CardName: Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Tap target creature. If that creature was an enchantment, it doesnt untap during its controllers next untap step. Flavour Text: Set/Rarity: Scrapped Cards Common CardName: Cost: 3WW Type: Artifact Creature Pow/Tgh: 3/3 Rules Text: Flying When ~ enters the battlefield, you may return target creature or artifact from your graveyard to the battlefield. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Level Playing Field Cost: G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, if an opponent's [Discovery()] is greater than yours, you may search your library for a land card that doesn't have the same name as another land you control and put it onto the battlefield, then shuffle your library. (Your discovery is equal to the number of lands you control with different names.) Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Card73437 Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {W} to your mana pool.) When ~ enters the battlefield, you lose 1 life. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a land card is revealed this way, transform ~. Flavour Text: Back side: CardName: Card73438 Cost: Type: Land - Plains Pow/Tgh: / Rules Text: ({T}: Add {W} to your mana pool.) {3}{W}: ~ becomes a 2/4 white Elemental creature with flying until end of turn. It's still a land. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Card73439 Cost: Type: Land - Island Pow/Tgh: / Rules Text: ({T}: Add {U} to your mana pool.) When ~ enters the battlefield, you lose 1 life. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a land card is revealed this way, transform ~. Flavour Text: Back side: CardName: Card73440 Cost: Type: Land - Island Pow/Tgh: / Rules Text: ({T}: Add {U} to your mana pool.) {3}{U}: ~ becomes a 2/1 blue Elemental creature with prowess until end of turn. It's still a land. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Card73443 Cost: Type: Land - Swamp Pow/Tgh: / Rules Text: ({T}: Add {B} to your mana pool.) When ~ enters the battlefield, you lose 1 life. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a land card is revealed this way, transform ~. Flavour Text: Back side: CardName: Card73442 Cost: Type: Land - Swamp Pow/Tgh: / Rules Text: ({T}: Add {B} to your mana pool.) {3}{B}: ~ becomes a 3/2 black Elemental creature with deathtouch until end of turn. It's still a land. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Card73445 Cost: Type: Land - Mountain Pow/Tgh: / Rules Text: ({T}: Add {R} to your mana pool.) When ~ enters the battlefield, you lose 1 life. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a land card is revealed this way, transform ~. Flavour Text: Back side: CardName: Card73444 Cost: Type: Land - Mountain Pow/Tgh: / Rules Text: ({T}: Add {R} to your mana pool.) {3}{R}: ~ becomes a 4/1 red Elemental creature with menace until end of turn. It's still a land. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Card73448 Cost: Type: Land - Forest Pow/Tgh: / Rules Text: ({T}: Add {G} to your mana pool.) When ~ enters the battlefield, you lose 1 life. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a land card is revealed this way, transform ~. Flavour Text: Back side: CardName: Card73447 Cost: Type: Land - Forest Pow/Tgh: / Rules Text: ({T}: Add {G} to your mana pool.) {3}{G}: ~ becomes a 5/5 green Elemental creature with reach until end of turn. It's still a land. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Dul'Nu, Sovereign of Birth Cost: 4CGW Type: Legendary Creature - Sovereign Pow/Tgh: 4/5 Rules Text: When Dul'Nu, Sovereign of Birth enters the battlefield create a token that's a copy of each other nontoken creature creature you control. At the beginning of your upkeep, create a token that's a copy of target nontoken creature you control. Flavour Text: Set/Rarity: Scrapped Cards Mythic CardName: Kk'Nu, Sovereign of Stars Cost: 2CCU Type: Legendary Creature - Sovereign Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, scry 3. At the beginning of your end step, you may reveal the top card of your library. If has {C} in its mana cost, you may add it to your hand. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Hu'Nu, Sovereign of Fire Cost: 3CR Type: Legendary Creature - Sovereign Pow/Tgh: 6/4 Rules Text: When Hu'Nu, Sovereign of Fire enters the battlefield, it deals 4 damage divided amongst up to three target creatures or players. If a creature would die, exile it instead. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Din'Nu, Sovereign of Night Cost: 1CBB Type: Legendary Creature - Sovereign Pow/Tgh: 4/2 Rules Text: When Din'Nu, Sovereign of Night enters the battlefield, tap all other creatures. Other creatures can't untap while you control Din'Nu. Your black spells cost {C} less. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Jai'Nu, Sovereign of Day Cost: 1CWW Type: Legendary Creature - Sovereign Pow/Tgh: 2/4 Rules Text: When Jai'Nu, Sovereign of Day enters the battlefield, untap all creatures. Creatures can't be tapped while you control Jai'Nu. (They can still attack without tapping.) Your white spells cost {C} less. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Ty'Vu, Sovereign of Cleansing Cost: 2CB Type: Legendary Creature - Sovereign Pow/Tgh: 2/2 Rules Text: When Ty'Vu, Sovereign of Cleansing enters the battlefield, destroy all creatures without {C} in their mana cost. Then each player reveals their hand and discards all nonland cards without {C} in their mana cost. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Ken'Nu, Sovereign of Sound Cost: 3CGU Type: Legendary Creature - Sovereign Pow/Tgh: 1/6 Rules Text: You have hexproof. Whenever you cast a noncreature spell, you may search you library for a card with the same name as that spell, reveal it and add it to your hand. Then shuffle your library. Flavour Text: Set/Rarity: Scrapped Cards Mythic CardName: Rur'Nu, Sovereign of Fate Cost: CW Type: Legendary Creature - Sovereign Pow/Tgh: 1/1 Rules Text: Whenever a creature would leave the battlefield, that creatures controller may shuffle it into their library instead. Rur'Nu, Sovereign of Fate can't leave the battlefield. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Fe'Nu, Sovereign of Tranquility Cost: 1CG Type: Legendary Creature - Sovereign Pow/Tgh: 2/2 Rules Text: Your lands can't be destroyed and have "{t}: Add {G} to your mana pool." Mana doesn't empty from your mana pool as steps and phases end. Flavour Text: Set/Rarity: Scrapped Cards Rare CardName: Dok'Va, Sovereign of Rock Cost: CRGW Type: Legendary Creature - Sovereign Pow/Tgh: 5/4 Rules Text: When Dok'Va, Sovereign of Rock enters the battlefield, exile target permanent. Whenever Dok'Va attacks, exile target permanent. When Dok'Va leaves the battlefield, return all permanents exiled with Dok'Va to the battlefield under their owners control. Flavour Text: Set/Rarity: Scrapped Cards Mythic CardName: Pal'Nu, Sovereign of Perfection Cost: 1CCWU Type: Legendary Creature - Sovereign Pow/Tgh: 4/4 Rules Text: Whenever a creature with {C} in its mana cost enters the battlefield, you may have Pal'Nu, Sovereign of Perfection become a copy of that creature, except its name is still Pal'Nu and it has this ability. Flavour Text: Set/Rarity: Scrapped Cards Mythic CardName: Pil'Nu, Sovereign of Time Cost: 5CUR Type: Legendary Creature - Sovereign Pow/Tgh: 3/5 Rules Text: At the start of your turn, choose one that hasn't been chosen - • Take an extra upkeep step after the first one this turn. • Take an extra draw step after the first one this turn. • Take an extra combat phase after the first one this turn. If you can't choose an option that hasn't already been chosen, shuffle Pil'Nu, Sovereign of Time into your library and take an extra turn after this one. Flavour Text: Set/Rarity: Scrapped Cards Mythic