treasure Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an artifact enters the battlefield under an opponent's control, if it's not a token, you may create a token copy of that artifact. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Scroll Runner Cost: {1}{U} Type: Artifact Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Flash Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card). Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Transferred Message Cost: 4UU Type: Sorcery Pow/Tgh: / Rules Text: Draw a card for each artifact creature you control. Flavour Text: Ashber and the Sultan of Two Worlds knew how easily hackable the brain was, and relief on First World means of communications amongst their respective forces. Set/Rarity: Shattered Kingdom Common CardName: Body Puppeteer Cost: {3}{B}{B} Type: Artifact Creature - Human Wizard Pow/Tgh: 4/4 Rules Text: At the beginning of each upkeep you may return an artifact creature from your graveyard to the battlefield. It gains haste until end of turn. At the beginning of your next endstep, exile that creature. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Cybernetics Drain Cost: {3}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Artifact creatures gets -8/-8 until end of turn. Flavour Text: As political turmoil ran rampant the Pureflesh community made one last effort to push their views. Set/Rarity: Shattered Kingdom Rare CardName: Fatal Betrayal Cost: 6BBB Type: Enchantment Pow/Tgh: / Rules Text: Once each turn, during your first main phase, you may search target opponent's library for a nonland card and cast it without paying its mana cost. At the beginning of your endstep, if you control 5 or more permanents you don't own you win the game. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Funerary Attendant Cost: {2}{B}{B} Type: Creature - Human Cleric Pow/Tgh: 4/4 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.) At the beginning of your endstep, if Funerary Attendant is in exile and was put into exile this turn you may gain 4 life. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Glass Palace Advisor Cost: {B} Type: Artifact Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Whenever a non-artifact creature enters the battlefield under a player's control, that player loses 1 life. Flavour Text: If one has no business, punish them for being useless. Set/Rarity: Shattered Kingdom Common CardName: Khaled's Patience Cost: {2}{B}{B} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target tapped creature, then scry 1. Flavour Text: Grandmaster of the Warith, heir to 999 grandmasters, Khaled knew when to strike. Set/Rarity: Shattered Kingdom Common CardName: Mercenary's Memories Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Return all artifact creatures from your graveyard to your hand. Flavour Text: What others have learned, you shall learn, and others will learn from you. Set/Rarity: Shattered Kingdom Uncommon CardName: Scars of Madness Cost: {2}{B} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Scars of Madness pay 3 life. Put two +1/+1 counters on target creature you control. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Scavenging Ghoul Cost: B Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: If an artifact creature died this turn Scavenging Ghoul enters the battlefield with a +1/+1 counter. Flavour Text: Bodies hold secrets, and the nifaya ghouls hold the bodies. Set/Rarity: Shattered Kingdom Common CardName: Shock Toxin Cost: B Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gains deathtouch. Equip: Pay 2 life, {B} Flavour Text: Collected from ogre's foul innards, the poison works on humans and ghouls alike. Set/Rarity: Shattered Kingdom Uncommon CardName: Sultan's Asset Collector Cost: {3}{B} Type: Artifact Creature - Human Wizard Pow/Tgh: 1/3 Rules Text: Whenever an artifact enters the battlefield under an opponent's control that player loses 2 life and you gain 2 life. Flavour Text: Only the pretense of revolution separated the Sultan of Two Worlds' policies from Ashber's. Set/Rarity: Shattered Kingdom Uncommon CardName: The Price of Secrets Cost: {2}{B}{B}{B} Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent draws a card The Price of Secrets deals 3 damage to that opponent. At the beginning of each opponent's upkeep that player may sacrifice a permanent at random. If they do they may skip their draw step. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Untouchable Arrogance Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Target creature you control gains indestructible until end of turn. You gain life equal to that creature's power. Flavour Text: Being blessed is another's curse. Set/Rarity: Shattered Kingdom Uncommon CardName: Warith Retriever Cost: {2}{B} Type: Artifact Creature - Human Mercenary Pow/Tgh: 3/1 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield). If Warith Retriever enters the battlefield from your hand you may return target artifact creature from your graveyard to your hand. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Whispersnatcher Cost: {1}{B} Type: Creature - Human Assassin Pow/Tgh: 1/2 Rules Text: Deathtouch Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).) Flavour Text: Where Ashber kept his friend Rikkar at arm's length, the Sultan made the mistake of letting Veerpal close. Set/Rarity: Shattered Kingdom Common CardName: Confused Defenses Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn target creature and each creature that shares a color with it can't block unless their controller pays {2} for each creature. Flavour Text: The lack of discipline in Matafawwiq's supporters was so stunning it left Ashber's forces open to their attack. Set/Rarity: Shattered Kingdom Uncommon CardName: Dissenting Giant Cost: {3}{R} Type: Creature - Giant Berserker Pow/Tgh: 4/2 Rules Text: Dissenting Giant attacks each turn if able. When Dissenting Giant enters the battlefield destroy target artifact with a converted mana cost of 2 or less. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Horizon Bowman Cost: {5}{R} Type: Artifact Creature - Giant Archer Pow/Tgh: 6/3 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield). Reach When Horizon Bowman enters the battlefield deal 2 damage to target creature. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Matafawwiq's Raider Cost: R Type: Creature - Marid Berserker Pow/Tgh: 1/1 Rules Text: Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Matafawwiq's Raider. You may cast that creature for {2} more for the remainder of the game.) Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Mushussu Cost: {4}{R}{R} Type: Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying During your main phase you may tap an untapped creature you control: Choose one — • Mushussu gets +1/+0 until end of turn. • Mushussu deals 1 damage to target creature. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Orchestrated Lightning Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Deal 2 damage to any target. Then, copy Orchestrated Lightning for each artifact creature you control. You may choose new targets for the copies. Flavour Text: Matafawwiq's army marched on Junun Haqad and Rayie. The great djinn made the fatal mistake of thinking the Creator's army would use weapons. Set/Rarity: Shattered Kingdom Rare CardName: Pretentious Poetry Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Discard a card at random. If an instant or sorcery was discarded this way draw two cards. Otherwise, target creature gets +4/+0 until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Purging Flame Cost: R Type: Instant Pow/Tgh: / Rules Text: Deal 2 damage to target creature. If an artifact creature dealt damage this way would be put into a graveyard this turn, exile it instead.  Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Shooting Star Inheritor Cost: {1}{R} Type: Creature - Human Warrior Pow/Tgh: 1/2 Rules Text: Haste Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Shooting Star Inheritor. You may cast that creature for {2} more for the remainder of the game.) Whenever you exile with Shooting Star Inheritor's wildmight, you may deal X damage to target player, where X is the exiled creature's power. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Sundering Fury Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Creatures lose indestructible and can't gain indestructible until end of turn. Double all damage dealt to creatures until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Unbridled Marid Cost: {3}{R} Type: Creature - Marid Rebel Pow/Tgh: 3/3 Rules Text: {T}: Deal X damage to target creature, where X is the number of creatures you own in exile. Flavour Text: Matafawwiq's violent supports were jailed. That only made his other supporters more violent. Set/Rarity: Shattered Kingdom Uncommon CardName: Warith Initiate Cost: 1RR Type: Artifact Creature - Human Mercenary Pow/Tgh: 3/2 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.) When Warith Initiate enters the battlefield, Warith Initiate deals 3 damage to each player if you have no cards in your hand. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Warith Mentor Cost: {2}{R}{R} Type: Artifact Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: Doublestrike Sacrifice Warith Mentor: Target artifact creature gains doublestrike until end of turn. Activate this ability only during the main phase. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Warith Swiftblade Cost: 2R Type: Artifact Creature - Human Mercenary Pow/Tgh: 2/2 Rules Text: First strike When Warith Swiftblade enters the battlefield you may discard an artifact creature from your hand. If you do, draw a card and put a +1/+1 counter on Warith Swiftblade. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Wishpurger Brute Cost: {3}{R}{R} Type: Artifact Creature - Ogre Berserker Pow/Tgh: 4/4 Rules Text: First strike, haste Whenever Wishpurger Brute deals damage to an artifact creature, deal that much damage to each other artifact creature you don't control. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Conjurer's Conscript Cost: {1}{G} Type: Creature - Human Nomad Pow/Tgh: 2/1 Rules Text: *Wildmight* (Exile a creature from your hand: Put a +1/+1 counter on Conjurer's Conscript. You may cast that creature for {2} more for the remainder of the game.) If an artifact creature was exiled by Conjurer's Conscript's wildmight put an additional +1/+1 counter on Conjurer's Conscript. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Dewinging Bounty Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Target creature gains indestructible until end of turn. Then, that creature fights target creature with flying. Flavour Text: Junun Haqad cannot stand the sight of the lesser efreet. Set/Rarity: Shattered Kingdom Uncommon CardName: Drenth, Legion Cost: {1}{G}{G} Type: Planeswalker - Drenth Pow/Tgh: /2 Rules Text: [+1]: Add {G} to your mana pool. [-1]: Put X 1/1 green hydra tokens onto the battlefield, where X is Drenth's loyalty. [-5]: Destroy up to X non-creature permanents, where X is the number of hydras you control. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Encrypted Wurm Cost: 2G Type: Artifact Creature - Wurm Pow/Tgh: 2/1 Rules Text: Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Encrypted Wurm. You may cast that creature for {2} more for the remainder of the game.).  Hexproof Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Frog Quadriceps Cost: G Type: Artifact - Implant Pow/Tgh: / Rules Text: Creatures implanted with Frog Quadriceps get +0/+2 and gain reach. Implant {1}{G} ({1}{G}:Target creature you control is implanted for as long as you control Frog Quadriceps . Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Heads in the Second World Cost: {X}{X}{G} Type: Artifact Creature - Hydra Pow/Tgh: 1/1 Rules Text: Heads in the Second World enters the battlefield with X +1/+1 counters. Remove a +1/+1 counter from Heads in the Second World: Heads in the Second World gains deathtouch until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Instinctive Tacticial Cost: {3}{G}{G} Type: Creature - Human Shaman Pow/Tgh: 3/3 Rules Text: Reserve {G}{G}{G} (You may cast this creature for its reserve cost if a creature blocked this turn). When Instinctive Tacticial enters the battlefield, draw a card for each creature that blocked this turn. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Lethal Axerider Cost: 2G Type: Artifact Creature - Human Knight Pow/Tgh: 3/2 Rules Text: Reserve {1}{G} (You may cast this creature for its reserve cost if a creature blocked this turn). Flash As long as Lethal Axerider is attacking, Lethal Axerider has deathtouch. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Lone Head Cost: {G} Type: Creature - Hydra Pow/Tgh: 1/1 Rules Text: {T}: Add {G} to your mana pool. Flavour Text: Drenth assigns each head a purpose before pruning excess heads from his body. Set/Rarity: Shattered Kingdom Common CardName: Natural World Cost: 3GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature with a power 4 or greater enters the battlefield under your control, draw a card and choose 1: • That creature fights target creature with flying. • Destroy target artifact or enchantment. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Paradise Risen Cost: 6GG Type: Creature - Elemental Pow/Tgh: 7/7 Rules Text: Flash, trample Paradise Risen costs {6} less if five or more creatures you control died this turn. Flavour Text: Beauty and death entwined as power. Set/Rarity: Shattered Kingdom Rare CardName: Peace Talks Cost: {3}{G}{G} Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. Then, draw 2 cards. Flavour Text: Matafawwiq and Farid must face death. Their supporters on the other hand received diplomacy. Set/Rarity: Shattered Kingdom Common CardName: Raucous Elephant Cost: {5}{G} Type: Creature - Elephant Pow/Tgh: 2/5 Rules Text: Reserve {3}{G}{G} (You may cast this creature for its reserve cost if a creature blocked this turn). If Raucous Elephant was cast for its reserve cost you may destroy target non-creature permanent. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Second World Correspondence Cost: G Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a colored artifact creature spell add {G} to your mana pool. Flavour Text: Time is no burden in traversing the Second World, only experience. Set/Rarity: Shattered Kingdom Uncommon CardName: Tamed Stallions of Bajr Cost: {4}{G}{G} Type: Creature - Horse Pow/Tgh: 5/5 Rules Text: Reserve {3}{G}{G} (You may cast this creature for its reserve cost if a creature blocked this turn). Trample Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Ashber's Quellers Cost: {W}{U} Type: Artifact Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: When Ashber's Quellers enters the battlefield blank target creature. (Until end of turn that creature loses all abilities). Flavour Text: Ashber struck against the nomads who sought return and acceptance from Matafawwiq. Set/Rarity: Shattered Kingdom Common CardName: Djinn's Imperviousness Cost: {W}{U} Type: Instant Pow/Tgh: / Rules Text: Target creature with flying gains indestructible and hexproof until end of turn. Flavour Text: Masters of the First and Second Worlds, there is little that can harm Deshub's djinn. Set/Rarity: Shattered Kingdom Common CardName: Effortless Poet Cost: 1WU Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Sacrifice Effortless Poet: Tap target creature and destroy all auras and equipment attached to that creature. Flavour Text: Simple words, unforgettable works. Set/Rarity: Shattered Kingdom Uncommon CardName: Formless Crowd Cost: 3WU Type: Instant Pow/Tgh: / Rules Text: Until end of turn, creatures that would enter the battlefield are blank (Until end of turn that creature loses all abilities.). Flavour Text: Too many voices turn into an unintelligible buzz. Set/Rarity: Shattered Kingdom Common CardName: Freewisher Cost: 2WUU Type: Creature - Djinn Wizard Pow/Tgh: 3/4 Rules Text: Flying Whenever the activated ability of a creature or artifact you control is activated, you may copy that ability. You may choose new targets for that copy. Flavour Text: His wishes come with spares. Set/Rarity: Shattered Kingdom Rare CardName: Immobilizing Virus Cost: UW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever Immobilizing Virus becomes attached to a creature, blank enchanted creature. (Until end of turn that creature loses all abilities). At the beginning of enchanted creature's controller's upkeep, that player may attach Immobilizing Virus to target creature. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Mystic Mentor Cost: WU Type: Creature - Human Warrior Pow/Tgh: 1/2 Rules Text: Prowess Whenever Mystic Mentor becomes enchanted put a +1/+1 counter on Mystic Mentor. Flavour Text: What is the devotion of the Pureflesh when they endorse augments derived from elsewhere? Set/Rarity: Shattered Kingdom Common CardName: Regroup Cost: 1UW Type: Instant Pow/Tgh: / Rules Text: Exile each tapped creature you control, then return those creatures to the battlefield under their owner's control. Flavour Text: Without tactics, might is useless. Set/Rarity: Shattered Kingdom Rare CardName: Repossessionist Cost: {4}{U}{W} Type: Artifact Creature - Human Soldier Pow/Tgh: 4/4 Rules Text: When Repossessionist enters the battlefield tap target creature, then gain control of target equipment that was attached to that creature. Flavour Text: Waste no energy swaying the enemy's heart, their weapons and tools yield without resistance. Set/Rarity: Shattered Kingdom Uncommon CardName: Simurgh Cost: {4}{W}{U} Type: Legendary Creature - Bird Pow/Tgh: 3/5 Rules Text: Flying, indestructible Return Simurgh to your hand: Tap up to two target permanents and untap up to two target permanents. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Sultan's Analyst Cost: 2WU Type: Artifact Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: When Sultan's Analyst enters the battlefield you may tap target creature. Then, gain 1 life for each tapped creature on the battlefield. Flavour Text: Data provides an edge. Set/Rarity: Shattered Kingdom Uncommon CardName: The Sultan's Champion Cost: WU Type: Artifact Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Whenever The Sultan's Champion attacks The Sultan's Champion gets +X/+X until end of turn, where X is the number of tapped creatures you don't control. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Warning Scroll Cost: WU Type: Artifact Pow/Tgh: / Rules Text: {1}{W/U}: Put a charge counter on Warning Scroll. {T}: Untap up to X target creatures, where X is the number of charge counters on Warning Scroll. Flavour Text: The warning scroll was supposed to sow fear in the people, but in only showcased the Quiet King's own fear. Set/Rarity: Shattered Kingdom Uncommon CardName: Body Looter Cost: {2}{U}{B} Type: Creature - Zombie Rogue Pow/Tgh: 2/3 Rules Text: As long as you have at least 5 artifact creatures in your graveyard, deceit triggers cost {2} less. Flavour Text: The nifaya's prices are cheaper than djinn's, so long as one doesn't mind used implants. Set/Rarity: Shattered Kingdom Uncommon CardName: Brain Platter Cost: UB Type: Artifact Pow/Tgh: / Rules Text: {X}{U}{B},{T}: Remove X counters from target permanent. If you do, draw X cards. Flavour Text: The memories stored in Warith implants are delicacies to the ghouls. Set/Rarity: Shattered Kingdom Rare CardName: Djinn of Aspirations Cost: {4}{U}{B} Type: Creature - Djinn Pow/Tgh: 2/4 Rules Text: Flying Whenever an artifact enters the battlefield under your control target player discards a card unless they put the top 4 cards of their library into their graveyard. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Djinn's Trickery Cost: UB Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner's hand. If a creature was returned to your hand this way, each opponent loses 2 life. Flavour Text: Try and outwit Tariquih. Even Nadam herself has failed at such a feat. Set/Rarity: Shattered Kingdom Common CardName: Feigned Martrydom Cost: UB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gains "spells and abilities opponents cast must target this creature if able" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).). Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Gaining Schemer Cost: {U}{B} Type: Creature - Djinn Pow/Tgh: 2/2 Rules Text: Flying When Gaining Schemer enters the battlefield put a +1/+1 on a random creature you don't control. If that creature was an artifact creature you may draw a card. Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Grave Thief Cost: 1UB Type: Artifact Creature - Zombie Rogue Pow/Tgh: 2/3 Rules Text: When Grave Thief enters the battlefield tap target creature if an artifact entered a player's graveyard this turn. Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).) Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Murderous Plot Cost: 4UBB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Then, draw two cards. Flavour Text: A king died that day. A false king, according to Ashber. Set/Rarity: Shattered Kingdom Uncommon CardName: Shadowgift Giver Cost: 4UB Type: Creature - Djinn Wizard Pow/Tgh: 6/4 Rules Text: Flying At the beginning of each endstep if a player discarded a card create a 1/1 artifact rogue with "this creature can't be blocked" and Deceit ((When this leaves the battlefield you may pay {2}. If you do, draw a card).). Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Veerpal Bithkar Cost: {3}{U}{B} Type: Planeswalker - Veerpal Pow/Tgh: /4 Rules Text: [+2]: Tap target permanent. It's controller loses 1 life. [-3]: Untap up to one target creature and return up to one target tapped creature to its owner's hand. [-10]: Choose 1: Target player draws cards equal to their life total or target player puts the top X cards of their library into their graveyard, where X is their life total. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Veerpal's Agent Cost: {2}{U}{B} Type: Creature - Human Rogue Pow/Tgh: 3/4 Rules Text: Whenever Veerpal's Agent deals combat damage to a player exile the top card of that player's library. {T}: Counter target spell that shares a name with a card exiled by Veerpal's Agent. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Veerpal's Ambition Cost: 2UB Type: Sorcery Pow/Tgh: / Rules Text: Look at the top five cards of your library. Put two of the into your hand, then put the rest into your graveyard. Flavour Text: "Pitiable Farid, you mistook me for a friend." Set/Rarity: Shattered Kingdom Common CardName: Wishtracker Ghoul Cost: {U}{B} Type: Creature - Zombie Wizard Pow/Tgh: 1/2 Rules Text: When Wishtracker Ghoul enters the battlefield target opponent reveals their hand. If a colored artifact was revealed this way you gain 2 life and that player loses 2 life. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Annurad Security Cost: 2BR Type: Artifact Creature - Human Warrior Pow/Tgh: 5/5 Rules Text: When Annurad Security enters the battlefield you lose 4 life unless you have less life than each opponent. Flavour Text: Bazaars show wares, even the guards' presence doubles as mercantile demonstration. Set/Rarity: Shattered Kingdom Common CardName: Cyberwilds Ram Cost: 2RB Type: Artifact Creature - Goat Pow/Tgh: 4/3 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield). Sacrifice Cyberwilds Ram: Target creature gains menace until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Foul-Fume Efreet Cost: BR Type: Creature - Efreet Shaman Pow/Tgh: 2/1 Rules Text: *Warning* (As you cast this spell any player may pay 2 life. If they do, exile. At the beginning of your next upkeep put this creature onto the battlefield). Flying, deathtouch Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Hatesinger Cost: RB Type: Creature - Marid Wizard Pow/Tgh: 2/2 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.) Whenever a player pays life, that player must pay an additional 2 life. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Impulse Granter Cost: {1}{B}{R} Type: Creature - Djinn Pow/Tgh: 3/2 Rules Text: Flying If you would draw a card exile that card instead. Cards exiled this way may be played during the turn they were exiled. Whenever you play a card from exile Impulse Granter deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Kaabat's Cornering Cost: 1RB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature dies, each opponent loses 2 life and deal 2 damage to each creature that dealt damage to the enchanted creature this turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Khafdur Incinerator Cost: 3RB Type: Artifact Creature - Human Shaman Pow/Tgh: 2/4 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.) When Khafdur Incinerator enters the battlefield deal 2 damage to each of up to 3 tapped creatures. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Marid's Hate Cost: RB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card at random. If a creature card was discarded this way, creatures sharing a color with that card can't block this turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Nadam's Fire Cost: {2}{R}{B} Type: Artifact - Implant Pow/Tgh: / Rules Text: Implanted creatures get +2/+0 and gain "whenever this creature dies, deal 2 damage to each creature and each player." Implant {1}{R}{B} ({1}{R}{B} Target creature you control is implanted for as long as you control Nadam's Fire. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Screaming Echoes Cost: 4BR Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards, then discard three cards. For each creature discarded this put an artifact token copy of it with haste and "sacrifice this creature at the beginning of your next endstep" unless an opponent pays 4 life for each creature. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Swirling Smoke Cost: {3}{B}{R} Type: Creature - Efreet Dancer Pow/Tgh: 3/5 Rules Text: Warning (As you cast this spell any player may pay 2 life. If they do, exile this spell. At the beginning of your next upkeep put this creature onto the battlefield.) When Swirling Smoke enters the battlefield, if you have no cards in your hand, Swirling Smoke gains flying and menace. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Thieving Stallkeep Cost: {4}{R}{B} Type: Artifact Creature - Ogre Rogue Pow/Tgh: 6/5 Rules Text: Menace At the beginning of your upkeep target player draws a card, then Thieving Stallkeep deals 1 damage to each player. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Underdog's Rush Cost: {2}{B}{R} Type: Sorcery Pow/Tgh: / Rules Text: Each player loses 3 life. Then, if any player that lost life this way has more life than you creatures you control get +2/+0 until end of turn. Flavour Text: There's no need to be fair when evening the odds. Set/Rarity: Shattered Kingdom Uncommon CardName: Data Desert Wanderer Cost: RG Type: Artifact Creature - Human Nomad Pow/Tgh: 1/2 Rules Text: *Wildmight* (Exile a creature from your hand: Put a +1/+1 counter on Data Desert Wanderer. You may cast that creature for {2} more for the remainder of the game.). Data Desert Wanderer gains reach as long as Data Desert Wanderer has two or more +1/+1 counters on it Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Dune Elemental Cost: 2RG Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Haste, first strike, menace, vigilance At the beginning of your upkeep sacrifice Dune Elemental. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Efreeti Roar Cost: 2RG Type: Instant Pow/Tgh: / Rules Text: Efreeti Roar can't be countered by spells or abilities. Deal 3 damage to target creature or player. Until end of turn another target creature gets +3/+3 and gains trample. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Fury Formed to Life Cost: 4RG Type: Artifact Creature - Warrior Shaman Pow/Tgh: 5/5 Rules Text: Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Fury Formed to Life. You may cast that creature for {2} more for the remainder of the game.) Whenever you cast a creature from exile, Fury Formed to Life deals 3 damage to any target. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Gradual Dissenter Cost: {4}{R}{G} Type: Creature - Giant Warrior Pow/Tgh: 2/5 Rules Text: Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Gradual Dissenter. You may cast that creature for {2} more for the remainder of the game.) Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Hypocritical Creation Cost: 2RG Type: Artifact Creature - Warrior Pow/Tgh: 3/3 Rules Text: When Hypocritical Creation enters the battlefield deal 2 damage to target player who controls an artifact. When Hypocritical Creation dies gain 2 life if you control an artifact. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Mother Manticore Cost: 3RG Type: Artifact Creature - Manticore Pow/Tgh: 3/4 Rules Text: First strike, hexproof Whenever Mother Manticore attacks, create a 1/1 red and green Manticore artifact creature token with first strike and hexproof. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Newborn Manticore Cost: {R}{G} Type: Creature - Manticore Child Pow/Tgh: 2/1 Rules Text: Wildmight (Exile a creature from your hand: Put a +1/+1 counter on Newborn Manticore. You may cast that creature for {2} more for the remainder of the game). Whenever Newborn Manticore's wildmight exiles a creature card with a power of 2 or less, creatures with a power of 2 or less can't block Newborn Manticore until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Palace Raid Cost: {3}{R}{G} Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land you don't control at random. When a non-basic land is destroyed this way, target creature you control gets +2/+0 until end of turn. If a basic land was destroyed this way, target creature you control put a +1/+1 counter on target creature instead. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Rageshell Warrior Cost: 1GR Type: Artifact Creature - Warrior Pow/Tgh: 2/2 Rules Text: *Wildmight* (Exile a creature from your hand: Put a +1/+1 counter on Rageshell Warrior. You may cast that creature for {2} more for the remainder of the game.) If Rageshell Warrior's wildmight exiles a red or green creature Rageshell Warrior gains trample & haste until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Relentless Aggression Cost: 1RG Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control deals combat damage put a +1/+1 counter on that creature. {1}, Remove a +1/+1 counter from a creature you control: Deal 1 damage to target player. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Violent Instincts Cost: RG Type: Artifact - Implant Pow/Tgh: / Rules Text: Implanted creatures gain trample and "Whenever this creature deals damage to both a creature and a planeswalker or player, put a +1/+1 counter on this creature." Implant {R}{G} ({R}{G}:Target creature you control is implanted for as long as you control Violent Instincts. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Wild Rush Cost: 1RG Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. If you targeted a creature with a counter on it this way you may destroy target artifact. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Dancing Bear Cost: GW Type: Creature - Bear Dancer Pow/Tgh: 2/2 Rules Text: When Dancing Bear enters the battlefield create a 1/1 white-green human token. Tap a token created by Dancing Bear: Dancing Bear gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Desperate Defender Cost: {4}{G}{W} Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Reserve {2}{G}{W} (You may cast this creature for its reserve cost if a creature blocked this turn). When Desperate Defender enters the battlefield return a creature with converted mana cost 3 or less from your graveyard to the battlefield and another card with converted mana cost 3 or less to your hand. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Eight-Legged Pet Cost: {3}{G}{W} Type: Creature - Solifugid Pow/Tgh: 3/5 Rules Text: Lifelink, trample Flavour Text: Though not truly domesticated, solifugae and humans get along very well, and many of the arachnids have been welcomed onto people's property. Set/Rarity: Shattered Kingdom Uncommon CardName: Everbody Cost: {1}{G}{W} Type: Artifact - Implant Pow/Tgh: / Rules Text: Creatures implanted with Everbody get +1/+1 and are indestructible. Implant {3}{G}{W} ({3}{G}{W}: Target creature you control is implanted for as long as you control Everbody. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Honorable Wazir Cost: 1GW Type: Artifact Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: As long as you control at least two other artifact creatures Honorable Wazir has indestructible during your turn. As long as you control at least two non-creature artifacts Honorable Wazir gets vigilance. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Impossible Might Cost: {4}{W}{G} Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gains indestructible until end of turn. Then, it fights each creature you don't control. Flavour Text: A king's true power is to bend the world to his wishes, something none of Ashber's challengers understood. Set/Rarity: Shattered Kingdom Rare CardName: Impromptu Medic Cost: GW Type: Artifact Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: When Impromptu Medic enters the battlefield you may put a +1/+1 counter on target creature that blocked this turn. Flavour Text: A weapon needs someone to wield it, and he'll make sure they keep wielding it. Set/Rarity: Shattered Kingdom Common CardName: Lead Silahdar Cost: 2GW Type: Artifact Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Reserve {1}{G}{W} ((You may cast this creature for its reserve cost if a creature blocked this turn) When Lead Silahdar enters the battlefield reveal the top two cards of your library. Put each creature with a power of 1 or less revealed this way onto the battlefield. Those creatures become artifacts in addition to their other types. Put all other cards revealed this way on the bottom of your library. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Pureflesh Recruit Cost: 2GW Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Vigilance Pureflesh Recruit costs {2} less to cast if an artifact creature another player controlled died this turn. Flavour Text: Amid the instability the Pureflesh community grew more bold and confident. Set/Rarity: Shattered Kingdom Common CardName: Ransomer Wurm Cost: {4}{G}{W} Type: Artifact Creature - Wurm Pow/Tgh: 5/5 Rules Text: Reserve {W}{W}{G}{G} (You may cast this creature for its reserve cost if a creature blocked this turn) When Ransomer Wurm enters the battlefield, Ransomer Wurm fights target creature an opponent controls. Then, exile target creature that opponent controls until Ransomer Wurm leaves the battlefield. Flavour Text: Set/Rarity: Shattered Kingdom Mythic CardName: Royal Defender Cost: {1}{G}{W} Type: Artifact Creature - Human Soldier Pow/Tgh: 3/5 Rules Text: Defender Flavour Text: Ashber's body guards tie their loyalty to their shields. Should either break, their life will end. Set/Rarity: Shattered Kingdom Common CardName: Sudden Assistance Cost: 1{G}{W} Type: Instant Pow/Tgh: / Rules Text: Cast Sudden Assistance only during the combat phase after attacks have been declared. Create a token copy of target creature you control that gains "This creature must block this turn if able. At the beginning of the next endstep, sacrifice this creature." Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: The Sultan's Paradise Cost: {5}{G}{W} Type: Instant Pow/Tgh: / Rules Text: Exile target attacking or blocking creature. Then, search your library for a plains and a forest and put them onto the battlefield tapped. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Corruption Code Cost: {2} Type: Artifact Creature - Germ Pow/Tgh: 1/1 Rules Text: If an artifact would enter a player's graveyard, exile it instead. Whenever an artifact is exiled, Corruption Code gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Digital Yataghan Cost: {2} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+0 and can only be blocked by artifact creatures. Equip {2} Flavour Text: Those who cannot enter the Second World have a glaring weakness. Set/Rarity: Shattered Kingdom Uncommon CardName: Djinnborn Warrior Cost: {4} Type: Artifact Creature - Warrior Construct Pow/Tgh: 3/3 Rules Text: You may spend mana as though it were mana of any color to pay for equip and implant costs targeting Djinnborn Warrior. Flavour Text: Terrified of Matafawwiq, Junun Haqad lent his powers to Ashber in hopes of quelling the upstart. Set/Rarity: Shattered Kingdom Uncommon CardName: Djinnguard Program Cost: {2} Type: Artifact - Implant Pow/Tgh: / Rules Text: Implanted creatures get +1/+1 and get and additional +1/+1 for each djinn you control. Implant {2} ({2}: Target creature you control is implanted for as long as you control Djinnguard Program. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Drenth's Blossomer Cost: 5 Type: Artifact Creature - Hydra Pow/Tgh: 4/3 Rules Text: Trample Whenever you cast a creature spell you may pay an additional mana of that creature's colors. If you do, that creature enters the battlefield with a +1/+1 counter for each additional you paid and that creature becomes an artifact in addition to its other types. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Endless Daggers Cost: {1} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and gains "Whenever the equipped creature deals damage to a player, if the equipped creature isn't equipped with a token, create a token copy of Endless Daggers." Equip {1} Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Filter of Compulsion Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Filter of Compulsion enters the battlefield target creature gets +1/+1 until end of turn. {1},{T}: Add {R}{G} to your mana pool. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Filter of Cunning Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Filter of Cunning enters the battlefield target creature gets +1/+1 until end of turn. {1},{T}: Add {U}{B} to your mana pool. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Filter of Despair Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Filter of Despair enters the battlefield target creature gets +1/+1 until end of turn. {1},{T}: Add {B}{R} to your mana pool. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Filter of Security Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Filter of Security enters the battlefield target creature gets +1/+1 until end of turn. {1},{T}: Add {G}{W} to your mana pool. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Filter of Serenity Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: When Filter of Serenity enters the battlefield target creature gets +1/+1 until end of turn. {1},{T}: Add {W}{U} to your mana pool. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Hidden Scroll Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {T}: Draw a card. Activate this ability only if you have no cards in your hand. Flavour Text: Hide knowledge, make what that knowledge be worked for through endeavor's, don't let it be easily accessible. Set/Rarity: Shattered Kingdom Uncommon CardName: Inhibiting Shackles Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: {T}: Target non-creature artifact doesn't untap until Inhibiting Shackles untaps. Flavour Text: Keeping the people down is only as hard as keeping their efficiency down. Set/Rarity: Shattered Kingdom Uncommon CardName: Limited Memory Storage Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn, whenever target player draw a card except the first one they draw in each of their draw steps, that player skips that draw unless they pay 4 life. Flavour Text: When knowledge is quantifiable, one can only have so much. Set/Rarity: Shattered Kingdom Uncommon CardName: Memory Formed Cost: {4} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever a creature becomes equipped with Memory Formed, put a memory counter on that creature. Whenever a creature with a memory counter on it dies you may sacrifice Memory Formed. If you, return that creature to the battlefield. Equip {2} Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Nifaya Eye Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Nifaya Eye: Return target equipment or implant you control from the battlefield or graveyard to its owner's hand. Flavour Text: Disorganized, salvaged wishcraft, Nifaya Eyes help the ghouls find the cybernetics to graverob. Set/Rarity: Shattered Kingdom Uncommon CardName: Peculiar Resources Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Exile the top card of target player's library. Add {C} to your mana pool. {T}, sacrifice Peculiar Resources: Add {C}{C}{C} to your mana pool. Activate this ability only if you own 7 or more cards in exile. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Purecode Ahkal-Teke Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever a creature blocks the equipped creature, that creature creature gets -2/-1 until end of turn. Equip {3} Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Rewiring Node Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Until end of turn, you may spend mana as though it were mana of any type to activate equip and implant abilities of target artifact. {3}, sacrifice Rewiring Node: Draw a card. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Scepter of the Ancient Kings Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: You may choose not to untap Scepter of the Ancient Kings during your untap step. {T}: Another target artifact or creature doesn't untap as long as Scepter of the Ancient Kings is tapped, If that permanent is an artifact and a creature you may draw 2 cards. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Second World Echoes Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever an artifact creature you control would die Second World Echoes, if Second World Echoes isn't a creature Second World Echoes becomes an artifact creature with a power and toughness equal to the artifact creature that's about to die. Flavour Text: Set/Rarity: Shattered Kingdom Uncommon CardName: Secret Container Cost: {4} Type: Artifact Pow/Tgh: / Rules Text: Whenever another artifact creature enters the battlefield under your control you may put a +1/+1 counter on target creature. Remove all +1/+1 counters from creatures you control: Choose 1 •Gain X life, where X is the amount of +1/+1 counters removed this way • Target player loses X life, where X is the amount of +1/+1 counters removed this way. Flavour Text: Set/Rarity: Shattered Kingdom Rare CardName: Visage Projector Cost: {3} Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}, exile Visage Projector: Target artifact creature you control gets +0/+2 and gains hexproof until end of turn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Wish Salvager Cost: {3} Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Sacrifice Wish Salvager: Put target artifact with a converted mana cost of 4 or greater from your graveyard on the top of your library. Activate this ability only if you control a Djinn. Flavour Text: Set/Rarity: Shattered Kingdom Common CardName: Wishbearer's Aidecraft Cost: {1} Type: Artifact Pow/Tgh: / Rules Text: Implanted creatures get +1/+1 for each artifact creature you control. Implant {3} ({3}: Target creature you control is implanted for as long as you control Wishbearer's Aidecraft. Implant only as a sorcery.) Flavour Text: Set/Rarity: Shattered Kingdom Uncommon