Don't Starve and Sunless Sea

Don't Starve and Sunless Sea by Onygox

14 cards in Multiverse

5 commons, 4 uncommons, 5 rares

1 white, 2 blue, 2 black, 1 red,
1 green, 1 multicolour, 5 artifact, 1 land

6 comments total

Central mechanics - insanity and exploration.

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Mechanics | Set Information

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Recently active cards: (all recent activity)

 U 
Artifact
Creatures your opponents control lose unblockable and can be blocked as though they had no abilities.
{t}, Sacrifice Blazing Glim-Lamp: Target creature can’t be blocked this turn.
4 comments
last 2016-06-26 20:49:23 by Onygox
 U 
Sorcery
Return target permanent card from your graveyard to your hand. If you are horrified, return target card from your graveyard to your hand instead.
{u}
 
 C 
Instant
Return target creature to its owner’s hand. If you are horrified, return target nonland permanent to its owner’s hand instead.
 C 
Sorcery
Ship’s Cannon deals damage to target creature equal to the number of counters on target artifact.
 U 
Creature – Human
Whenever you tap a land for mana, if it has a Ship anchored to it, you gain 1 life.
{1}{g/w}, {t}: Put a durability counter on target Ship.
1/2

Recent comments: (all recent activity)
On Blazing Glim-Lamp:

Fair enough. Maybe i just want to change it to "Change the text of creatures your opponents control by removing all instances of "can't be blocked.""

On Blazing Glim-Lamp:

I don't know if this card promotes good gameplay; there's a reason evasion exists.

On Blazing Glim-Lamp:

Spells and abilities can't prevent your creatures from blocking?

On Blazing Glim-Lamp:

I could use some help with the wording on this one. I'm not sure if it's correct.

On Portable Chest v1:

I can't decide which version I like better.

On Portable Chest v2:
(All recent activity)
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