CardName: Ambassador of Paradise Cost: 5WW Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying, vigilance, haste, first strike, lifelink, protection from red and white Flavour Text: “Feared by the dragons, feared by the angels, _______ by us demons.” —Adalarmi, leader of the Edgewinged Set/Rarity: Sky Realm Mythic CardName: Angel Oath Cost: WW Type: Instant Pow/Tgh: / Rules Text: Creatures you control with flying get +2/+0 until end of turn. Flavour Text: Beneath the prayers dancing all around the Overwhelmer’s ears, there is an oath for all his sons and all their sins. Set/Rarity: Sky Realm Common CardName: Angelic Anthem Cost: 2WW Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control with flying get +1/+1. *Airhood* — As long as all creatures you control have flying, you can’t lose the game and your opponents can’t win the game. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Angelic Priest Cost: 1W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Angelic Priest has flying as long as you control another creature with flying. Flavour Text: Jumping is not good enough anymore. Set/Rarity: Sky Realm Common CardName: Arc Praying Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to you this turn. Flavour Text: The clash of swords and cries of beasts shall mute when angels sound the call to prayer. Set/Rarity: Sky Realm Common CardName: Ascend to Wings Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying and vigilance. Flavour Text: Upon such blessing, even a devil would kneel. Set/Rarity: Sky Realm Common CardName: Ayariel, Lady of the Enlightened Cost: 3WW Type: Legendary Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying {W}, Sacrifice a creature: You gain life equal to the sacrificed creature’s converted mana cost. Flavour Text: Hidden from all their worshipers there’s a dark secret. Hidden her wings remain. Set/Rarity: Sky Realm Rare CardName: Caller of Heavens Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: *Airhood* — As long as all creatures you control have flying, Caller of Heavens gets +2/+2. Flavour Text: “Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation.” —Ayariel’s prayer Set/Rarity: Sky Realm Uncommon CardName: Celestial Charger Cost: 1W Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: Whenever Celestial Charger attacks, it gets +1/+0 and gains flying until end of turn. Flavour Text: Imagine a dove fighting a bull. This bull has wings. Set/Rarity: Sky Realm Common CardName: Celestial Spirit Cost: 1WW Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Flying Celestial Spirit can block any number of creatures. Flavour Text: Even the clouds turn into angels under his light. Set/Rarity: Sky Realm Uncommon CardName: Cheap Tax Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: Players can’t cast spells with converted mana cost 1 or 2. Flavour Text: It disables the truth. Set/Rarity: Sky Realm Rare CardName: Cloudhealer Cost: 2W Type: Creature - Angel Cleric Pow/Tgh: 0/1 Rules Text: Flying {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. Flavour Text: “I can’t see that strength you are flattering about.” Set/Rarity: Sky Realm Common CardName: Condemned Spirit Cost: 2WW Type: Creature - Spirit Pow/Tgh: 3/2 Rules Text: Flying When Condemned Spirit enters the battlefield or at the beginning of your upkeep, choose a color. *Airhood* — As long as all creatures you control have flying, Condemned Spirit has protection from the last chosen color. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Dawn Harpy Cost: 2W Type: Creature - Harpy Pow/Tgh: 3/1 Rules Text: Flying Flavour Text: Harpies are not allowed in the Overwhelmer’s realms. But they were allowed to fight for their land, the sky. Set/Rarity: Sky Realm Uncommon CardName: Divine Troop Cost: 5W Type: Sorcery Pow/Tgh: / Rules Text: Put a 4/4 white Angel creature token with flying onto the battlefield. Bury a white creature (You may sacrifice a white creature in addition to other costs as you cast this spell. If you do, copy this spell.) Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Dragonslayer Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Protection from Dragons Flavour Text: Each land has its own flaws. Each flaw has its own advantage. Set/Rarity: Sky Realm Uncommon CardName: Eve's Betrayal Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target creature card in a graveyard. Its owner puts a 1/1 white Angel creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Sky Realm Common CardName: Exile from Heaven Cost: WW Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature. Flavour Text: The wrath of the Overwhelmer has always been feared, but the true armageddon is not as sympathetic. Set/Rarity: Sky Realm Rare CardName: Fallen Beast Cost: 5W Type: Creature - Beast Pow/Tgh: 4/5 Rules Text: Vigilance Flavour Text: When angels play with their pets, sometimes they let demons fall, so their pets can play catch. Set/Rarity: Sky Realm Common CardName: Haloing Cost: 5W Type: Instant Pow/Tgh: / Rules Text: Exile target nonland permanent. Bury an Angel creature (You may sacrifice an Angel creature in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Sky Realm Common CardName: Illuminate Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target black creature. Flavour Text: From those who forbid the light, from those we feed. From those who spare their souls with the fire, from those we drink. From those who misjudged us, from those we live. Set/Rarity: Sky Realm Uncommon CardName: Judas, the Enlightened One Cost: WWWW Type: Legendary Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying, protection from everything Flavour Text: “The one has come again... Abovers must not fear anymore.” —The Overwhelmer Set/Rarity: Sky Realm Mythic CardName: Last Crusade Cost: W Type: Instant Pow/Tgh: / Rules Text: Prevent the next 3 damage that would be dealt to target white creature this turn. Flavour Text: “The day of the crusade; my heart will rest until my sword clashes.” —Minoth, the last crusader Set/Rarity: Sky Realm Common CardName: Luminarch Prayer Cost: WW Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: {T}: Target creature with power 2 or less gains flying until end of turn. Flavour Text: Females have always been the predilect kind of human to the divine. Sadly, most of them are savagely devoured by demons before they reach the illumination. Set/Rarity: Sky Realm Common CardName: Seal of Hope Cost: W Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Hope: You gain life equal to the life you’ve lost this turn. Flavour Text: I am the purifier, the light that clears all shadows. —Seal inscription Set/Rarity: Sky Realm Common CardName: Serra Angel Cost: 3WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, vigilance Flavour Text: Perfect justice in service of a perfect will. Set/Rarity: Sky Realm Uncommon CardName: Skywatcher Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Whenever Skywatcher attacks or blocks, it gains flying until end of turn. {1}{W}: Skywatcher gets +0/+2 until end of turn. Flavour Text: Humans prayed each day. As they fought at night. Set/Rarity: Sky Realm Common CardName: Slaying Undead Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Slaying Undead deals 4 damage to target black creature. Flavour Text: We can clearly distinguish when flesh is rotten. Even when its rotten in the inside. Set/Rarity: Sky Realm Common CardName: Spiritualism Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain protection from the color of your choice until end of turn. Flavour Text: High; far above the imagination, there rests the souls of the unbeaten warriors who once lived in the sacred ground. Set/Rarity: Sky Realm Uncommon CardName: Sunlight Cost: W Type: Instant Pow/Tgh: / Rules Text: You gain 4 life. Flavour Text: At this time tomorrow, we will be submerged under the dark hopes of unholy entities. We shall enjoy the sunlight among us, beneath us. Set/Rarity: Sky Realm Common CardName: Sunlight Griffin Cost: 2W Type: Creature - Griffin Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Farmers typically keep their flocks at thirteen sheep. One to distract the griffins while they take the other twelve to market. Set/Rarity: Sky Realm Common CardName: Tundra Wolves Cost: W Type: Creature - Wolf Pow/Tgh: 1/1 Rules Text: First strike Flavour Text: “I heard their eerie howling, the wolves calling their kindred across the frozen plains.” —Onean scout Set/Rarity: Sky Realm Common CardName: Unwinged Angel Cost: 1WW Type: Creature - Angel Pow/Tgh: 2/3 Rules Text: First strike *Airhood* — As long as all creatures you control have flying, Unwinged Angel gets +1/+1 and has double strike. Flavour Text: Her shoulders are firm enough with the weigh of justice. Set/Rarity: Sky Realm Rare CardName: Vindicating Angel Cost: 4W Type: Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying When Vindicating Angel enters the battlefield, other creatures you control get +1/+0 and gain flying until end of turn. Flavour Text: Set/Rarity: Sky Realm Common CardName: War Knight Cost: XX Type: Creature - Human Knight Pow/Tgh: 0/0 Rules Text: Haste, shroud War Knight is unblockable War Knight enters the battlefield with X times X +1/+1 counters on it. At the beginning of your upkeep, sacrifice War Knight. Flavour Text: Some of them just don’t need the sky. Set/Rarity: Sky Realm Mythic CardName: Whelp Hunting Cost: 1WW Type: Sorcery Pow/Tgh: / Rules Text: Destroy each creature with converted mana cost 3 or less. Flavour Text: Divine troops started to grow their fear to dragons. They started hunting the little “fears” in order to prevent them from growing. Set/Rarity: Sky Realm Rare CardName: White Elf Cost: WW Type: Creature - Elf Knight Pow/Tgh: 2/2 Rules Text: Protection from green Flavour Text: From deep within the woods, the white elves remembered their first village and their blood asked them to fight for their lands. Set/Rarity: Sky Realm Common CardName: Whiterobe Monk Cost: WW Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Lifelink Flavour Text: “To protect, teach, sacrifice, learn and think.” —Whiterobe Order proverb Set/Rarity: Sky Realm Common CardName: Wild Nomad Cost: W Type: Creature - Human Rogue Nomad Pow/Tgh: 2/2 Rules Text: Wild Nomad doesn’t untap during your untap step. Flavour Text: “Stomp the fear of losing our race and lead our creed to a new glorious era.” Set/Rarity: Sky Realm Common CardName: Winged Missionary Cost: 1WW Type: Creature - Bird Cleric Pow/Tgh: 2/1 Rules Text: Flying *Airhood* — At the beginning of your upkeep, if all creatures you control have flying, you gain 1 life. Flavour Text: Serve the sky. Set/Rarity: Sky Realm Uncommon CardName: Zealous Angel Cost: 2WW Type: Creature - Angel Pow/Tgh: 2/2 Rules Text: Flying *Airhood* — As long as all creatures you control have flying, Zealous angel has double strike. Flavour Text: Anything is not worthless anymore. Set/Rarity: Sky Realm Uncommon CardName: Aerial Purge Cost: U Type: Instant Pow/Tgh: / Rules Text: The owner of target creature with flying shuffles it into his or her library. Flavour Text: Another pair of wings lost in time. Set/Rarity: Sky Realm Uncommon CardName: Airhood Cost: 3UUU Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have flying. Creatures your opponents control lose flying. Flavour Text: Yks Detrevni. Set/Rarity: Sky Realm Rare CardName: Angel Slavery Cost: UU Type: Enchantment Pow/Tgh: / Rules Text: Enchant Angel or Demon creature You control enchanted creature. Flavour Text: In ancient times, those who rule in the sky were forbidden to touch the earth. Set/Rarity: Sky Realm Rare CardName: Beastmancer Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: Sacrifice Beastmancer: Tap all green creatures. Flavour Text: The most powerful wizards denied their race, as they thought it was a unneeded separation between their equals. The least powerful ones denied it in order to get confused with the mighty legends. Set/Rarity: Sky Realm Common CardName: Bounce to Clouds Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Return target permanent or spell to its owner’s hand. Draw a card. Flavour Text: Set/Rarity: Sky Realm Common CardName: Broken Blast Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Choose one or two — Counter target white spell; or return target black permanent to its owner’s hand; or change the target of target red spell with a single target. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Catacomb's Discoverment Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target player shuffles his or her graveyard into his or her library. Flavour Text: Lost in space, deep down the high buildings aiming towards the sky, far below their insecurity, there it lays the catacombs. Set/Rarity: Sky Realm Common CardName: Dream Trickery Cost: UUU Type: Enchantment Pow/Tgh: / Rules Text: Your opponents can’t search their libraries. Flavour Text: “Shh... one... two... four... oh wait!... one... ...” —Thigus, Robbery Slack Set/Rarity: Sky Realm Rare CardName: Dreamcatching Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top eight cards from his or her library into his or her graveyard, then draws a card. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Elemental Sorceress Cost: 2UU Type: Creature - Human Wizard Pow/Tgh: 3/4 Rules Text: {U}: Choose white, black or red. Elemental Sorceress gains protection from the chosen color until end of turn. Flavour Text: “My hands are the only company we need.” Set/Rarity: Sky Realm Rare CardName: Far from Above Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature with flying You control enchanted creature. Flavour Text: Wizards have been in research for centuries... Sky is not the limit anymore. Set/Rarity: Sky Realm Uncommon CardName: Force Wall Cost: 1U Type: Creature - Wall Pow/Tgh: 0/7 Rules Text: Defender Flavour Text: Only the dark Abovers know the secrets of the wizard’s past. They planted a curse in our lands, so that anyone born there could never touch the sky; even the most harmless ones. Set/Rarity: Sky Realm Uncommon CardName: Giantcloud Elemental Cost: 5U Type: Creature - Elemental Pow/Tgh: 3/4 Rules Text: Flash Flying Flavour Text: Throughout the clouds, there’s one of a kind of a beast. Wandering above wizard’s domain; it feels safe. Set/Rarity: Sky Realm Common CardName: Hammelin Enchanter Cost: 2UU Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: When Hammelin Enchanter enters the battlefield, you may gain control of target creature with converted mana cost 1 or less. Flavour Text: Set/Rarity: Sky Realm Common CardName: Hawk's Eyes Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Draw three cards. Then put one card from your hand on top of your library. Then discard a card. Flavour Text: Set/Rarity: Sky Realm Common CardName: Ice Cell Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can’t attack or block. Flavour Text: “Peace is a reward for those who wait and glimpse others misery.” —Zalphyr teachings Set/Rarity: Sky Realm Common CardName: Ice Golem Cost: 3UU Type: Creature - Golem Pow/Tgh: 4/5 Rules Text: Flavour Text: “Run! run! It has gone out of control! Is no longer safe! Something has corrupted its soulless body!” —Zalphyr the alchemist, last words Set/Rarity: Sky Realm Common CardName: Icing Denial Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target nonblue creature spell unless its controller pays {3}. Flavour Text: “Stand still!” Set/Rarity: Sky Realm Uncommon CardName: Illusionary Magician Cost: 1U Type: Creature - Illusion Wizard Pow/Tgh: 2/1 Rules Text: Illusionary Magician is unblockable. When Illusionary Magician becomes target of a spell or ability, sacrifice it. Flavour Text: Bugs from all over the world must fall into someone’s net someday. Set/Rarity: Sky Realm Uncommon CardName: Interception Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target spell that targets you. Flavour Text: Poor wizards can not be taught to defend themselves, but they can learn how to protect their leaders. Set/Rarity: Sky Realm Common CardName: Kraken's Trace Cost: 5U Type: Sorcery Pow/Tgh: / Rules Text: Shuffle your graveyard and hand into your library. Then draw two cards. You take an extra turn after this one. Flavour Text: The huge beast from the depths left its first warning. Set/Rarity: Sky Realm Rare CardName: Merfolk Caretaker Cost: 1UU Type: Creature - Merfolk Pow/Tgh: 2/2 Rules Text: Other blue creatures you control get +1/+1. {T}: Target creature gains islandwalk until end of turn. Flavour Text: Born for her people’s sake. Set/Rarity: Sky Realm Rare CardName: Mermaid's Song Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: If you control a Merfolk, Mermaid’s Song costs {1} less to cast. Counter target spell. Flavour Text: “Sing our song, naive seamen.” Set/Rarity: Sky Realm Common CardName: Mindcrafter Cost: 3UU Type: Creature - Zombie Wizard Pow/Tgh: 1/4 Rules Text: When Mindcrafter enters the battlefield, gain control of target creature. When Mindcrafter leaves the battlefield, sacrifice a creature. Flavour Text: “I am not allowed to let you control me, fierce insanity.” —Ilhnar, mindcrafter Set/Rarity: Sky Realm Rare CardName: Mindmelt Cost: U Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Mindmelt, discard a card. Draw two cards. Flavour Text: Tears of knowledge. Set/Rarity: Sky Realm Common CardName: Nightshade Mimic Cost: 1UU Type: Creature - Shapeshifter Pow/Tgh: 2/2 Rules Text: You may have Nightshade Mimic enter the battlefield as a copy of any creature on the battlefield. Flavour Text: “At night, we all cry, shy beast, lovely fur. At night we all wander, night walking, creeping menace.” —Night Song Set/Rarity: Sky Realm Mythic CardName: Noah's Monsoon Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land is a 0/1 blue Illusion creature. It's still a land. Flavour Text: God prays for us. Set/Rarity: Sky Realm Common CardName: Polluted Seas Cost: 1UUU Type: Enchantment Pow/Tgh: / Rules Text: Nonbasic lands have shroud. Nonbasic lands don’t untap during their controllers’ untap steps. Flavour Text: Now it is over, the moon is not bleeding anymore. Set/Rarity: Sky Realm Rare CardName: Prehistoric Eel Cost: 3U Type: Creature - Eel Pow/Tgh: 2/2 Rules Text: When Prehistoric Eel enters the battlefield, return two target creatures to their owners’ hands. If Prehistoric Eel would enter the battlefield with no other creatures on the battlefield, put it into its owner’s graveyard instead. Flavour Text: Yet another fishy meal. Set/Rarity: Sky Realm Uncommon CardName: Prodigal Sage Cost: 2U Type: Creature - Beast Wizard Pow/Tgh: 0/5 Rules Text: {T}: Draw a card. Activate this ability only if you have exactly seven cards in your hand. Your maximum hand size is reduced by one. Flavour Text: “I see... Do you?” Set/Rarity: Sky Realm Uncommon CardName: Satyr Slaying Cost: U Type: Instant Pow/Tgh: / Rules Text: Return target creature to its owner’s hand. Bury a Wizard creature (You may sacrifice a Wizard creature in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Sky Realm Common CardName: Seal of Removal Cost: U Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Removal: Return target creature to its owner’s hand. Flavour Text: I am the unraveler, the loosened thread that will not hold. —Seal inscription Set/Rarity: Sky Realm Common CardName: Seaquaker Cost: 4UU Type: Creature - Serpent Pow/Tgh: 4/4 Rules Text: Shroud Flavour Text: The first premises of what will happen next are always found deep below the sea. Sad thing that no one wants to be there with the seaquakers. Set/Rarity: Sky Realm Common CardName: Snowrider Mage Cost: 4U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Snowrider Mage enters the battlefield, put a 2/2 blue Illusion creature token onto the battlefield. Flavour Text: “Being alone with myself lets me summon inner fears.” —Ynuksyo, Insighter Set/Rarity: Sky Realm Common CardName: Tidemancer Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Tidemancer enters the battlefield, gain control of target creature with power equal to or less than the number of Islands with the same controller. Flavour Text: Maybe you have heard about her because she already told you. Set/Rarity: Sky Realm Uncommon CardName: Trace of Giantness Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell with converted mana 4 or greater. Flavour Text: “We thought the sky was of a gently warm blue. Like a whale’s belly.” —Kid from the Architect Falls Set/Rarity: Sky Realm Common CardName: Underwater Prison Cost: 3U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Enchanted permanent’s activated abilities can’t be activated unless they’re mana abilities. If enchanted permanent is a creature, it can’t attack or block. Flavour Text: Set/Rarity: Sky Realm Common CardName: Vampiric Ghostship Cost: 4UU Type: Creature - Vampire Spirit Pow/Tgh: 4/4 Rules Text: At the beginning of your end step, if Vampiric Ghostship is untapped, put a 1/1 black Bat creature token with flying onto the battlefield. Flavour Text: “Yohoo Yohoo” Set/Rarity: Sky Realm Rare CardName: Wizard of the Mountain Cost: 1UU Type: Creature - Dwarf Wizard Pow/Tgh: 2/2 Rules Text: When Wizard of the Mountain enters the battlefield, return target red creature to its owner’s hand. Flavour Text: Betrayal is such an ugly word for survival. Set/Rarity: Sky Realm Common CardName: Zalphyr, Leader of the Unwinged Cost: 2UUU Type: Legendary Creature - Human Wizard Pow/Tgh: 3/4 Rules Text: Flying, protection from white When Zalphyr, Leader of the Unwinged is put into a graveyard from the battlefield, you may gain control of target creature. Flavour Text: “Wings? Who needs such things. I’ve got my will; that’s strong enough to make Abovers fall once again.” Set/Rarity: Sky Realm Mythic CardName: Adalarmi, Corrupted Angel Cost: BBBBB Type: Legendary Creature - Demon Pow/Tgh: 1/4 Rules Text: Flying, deathtouch Whenever Adalarmi, Corrupted Angel deals combat damage to a player, that player loses the game. Flavour Text: “Do not fear, Abovers! The ground will be burned in hell’s flames. Under my commands we will rule the skies and soon we will rule Neveah’s kingdom!” —Adalarmi’s words, the beginning of the war Set/Rarity: Sky Realm Mythic CardName: Ambassador of Hell Cost: 5BB Type: Creature - Dragon Demon Pow/Tgh: 6/6 Rules Text: Flying Whenever Ambassador of Hell attacks, destroy target creature defending player controls. Flavour Text: “Dark moon below us, enjoy the view.” Set/Rarity: Sky Realm Rare CardName: Ayariel, Princess of the Undead Cost: 3BB Type: Legendary Creature - Demon Pow/Tgh: 3/3 Rules Text: Flying {1}{B}, Sacrifice a creature: Target player loses life equal to the sacrificed creature’s converted mana cost. Flavour Text: Hidden from all her minions there is a halo. Hidden from all the angels there is a ruthless power. Set/Rarity: Sky Realm Rare CardName: Bloodthirst Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonlegendary creature. Flavour Text: Privileged necks can’t be touched by the infamous fangs of creatures of the night. Set/Rarity: Sky Realm Common CardName: Canyon Beast Cost: 3B Type: Creature - Horror Beast Pow/Tgh: 1/1 Rules Text: When Canyon Beast enters the battlefield, destroy target nonartifact, nonblack creature. Bury a creature (You may sacrifice a creature in addition to other costs as you cast this spell. If you do, put a token that’s a copy of this creature as it enters the battlefield.) Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Carving Memories Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card at random. Bury a land (You may sacrifice a land in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Darkwood Demon Cost: 4B Type: Creature - Demon Pow/Tgh: 2/2 Rules Text: Flying *Airhood* — As long as all creatures you control have flying, Darkwood Demon gets +6/-1. At the beginning of your upkeep, if you control a creature without flying, sacrifice Darkwood Demon. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Decayed Rat Cost: 1B Type: Creature - Zombie Rat Pow/Tgh: 1/1 Rules Text: When Decayed Rat enters the battlefield, target player discards a card. Flavour Text: A deadly song that putrefies our souls. Set/Rarity: Sky Realm Common CardName: Demonic Clash Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target player sacrifices a non-Demon creature. Flavour Text: You should be aware of every single detail in your quest; otherwise your death won’t be meaningful at all. Set/Rarity: Sky Realm Common CardName: Demonic Deal Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Demonic Deal can’t be countered. Search your library for a card and put it into your hand. Then shuffle your library. Flavour Text: Serving the shadows. Set/Rarity: Sky Realm Uncommon CardName: Demonic Peace Cost: 2B Type: Enchantment Pow/Tgh: / Rules Text: Creatures can’t attack you unless their controller pays {2} for each creature he or she controls that’s attacking you. Flavour Text: Not all the dark Abovers are violent; some of them just try to survive on their journey. Set/Rarity: Sky Realm Uncommon CardName: Draconic Burial Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Return target creature from your graveyard to the battlefield. Bury a Dragon creature (You may sacrifice a Dragon creature in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Ecliptic Crusaders Cost: BB Type: Creature - Devil Knight Pow/Tgh: 1/1 Rules Text: Deathtouch, double strike Whenever Ecliptic Crusaders becomes the target of a spell or ability an opponent controls, that player loses 4 life. Flavour Text: “The best of all our kingdom, the best unwinged ones. The best Belowers serve the Abovers.” —Zalphyr’s Diary Set/Rarity: Sky Realm Mythic CardName: Explosive Plague Cost: B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Explosive Plague, sacrifice two creatures. Destroy target creature. It can’t be regenerated. Flavour Text: Dead flesh burning, beautiful. Set/Rarity: Sky Realm Common CardName: Halo Thieves Cost: 1BB Type: Creature - Devil Pow/Tgh: 2/1 Rules Text: Flying When Halo Thieves enters the battlefield, you may destroy target white Angel creature. Flavour Text: Bloodthirst is nothing more than a keyword for tearing angel’s wings apart. Set/Rarity: Sky Realm Uncommon CardName: Harpy Vanity Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets -0/-3 until end of turn. Flavour Text: “Their voices tend to pretend their figure.” —Adalarmi’s words Set/Rarity: Sky Realm Common CardName: Human Size Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature is a 0/1 black Horror. Flavour Text: If we are about to eat our prey; we should at least enjoy our view letting them suffer to the end. Set/Rarity: Sky Realm Uncommon CardName: Hungry Imp Cost: B Type: Creature - Imp Pow/Tgh: 2/1 Rules Text: Hungry Imp can’t block. Flavour Text: The little ones have to be hasty in order to survive until they grown their own wings. Set/Rarity: Sky Realm Common CardName: Lifeless Nature Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target green creature. Draw a card. Flavour Text: Our gigantic minions were nothing against the simplest of their underminded spells. Set/Rarity: Sky Realm Common CardName: Living Graveyard Cost: 2BBB Type: Creature - Horror Pow/Tgh: */* Rules Text: Living Graveyard’s power and toughness are each equal to the number of cards in your graveyard. Flavour Text: Killing them won’t do a thing. Their corpses embody a new more frightening entity. Set/Rarity: Sky Realm Rare CardName: Maniac Demon Cost: 4BB Type: Creature - Demon Pow/Tgh: 6/3 Rules Text: Flying *Airhood* — At the beginning of your upkeep, if all creatures you control have flying, sacrifice a creature. If you do, put a 2/2 black Zombie creature token onto the battlefield. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Mask of the Forgotten Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -2/-2. Flavour Text: “A C M 1 P T B N D.” —Inscriptions found at Aqrazzia, ancient tomb Set/Rarity: Sky Realm Common CardName: Necrotic Ghoul Cost: 2BB Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Necrotic Ghoul can’t be blocked except by black creatures. Flavour Text: Deep beneath the yard of the dead men, there it is the massive army of undead, where ghouls stab first and never ask. Set/Rarity: Sky Realm Common CardName: Nightmare Alive Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Name a nonland card. Search target player’s library for any number of cards with the chosen name. Exile those cards and all cards in all graveyards. Then that player shuffles his or her library. Flavour Text: “Let me enter your bloody heart.” Set/Rarity: Sky Realm Rare CardName: Ogre Bodyguard Cost: 3BB Type: Creature - Ogre Pow/Tgh: 4/4 Rules Text: Flavour Text: Ogres are usually the most disgusting and pestilent beast among marsh domains. But even the hardest ugliest heart can be tamed by the sweet words and thin skin of an elf. Set/Rarity: Sky Realm Common CardName: Personal Doom Cost: 6B Type: Sorcery Pow/Tgh: / Rules Text: Creatures your opponents control get -3/-3 until end of turn. Flavour Text: “The beasts slowly start eating the barbarian’s arms and legs. Soon, the head was engulfed by the insanity.” —Ykopia’s folk tale Set/Rarity: Sky Realm Uncommon CardName: Plagued Shadow Cost: 1BB Type: Creature - Shade Pow/Tgh: 2/2 Rules Text: Flying When Plagued Shadow enters the battlefield, target player discards a card at random. Flavour Text: It can see your blind spot. Set/Rarity: Sky Realm Uncommon CardName: Polluted Ground Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land. Whenever enchanted land is tapped, destroy it. Flavour Text: The elvish brigade cried all day long; by night they all were dead. Set/Rarity: Sky Realm Common CardName: Scepter of the Underworld Cost: 4B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -1/-1 for each creature on the battlefield. Flavour Text: “Demons are lonely, selfish, outrageous beasts. Always playing with their food, just like little overwhelming children.” —Observations from Kirina, Amisha’s Daughter Set/Rarity: Sky Realm Common CardName: Seal of Doom Cost: 2B Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Doom: Destroy target nonblack creature. It can’t be regenerated. Flavour Text: I am the vanisher, the ill will that snuffs the last candle. —Seal inscription Set/Rarity: Sky Realm Common CardName: Seamonster Brawler Cost: BB Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Protection from blue Flavour Text: Our minions can be recruited all along the plane. We don’t have that pathetic insecurity angels carry. Our underlings can not betray. Set/Rarity: Sky Realm Common CardName: Skullcave Ogres Cost: B Type: Creature - Ogre Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, put a -1/-1 counter on Skullcave Ogres unless you pay 1 life. Flavour Text: Loathe, yawn, eat, hunt. Set/Rarity: Sky Realm Common CardName: Slay the Sleepers Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Slay the Sleepers deals 3 damage to target tapped creature. Flavour Text: “Now it can rest in peace.” Set/Rarity: Sky Realm Common CardName: Soul Eater Cost: 1B Type: Creature - Horror Pow/Tgh: 4/3 Rules Text: When Soul Eater enters the battlefield, sacrifice a creature. Flavour Text: His flesh and blood were replaced with ether, cursed to eat himself to prevent from starving and to kill to prevent from death. Set/Rarity: Sky Realm Common CardName: Swarm Meal Cost: 1B Type: Instant Pow/Tgh: / Rules Text: If you control three or more creatures, destroy target creature. Flavour Text: If they can fly, even the smallest ones are superior. Set/Rarity: Sky Realm Common CardName: Tourach's Vandal Cost: 3B Type: Creature - Rat Rogue Pow/Tgh: 2/2 Rules Text: When Tourach’s Vandal enters the battlefield, target player discards a card at random. Flavour Text: “Broken pieces in a wood chain.” —Belowers saying, meaning burying. Set/Rarity: Sky Realm Common CardName: Twilight Raven Cost: 1BB Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying *Airhood* — As long as all creatures you control have flying, Twilight Raven gets +1/+0. Flavour Text: Ykopia ravens go after shiny souls. Set/Rarity: Sky Realm Common CardName: Unholy Tutor Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a black noncreature card, reveal it, then shuffle your library and put that card on top of it. Flavour Text: Who says it is forbidden? Set/Rarity: Sky Realm Rare CardName: Vampiric Strike Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Vampiric Strike deals X damage to target creature and you gain X life, where X is the number of black permanents you control. Flavour Text: “I heard you... I just don’t care.” Set/Rarity: Sky Realm Rare CardName: Wall of Fears Cost: 2B Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: {T}: Target creature gains fear until end of turn. Flavour Text: “We see all your fears in your eyes, in your thoughts, in your cold sweat. We know ourselves.” Set/Rarity: Sky Realm Uncommon CardName: Wither Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target green creature. It can’t be regenerated. Flavour Text: Usually ancient magic is the most useful and versatile one. Set/Rarity: Sky Realm Uncommon CardName: Ascetic Dwarf Cost: R Type: Creature - Dwarf Warrior Pow/Tgh: 1/1 Rules Text: Ascetic Dwarf can’t be blocked except by two or more creatures. Flavour Text: Be proud of that agility on your legs, you small one. Set/Rarity: Sky Realm Common CardName: Ashmouth Dragon Cost: 2RRR Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying When Ashmouth Dragon enters the battlefield, it deals 3 damage to target creature. Flavour Text: Ashes crumble in its mouth... A huge furnace from head to tail. Set/Rarity: Sky Realm Uncommon CardName: Blazing Rain Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Damage can’t be prevented this turn. Blazing Rain deals 3 damage to each creature. Flavour Text: “See that Zalphyr?! That’s my greeting!” —Domkrag, King of Draconia Set/Rarity: Sky Realm Rare CardName: Bogardan Pierce Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Bogardan Pierce deals 2 damage to target creature or player. {3}{R}, Discard Bogardan Pierce: Bogardan Pierce deals 5 damage divided as you choose among any number of creatures and/or players. Activate this ability only if you control a Dragon. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Burning Reborn Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Put target creature card from a graveyard onto the battlefield under your control. It gains haste and “At the beginning of the end step, sacrifice this creature.” Flavour Text: We petrify ourselves to reborn from ashes. Set/Rarity: Sky Realm Uncommon CardName: Bursting Arrow Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: When you cast Bursting Arrow, any player may pay 3 life. If a player does, counter Bursting Arrow. Bursting Arrow deals 4 damage to target creature or player. Flavour Text: When you hear the arrow; it has already passed through you. Set/Rarity: Sky Realm Common CardName: Canine Vandals Cost: 2R Type: Creature - Hound Rogue Pow/Tgh: 2/1 Rules Text: Canine Vandals can’t block as long as you control a creature with flying. Flavour Text: Pride is a very valuable virtue in most of the species in danger. Set/Rarity: Sky Realm Common CardName: Chameleon Dragon Cost: 3RR Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying {1}: Chameleon Dragon becomes of the color of your choice until end of turn. Flavour Text: Creatures that can not adapt to the violent hostile environment shall die before reaching the sky. Set/Rarity: Sky Realm Uncommon CardName: Devouring Trinkets Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. It can’t be regenerated Flavour Text: “Shut up you rascal! This is my meal now.” —Ugan, Priest of peace Set/Rarity: Sky Realm Common CardName: Dragon Blast Cost: XR Type: Sorcery Pow/Tgh: / Rules Text: Dragon’s Blast can’t be countered by spells or abilities. Dragon’s Blast deals X damage to target creature or player. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Dragon’s Dawn Cost: 4RRR Type: Enchantment Pow/Tgh: / Rules Text: Dragon creatures you control have double strike. Sacrifice Dragon’s Dawn: Search your library for a Dragon creature card, reveal it and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Dreadwing Dragon Cost: 2RR Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Flying Whenever Dreadwing Dragon blocks or becomes blocked, it get +2/+0 and gains first strike until end of turn. Flavour Text: “My minions were destroyed slowly by the poisonous wings of those evil menaces in the sky.” —Sugem, Father of the Forest Set/Rarity: Sky Realm Uncommon CardName: Ember Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Ember deals 3 damage to target creature or player. Ember deals 1 damage to target creature or player for each card named Ember in your graveyard. Ember deals 1 damage to target creature or player for each card named Flare in your graveyard. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Fiery Pyromancer Cost: 2R Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: {T}: Fiery Pyromancer deals 1 damage to target player. {1}{R}, {T}: Fiery Pyromancer deals 2 damage to target creature without flying. Flavour Text: Some of them betray their nation in order to get their own piece of sky. Set/Rarity: Sky Realm Uncommon CardName: Firespitting Vortex Cost: RR Type: Instant Pow/Tgh: / Rules Text: Firespitting Vortex deals 1 damage to each creature and each player. Flavour Text: One, two, three, four... fifteen. It should have killed some more. Set/Rarity: Sky Realm Common CardName: Flare Cost: R Type: Instant Pow/Tgh: / Rules Text: Flare deals 2 damage to target creature or player. Flare deals 1 damage to target creature or player for each card named Flare card in your graveyard. Flavour Text: Set/Rarity: Sky Realm Common CardName: Hasty Warrior Cost: R Type: Creature - Human Berserker Pow/Tgh: 2/1 Rules Text: Hasty Warrior attacks each turn if able. When an opponent has 10 or less life, sacrifice Hasty Warrior. Flavour Text: Set/Rarity: Sky Realm Common CardName: Hell's Pet Dragon Cost: 1RR Type: Creature - Dragon Pow/Tgh: 6/1 Rules Text: Flying, trample, haste At the beginning of your upkeep, you may sacrifice Hell’s Pet Dragon. If you don’t, you lose the game. Flavour Text: This is enough, war gates are open. Set/Rarity: Sky Realm Mythic CardName: Hellkite Hatchling Cost: 1RR Type: Creature - Dragon Pow/Tgh: 3/2 Rules Text: {3}{R}: Hellkite Hatchling gains flying until end of turn. *Airhood* — As long as all creatures you control have flying, Hellkite Hatchling has first strike. Flavour Text: How petty; such a small menace killing our warriors. Set/Rarity: Sky Realm Common CardName: Highland Paladin Cost: 1RR Type: Creature - Centaur Warrior Pow/Tgh: 3/1 Rules Text: First strike Highland Paladin can’t block alone. Flavour Text: Rampaging fury behold upon his weapon. Set/Rarity: Sky Realm Common CardName: Identity Demolition Cost: 5R Type: Sorcery Pow/Tgh: / Rules Text: Destroy two target lands. Bury three lands (You may sacrifice three lands in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: “Why would you want to survive? No one’s gonna be able to recognize you anymore.” Set/Rarity: Sky Realm Rare CardName: Ignition Colossus Cost: 4RR Type: Creature - Giant Pow/Tgh: 4/4 Rules Text: Ignition Colossus enters the battlefield with three burning counters on it. Remove a burning counter from Ignition Colossus: Target creature can’t block this turn. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Immortal Fire Cost: R Type: Instant Pow/Tgh: / Rules Text: Immortal Fire deals 1 damage to target creature or player. {R}: Put Immortal Fire from your graveyard on the top of your library. Flavour Text: He could not see the head of the gigantic bird... he was already burned. Set/Rarity: Sky Realm Rare CardName: Inferno Golem Cost: 5RR Type: Creature - Golem Pow/Tgh: 6/6 Rules Text: When Inferno Golem enters the battlefield, it deals 3 damage to each creature and each player. Sacrifice Inferno Golem: Choose one — Inferno Golem deals 3 damage to each creature; or Inferno Golem deals 3 damage to each player. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Instill Furor Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has “At the beginning of your end step, sacrifice this creature unless it attacked this turn.” Flavour Text: The war has brought meaningless battles all over the inside of the villages, causing more suffering than ever. Set/Rarity: Sky Realm Uncommon CardName: Iron Golem Cost: 4R Type: Creature - Golem Pow/Tgh: 6/3 Rules Text: Flavour Text: After killing their creator, the golems started to ravage all the cities in their way. Preparing the ground for what they only knew will happen. Set/Rarity: Sky Realm Common CardName: Landslide Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast, Landslide sacrifice a land. Destroy target land. Bury a land (You may sacrifice a land in addition to other costs as you cast this spell. If you do, copy this spell. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Lava Heizer Cost: R Type: Instant Pow/Tgh: / Rules Text: Lava Heizer deals 3 damage to target creature without flying. Flavour Text: Down your feet is your doom. The great wings of the real menace will open once again and both sides will fear. Set/Rarity: Sky Realm Common CardName: Leader of the Nomads Cost: 1RR Type: Creature - Human Barbarian Nomad Pow/Tgh: 3/3 Rules Text: Haste Other Human creatures you control get +1/+1 and have first strike. Flavour Text: Humans are in rebellion from deep within the sea to high the mountains peeks. Set/Rarity: Sky Realm Rare CardName: Melting Landscape Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land you don’t control. Flavour Text: Let’s face the fact that your homeland is just a piece of charcoal. Set/Rarity: Sky Realm Common CardName: Ogre Fanatic Cost: 3R Type: Creature - Ogre Pow/Tgh: 3/3 Rules Text: Ogre Fanatic attacks each turn if able. Flavour Text: The most stupid beasts are the best: easily manipulable and worthless bait. Set/Rarity: Sky Realm Common CardName: Peeking Goblins Cost: 1R Type: Creature - Goblin Pow/Tgh: 3/1 Rules Text: Mountainwalk Peeking Goblins can’t attack unless an opponent controls a Mountain. Flavour Text: Silent, just as the lightning before the thunder strikes. Set/Rarity: Sky Realm Uncommon CardName: Phoenix Awakening Cost: 4RRR Type: Sorcery Pow/Tgh: / Rules Text: Phoenix Awakening deals 5 damage to each creature. Return Phoenix Awakening to your hand. Flavour Text: An ashy glimpse of the future. Set/Rarity: Sky Realm Mythic CardName: Plated Lavarider Cost: 2RR Type: Creature - Lizard Pow/Tgh: 3/2 Rules Text: Whenever Plated Lavarider attacks, it becomes colorless until end of turn. Flavour Text: Once again, creatures from the highs had to adapt to the war, becoming neutral. Set/Rarity: Sky Realm Common CardName: Repulsive Goblin Cost: 1R Type: Creature - Goblin Pow/Tgh: 3/1 Rules Text: {1}{R}, Sacrifice Repulsive Goblin: Repulsive Goblin deals 2 damage to target creature or player. Flavour Text: “The ancient temples have been forgotten by those who used to pray in them; the souls of the rotten who can only think about fighting are gradually polluting our hope.” Set/Rarity: Sky Realm Common CardName: Seal of Explosion Cost: R Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Explosion: Seal of Explosion deals 2 damage to target creature. If a creature would be put into a graveyard this way, instead exile it. Flavour Text: I am the romancer, the passion that consumes the flesh. —Seal inscription Set/Rarity: Sky Realm Common CardName: Snow-Cave Dragon Cost: 3RR Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying Whenever Snow-Cave Dragon or another Dragon creature enters the battlefield under your control, you may have target creature get +1/+0 and haste until end of turn. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Stone-Eyed Dragon Cost: 3R Type: Creature - Dragon Pow/Tgh: 2/2 Rules Text: Flying {R}: Stone-eyed Dragon gets +1/+0 until end of turn. Flavour Text: You can’t see that petrified look without getting stone cold yourself. Set/Rarity: Sky Realm Common CardName: Striker from Above Cost: 3RR Type: Creature - Ogre Pow/Tgh: 3/2 Rules Text: {3}{R}: Striker from Above gains flying and trample until end of turn. Flavour Text: “Grnaaaaaaaaaaaaaaaaaaaarh!!!” —Nak tribe’s war cry. Set/Rarity: Sky Realm Common CardName: Sunrise Dragon Cost: 4RR Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying Sacrifice Sunrise Dragon: It deals 4 damage to target creature without flying. Flavour Text: Our halo hunter by nature. Set/Rarity: Sky Realm Rare CardName: Torch Keeper Cost: R Type: Creature - Devil Pow/Tgh: 0/1 Rules Text: {R}, Sacrifice Torch Keeper: Torch Keeper deals 2 damage to target attacking or blocking creature. Flavour Text: Confidence is not such a good thing while losing a war. Set/Rarity: Sky Realm Common CardName: Amisha Verdana Cost: 1GG Type: Planeswalker - Amisha Pow/Tgh: /3 Rules Text: [+1]: Search your library for a Forest card, reveal it and put it into your hand. Then shuffle your library. [-1]: Search your library for a basic land card and put it into play tapped. Then shuffle your library. [-4]: Add {G} for each land you control. Flavour Text: Set/Rarity: Sky Realm Mythic CardName: Autumn Blade Cost: G Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target Forest becomes a 3/3 green Elf creature that’s still a land. Flavour Text: “Our instruments call the land to fight with us.” Set/Rarity: Sky Realm Uncommon CardName: Beast Guide Cost: 2G Type: Creature - Dryad Pow/Tgh: 1/3 Rules Text: Trample Flavour Text: Most of the fierce wolves are just puppies on her hands. Set/Rarity: Sky Realm Common CardName: Bestial Tutor Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a creature card, reveal it, then shuffle your library and put that card on top of it. Flavour Text: “Listen to my words, you, pilgrim of the savage speakings.” Set/Rarity: Sky Realm Rare CardName: Call the Myth Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: You may choose a creature card with converted mana cost 6 or greater you own from outside the game, reveal that card, and put it into your hand. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Devourer Lizard Cost: 3GG Type: Creature - Lizard Pow/Tgh: 3/3 Rules Text: Deathtouch Flavour Text: It eats its meats as long as it fits in its mouth. Usually it takes about a week of human hunting to fulfill its hunger. Set/Rarity: Sky Realm Common CardName: Dismantel Cost: 0 Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. At the beginning of your next upkeep, tap all permanents you control with mana abilities. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Dorian, Leafkeeper Cost: G Type: Legendary Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: When Dorian, Leafspeaker is put into your graveyard from the battlefield, you may search your library for a land card and put it onto the battlefield tapped. Flavour Text: “Come here little bird. I will protect you and this place” —Dorian, Woods Guardian Set/Rarity: Sky Realm Rare CardName: Drop Elf Cost: 1GG Type: Creature - Elf Druid Pow/Tgh: 2/1 Rules Text: When Drop Elf comes into play, you may return target land card from your graveyard to the battlefield. Sacrifice Drop Elf: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Sky Realm Uncommon CardName: Earth Golem Cost: G Type: Creature - Golem Pow/Tgh: */* Rules Text: Earth Golem’s power and toughness are each equal to the number of Golem creatures you control. Flavour Text: Moss fears its presence and loam hardens at its look. Set/Rarity: Sky Realm Common CardName: Ent Monument Cost: 4GGG Type: Enchantment Pow/Tgh: / Rules Text: Green creatures you control get +3/+3. {G}: Regenerate target green creature. {2}{G}{G}{G}: Green creatures you control get +1/+1 and trample until end of turn. Flavour Text: Set/Rarity: Sky Realm Mythic CardName: Entity of the Woods Cost: 3GGG Type: Creature - Treefolk Pow/Tgh: 7/7 Rules Text: Flavour Text: “Huge mistake to let those little roots live.” —Sugem, Father of the First Rebellion Set/Rarity: Sky Realm Uncommon CardName: Forest Golem Cost: 5G Type: Creature - Golem Pow/Tgh: 5/4 Rules Text: Trample Flavour Text: They were a whole army of soulless creatures rounding the ground, taking advantage of the unawareness of those who looked up to the sky in search for answers. Set/Rarity: Sky Realm Common CardName: Fungus Monster Cost: 6GG Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Fungus Monster can’t be target of black spells. Flavour Text: Made of many mistakes thrown into the earth, there it lays its hatred. Set/Rarity: Sky Realm Common CardName: Giant Meekbug Cost: 2GG Type: Creature - Insect Pow/Tgh: 3/4 Rules Text: Vigilance Flavour Text: Transportation in the new cities is tough. The landscape has turned the forests into arid plains. Set/Rarity: Sky Realm Common CardName: Grow from the Rootless Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. You may play an additional land this turn. Flavour Text: “How can I say this? You are doomed.” Set/Rarity: Sky Realm Uncommon CardName: Hope for Fertility Cost: 1GG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put it onto the battlefield. Then shuffle your library. You may play an additional land this turn. Flavour Text: Acceleration is one important thing to survive in this arid mesa. Set/Rarity: Sky Realm Uncommon CardName: Kirina, Amisha's Daughter Cost: 1GG Type: Legendary Creature - Elf Pow/Tgh: 2/2 Rules Text: Whenever you cast a green spell, you may pay {G}{G}{G}{G}. If you do, untap Kirina, Amisha’s Daugher. {T}: Add {G} to your mana pool for each Elf creature you control. Flavour Text: “Be calm or I will have to shut you down.” Set/Rarity: Sky Realm Rare CardName: Legion of Oakmen Cost: 4GG Type: Creature - Dwarf Warrior Pow/Tgh: 6/6 Rules Text: Trample At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield. Flavour Text: “Spirits of nature shouldn’t be fighting alone. This is our war, too.” Set/Rarity: Sky Realm Rare CardName: Lilith, Kirina's Sister Cost: GG Type: Legendary Creature - Elf Pow/Tgh: 2/1 Rules Text: Shroud Lilith, Kirina’s Sister is unblockable and can’t block. Lilith gets +2/+1 as long as you control three or more other Elf creatures. Flavour Text: “The trees grow in joy and the skies fears in tears. The twins have arrived.” —Dorian, Leafspeaker Set/Rarity: Sky Realm Rare CardName: Loaming Elf Cost: 2G Type: Creature - Elf Shaman Pow/Tgh: 2/3 Rules Text: When Loaming Elf enters the battlefield, you may return target land from your graveyard to your hand. Flavour Text: I can’t tell you how proud I am of my relatives across the grasslands. Set/Rarity: Sky Realm Common CardName: Marsh Elf Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: {T}: Add {B} to your mana pool. Activate this ability only if you control a Swamp. Flavour Text: Their wings are just trophies of the multiple devils that falls every night. Set/Rarity: Sky Realm Common CardName: Marshwalke Cost: 1GG Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: Swampwalk, protection from black Flavour Text: Indeed, it was a good hunting. But that won’t satisfy me for much more than a couple of minutes. Set/Rarity: Sky Realm Uncommon CardName: Massive Corpse Cost: 1G Type: Creature - Wall Pow/Tgh: 0/5 Rules Text: Defender, reach Flavour Text: The huge flesh of the beast lied on the ground with several burns and claw marks. Set/Rarity: Sky Realm Common CardName: Meek Centaur Cost: 1G Type: Creature - Centaur Warrior Pow/Tgh: 2/3 Rules Text: Flavour Text: The troop of centaurs usually wins the war alone. The enemy is beaten even before the backup comes in. Set/Rarity: Sky Realm Common CardName: Mosscaster Cost: G Type: Creature - Dryad Pow/Tgh: 1/2 Rules Text: Reach {T}: Target creature gains reach until end of turn. Flavour Text: There are walls of mold that grow protecting the forests. Set/Rarity: Sky Realm Common CardName: Nature’s Strike Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+0 and gains trample until end of turn. Flavour Text: “I did not see that coming. It may be time to consider the natural spirits as our opponents once again and not just living useless big bodies.” —The Overwhelmer Set/Rarity: Sky Realm Common CardName: Overwhelming Size Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +5/+5 until end of turn. Flavour Text: “How dare those inferior pieces of meat pretend to be like me?” —The Overwhelmer Set/Rarity: Sky Realm Common CardName: Pinnacle of Summoning Cost: G Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a creature spell, you may put a life counter on Pinnacle of Summoning. Sacrifice Pinnacle of Summoning: Search your library for a creature card with converted mana cost equal or less to the number of counters on Pinnacle of Summoning and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Rainbow Druid Cost: G Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: Defender {T}: Add one mana of any color to your mana pool. Flavour Text: Despite his lack of wings; he can fight for his life. Set/Rarity: Sky Realm Rare CardName: Seal of Primordium Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Seal of Primordium: Destroy target artifact or enchantment. Flavour Text: I am the simplifier, the root that drags all artifice to earth. —Seal inscription Set/Rarity: Sky Realm Common CardName: Shamanic Hunter Cost: 1G Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: {T}: Shamanic Hunter deals 1 damage to target creature with flying. Flavour Text: Well aware of the dangers of the clouds, they grow to tear those apart. Set/Rarity: Sky Realm Common CardName: Species Treatment Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom in any order. Flavour Text: Set/Rarity: Sky Realm Common CardName: Sugem, Father of the First Rebellion Cost: 6GG Type: Legendary Creature - Elemental Pow/Tgh: 5/5 Rules Text: Sugem, Father of the First Rebellion costs {1} less to cast for each creature you control without flying. Trample {5}{G}: Return Sugem from your graveyard to your hand. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Twig Shaman Cost: 4G Type: Creature - Hag Shaman Pow/Tgh: 2/4 Rules Text: {G}, {T}, Discard a card: Return target enchantment card from your graveyard to your hand. Flavour Text: “Tee hee tee hee not tee telling hee anyone tee hee hee.” Set/Rarity: Sky Realm Uncommon CardName: Unwing Cost: G Type: Instant Pow/Tgh: / Rules Text: Unwing deals 4 damage to target creature with flying. Flavour Text: “We must protect our lands until Amisha returns.” —Sfride, Count of Verdana Set/Rarity: Sky Realm Common CardName: Verdana's Disciple Cost: 2G Type: Creature - Elf Druid Pow/Tgh: 2/3 Rules Text: When Verdana’s Disciple enters the battlefield, you may destroy target artifact. Flavour Text: My master has become one with our land and I would gladly give my life to protect her. Set/Rarity: Sky Realm Common CardName: Wolf-Gang Leader Cost: 1GG Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Sacrifice a nontoken creature: Put a 2/2 green Wolf creature token onto the battlefield. Flavour Text: I am a deus in the vastness of the forest spiritualism. Set/Rarity: Sky Realm Rare CardName: Wood Gnome Cost: 1G Type: Creature - Gnome Pow/Tgh: 1/2 Rules Text: Hexproof Flavour Text: “Don’t you think it is disgusting... their existence? ... Judas?” —Mikhal, Divine Angel Set/Rarity: Sky Realm Common CardName: Wood Golem Cost: 1GGG Type: Creature - Golem Pow/Tgh: 4/5 Rules Text: Trample Flavour Text: Big menaces are always trying to lead their way to crumble... mostly everything. Set/Rarity: Sky Realm Uncommon CardName: Words of Growth Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land. Enchanted land has “{T}: Add {G}{G} to your mana pool.” Flavour Text: The seed of hope within our hearts become the proud of the nature and nurture the victory of our nation. Set/Rarity: Sky Realm Common CardName: Apoggedon Hydra Cost: 3BBRR Type: Creature - Dragon Hydra Pow/Tgh: 4/4 Rules Text: Flying, haste {B}{R}, Sacrifice a Dragon creature: Apogeddon Hydra deals damage equal to the sacrificed creature’s power to target creature or player. Flavour Text: Set/Rarity: Sky Realm Mythic CardName: Savannah Rhino Cost: 2GW Type: Creature - Rhino Pow/Tgh: 4/5 Rules Text: Trample, vigilance Flavour Text: Tired of running from the lions, the Savannah Rhino started to run aimlessly all across the Savannah, stomping on smaller animals and causing a chain of stampedes. Set/Rarity: Sky Realm Uncommon CardName: Apocalypse Cost: 2WB Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can’t be regenerated. Then exile all cards in target player’s graveyard. Flavour Text: This time God had no mercy at all. Set/Rarity: Sky Realm Rare CardName: Change of Heart Cost: 1WWB Type: Sorcery Pow/Tgh: / Rules Text: Exile target creature. You gain life equal to its toughness and its controller loses life equal to its power. Flavour Text: Nobody said it would last forever. Set/Rarity: Sky Realm Rare CardName: Fight at Night Cost: 1BG Type: Instant Pow/Tgh: / Rules Text: Destroy target creature and all creatures that share a name with it. They can’t be regenerated. Flavour Text: While they can’t see what are they aiming for; I can decide which one their weak spots I’m shooting. Set/Rarity: Sky Realm Uncommon CardName: Viridia, the Lost Sister Cost: 3BG Type: Legendary Creature - Vampire Pow/Tgh: 3/3 Rules Text: Lifelink Elves you control have protection from black. {X}{B}{G}: Destroy each artifact, creature, enchantment and planeswalker with converted mana cost X. Flavour Text: “She’s come. Alert her father. He must hide.” —Dorian Set/Rarity: Sky Realm Rare CardName: Biofungus Cost: GGUU Type: Sorcery Pow/Tgh: / Rules Text: Tap all creatures and put a fungus counter on each of them. As long as each of those creatures has a fungus counter on it, it doesn’t untap during its controller’s untap step. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Leafwinged Sprite Cost: GU Type: Creature - Faerie Druid Pow/Tgh: 1/1 Rules Text: Flash Flying When Leafwinged Sprite enters the battlefield, untap up to two lands. Flavour Text: Serving the rainforest with her life and commitment. Set/Rarity: Sky Realm Common CardName: Soulless Abomination Cost: 3GU Type: Creature - Golem Pow/Tgh: 2/7 Rules Text: Soulless Abomination is unblockable. Whenever Soulless Abomination deals combat damage to a player, you may return target card from your graveyard to your hand. Flavour Text: Some golems developed intelligence in exchange of their physical strength. Now they could annihilate everything on purpose. Set/Rarity: Sky Realm Mythic CardName: Flathills Nomad Cost: RW Type: Creature - Human Knight Nomad Pow/Tgh: 3/2 Rules Text: Vigilance, haste Flavour Text: Some of the most violent humans left did not consider themselves as Belowers and hid in the mountains, the nearest place to the sky they could afford to reach. Set/Rarity: Sky Realm Uncommon CardName: Apoggedon Cost: 2/W2/W2/U2/U2/B2/B2/R2/R2/G2/G Type: Legendary Creature - Avatar Pow/Tgh: 20/20 Rules Text: Haste You may have Apogeddon assign its combat damage as though it weren’t blocked. When Apogeddon enters the battlefield, if you didn’t cast it from your hand, sacrifice it. Flavour Text: We must face that the first one of the three beasts have come as a warning of doom. Set/Rarity: Sky Realm Mythic CardName: Angel of the Future Cost: 6 Type: Artifact Creature - Angel Pow/Tgh: 3/3 Rules Text: Flying When Angel from the Future enters the battlefield, look at the top five cards of your library, then put them back in any order. Flavour Text: It does not prove anymore that the winged ones will live. Set/Rarity: Sky Realm Common CardName: Club of Sacred Oaks Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +3/+1 and has trample. Equip {2} Flavour Text: “Bring me the guilty one and I will punish his insolence.” Set/Rarity: Sky Realm Uncommon CardName: Fountain of Wisdom Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: 1, {T}: Look at the top three cards of your library, then put them back in any order. 4, {T}: Draw a card. Activate this ability only during your upkeep. Flavour Text: Replicating its creator’s will. Set/Rarity: Sky Realm Uncommon CardName: Lash of Decay Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 and loses flying. Equip {1} Flavour Text: Set/Rarity: Sky Realm Common CardName: Mechanical Plague Cost: 4 Type: Artifact Creature - Horror Pow/Tgh: 2/2 Rules Text: When Mechanic Plague enters the battlefield, sacrifice a land. When Mechanic Plague enters the battlefield, destroy target land. Flavour Text: Set/Rarity: Sky Realm Common CardName: Quest for Treasure Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2}, Sacrifice Quest for Treasures: Search your library for up to two basic lands, reveal them and put them into your hand. Then shuffle your library. Flavour Text: “The fortune teller lied about its greatness, its just another piece of cheap jewelery.” Set/Rarity: Sky Realm Common CardName: Sword of Rage Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2 and has shroud. Whenever equipped creature deals combat damage to a player, you may sacrifice it. If you do, destroy target nonland permanent that player controls. Equip {2} Flavour Text: Set/Rarity: Sky Realm Rare CardName: Architect Falls Cost: Type: Land - Island Pow/Tgh: / Rules Text: (T: Add {U} to your mana pool.) {T}: Target Wizard creature gains shroud until end of turn. Flavour Text: Set/Rarity: Sky Realm Common CardName: Dark Horizons Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Dark Horizons: Target creature gets -3/-3 until end of turn. Flavour Text: The world is likely to be upside down if the skies are falling and the earth is trying to reach it. Set/Rarity: Sky Realm Mythic CardName: Draconia, Firebreathing Kingdom Cost: Type: Land - Mountain Pow/Tgh: / Rules Text: ({T}: Add {R} to your mana pool.) {T}: Target Dragon creature gains trample until end of turn. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Elf City-Tree Cost: Type: Land - Forest Pow/Tgh: / Rules Text: ({T}: Add {G} to your mana pool.) {T}: Target Elf creature gains reach until end of turn. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Forbidden Temple Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {3}, {T}: Draw a card, then discard a card. Flavour Text: As this war remains costing us lives, the forbidden will be our only hope. Set/Rarity: Sky Realm Uncommon CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Sky Realm Basic CardName: Iohria, Gate to Paradise Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {W} to your mana pool.) {T}: Target Angel creature gains “Prevent all damage that would be dealt to this creature” until end of turn. Flavour Text: Set/Rarity: Sky Realm Rare CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Sky Realm Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Sky Realm Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Sky Realm Basic CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Sky Realm Basic CardName: Unferno, Marsh of Bones Cost: Type: Land - Swamp Pow/Tgh: / Rules Text: ({T}: Add {B} to your mana pool.) {T}: Target Demon creature gains first strike until end of turn. Flavour Text: Set/Rarity: Sky Realm Rare