CardName: Contingency Subroutine Cost: 1w Type: Enchantment Pow/Tgh: / Rules Text: When Contingency Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact) Whenever an enchanted artifact you control is put into a graveyard, you gain 2 life. Flavour Text: Set/Rarity: Rust None CardName: Data Wipe Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Choose one - - Destroy target Enchantment. - Destroy up to two target Auras. Flavour Text: Set/Rarity: Rust Uncommon CardName: Defence Drone Cost: 2/w Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: Vigilance Defence Drone can’t attack unless it’s enchanted. Flavour Text: Set/Rarity: Rust Common CardName: Experienced Pilot Cost: W Type: Creature - Human Pilot Pow/Tgh: 1/2 Rules Text: When Experienced Pilot crews a vehicle, it pays for 1 additional point of that vehicle's crew cost. Flavour Text: Set/Rarity: Rust Common CardName: Spikebill Heron Cost: 2w Type: Creature - Bird Pow/Tgh: 1/3 Rules Text: Flying, First Strke Flavour Text: Set/Rarity: Rust Common CardName: Suppression Field Generator Cost: 2/w2/w Type: Artifact Pow/Tgh: / Rules Text: {2/w},{t}: Tap up to two target creatures. Suppression Field Generator doesn’t untap during your untap step unless it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Aerial Drone Cost: 2/u2/u Type: Artifact Creature - Thopter Pow/Tgh: 2/2 Rules Text: Flying Aerial Drone can’t attack unless it’s enchanted. Flavour Text: Set/Rarity: Rust Common CardName: Aviation Pioneer Cost: 2u Type: Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: When Aviation Pioneer enters the battlefield, create a 1/1 Thopter artifact creature token with flying. Flavour Text: Set/Rarity: Rust Common CardName: Database Uplink Cost: 2/u2/u Type: Artifact Pow/Tgh: / Rules Text: {2/u},{t}: Draw a card Database Uplink doesn’t untap during your untap step unless it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Obsessed Prototyper Cost: 1u Type: Creature - Human Artificer Pow/Tgh: 1/2 Rules Text: Whenever you Manufacture an exiled card, Scry 1. Flavour Text: Set/Rarity: Rust Common CardName: Stealth Subroutine Cost: 2u Type: Enchantment Pow/Tgh: / Rules Text: When Stealth Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifact creatures you control can't be blocked by creatures with greater power. Flavour Text: Set/Rarity: Rust None CardName: Weldfast Engineer Cost: 1u Type: Creature - Human Artificer Pow/Tgh: 1/3 Rules Text: {t}: Add {c}. Spend this mana only to Manufacture an exiled card. Whenever an artifact enters the battlefield under your control, untap Weldfast Engineer. Flavour Text: Set/Rarity: Rust Uncommon CardName: Assassin Drone Cost: 2/b2/b Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: Deathtouch Assassin Drone can’t attack unless it’s enchanted. Flavour Text: Set/Rarity: Rust Common CardName: Duskwing Bat Cost: 2bb Type: Creature - Bat Pow/Tgh: 2/2 Rules Text: Flying When Duskwing Bat enters the battlefield, each opponent loses 2 life and you gain 2 life. Flavour Text: Set/Rarity: Rust Common CardName: Fearmongering Subroutine Cost: 12/b Type: Enchantment Pow/Tgh: / Rules Text: When Fearmongering Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifact creatures you control have Menace. Flavour Text: Set/Rarity: Rust Common CardName: Power Siphon Cost: 2/b2/b Type: Artifact Pow/Tgh: / Rules Text: {2/b},{t}: Target opponent loses 1 life and you gain 1 life. Power Siphon doesn’t untap during your untap step unless it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Recycling Subroutine Cost: 2b Type: Enchantment Pow/Tgh: / Rules Text: When Recycling Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifacts you control have "{b}, Sacrifice this Artifact: Create a 1/1 Thopter artifact creature token with Flying." Flavour Text: Set/Rarity: Rust None CardName: Artillery Battery Cost: 2/r2/r Type: Artifact Pow/Tgh: / Rules Text: {2/r},{t}: Artillery Battery deals 2 damage to target creature. Artillery Battery doesn’t untap during your untap step unless it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Crush Cost: r Type: Instant Pow/Tgh: / Rules Text: Destroy target noncreature artifact. Flavour Text: Set/Rarity: Rust Common CardName: Daredevil Pilot Cost: r Type: Creature - Human Pilot Pow/Tgh: 1/1 Rules Text: {1}{r}: Daredevil Pilot gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Inspired Inventor Cost: 1rR Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: Spells you cast from exile cost {1} less to cast. Flavour Text: It came to me in a dream! Set/Rarity: Rust Uncommon CardName: Quick Thinking Cost: r Type: Instant Pow/Tgh: / Rules Text: Exile the top two cards of your library. Put one of those cards into your graveyard. You may play the other until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Retribution Subroutine Cost: 3r Type: Enchantment Pow/Tgh: / Rules Text: When Retribution Subroutine enters the battlefield, you may create a Network (An Aura enchantment with Enchant Artifact). Whenever an enchanted artifact you control is put into a graveyard, it deals 1 damage to target creature. Flavour Text: Set/Rarity: Rust None CardName: Siege Drone Cost: 2/r2/r2/r Type: Artifact Creature - Construct Pow/Tgh: 5/5 Rules Text: Trample Siege Drone can’t attack unless it’s enchanted. Flavour Text: Set/Rarity: Rust Common CardName: Skittish Rockhopper Cost: R Type: Creature - Lizard Pow/Tgh: 1/1 Rules Text: {1}: Skittish Rockhopper gains Flying and Haste until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Wild Thoughts Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Exile the top three cards of your library. You may play those cards this turn. *Thrive* – You may play those cards until the end of your next turn if you control three creatures that don’t share any creature types among them. Flavour Text: Set/Rarity: Rust Uncommon CardName: Alpine Grizzly Cost: 3g Type: Creature - Bear Pow/Tgh: 4/2 Rules Text: Flavour Text: Set/Rarity: Rust Common CardName: Ambush Viper Cost: 1G Type: Creature - Snake Pow/Tgh: 2/1 Rules Text: Flash Deathtouch Flavour Text: Set/Rarity: Rust Common CardName: Antimagic Drone Cost: 2/g2/g2/g Type: Artifact Creature - Construct Pow/Tgh: 4/4 Rules Text: Hexproof Antimagic Drone can’t attack unless it’s enchanted. Flavour Text: Set/Rarity: Rust Common CardName: Apex Wurm Cost: 4gg Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: *Thrive* – Apex Wurm has Trample as long as you control three creatures that don’t share any creature types among them. Flavour Text: Set/Rarity: Rust Common CardName: Auto Cultivator Cost: 2/G Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: {t}: Add one mana of any colour. Spend this mana only to pay hybrid mana costs. Flavour Text: Set/Rarity: Rust Uncommon CardName: Avatar of Diversity Cost: 1GG Type: Creature - Avatar Pow/Tgh: 1/2 Rules Text: When Avatar of Diversity enters the battlefield, for each creature you control, choose one of that creature’s creature types. Put a +1/+1 counter on Avatar of Diversity for each distinct creature type chosen this way. Trample Flavour Text: Set/Rarity: Rust Rare CardName: Complacent Lookout Cost: 2g Type: Creature - Human Scout Pow/Tgh: 3/2 Rules Text: Complacent Lookout has Vigilance unless you control an artifact creature. Flavour Text: “Just let the drones keep watch. I need a drink.” Set/Rarity: Rust Common CardName: Growth Induction Manifold Cost: 2/g2/g Type: Artifact Pow/Tgh: / Rules Text: {2/g},{t}: Untap target permanent. Growth Induction Manifold doesn’t untap during your untap step unless it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Hungering Birdeater Cost: 2g Type: Creature - Spider Pow/Tgh: 1/3 Rules Text: Reach *Thrive* – Hungering Birdeater gets +2/+0 as long as you control three creatures that don't share any creature types among them. Flavour Text: Set/Rarity: Rust Common CardName: Rusting Ooze Cost: 3g Type: Creature - Ooze Pow/Tgh: 4/4 Rules Text: Trample When Rusting Ooze enters the battlefield, sacrifice an artifact. Flavour Text: Set/Rarity: Rust Common CardName: Sentry Squirrel Cost: G Type: Creature - Squirrel Pow/Tgh: 1/1 Rules Text: *Thrive* – When Sentry Squirrel enters the battlefield, if you control three creatures that don’t share any creature types among them, create two 1/1 green Squirrel creature tokens. Flavour Text: Set/Rarity: Rust Common CardName: Wilds Wanderer Cost: 1g Type: Creature - Human Scout Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Rust Common CardName: Assembly Line Cost: 1WU Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, Assembly Line pays {1} of the mana cost of each card you are Manufacturing. Flavour Text: Set/Rarity: Rust Rare CardName: Flourishing Call Cost: RG Type: Instant Pow/Tgh: / Rules Text: Search your library for a creature card that doesn’t share a creature type with any creature you control. Reveal that card and put it into your hand. Then shuffle. Flavour Text: Set/Rarity: Rust Rare CardName: Purge Synthetics Cost: 3gw Type: Sorcery Pow/Tgh: / Rules Text: Destroy all artifact creatures. Gain life equal to the number of creatures destroyed this way. Flavour Text: Set/Rarity: Rust Rare CardName: Resurrect Cost: 1WB Type: Sorcery Pow/Tgh: / Rules Text: Return target Human card from your graveyard to the battlefield. Flavour Text: Set/Rarity: Rust Rare CardName: Taksin, Manic Mechanic Cost: 1UR Type: Legendary Creature - Human Artificer Pow/Tgh: 2/2 Rules Text: Colorless artifact cards in your hand have Manufacture. {u}{r}, {t}: Return target artifact card from your graveyard to your hand. Flavour Text: Set/Rarity: Rust Rare CardName: Gizmo, the Unshackled Cost: 2/R2/G2/W Type: Legendary Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: First Strike, Haste, Protection from Enchantments Flavour Text: Given the power to choose, it chose life. Set/Rarity: Rust Rare CardName: Archive Sorter Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {1},{t}: Scry 2. Flavour Text: Set/Rarity: Rust Common CardName: Automated Battlemech Cost: 5 Type: Artifact - Vehicle Pow/Tgh: 5/6 Rules Text: Trample, Crew 2 Automated Battlemech is an artifact creature as long as it is enchanted. Flavour Text: Set/Rarity: Rust Uncommon CardName: Bladed Sentinel Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 2/4 Rules Text: {w}: Bladed Sentinel gains Vigilance until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Cathodion Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: When Cathodion dies, add {c}{c}{c} Flavour Text: Set/Rarity: Rust Uncommon CardName: Cerebral Amplifier Cost: 9 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {t}, Sacrifice Cerebral Amplifier: Draw three cards. Flavour Text: Set/Rarity: Rust Common CardName: Com Drone Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: When Com Drone dies, you may attach an aura that was enchanting it to another permanent that aura could enchant. Flavour Text: Set/Rarity: Rust Common CardName: Conjoined Mecha Cost: 5 Type: Artifact - Vehicle Pow/Tgh: 7/6 Rules Text: Trample Crew 3 Whenever Conjoined Mecha would be dealt damage, you may redirect that damage to a Vehicle creature that crewed it this turn. Flavour Text: Set/Rarity: Rust Uncommon CardName: Custom Battlegear Cost: 8 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) Equipped creature gets +3/+3. Equip {3} Flavour Text: Set/Rarity: Rust Common CardName: Data Prism Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast a coloured spell, draw a card if you didn’t pay any mana of that spell’s colours to cast it. Flavour Text: Set/Rarity: Rust Uncommon CardName: Devastating Warhead Cost: 99 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {t}, Sacrifice Devastating Warhead: It deals 99 damage to each opponent and each creature. Flavour Text: Set/Rarity: Rust Mythic CardName: Home-Built Construct Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) Flavour Text: Set/Rarity: Rust Common CardName: Hoverwing Droid Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 2/1 Rules Text: {u}: Hoverwing Droid gains Flying until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Longshot Walker Cost: 2 Type: Artifact Creature - Construct Pow/Tgh: 1/3 Rules Text: {g}: Longshot Walker gains Reach until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Mega Mech Cost: 7 Type: Artifact - Vehicle Pow/Tgh: 7/7 Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) Crew 3 (Tap any number of creatures you control with total power 3 or more: This vehicle becomes an artifact creature until end of turn.) Flavour Text: Set/Rarity: Rust Common CardName: Mobile Thopter Foundry Cost: XX Type: Artifact Creature - Construct Pow/Tgh: 0/0 Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) Mobile Thopter Foundry enters the battlefield with X +1/+1 counters on it. When Mobile Thopter Foundry enters the battlefield, create X 1/1 Thopter artifact creature tokens with flying. Flavour Text: Set/Rarity: Rust Rare CardName: Networking Drone Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: When Networking Drone enters the battlefield, create up to two Networks (A Network is an Aura enchantment with Enchant Artifact) Flavour Text: Set/Rarity: Rust Uncommon CardName: Nova Flare Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {1},{t}, Sacrifice Nova Flare: Creatures can't block this turn. Flavour Text: Set/Rarity: Rust Common CardName: Power Grid Siphon Cost: 7 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {1},{t}: Each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Rust Common CardName: Recovery Automaton Cost: 4 Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: When Recovery Automaton dies, you gain 2 life for each aura that was attached to it. Flavour Text: Set/Rarity: Rust Common CardName: Scouring Bomb Cost: 6 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {4},{t}, Sacrifice Scouring Bomb: Exile target permanent. Flavour Text: Set/Rarity: Rust Common CardName: Siphon Trawler Cost: 5 Type: Artifact Creature - Construct Pow/Tgh: 3/4 Rules Text: {b}: Siphon Trawler gains Lifelink until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Surge Reactor Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) When Surge Reactor enters the battlefield, add {c}{c}{c} {t}: Add {c} Flavour Text: Set/Rarity: Rust Uncommon CardName: Terror Engine Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 3/2 Rules Text: {r}: Terror Engine gains Menace until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Warhead v2 Cost: 20 Type: Artifact Pow/Tgh: / Rules Text: Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.) {t}, Sacrifice Warhead v2: It deals 20 damage to each player and each creature. Flavour Text: Set/Rarity: Rust None CardName: Thopter Cost: Type: Token Artifact Creature - Thopter Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: Rust Token CardName: False Obsolescence Cost: 2/b2/g Type: Sorcery Pow/Tgh: / Rules Text: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand. Flavour Text: Set/Rarity: Rust Common CardName: GU AI Spell Cost: 2/G2/U Type: Instant Pow/Tgh: / Rules Text: Until end of turn, artifacts and enchantments you control have Hexproof. The next artifact or enchantment card you cast this turn can be cast as though it had flash. Flavour Text: Set/Rarity: Rust Common CardName: Overclock Cost: 2/R2/W Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+0 until end of turn. Enchanted artifact creatures you control gain First Strike until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Technomancy Cost: 2/w2/u2/b2/r2/g Type: Instant Pow/Tgh: / Rules Text: Spells you cast this turn cost {10} less to cast. Flavour Text: Set/Rarity: Rust Rare CardName: Reflex, Process 27k2310 Cost: 12/R2/r Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof {2/r}{2/r}: Swap Reflex with another target aura you control. Whenever you cast an instant or sorcery spell that targets only the enchanted artifact, copy that spell for each other enchanted artifact you control that the spell could target. Each copy targets a different one of those artifacts. Flavour Text: Set/Rarity: Rust Rare CardName: Assessment, Process 11a2309 Cost: 22/B2/b Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof {2/b}{2/b}: Swap Assessment with another target aura you control. At the beginning of your upkeep, choose one - - Draw a card and gain 1 life - Return a card from your graveyard to your hand and lose 1 life. Flavour Text: Set/Rarity: Rust Rare CardName: Unity, Process 17b2309 Cost: 12/w2/w Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof {2/w}{2/w}: Swap Unity with another target aura you control If enchanted artifact is a creature, it gets +X/+X, where X is the number of enchanted artifacts you control. Flavour Text: Set/Rarity: Rust Rare CardName: WB AI Spell Cost: 2/W2/B Type: Instant Pow/Tgh: / Rules Text: Target artifact and each aura attached to it gain Indestructible until end of turn. If it is a creature, it gets +2/+1 until end of turn. Flavour Text: Set/Rarity: Rust Common CardName: Augmentation Subroutine Cost: 2/g2/g Type: Enchantment Pow/Tgh: / Rules Text: When Augmentation Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Whenever an enchanted artifact you control is put into a graveyard, put a +1/+1 counter on target artifact creature you control. Flavour Text: Set/Rarity: Rust Common CardName: Green Routine Cost: 2/g2/g Type: Enchantment Pow/Tgh: / Rules Text: When Green Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). ????? Flavour Text: Set/Rarity: Rust Uncommon CardName: Targeting Subroutine Cost: 2/g Type: Enchantment Pow/Tgh: / Rules Text: When Targeting Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifact creatures you control have Reach. Flavour Text: Set/Rarity: Rust Common CardName: Data Recovery Subroutine Cost: 2/u2/u Type: Enchantment Pow/Tgh: / Rules Text: When Data Recovery Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Whenever an enchanted artifact you control is put into a graveyard, draw a card. Flavour Text: Set/Rarity: Rust Common CardName: Acceleration Subroutine Cost: 2/r Type: Enchantment Pow/Tgh: / Rules Text: When Acceleration Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifact creatures you control have Haste Flavour Text: Set/Rarity: Rust Common CardName: Dazzling Subroutine Cost: 12/r Type: Enchantment - Aura Pow/Tgh: / Rules Text: When Dazzling Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifacts you control have "{2/r},{t}: Target creature can't block this turn." Flavour Text: Set/Rarity: Rust Common CardName: Energy Reallocation Subroutine Cost: 12/u Type: Enchantment Pow/Tgh: / Rules Text: When Energy Reallocation Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifacts you control have "{2/u}{2/u}: Untap this artifact." Flavour Text: Set/Rarity: Rust Common CardName: Surveil the Skies Cost: 2/u2/r Type: Sorcery Pow/Tgh: / Rules Text: Create a 1/1 Thopter artifact creature token with Flying. It gains Haste. Scry 1 Flavour Text: Set/Rarity: Rust Common CardName: Autopilot Routine Cost: 2/W2/W Type: Enchantment Pow/Tgh: / Rules Text: When Autopilot Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted Vehicles you control are creatures in addition to their other types. Flavour Text: Set/Rarity: Rust Uncommon CardName: Construct Servos Cost: 2/r2/g Type: Sorcery Pow/Tgh: / Rules Text: Create two 1/1 Servo artifact creature tokens with “This enters the battlefield with a Network attached.” (A Network is an Aura enchantment with Enchant Artifact) Flavour Text: Set/Rarity: Rust Common CardName: Memory Backup Cost: 2/g2/w Type: Instant Pow/Tgh: / Rules Text: Return target enchantment you control to its owner’s hand. Draw a card. Flavour Text: Set/Rarity: Rust Common CardName: Nexus, the Datamind Cost: 2/w2/u2/b2/r2/g Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof When enchanted artifact leaves the battlefield, attach Nexus to target artifact you control. At the beginning of your upkeep, create two 1/1 Thopter artifact creature tokens with Flying and two Network tokens. Flavour Text: Set/Rarity: Rust Mythic CardName: Software Update Cost: 2/w2/u Type: Instant Pow/Tgh: / Rules Text: Create two Networks. Then untap each enchanted artifact you control. (A Network is an Aura enchantment with Enchant Artifact) Flavour Text: Set/Rarity: Rust Common CardName: Evolution, Process 42c2305 Cost: 2/G2/g Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof {2/g}{2/g}: Swap Evolution with another target aura you control. At the beginning of your upkeep, you may sacrifice an enchantment. If you do, search your library for an enchantment with converted mana cost up to 1 higher than the sacrificed enchantment, and put it onto the battlefield. Flavour Text: Set/Rarity: Rust Rare CardName: Investigation Routine Cost: 2/g2/g Type: Enchantment Pow/Tgh: / Rules Text: When Investigation Routine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Whenever one or more enchanted artifact creatures you control deals combat damage to a player, draw a card. Flavour Text: Set/Rarity: Rust Uncommon CardName: Info Dump Cost: 2/u2/b Type: Sorcery Pow/Tgh: / Rules Text: Look at the top three cards of your library. Put one into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Rust Common CardName: Power Surge Cost: 2/b2/r Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Power Surge, sacrifice an artifact or enchantment. Power Surge deals 4 damage to target creature. Its controller loses 2 life and you gain 2 life. Flavour Text: Set/Rarity: Rust Common CardName: Logic, Process 31x2308 Cost: 32/u2/u Type: Legendary Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact, Hexproof {2/u}{2/u}: Swap Logic with another target aura you control. You control enchanted artifact Flavour Text: Set/Rarity: Rust Rare CardName: Entropic Subroutine Cost: 2/b Type: Enchantment Pow/Tgh: / Rules Text: When Entropic Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Whenever an enchanted artifact you control is put into a graveyard, each opponent loses 1 life. Flavour Text: Set/Rarity: Rust Common CardName: Servo Cost: Type: Token Artifact Creature - Servo Pow/Tgh: 1/1 Rules Text: Servo enters the battlefield with a Network attached to it. (An Aura enchantment with Enchant Artifact) Flavour Text: Set/Rarity: Rust Token CardName: Restoration Subroutine Cost: 12/w2/w Type: Enchantment Pow/Tgh: / Rules Text: When Restoration Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifacts you control have "{1},{t}: You gain 1 life." Flavour Text: Set/Rarity: Rust Common CardName: Network Cost: Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Artifact Flavour Text: Set/Rarity: Rust Token CardName: Sentinel Subroutine Cost: 2/W Type: Enchantment Pow/Tgh: / Rules Text: When Sentinel Subroutine enters the battlefield you may create a Network (An Aura enchantment with Enchant Artifact). Enchanted artifact creatures you control have Vigilance. Flavour Text: Set/Rarity: Rust Common