CardName: Abusive Prince Cost: W Type: Creature - Human Noble Pow/Tgh: 2/1 Rules Text: When an opponent casts a noncreature spell, transform Abusive Prince. Flavour Text: "Out of my way old man!" Back side: CardName: Common Sheep Cost: Type: Creature - Beast Pow/Tgh: 0/3 Rules Text: Flavour Text: Sometimes you pick on the wrong person. Set/Rarity: Grimm Common CardName: Divine Rays Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Choose one - • Tap target creature. • Target creature gains indestructible until end of turn. Entwine {1}{W} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common CardName: Dreaming Skyrider Cost: 2W Type: Creature - Human Warrior Pow/Tgh: 2/1 Rules Text: Flying First strike Flavour Text: Set/Rarity: Grimm Common CardName: Even After Death Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Exile the top card of your library. Put a 1/1 white Spirit token with flying onto the battlefield. Flavour Text: Set/Rarity: Grimm Common CardName: Gathering Dreamers Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: *Dream* - Whenever you exile cards, you gain 1 life. Flavour Text: Set/Rarity: Grimm Common CardName: Light Blades Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and lifelink Flavour Text: Set/Rarity: Grimm Common CardName: Lonely Watchdog Cost: 2W Type: Creature - Hound Pow/Tgh: 1/1 Rules Text: {3}{W}{W}: Transform Lonely Watchdog. Flavour Text: Back side: CardName: Proud Pureblood Cost: Type: Creature - Hound Pow/Tgh: 5/5 Rules Text: Vigilance Flavour Text: Set/Rarity: Grimm Common CardName: Lost Shopkeeper Cost: 3W Type: Creature - Human Citizen Pow/Tgh: 2/2 Rules Text: *Dream* - Whenever you exile cards, Lost Shopkeeper gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Medi-Cat Cost: 1w Type: Creature - Cat Pow/Tgh: 1/2 Rules Text: When Medi-Cat enters the battlefield, you gain 3 life. Flavour Text: Set/Rarity: Grimm Common CardName: On the Offensive Cost: 4W Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gain vigilance until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Patrolman Cost: 1W Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: {W},{t}: Tap target creature. Flavour Text: Set/Rarity: Grimm Common CardName: Princeling Escort Cost: 1W Type: Creature - Human Pow/Tgh: 1/1 Rules Text: Whenever you cast a creature with converted mana cost 5 or more, Princeling Escort gains indestructible until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Purelight Priest Cost: 3W Type: Creature - Rhino Cleric Pow/Tgh: 3/4 Rules Text: Story {W}{W} If you have gained 3 or more life this turn, you may cast Purelight Priest by paying its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Puzzled Hound Cost: 4W Type: Creature - Hound Pow/Tgh: 3/2 Rules Text: *Dream* - Whenever you exile cards, Puzzled Hound gains lifelink until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Rewards of Faith Cost: 1W Type: Instant Pow/Tgh: / Rules Text: You gain 6 life. Flavour Text: Set/Rarity: Grimm Common CardName: Searing Punishment Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Exile target attacking or blocking creature. Flavour Text: Set/Rarity: Grimm Common CardName: Snickering Noble Cost: 2W Type: Creature - Human Pow/Tgh: 1/3 Rules Text: Whenever Snickering Noble attacks deals damage to an opponent, untap a creature you control. Flavour Text: Set/Rarity: Grimm Common CardName: Town Mayor Cost: 3W Type: Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: Story {1} If you have cast two or more creatures this turn, you may cast Town Mayor for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Youthful Messenger Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Flavour Text: Set/Rarity: Grimm Common CardName: Blur Vision Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its owner pays {2}. Flavour Text: Set/Rarity: Grimm Common CardName: Complete Sealing Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If it wasn't cast from its owners hand, exile it. Flavour Text: Set/Rarity: Grimm Common CardName: Continuing Research Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: At the begining of your upkeep, exile the top card of your library. The if you have ten or more cards exiled, draw a card. Flavour Text: Set/Rarity: Grimm Common CardName: Debilitating Ooze Cost: 4U Type: Instant Pow/Tgh: / Rules Text: All creatures get -4/-0 until end of turn. Draw a card. Flavour Text: Set/Rarity: Grimm Common CardName: Dream's Grip Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose one - • Tap target permanent • Untap target permanent Entwine {1} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common CardName: Faerie Youngling Cost: 1U Type: Creature - Faerie Pow/Tgh: 1/1 Rules Text: When you cast a creature with flying, transform Faerie Youngling. Flavour Text: Back side: CardName: Young Skyknight Cost: Type: Creature - Faerie Knight Pow/Tgh: 2/3 Rules Text: Flying Flavour Text: All it takes is one moment to be inspired for a lifetime. Set/Rarity: Grimm Common CardName: Fey-Path Gnat Cost: U Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Grimm Common CardName: Fey-Path Protector Cost: 2UU Type: Creature - Faerie Knight Pow/Tgh: 2/2 Rules Text: Flying First strike Flavour Text: Set/Rarity: Grimm Common CardName: Fey-Path Wisewoman Cost: 1U Type: Creature - Faerie Sage Pow/Tgh: 1/2 Rules Text: Story {U} If a sorcery has been cast this turn, you may cast Fey-Path Wisewoman for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Greedy Fisherman Cost: 3U Type: Creature - Human Pow/Tgh: 0/4 Rules Text: When another blue creature dies, transform Greedy Fisherman. Flavour Text: "I'll wait a little longer..." Back side: CardName: Satisfied Gargant Cost: Type: Creature - Fish Pow/Tgh: 4/6 Rules Text: Flavour Text: Set/Rarity: Grimm Common CardName: Kraken of Deep Waters Cost: 6U Type: Creature - Kraken Pow/Tgh: 7/7 Rules Text: Trample Flavour Text: Set/Rarity: Grimm Common CardName: Maddening Mists Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn't untap during it's controllers untap step, unless they control another creature that shares a color with enchanted creature. Flavour Text: Set/Rarity: Grimm Common CardName: Merfolk Hunter Cost: 3U Type: Creature - Merfolk Mercenary Pow/Tgh: 2/3 Rules Text: When Merfolk Hunter enters the battlefield, exile the top card of your library. Flavour Text: Set/Rarity: Grimm Common CardName: Mind Flicker Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Draw a card. Flavour Text: Set/Rarity: Grimm Common CardName: Morphing Wolf Cost: 3UU Type: Creature - Wolf Pow/Tgh: 3/3 Rules Text: Morphing Wolf can't be blocked. Flavour Text: Set/Rarity: Grimm Common CardName: Quicksilver Sprite Cost: 2U Type: Creature - Faerie Pow/Tgh: 2/1 Rules Text: Flash Flying Flavour Text: Set/Rarity: Grimm Common CardName: Shadows of Self Cost: XUU Type: Sorcery Pow/Tgh: / Rules Text: Create a X/X blue and black Nightmare creature token. Flavour Text: Set/Rarity: Grimm Common CardName: Shell Shedder Cost: 2U Type: Creature - Insect Pow/Tgh: 2/2 Rules Text: {1}{U}: Shell Shedder gets +2/-1 until end of turn. Activate this ability only once each turn. Flavour Text: Set/Rarity: Grimm Common CardName: Smoke and Mirrors Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Untap up to three target creatures you control. Flavour Text: Set/Rarity: Grimm Common CardName: Black Market Broker Cost: 5B Type: Creature - Human Advisor Pow/Tgh: 6/7 Rules Text: When you lose 3 or more life, transform Black Market Broker. Flavour Text: Back side: CardName: Broke Merchant Cost: Type: Creature - Human Pow/Tgh: 3/4 Rules Text: Flavour Text: As with all things, luck and money runs out. Set/Rarity: Grimm Common CardName: Bloodprice Demon Cost: 4BB Type: Creature - Demon Pow/Tgh: 4/5 Rules Text: When Bloodprice Demon dies, target creature gets -3/-3 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Clinging Evil Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Target player loses 4 life. Flavour Text: Set/Rarity: Grimm Common CardName: Corpse Refurbish Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Choose one - • Return target creature from your graveyard to your hand. • Target creature gets -1/-1 until end of turn. Entwine {1}{B} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common CardName: Cripple Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets -4/-4 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Dark Moon Rising Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: All black creatures get +2/+1 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Deathswarm Bat Cost: 1BB Type: Creature - Bat Pow/Tgh: 1/3 Rules Text: Flying Haste Flavour Text: Set/Rarity: Grimm Common CardName: Manor Caretaker Cost: 2B Type: Creature - Human Pow/Tgh: 3/1 Rules Text: When Manor Caretaker enters the battlefield, exile target creature from your graveyard. Flavour Text: Set/Rarity: Grimm Common CardName: Midnight Stroller Cost: BB Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: *Dream* - Whenever you exile cards, you may return target creature from your graveyard to your hand. Flavour Text: Set/Rarity: Grimm Common CardName: Mind Purge Cost: 4B Type: Instant Pow/Tgh: / Rules Text: Target player reveals their hand. Choose a nonland card from it. That player discards that card. Flavour Text: Set/Rarity: Grimm Common CardName: Nervous Insomniac Cost: 2B Type: Creature - Human Pow/Tgh: 2/1 Rules Text: *Dream* - When you exile cards, transform Nervous Insomniac. Flavour Text: "No, I can't sleep. Not yet!" Back side: CardName: Walking Nightmare Cost: Type: Creature - Nightmare Pow/Tgh: 3/3 Rules Text: Deathtouch Flavour Text: Set/Rarity: Grimm Common CardName: Oppressed Villagers Cost: 1B Type: Creature - Human Citizen Pow/Tgh: 0/3 Rules Text: Story {0} If your opponent controls a creature with higher power than any of your creatures, you may cast Oppressed Villagers for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Overbearing Shadow Cost: 3BB Type: Creature - Nightmare Pow/Tgh: 5/4 Rules Text: Reach Flavour Text: Set/Rarity: Grimm Common CardName: Restless Goliath Cost: 3B Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: Story {1}{B} If you attacked with a creature this turn, you may cast Restless Goliath for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Shadow Complex Cost: 1BB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a Nightmare enters the battlefield, target opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Grimm Common CardName: Skulking Shadow Cost: 3B Type: Creature - Nightmare Pow/Tgh: 3/2 Rules Text: Menace Flavour Text: Set/Rarity: Grimm Common CardName: Stonebane Gorgon Cost: 2B Type: Creature - Gorgon Pow/Tgh: 3/2 Rules Text: Protection from artifacts Flavour Text: Set/Rarity: Grimm Common CardName: Tormented Soul Cost: B Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Tormented Soul can't block and can't be blocked. Flavour Text: Set/Rarity: Grimm Common CardName: Unified Forgetfulness Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Each player discards a card. Flavour Text: Set/Rarity: Grimm Common CardName: Wandering Soul Cost: B Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Wandering Soul can't block. Flavour Text: Set/Rarity: Grimm Common CardName: Battlefield Reveller Cost: 2R Type: Creature - Human Knight Pow/Tgh: 2/1 Rules Text: Whenever another creature dies, Battlefield Reveller gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Blood Maddened Lancer Cost: 2R Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: First strike Blood Maddened Lancer can't block. Flavour Text: Set/Rarity: Grimm Common CardName: Bloodlust Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {r}: Enchanted creature gains haste and trample untile end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Bought in Blood Cost: XR Type: Sorcery Pow/Tgh: / Rules Text: Bought in Blood deals X damage to target creature or player. Flavour Text: Set/Rarity: Grimm Common CardName: Brutal Strike Cost: R Type: Instant Pow/Tgh: / Rules Text: Brutal Strike deals 3 damage to target creature. Flavour Text: Set/Rarity: Grimm Common CardName: Countryside Swiftblade Cost: RR Type: Creature - Goblin Knight Pow/Tgh: 2/2 Rules Text: First strike Flavour Text: Set/Rarity: Grimm Common CardName: Demonblood Wolf Cost: 4R Type: Creature - Wolf Demon Pow/Tgh: 5/3 Rules Text: When Demonblood Wolf enters the battlefield, all creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Flesh Hungry Knight Cost: 3R Type: Creature - Human Knight Pow/Tgh: 3/2 Rules Text: Haste When Flesh Hungry Knight enters the battlefield, target creature gains first strike until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Goblin Backbreaker Cost: R Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: Goblin Backbreaker attacks each turn if able. Flavour Text: Set/Rarity: Grimm Common CardName: Goblin Pickpocket Cost: R Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: When Goblin Pickpocket deals combat damage to an opponent, transform Goblin Pickpocket. Flavour Text: Back side: CardName: Goblin Treasure Hunter Cost: Type: Creature - Goblin Pow/Tgh: 3/2 Rules Text: Flavour Text: "I'm moving up in the world!" Set/Rarity: Grimm Common CardName: Gorestained Hunter Cost: 1RR Type: Creature - Human Beserker Pow/Tgh: 3/1 Rules Text: Story {1} If a creature died this turn, you may cast Gorestained Hunter for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Head Swap Cost: 4R Type: Instant Pow/Tgh: / Rules Text: Each player discard their hands. Then each player draws cards equal to the number they discarded. Flavour Text: Set/Rarity: Grimm Common CardName: Kaladise's Command Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Create a 2/1 red Knight with menace. Flavour Text: Set/Rarity: Grimm Common CardName: Kaladise's Pact Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Choose one - • Draw 2 cards, then discard 2 cards. • Target creature can't be blocked this turn. Entwine {R}{R} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common CardName: Lava Axe Cost: 4R Type: Instant Pow/Tgh: / Rules Text: Lava Axe deals 5 damage to target player. Flavour Text: Set/Rarity: Grimm Common CardName: Merchant Hunter Cost: 2R Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: Whenever Merchant Hunter deals combat damage to an opponent, destroy target artifact they control. Flavour Text: Set/Rarity: Grimm Common CardName: Minotaur Cannibal Cost: 4RR Type: Creature - Minotaur Pow/Tgh: 5/5 Rules Text: Sacrifice a creature: Minotaur Cannibal gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Reckless Squire Cost: 3R Type: Creature - Human Pow/Tgh: 4/3 Rules Text: Haste Flavour Text: Set/Rarity: Grimm Common CardName: Weary Knight Cost: 1RR Type: Creature - Human Knight Pow/Tgh: 1/4 Rules Text: When Weary Knight is dealt damage, transform Weary Knight. Flavour Text: "I don't think I can continue like this anymore..." Back side: CardName: Thrill Seeker Cost: Type: Creature - Vampire Knight Pow/Tgh: 4/4 Rules Text: Trample Flavour Text: "I've missed this feeling!" Set/Rarity: Grimm Common CardName: Aspiring Boar Cost: GG Type: Creature - Boar Pow/Tgh: 1/1 Rules Text: If you control a creature with 5 or more power, transform Aspiring Boar. Flavour Text: He longs to join his brothers in the great stampede. Back side: CardName: Stampeding Gourger Cost: Type: Creature - Boar Pow/Tgh: 4/1 Rules Text: Haste Flavour Text: Set/Rarity: Grimm Common CardName: Back to Nature Cost: 3G Type: Instant Pow/Tgh: / Rules Text: Destroy all artifacts and enchantments. Flavour Text: Set/Rarity: Grimm Common CardName: Bear Binder Cost: G Type: Creature - Bear Shaman Pow/Tgh: 0/1 Rules Text: Tap three untapped Bears you control: Add {G}{G}{G} to your mana pool. Flavour Text: Set/Rarity: Grimm Common CardName: Bolstering Frog Cost: 4G Type: Creature - Frog Pow/Tgh: 0/0 Rules Text: Bolstering Frog enter the battlefield with X +1/+1 counters on it, where X is the number of green creatures you control. Flavour Text: Set/Rarity: Grimm Common CardName: Boon of the Forest Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Choose one - • Target creature gets +2/+2 until end of turn. • Target creature gains hexproof until end of turn. Entwine {G} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Grimm Common CardName: Death Python Cost: 1G Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Grimm Common CardName: Duelling Cat Cost: 2G Type: Creature - Cat Warrior Pow/Tgh: 2/1 Rules Text: Story {G} If you control a creature with first strike, you may cast Duelling Cat for its story cost. First strike Flavour Text: Set/Rarity: Grimm Common CardName: Expansion Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Grimm Common CardName: Fey-Path Ambassador Cost: G Type: Creature - Elf Pow/Tgh: 1/1 Rules Text: {t}: Add {U} to your mana pool. Flavour Text: Set/Rarity: Grimm Common CardName: Giant Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Great Forest Proudmane Cost: 6G Type: Creature - Beast Pow/Tgh: 8/8 Rules Text: Flavour Text: Set/Rarity: Grimm Common CardName: Grizzly Bear Cost: 1G Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Grimm Common CardName: Mage of Autumn Cost: 2G Type: Creature - Bear Wizard Pow/Tgh: 2/3 Rules Text: Story {1}{G} When you cast a green creature, you may cast Mage of Autumn for its story cost. Flavour Text: Set/Rarity: Grimm Common CardName: Naturebound Guardian Cost: 3G Type: Creature - Elf Warrior Pow/Tgh: 2/4 Rules Text: If you control six or more lands, transform Naturebound Guardian. Flavour Text: Back side: CardName: Treetop Guardian Cost: Type: Creature - Treefolk Warrior Pow/Tgh: 6/5 Rules Text: Reach Flavour Text: Set/Rarity: Grimm Common CardName: Naturebound Tiger Cost: 2GG Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Trample Flavour Text: Set/Rarity: Grimm Common CardName: Preservation Sage Cost: 3G Type: Creature - Bear Druid Pow/Tgh: 1/4 Rules Text: {t}: You gain X life, where X is the number of creatures you control. Flavour Text: Set/Rarity: Grimm Common CardName: Snake Pit Cost: 5G Type: Instant Pow/Tgh: / Rules Text: Create five 1/1 green Snake creature tokens. Flavour Text: Set/Rarity: Grimm Common CardName: Swelling Ooze Cost: 2G Type: Creature - Ooze Pow/Tgh: 1/1 Rules Text: {1}{G}: Swelling Ooze gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Grimm Common CardName: Wild Rage Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Put a +/+1 counter on target creature you control. Then if fights target creature you don't control. Flavour Text: Set/Rarity: Grimm Common CardName: Ancient Rune Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: {t}: Add {C}{C} to your mana pool. Flavour Text: Set/Rarity: Grimm Common CardName: Black Market Credits Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Black Market Credits: Draw 2 cards. Flavour Text: Set/Rarity: Grimm Common CardName: Bridge Guard Cost: 3 Type: Artifact Creature - Knight Construct Pow/Tgh: 3/4 Rules Text: Bridge Guard doesn't untap during your untap step. {2}: Untap Bridge Guard. Flavour Text: Set/Rarity: Grimm Common CardName: Heat Stones Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {3},{t}: Draw a card. Flavour Text: Set/Rarity: Grimm Common CardName: Oversized Siege Engine Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 6/6 Rules Text: Oversized Siege Engine costs {1} more for each creature you control. Flavour Text: Set/Rarity: Grimm Uncommon