CardName: 'Defiler of Existence' Cost: 11 Type: Creature - Eldrazi Pow/Tgh: 6/6 Rules Text: Emerge {7}{B}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduce by that creatures converted mana cost.) When you cast 'Defiler of Existence', you may destroy target colored permanent. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Emrakul Something' Cost: Type: Creature - Eldrazi Drone. Pow/Tgh: / Rules Text: Emerge {?}{B}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast 'Emrakul Something', gain control target colored creature. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: 'Kozilek' Cost: 10cc Type: Legendary Creature - Eldrazi Pow/Tgh: 12/12 Rules Text: When you cast 'Kozilek', reveal the top six cards of your library. Put all lands exile this way onto the battlefield. You may cast any number of other cards exiled this way without paying their mana costs. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: 'Ulamogg, ()' Cost: 11 Type: Legendary Creature - Eldrazi Pow/Tgh: 11/11 Rules Text: When you cast 'Ulamogg, ()', for each permanent type, exile up to one target permanent of that type. Indestructible () Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: ('Black Common Emerge') Cost: 7 Type: Creature - Eldrazi Drone. Pow/Tgh: 4/3 Rules Text: Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast ('Black Common Emerge'), each opponent reveals his or her and discards a colored card. First Strike Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (in prog) Cost: 10 Type: Creature - Eldrazi Pow/Tgh: 11/10 Rules Text: [Mindbreaker] Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 8mana eldrazi Cost: 8 Type: Creature - Eldrazi Pow/Tgh: 8/10 Rules Text: Mindbreaker 6 (When this creature attacks, defending player exiles the top 6 cards of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Broodbearer Cost: 8 Type: Creature - Eldrazi Drone Pow/Tgh: 3/3 Rules Text: Emerge {6}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.) When you cast Broodbearer, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature, add {C} to your mana pool." Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Cost: 9 Type: Creature - Eldrazi Pow/Tgh: 9/9 Rules Text: Mindbreaker 3 (When this creature attacks, defending player exiles the top 3 cards of his or her library.) ~ can't be blocked except by three or more creatures. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Colorless Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Emrakul, (in-prog) Cost: 14 Type: Legendary Creature - Eldrazi Pow/Tgh: 14/14 Rules Text: When you cast Emrakul, (in-prog), you control target player during that players next turn. Flying, Mindbreaker 14, Protection from (something) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Filler Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filler Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filler Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filler Creature Cost: 7 Type: Creature - Eldrazi Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filler Creature (In-Prog) Cost: 7 Type: Creature - Eldrazi Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Reduce to Dust Cost: 7 Type: Sorcery Pow/Tgh: / Rules Text: Exile all colored permanents. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: Ugin, Restored (In-Prog) Cost: 9 Type: Planeswalker - Ugin Pow/Tgh: /8 Rules Text: (tutor for colorless creature card, create a hedron?, draw cards, gain life, exile stuff. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: filler creature Cost: 8 Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: '2/2 + 1/1' Cost: 2w Type: Sorcery Pow/Tgh: / Rules Text: Create a 1/1 white Kor Ally creature token and a 2/2 white Knight Ally creature token. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Allied Raise the Alarm' Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 white Kor Ally creature tokens. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken Blink' (In-Prog) Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Exile target creature, then return that card to the battlefield under its owners control. [Awaken] Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Awaken hurt attackers' Cost: 1w Type: Instant Pow/Tgh: / Rules Text: 'Awaken hurt attackers' deals 3 damage to target attacking or blocking creature. Awaken 3 - {5}{W} (If you cast this spell for {5}{W}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Cohort damage reflector' Cost: 1w Type: Creature - () Ally Cleric Pow/Tgh: 1/3 Rules Text: Cohort - {T}, tap an untapped Ally you control: The next 1 damage that target source would deal to you this turn is to dealt source's controller instead. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Combat Trick' Cost: w Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+2 until end of turn and can block an additional creature this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Damage Protection/Shelter' Cost: W Type: Instant Pow/Tgh: / Rules Text: Prevent the next X damage that would be dealt to you and/or permanents you control this turn, divided as you choose, where X is equal to the number of lands you control. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Emeria ()' Cost: 4ww Type: Creature - Angel Ally Pow/Tgh: 4/4 Rules Text: Flying, Vigilance Cohort — {T}, Tap an untapped Ally you control: Return target permanent card with converted mana cost 1 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Eternal Pilgrim' Cost: 1w Type: Creature - Kor Scout Pow/Tgh: 2/2 Rules Text: When 'Eternal Pilgrim' enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Indestruble trick' Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Target permanent gains indestructible until end of turn. Awaken 2 - {4}{W} (If you cast this spell for {4}{W}, also put 2 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Inspiring Attack' Cost: 4w Type: Instant Pow/Tgh: / Rules Text: Untap each creature you control. Creatures you control get +2/+2 until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Kor Forger' Cost: 2w Type: Creature - Kor Artificer Ally Pow/Tgh: 3/2 Rules Text: Cohort - {T}, Tap an untapped Ally you control: Put an equipment card from your hand onto the battlefield. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Lifegain' Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Target player gains 2 life. Draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'One Drop Ally' Cost: w Type: Creature - Hound Ally Pow/Tgh: 2/2 Rules Text: 'One Drop Ally' can't attack alone. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Scry Cleric' Cost: 2w Type: Creature - Human Cleric Ally Pow/Tgh: 2/3 Rules Text: Whenever you or a teammate gains life, that player may Scry X, where X is equal to the amount of life he or she gained that way. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Surviving Felidar' Cost: 3w Type: Creature - Cat Beast Pow/Tgh: 2/4 Rules Text: Lifelink Landfall - Whenever a land enters the battlefield under you control, 'Surviving Felidar' gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Tandem Tactics variant' Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Untap up to two target creatures. Each of them get +1/+2 until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Top down Lithomancy' Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Search your library for an Equipment, Mountains or Plains card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: "Zendikar first. Then Sorin." -Nahiri Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Watching angel' Cost: 3ww Type: Creature - Angel Ally Pow/Tgh: 4/3 Rules Text: Flying Whenever one or more creatures attack you, untap all creatures you control. Flavour Text: 'Zendikar angel, halo, keeps watch to warn others' Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Wrath Variant' Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nonland creatures. Landfall - If a land entered the battlefield under you control this turn, destroy all nonland permanents instead. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: Angel Flying Cost: 4w Type: Creature - Angel Pow/Tgh: 3/4 Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Awaken Demystify Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Destroy target Enchantment. Awaken 3 - {4}{W} (If you cast this spell for {4}{W}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Awaken small reanimation Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card in your graveyard with converted mana cost 2 or less to the battlefield. Awaken 3 - {4}{W} (If you cast this spell for {4}{W}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Cohort 1/1 Kor Ally Cost: W Type: Creature - Kor Ally Pow/Tgh: / Rules Text: {T}. Tap an untapped Ally you control: Put a 1/1 white Kor Ally token onto the battlefield tapped. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Cohort damage prevention Cost: 3w Type: Creature - Cleric Ally Pow/Tgh: 2/5 Rules Text: Cohort - {T}, tap an untapped Ally you control: Prevent the next 2 damage that would be dealt to you this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Docile Hurda Cost: w Type: Creature - Giant Pow/Tgh: 0/4 Rules Text: Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Imprison Within Cost: WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact or Land When Imprison Within enters the battlefield, exile target nonland permanent an opponent controls until Imprison Within leaves the battlefield. Flavour Text: "Nahiri using Lithomancy to seal away Eldrazi." Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Iona, (Title)(In Prog) Cost: 5ww Type: Legendary Creature - Angel Pow/Tgh: / Rules Text: Flying You have protection from colorless. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Moment of Heroism (*) Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Target creature you control get +2/+2 and gains lifelink until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Nahiri, The Savior Cost: 2WW Type: Planeswalker - Nahiri Pow/Tgh: /4 Rules Text: [+1] Put a 1/1 White Kor Ally creature onto the battlefield. [-2] Search your library for a plains and/or an equipment card, reveal them, put them in your hand, then shuffle your library. [-7] Ultimate. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Ondu War Cleric (*) Cost: 1w Type: Creature - Human Cleric Ally Pow/Tgh: 2/2 Rules Text: Cohort — {T}, Tap an untapped Ally you control: You gain 2 life. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Reciprocate (*) Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target creature that dealt damage to you this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: White Invoker (in prog) Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler Cost: w Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: w Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler flying creature Cost: w Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Cliffbreaker Serpent?' Cost: 5u Type: Creature - Serpent Pow/Tgh: 5/5 Rules Text: 'Cliffbreaker Serpent?' can't attack unless defending player controls an island. When 'Cliffbreaker Serpent?' enters the battlefield, for each player, you may search your library for and island an put it onto the battlefield under that players control. If you searched your library this way, shuffle it. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Lorthos' Cost: 6uu Type: Legendary Creature - Octopus Pow/Tgh: 8/8 Rules Text: Ability involving the number eight. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: 'Mill Ally' Cost: 3u Type: Creature - Menfolk Wizard Ally Pow/Tgh: 2/4 Rules Text: {T}, Tap an untapped Ally you control: Target player puts the top 2 cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Power reduction Aura' Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -X/-0, where X the number of lands you control. Flavour Text: "" - Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Scry X, then draw' Cost: Xu Type: Sorcery Pow/Tgh: / Rules Text: Scry X, then draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Sea Gate Survivor' Cost: 1u Type: Creature - Human Wizard Ally Pow/Tgh: 1/3 Rules Text: Cohort — {T}, Tap an untapped Ally you control: Scry 1. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Stop Stuff Untapping' Cost: 3u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or land Enchanted permanent doesn't untap during its controllers untap step. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Bounce Cost: 1u Type: Sorcery Pow/Tgh: / Rules Text: Return target non-land permanent to its owners hand. Awaken 3 - {4}{U} (If you cast this spell for {4}{U}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Card Draw Ally (In Prog) Cost: 2u Type: Creature - Ally cleric Pow/Tgh: 2/2 Rules Text: Cohort = {T}, tap an untapped Ally: Draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Divination (*) Cost: 2u Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. Flavour Text: "Menfolk weep at false gods but revere their memories." - in progress Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Jace (In Prog) Cost: 3uu Type: Planeswalker - Jace Pow/Tgh: / Rules Text: [+1] Draw a card Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Mass card draw Cost: 4uuu Type: Sorcery Pow/Tgh: / Rules Text: Target player draws a card for each land you control. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Roilcall Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on target land you control. It becomes a 0/0 creature with haste. Its still a land. Draw a card/ Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Sky Ruin Drake (*) Cost: 4u Type: Creature - Drake Pow/Tgh: 2/5 Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Thoughtbind (*) Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Counter target spell with converted mana cost 4 or less. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: u Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: U Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: u Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: u Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler flying #1 Cost: u Type: Creature Pow/Tgh: / Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler flying #2 Cost: u Type: Creature Pow/Tgh: / Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler flying #3 Cost: u Type: Creature Pow/Tgh: / Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: '() Resurrection/Return' Cost: 3b Type: Instant Pow/Tgh: / Rules Text: Return target creature card with toughness of X or less from your graveyard to the battlefield, where X is less than or equal to the number of lands you control. Flavour Text: "Calling nulls" Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: '(Vampire something)' Cost: B Type: Instant Pow/Tgh: / Rules Text: Target creature gains deathtouch and lifelink until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken Discard' Cost: 2b' Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or her hand. Choose a nonland card in it. That player discards it. Awaken 3 - {5}{B} (If you cast this spell for {5}{B}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken Innocent Blood' Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Each player sacrifices a nonland creature. Awaken 3 - {5}{B} (If you cast this spell for {5}{B}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Blightbspreader Zombie' Cost: 2b Type: Creature - Zombe Pow/Tgh: 2/2 Rules Text: When 'Blightbspreader Zombie' enters the battlefield, you may search your library for a swamp card, reveal it, put it into your hand and shuffle your library. Flavour Text: 'Flavour of zombie whose death poisons the earth. Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Churning/Bubbling Marsh' Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Return target creature or land card from your graveyard to your hand. Awaken 3 - {4}{B} (If you cast this spell for {4}{B}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Cohort drain 1 (in prog)' Cost: 1b Type: Creature - Vampire () Ally Pow/Tgh: / Rules Text: Cohort - {T}, tap an untapped Ally you control: Each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Mark for death?' Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature dies, draw two card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Brink of Disaster (*) Cost: 2bb Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or land When enchanted permanent becomes tapped, destroy it. Flavour Text: "One wrong step in Guul Daz is all it takes to have toxic filth burst out from below. Some report that even the Eldrazi are not immune." Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Cost: 3bb Type: Creature - Vampire Shaman Pow/Tgh: 3/3 Rules Text: When ~ enters the battlefield you may remove all counters from target permanent. If you do you gain life equal to the number of counters removed this way. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Feed upon the Innocent Cost: 2b Type: Sorcery Pow/Tgh: / Rules Text: Feed upon the Innocent deals 3 damage to target untapped creature and you gain 3 life. Flavour Text: 'Diana's vampires feeding upon the old and otherwise useless' Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filer creature Cost: b Type: Creature Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Flying Filler #3 Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Merciless Resolve (*) Cost: 2b Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Merciless Resolve, sacrifice a creature or land. Draw two cards. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Noncreature Cost: B Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Ob Nilixs, () Cost: 4bb Type: Planeswalker - Nixilis Pow/Tgh: / Rules Text: [+1]: Each player sacrifices a land. [+]: Life drain [] []: Destroy all lands. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: filler creature Cost: b Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: b Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: b Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: b Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: b Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: b Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: flying filler #1 Cost: b Type: Creature Pow/Tgh: / Rules Text: Flying Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: "Skyshooter' Cost: 2r Type: Creature - Elemental Pow/Tgh: 1/4 Rules Text: Defender, First Strike, Reach Landfall - Whenever a land enters the battlefield under your control, "Skyshooter' deals 1 damage to each opponent. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: '(Adjective) Tunnel Guide' Cost: 1r Type: Creature - Goblin Scout Ally Pow/Tgh: 2/1 Rules Text: Cohort — {T}, Tap an untapped Ally you control: Target creature with power 2 or less can't be blocked this turn. Flavour Text: 'mention spelunking/ropesetting to show why he needs to tap.' Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: '2 to everything awaken' Cost: 1rr Type: Sorcery Pow/Tgh: / Rules Text: '2 to everything awaken' deals 2 damage to each nonland creature without flying and each player. [Awaken] Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Awaken Shatter' Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact. Awaken {4}{R} 3 - (If you cast this spell for , also put {4}{R} 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken Shock' Cost: r Type: Sorcery Pow/Tgh: / Rules Text: 'Awaken Shock' deals 2 damage to target non-land creature or to target player. Awaken 3 - {4}{R} (If you cast this spell for {4}{R}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken Stone Rain' Cost: 3r Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Awaken {5}{R} - 3 (If you cast this spell for 3, also put {5}{R} +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Awaken can't block' Cost: 2r Type: Sorcery Pow/Tgh: / Rules Text: Up to three target creatures without flying can't block this turn. Awaken 3? - {4}{R} (If you cast this spell for {4}{R}, also put 3? +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Common Act on Impulse Cost: 3r Type: Sorcery Pow/Tgh: / Rules Text: Exile the top two cards of your library. Until end of turn you cast cast them without paying their mana cost. Then add two mana of combination of colours to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Earth/Ground name' Cost: 6r Type: Sorcery Pow/Tgh: / Rules Text: 'Earth/Ground name' deals damage to target creature or player equal to the number of lands you control. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Gas Talker Shaman (In-Prog)' Cost: 3r Type: Creature - Goblin Shaman Ally Pow/Tgh: / Rules Text: Cohort - {T}, tap an untapped Ally you control: Exile the top card of your library. Until end of turn, you may play that card. Flavour Text: = Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Ground Uprising' Cost: 2r Type: Sorcery Pow/Tgh: / Rules Text: Whenever a creature you control attacks this turn, it gains +2/+0 until end of turn. Awaken 3 - {4}{R} (If you cast this spell for {4}{R}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Volcanic Eruption' Cost: 1r Type: Sorcery Pow/Tgh: / Rules Text: 'Volcanic Eruption' deals 4 damage to target creature with flying. Awaken 3 - {5}{R} (If you cast this spell for {5}{R}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'damage already damaged' Cost: r Type: Instant Pow/Tgh: / Rules Text: deals damage to something already damaged/ Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Cost: xr Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +X/+0 until end of turn. Draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Filler Creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Landfall Cost: 2r Type: Creature - Elemental Pow/Tgh: 3/2 Rules Text: Landfall - Whenever a land enters the battlefield under your control, Landfall gets +1/+1 until end of turn Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Red one drop (in prog) Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Valleygorger Hellion Cost: 4r Type: Creature - Hellion Pow/Tgh: 4/4 Rules Text: Trample Whenever Valleygorger Hellion attacks, look at that the top card of your library. If it's a land card, you may put it onto the battlefield. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Zada's Commando (*) Cost: 1r Type: Creature - Goblin Pow/Tgh: 2/1 Rules Text: First Strike Cohort — {T}, Tap an untapped Ally creature you control: Zada's Commando deals 1 damage to each opponent. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: r Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: noncreature Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: noncreature filler Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: noncreature filler Cost: r Type: sorcery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: "Devour Alive" Cost: 3g Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control deals damage equal to its power to target creature you don't control. Then put +1/+1 on the creature that dealt damage this way. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Ally Manadork' Cost: 1g Type: Creature - Elf Druid Ally Pow/Tgh: 2/2 Rules Text: Cohort — {T}, Tap an untapped Ally you control: Add one mana of any colour to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Ambush Trap' Cost: 2G Type: Instant - Trap Pow/Tgh: / Rules Text: If a colorless creature is attacking you, and you control a forest, you can cast 'Ambush Trap' without paying its mana cost. Target creature you control deals damage equal to its power to target attacking creature. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Block if Able cantrip' Cost: 1G Type: Sorcery Pow/Tgh: / Rules Text: Untap up to one target creature. That creature blocks this turn if able. Draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Destroy Unnatural Awaken' Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Destroy target noncreature nonland permanent. Awaken 4 - {5}{G} (If you cast this spell for {5}{G}, also put 4 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall Basilisk' Cost: 1g Type: Creature - Basilisks Pow/Tgh: 2/2 Rules Text: Landfall - Whenever a land enters the battlefield under you control, 'Landfall Basilisk' gets +1/+0 and gains deathtouch until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall Mana Untaper?' Cost: 2g Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Landfall - Whenever a land enters the battlefield under you control, you may untap target land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall gain 3 Life' Cost: 3gg Type: Creature - Elemental Pow/Tgh: 3/4 Rules Text: Landfall - Whenever a land enters the battlefield under your control, you gain 1 life. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Might/Strength' Evergreen name Cost: 3g Type: Instant Pow/Tgh: / Rules Text: Target creature gets +X/+X until end of turn, where X is the number of lands you control. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Nissa healing Zendikar' Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Put target land card from your graveyard onto the battlefield. Awaken 3 - {4}{G} (If you cast this spell for {4}{G}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Overrun Variant' Cost: 4gg Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +3/+3 and gain vigilance and trample until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Pump Spell' Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. If that creature is also a land, it gains indestructible until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Something Wurm' Cost: 4gg Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: Trample Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Sylvan Growth' Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Druidic theme. Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'X rampant growth' Cost: XXG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for up to X basic lands and put them onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (In Prog) Cost: g Type: Creature - Plant Pow/Tgh: / Rules Text: Landfall - Whenever a a land enters the battlefield under you control, create a 0/1 green Plant creature token Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Awaken Rampant Growth Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. Awaken 3 - {5}{G} (If you cast this spell for {5}{G}, also put 3 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Awaken spell Cost: g Type: Sorcery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Land Topdecker Cost: 3g Type: Creature - Elf Shaman Pow/Tgh: / Rules Text: At the beginning of your upkeep, look at the top card of your library. If it's a land card you may put it onto the battlefield tapped. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Omnath (In-Prog) Cost: 5gg Type: Legendary Creature - Elemental Pow/Tgh: */* Rules Text: Omnath (In-Prog) base power and toughness are each equal to the number of lands you control. Landfall - Whenever a land enters the battlefield under your control, you may draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Cost: 2g Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on ~. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Zendikar Rises Cost: 1g Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt by nonland creatures this turn. Awaken 2 - {4}{G} (If you cast this spell for {4}{G}, also put 2 +1/+1 on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: ballots (in prog) Cost: 3g Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: etb get land Cost: g Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: G Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler creature Cost: g Type: creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler green five drop Cost: 3gg Type: Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: filler noncreature Cost: g Type: Sorcery Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: noncreature (jn prog) Cost: g Type: Sorcery Pow/Tgh: / Rules Text: Reveal top X cards and put a creature or land into your hand and rest into graveyard. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Sarkhan' Cost: RG Type: Planeswalker - Sarkhan Pow/Tgh: / Rules Text: Create a 5/5 red Dragon creature token with flying. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: 'Sorin' Cost: 4wwbb Type: Planeswalker - Sorin Pow/Tgh: / Rules Text: [}: +, destroys stuff. (drain 3 anything.) [] - destroys a nonland permanent? [] Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: 'Evergreen/Kiora name' Cost: 1ug Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top card of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest into your hand. Flavour Text: Kiorathemed. Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Kiora (In-Prog)' Cost: 3ug Type: Planeswalker - Kiora Pow/Tgh: / Rules Text: [+] [-] (Ultimate): Create a 10/10 Blue Leviathan creature token. (previous Koir Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Nahiri (In Prog) Cost: 2rrww Type: Planeswalker - Nahiri Pow/Tgh: / Rules Text: Equipment Planeswalker. []: Choose any number of permanent types and destroy each permanents of each chosen type. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: 'Hedron Ally' (In Prog) Cost: Type: Artifact Creature - Construct Ally Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'High Flying Kite' Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets flying and vigilance. Equip {2} Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Throwing Line' Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equiped creature attacks, tap target creature or land defending player controls. Equip {2} Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Adventurer's Toolkit Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 for each equipment attached to it. Equip {2} Flavour Text: Art shows a Kor set of rope climbing tools. Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Expedition Armor / Survival Gear Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Equipped creature gets +0/+2 and has vigilance. Equip {1} Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Storage Hedron' Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {C} to mana pool. {T}: Put a storage counter on Storage Hedron'. {T}, Remove any number of storage counters from Storage Hedron': Add {C} to your mana pool for each counter removed this way. Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Vampiric Blade Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Equipped creature has Lifelink. (Damage dealt by that creature also causes its controller to gain that much life. Multiple instances of lifelink are redundant.) Equip {2} Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: "Stirring WU (Mesa?)" Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: "Stirring WU (Mesa?)" enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {W} or {U}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Blighted Black' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {}{B}, Sac, {T}: Drain opponent for two life. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Blighted Blue' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {?}{U}, {T}. Sacrifice 'Blighted Blue': Effect (card filtering and draw one? Maybe treasure hunt.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Blighted White' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {4}{W}, {T}, Sacrifice 'Blighted White': 'Blighted White' deals 5 damage to target tapped creature. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Eye of Ugin' remake Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {C}. {8}, {T}: You may choose an Eldrazi card you own from outside the game, reveal it and put it into your hand. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: 'LCCB' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'LCCB' enters the battlefield tapped. When 'LCCB' enters the battlefield, you gain 1 life. {T}: Add {B} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'LCCG' Cost: Type: Land Creature - Elemental Pow/Tgh: / Rules Text: 'LCCG' enters the battlefield tapped with a +1/+1 counter on it. When 'LCCG' enters the battlefield, you gain 1 life. {T}: Add {B} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'LCCR' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'LCCR' enters the battlefield tapped. When 'LCCR' enters the battlefield, you gain 1 life. {T}: Add {R} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'LCCU' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'LCCU' enters the battlefield tapped. When 'LCCU' enters the battlefield, you gain 1 life. {T}: Add {U} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'LCW' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'LCW' enters the battlefield tapped with a +1/+1 counter on it. When 'LCW' enters the battlefield, you gain 1 life. {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall BG' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {B} or {G}. Active this ability only if 'Landfall BG' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall BR' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} Landfall — {T}: Add {B} or {R}. Active this ability only if 'Landfall BR' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall GR' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {R} or {G}. Active this ability only if 'Landfall GR' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall GU' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {G} or {U}. Active this ability only if 'Landfall GU' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall GW' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {G} or {W}. Active this ability only if 'Landfall GW' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall RW' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {R} or {W}. Active this ability only if 'Landfall RW' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall UB' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {U} or {B}. Active this ability only if 'Landfall UB' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall UR' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {U} or {R}. Active this ability only if 'Landfall UR' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall WB' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {W} or {B}. Active this ability only if 'Landfall WB' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Landfall WU' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. Landfall — {T}: Add {W} or {U}. Active this ability only if 'Landfall WU' or another land entered the battlefield under your control this turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Ritual Site' Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {10}, {T}, Sacrifice 'Ritual Site': Create a 10/10 colorless Eldrazi creature token. Activate this ability only any time you could play a sorcery. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: 'Slumbering B' Cost: Type: Land Pow/Tgh: / Rules Text: 'Slumbering B' enters the battlefield tapped. {T}: Add {B}. {4}{B}{B}: 'Slumbering B' becomes a 4/4 black Elemental creature with Menace until end of turn. Its still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Slumbering G' Cost: Type: Land Pow/Tgh: / Rules Text: 'Slumbering G' enters the battlefield tapped. {T}: Add {G}. {4}{G}{G}: 'Slumbering G' becomes a X/X green elemental creature with Vigilance until end of turn. Its still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Slumbering R' Cost: Type: Land Pow/Tgh: / Rules Text: 'Slumbering R' enters the battlefield tapped. (unless you control two or fewer other lands?) {T}: Add {R}. {4}{R}{R}: 'Slumbering R' becomes a 4/4 red Elemental creature until end of turn with trample. Its still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Slumbering U' Cost: Type: Land Pow/Tgh: / Rules Text: 'Slumbering U' enters the battlefield tapped. {T}: Add {U}. {4}{U}{U}: 'Slumbering U' becomes a 4/4 blue Elemental creature with flying until end of turn. Its still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Slumbering W' (Mesa?) Cost: Type: Land Pow/Tgh: / Rules Text: 'Slumbering W' (Mesa?) enters the battlefield tapped. {T}: Add {W}. {4}{W}{W}: 'Slumbering W' (Mesa?) becomes a X/X white Elemental with lifelink until end of turn. Its still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (BR)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (BR)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {B} or {R}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (GR)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (GR)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {R} or {G}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (GW/Grasslands)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (GW/Grasslands)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {G} or {W}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (UR)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (UR)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {U} or {R}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (WB)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (WB)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {W} or {B}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring (WR)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring (WR)' enters the battlefield tapped with a +1/+1 on it. {T}: Add {R} or {W}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring BG' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring BG' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {B} or {G}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Stirring UB (Mudflats?)' Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: 'Stirring UB (Mudflats?)' enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {U} or {B}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: (BB Bounce Land) Cost: Type: Land Pow/Tgh: / Rules Text: (BB Bounce Land) enters the battlefield tapped. When (BB Bounce Land) enters the battlefield, return a land you control to its owners hand. {T}: Add {B}{B}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (GG Bounce Land) Cost: Type: Land Pow/Tgh: / Rules Text: (GG Bounce Land) enters the battlefield tapped. When (GG Bounce Land) enters the battlefield, return a land you control to its owners hand. {T}: Add {G}{G}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (RR Bounce Land)) Cost: Type: Land Pow/Tgh: / Rules Text: (RR Bounce Land)) enters the battlefield tapped. When (RR Bounce Land)) enters the battlefield, return a land you control to its owners hand. {T}: Add {R}{R}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (Stirring 'UG') Cost: Type: Land Creature - Elemental Pow/Tgh: 0/0 Rules Text: (Stirring 'UG') enters the battlefield tapped with a +1/+1 counter on it. {T}: Add {G} or {U}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: (UU Bounce Land) Cost: Type: Land Pow/Tgh: / Rules Text: (UU Bounce Land) enters the battlefield tapped. When (UU Bounce Land) enters the battlefield, return a land you control to its owners hand. {T}: Add {U}{U}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: (WW Bounce Land) Cost: Type: Land Pow/Tgh: / Rules Text: (WW Bounce Land) enters the battlefield tapped. When (WW Bounce Land) enters the battlefield, return a land you control to its owners hand. {T}: Add {W}{W}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Blighted Green Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {?}{G}, {T}, Sacrifice Blighted Green: Effect. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Blighted Red Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {?}{R}. {T}, Sacrifice Blighted Red: Effect (lava spike?} Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Cavern of Souls (*) Cost: Type: Land Pow/Tgh: / Rules Text: As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Celestial Colonnade (*) Cost: Type: Land Pow/Tgh: / Rules Text: Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Creeping Tar Pit (*) Cost: Type: Land Pow/Tgh: / Rules Text: Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn that that can't be blocked this turn. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Deserted Temple (*) Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {1}, {T}: Untap target land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Dormant Hedron-Field Cost: Type: Land Pow/Tgh: / Rules Text: Dormant Hedron-Field enters the battlefield tapped. When Dormant Hedron-Field enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Eldrazi Temple Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Encroaching Wastes (*) Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {4}, {T}, Sacrifice Encroaching Wastes: Destroy target nonbasic land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: Hissing Quagmire (*) Cost: Type: Land Pow/Tgh: / Rules Text: Hissing Quagmire enters the battlefield tapped. {T}: Add {B} or {G}. {1}{B}{G}: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Land Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Lavaclaw Reaches (*) Cost: Type: Land Pow/Tgh: / Rules Text: Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Lumbering Falls (*) Cost: Type: Land Pow/Tgh: / Rules Text: Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Needle Spires (*) Cost: Type: Land Pow/Tgh: / Rules Text: Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Petrified Field (*) Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Raging Ravine (*) Cost: Type: Land Pow/Tgh: / Rules Text: Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Ruins of Agadeem Cost: Type: Legendary Land Pow/Tgh: / Rules Text: {T}: Add {C}. Effect requires black mana. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: Scion Hatchery Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {5}, {T}: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}." Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Rare CardName: Shambling Vent (*) Cost: Type: Land Pow/Tgh: / Rules Text: Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Stirring Wildwood (*) Cost: Type: Land Pow/Tgh: / Rules Text: Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Temple of the False God (*) Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}{C}. Activate this ability only if you control five or more lands. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Valakut, the Molten Pinnacle Cost: Type: Land Pow/Tgh: / Rules Text: Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target. {T}: Add {R}. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Wandering Fumarole (*) Cost: Type: Land Pow/Tgh: / Rules Text: Wandering Fumarole enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Mythic CardName: Warped Landscape (*) Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C}. {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Reverse Act Impulse Cost: 2r Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile the top three cards of target opponents library. Until end of turn you can play cards exiled this way. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: '5drop Scion maker' Cost: 4g Type: Creature - Eldrazi Drne Pow/Tgh: 2/2 Rules Text: Devoid (This card has no color.) When you cast '5drop Scion maker', create three colorless 1/1 Eldrazi Scion tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Processor Play Exile' Cost: 1b Type: Creature - Eldrazi Processor Pow/Tgh: 2/1 Rules Text: Devoid (This card has no color.) Process - When you cast 'Processor Play Exile', you may put a card an opponent owns from exile into that players graveyard. If you do, you can play that card until end of turn and can spend mana to cast it as though it were mana of any type. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Silent Skimmer Variant' Cost: 2b Type: Creature - Eldrazi Drone Pow/Tgh: 0/4 Rules Text: Devoid (This card has no color.) Flying When 'Silent Skimmer Variant' attacks, defending player exiles the top two cards of his or her library. Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Cosmic Insignificance Cost: 2b Type: Instant Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile target colored creature or colored planeswalker. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Uncommon CardName: 'Devoid Counterspell' Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile target spell. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Exile Flyer' Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile target creature with flying. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Four Drop Scion Maker' Cost: 3g Type: Creaure - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) When you cast 'Four Drop Scion Maker', create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C} to your mana pool." Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Unfathomable Schemes' Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Devoid (This card has no color.) Draw a card, scry 1, discard a card, scry 1, draw a card. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Two drop ingest Cost: 1b Type: Creature - Eldrazi Drone Pow/Tgh: 1/3 Rules Text: Devoid (This card has no color.) Menace (This creature can't be blocked except by two or more creatures.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Two drop Scion Maker' Cost: 1g Type: Creature - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) When you cast 'Two drop Scion Maker', create a 1/1 colorless Eldrazi Scion token. It has "Sacrifice this creature: Add {C} to your mana pool." Haste Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Counter colored spell' Cost: 2u Type: Instant Pow/Tgh: / Rules Text: Devoid (This card has no color.) Counter target colored spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'one drop ingest flying' Cost: u Type: Creature - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Drone three drop' Cost: 2g Type: Creature - Eldrazi Drone Pow/Tgh: 1/3 Rules Text: Devoid (This card has no color.) When you cast 'Drone three drop', create a 1/1 colourless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Devoid Banishing Light' Cost: 2w Type: Enchantment Pow/Tgh: / Rules Text: Devoid (This card has no color.) When 'Devoid Banishing Light' enters the battlefield, you may exile target colored permanent until 'Devoid Banishing Light' leaves the battlefield. Flavour Text: "Eldrazi using Hedrons" - (in prog) Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Devoid Draw Two" Cost: 3u Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Each opponent exiles the top two cards of his or her library and you draw two cards. Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Eldrazi Scion Cost: Type: Token Creature - Eldrazi Scion Pow/Tgh: 1/1 Rules Text: Sacrifice this creature: Add {C} to your mana pool. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Token CardName: '(In Prog)' Cost: 3u Type: Creature - Eldrazi Drone Pow/Tgh: 3/2 Rules Text: Devoid (This card has no color.) When you cast '(In Prog)', create a colorless 1/1 Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool". Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Kozilek Sentinel variant' Cost: 1r Type: Creature - Eldrazi Drone. Pow/Tgh: 1/4 Rules Text: Devoid (This card has no color.) {1}{C}: 'Kozilek Sentinel variant' gets+2/+0 until end of turn. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Devoid Flying Lifelink Ingest' Cost: 1b Type: Creature - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) Flying, Lifelink Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Eldrazi destroying sanity' Cost: 3b Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Target opponent exiles two cards from his or her hand, then exiles the top two cards of his or her library. Flavour Text: "" Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Ingest two drop a' Cost: 1u Type: Creature - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) {T}: Add one mana of any color to your mana pool. Spend this mana only to cast colorless spells or activate the abilities of colorless permanents. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Ingest Three drop A (In prog) Cost: 2u Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Ingest three drop b (In prog) Cost: 2u Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Ingest two drop b (In prog) Cost: 1u Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Ingest three drop b' Cost: 2b Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: Devoid One drop (in-Prog) Cost: B Type: Creature - Eldrazi Drone Pow/Tgh: / Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common CardName: 'Eldrazi Tapper' Cost: w Type: Creature - Eldrazi Drone Pow/Tgh: 1/1 Rules Text: Devoid (This card has no color.) {1}, {T}: Tap target coloured creature. Flavour Text: Set/Rarity: Zendikar Custom Cube (On-Hold) Common