<?xml version="1.0" encoding="UTF-8"?>
<cards type="array">
  <card>
    <id type="integer">203036</id>
    <code nil="true"/>
    <name>Maple syrup</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{2}{R}</cost>
    <supertype></supertype>
    <cardtype>Instant</cardtype>
    <subtype></subtype>
    <rulestext>Destroy target artifact.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T20:07:52Z</created-at>
    <updated-at type="dateTime">2026-06-08T20:09:01Z</updated-at>
    <frame>Auto</frame>
    <art-url></art-url>
    <artist></artist>
    <image-url nil="true"/>
    <last-edit-by type="integer" nil="true"/>
    <multipart type="integer">10</multipart>
    <link-id type="integer">203031</link-id>
    <parent-id type="integer">203031</parent-id>
    <watermark></watermark>
    <colour-indicator type="boolean">false</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202991</id>
    <code nil="true"/>
    <name>The World Stream</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{2}</cost>
    <supertype></supertype>
    <cardtype>Enchantment Land</cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At the beginning of your upkeep, add one mana of any color.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T15:28:24Z</created-at>
    <updated-at type="dateTime">2026-06-08T15:38:07Z</updated-at>
    <frame>Auto</frame>
    <art-url>https://i.pinimg.com/videos/thumbnails/originals/a1/3d/6d/a13d6de7ce500511fb0ac996bafdbc74.0000000.jpg</art-url>
    <artist></artist>
    <image-url nil="true"/>
    <last-edit-by type="integer" nil="true"/>
    <multipart type="integer">2</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer">202992</parent-id>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202959</id>
    <code></code>
    <name>Gloink Cave</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>uncommon</rarity>
    <cost>{2}{R}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a player casts a spell, that player creates a 1/1 colorless Gloink artifact creature token.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T12:57:47Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:20:34Z</updated-at>
    <frame>Red</frame>
    <art-url>https://avatars.mds.yandex.net/i?id=c0ed818003989cabbf51c4e760459b14_l-4079319-images-thumbs&amp;n=13</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">1</multipart>
    <link-id type="integer">202960</link-id>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202992</id>
    <code></code>
    <name>The Digital Hub</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{1}</cost>
    <supertype></supertype>
    <cardtype>Enchantment Land</cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
{1}: Add one mana of any color. Activate only once each turn.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T15:28:24Z</created-at>
    <updated-at type="dateTime">2026-06-08T15:38:07Z</updated-at>
    <frame>Colourless</frame>
    <art-url>https://cdn.akamai.steamstatic.com/steam/apps/1566000/ss_d1d99bd4d011ae8906bd234454c9244785b07f17.1920x1080.jpg?t=1614780997</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">1</multipart>
    <link-id type="integer">202991</link-id>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202958</id>
    <code></code>
    <name>Caine and Bubble</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>rare</rarity>
    <cost>{W}{U}{B}{R}</cost>
    <supertype>Legendary</supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>Program God</subtype>
    <rulestext>Flash, haste, hexproof

As long as you control fewer than five unlocked Rooms with different names, Caine and Bubble isn't a creature.
Rooms you cast and their doors cost {1} less to unlock.
Whenever you unlock a door of a Room you control, choose one:
- Create a 1/1 colorless NPC artifact creature token.
- Target opponent loses 2 life and you gain 2 life.
- Draw a card.</rulestext>
    <flavourtext>
</flavourtext>
    <power>5</power>
    <toughness>5</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T12:38:45Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:21:17Z</updated-at>
    <frame>Multicolour</frame>
    <art-url>https://i.pinimg.com/originals/27/52/d5/2752d59e62a5d5e66e6b6662d0f07202.jpg?nii=t</art-url>
    <artist>Ganito</artist>
    <image-url>https://i.pinimg.com/originals/27/52/d5/2752d59e62a5d5e66e6b6662d0f07202.jpg?nii=t</image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202960</id>
    <code nil="true"/>
    <name>The Toy Chest</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>uncommon</rarity>
    <cost>{3}{W}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When the Toy Chest enters the battlefield or you unlock this Room, exile target nonland permanent an opponent controls until this Room leaves the battlefield.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T12:58:48Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:20:34Z</updated-at>
    <frame>Auto</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_52441451.jpg</art-url>
    <artist></artist>
    <image-url nil="true"/>
    <last-edit-by type="integer" nil="true"/>
    <multipart type="integer">2</multipart>
    <link-id type="integer">202959</link-id>
    <parent-id type="integer">202959</parent-id>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202962</id>
    <code></code>
    <name>Endless Hallways</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{2}{U}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
At beginning o your upkeep, you may look at the top three cards of your library. Put one of them back on top and the rest into your graveyard.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T13:24:54Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:44:14Z</updated-at>
    <frame>Blue</frame>
    <art-url>https://avatars.yandex.net/get-music-content/12554677/d50104c2.a.34010356-1/1000x1000</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">1</multipart>
    <link-id type="integer">202961</link-id>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202961</id>
    <code nil="true"/>
    <name>The Exit Door</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{3}{B}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Exit Door enters the battlefield or you unlock this Room, exile target creature. Its controller loses 3 life.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T13:24:53Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:44:14Z</updated-at>
    <frame>Black</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_52123502.jpg</art-url>
    <artist></artist>
    <image-url nil="true"/>
    <last-edit-by type="integer" nil="true"/>
    <multipart type="integer">2</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer">202962</parent-id>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202964</id>
    <code></code>
    <name>Royal Banquet</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>uncommon</rarity>
    <cost>{2}{R}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Creatures you control get +1/+0 and have haste.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T13:37:07Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:43:49Z</updated-at>
    <frame>Red</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_52441452.jpg</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">1</multipart>
    <link-id type="integer">202963</link-id>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">202963</id>
    <code nil="true"/>
    <name>The Dark Cellar</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>uncommon</rarity>
    <cost>{4}{B}</cost>
    <supertype></supertype>
    <cardtype>Enchantment </cardtype>
    <subtype>Room</subtype>
    <rulestext>(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When The Dark Cellar enters the battlefield or you unlock this Room, return target creature card from your graveyard to the battlefield. It becomes a black Horror in addition to its other types.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T13:37:07Z</created-at>
    <updated-at type="dateTime">2026-06-08T13:43:49Z</updated-at>
    <frame>Black</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_52123500.jpg</art-url>
    <artist></artist>
    <image-url nil="true"/>
    <last-edit-by type="integer" nil="true"/>
    <multipart type="integer">2</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer">202964</parent-id>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203007</id>
    <code></code>
    <name>Zooble, Opting Out</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>rare</rarity>
    <cost>{2}{G}</cost>
    <supertype>Legendary</supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>Program Shapeshifter</subtype>
    <rulestext>Changeling (This card is every creature type.)
Sacrifice an Room: Zooble phases out. *(Treat this permanent as though it doesn't exist until your next untap step.)*

Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card and you gain 2 life. This ability triggers only once each turn.</rulestext>
    <flavourtext></flavourtext>
    <power>2</power>
    <toughness>3</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T16:37:21Z</created-at>
    <updated-at type="dateTime">2026-06-08T17:19:30Z</updated-at>
    <frame>Green</frame>
    <art-url>https://i.pinimg.com/736x/1f/48/59/1f4859464607cad9820818193fae2b5b.jpg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203010</id>
    <code></code>
    <name>Pomni, Trapped Jester</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>rare</rarity>
    <cost>{U}{R}</cost>
    <supertype>Legendary</supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>Program Human</subtype>
    <rulestext>Pomni, Trapped Jester gets +1/+0 for each color among enchantments you control.
{2}{W}{U}{B}{R}{G}: Enchantment creatures you control get +X/+X until end of turn, where X is the number of enchantment creatures you control.</rulestext>
    <flavourtext></flavourtext>
    <power>0</power>
    <toughness>3</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T17:03:16Z</created-at>
    <updated-at type="dateTime">2026-06-08T17:03:39Z</updated-at>
    <frame>Multicolour</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_52285338.jpg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203011</id>
    <code></code>
    <name>Pacifism</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{1}{W}</cost>
    <supertype></supertype>
    <cardtype>Enchantment</cardtype>
    <subtype>Aura</subtype>
    <rulestext>Enchant creature
Enchanted creature can't attack or block.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T17:08:13Z</created-at>
    <updated-at type="dateTime">2026-06-08T17:08:13Z</updated-at>
    <frame>White</frame>
    <art-url>https://static.wikia.nocookie.net/161c2dde-4143-4c1e-be07-98f295773866</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203013</id>
    <code></code>
    <name>Jax, Cynical Bully</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>rare</rarity>
    <cost>{2}{B}</cost>
    <supertype>Legendary</supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>Program Rabbit</subtype>
    <rulestext>Menace
Sacrifice an enchantment: Target opponent loses 2 life and you gain 2 life.
Whenever a Room you control is put into a graveyard from the battlefield, target creature an opponent controls gets -2/-2 until end of turn.</rulestext>
    <flavourtext></flavourtext>
    <power>3</power>
    <toughness>2</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T17:22:21Z</created-at>
    <updated-at type="dateTime">2026-06-08T18:16:09Z</updated-at>
    <frame>Black</frame>
    <art-url>https://i.pinimg.com/736x/bd/00/dd/bd00dd0a3149446e12a7109b8d75bcda.jpg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203015</id>
    <code></code>
    <name>Knife</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{2}</cost>
    <supertype></supertype>
    <cardtype>Artifact</cardtype>
    <subtype></subtype>
    <rulestext>{2}, Sacrifice Knife: Knife deals 2 damage to any target.

A deck can have any number of cards named Knife.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T18:19:00Z</created-at>
    <updated-at type="dateTime">2026-06-08T19:28:50Z</updated-at>
    <frame>Artifact</frame>
    <art-url>https://img-edg.joomcdn.net/d7422fdebb076f8955e526d3c91ac01478455c8a_original.jpeg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203031</id>
    <code></code>
    <name>Dashing Bandits</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{4}{R}</cost>
    <supertype></supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>NPC Crocodile</subtype>
    <rulestext>Reach</rulestext>
    <flavourtext></flavourtext>
    <power>4</power>
    <toughness>5</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T19:52:07Z</created-at>
    <updated-at type="dateTime">2026-06-08T20:10:58Z</updated-at>
    <frame>Red</frame>
    <art-url>https://i.pinimg.com/originals/05/a8/cd/05a8cd6f214c668486e6a95a57ea5096.jpg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">9</multipart>
    <link-id type="integer">203036</link-id>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203022</id>
    <code></code>
    <name>Silence</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>rare</rarity>
    <cost>{W}</cost>
    <supertype></supertype>
    <cardtype>instant</cardtype>
    <subtype></subtype>
    <rulestext>Your opponents can't cast spells this turn.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T19:03:51Z</created-at>
    <updated-at type="dateTime">2026-06-08T19:03:51Z</updated-at>
    <frame>White</frame>
    <art-url>https://images.squarespace-cdn.com/content/v1/5e6c6d81898be713ac68c06e/a094d194-8853-4230-bb6c-a169de013070/34.jpg</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203027</id>
    <code></code>
    <name>Jump Scare</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{W}</cost>
    <supertype></supertype>
    <cardtype>Instant</cardtype>
    <subtype></subtype>
    <rulestext>Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.</rulestext>
    <flavourtext></flavourtext>
    <power></power>
    <toughness></toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T19:17:53Z</created-at>
    <updated-at type="dateTime">2026-06-08T19:17:53Z</updated-at>
    <frame>White</frame>
    <art-url>https://avatars.mds.yandex.net/i?id=b8ffd363d0cf9e23eda70126092136e0_l-8232745-images-thumbs&amp;n=13</art-url>
    <artist></artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203029</id>
    <code></code>
    <name>Combat Truck</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{3}{R}</cost>
    <supertype></supertype>
    <cardtype>Artifact</cardtype>
    <subtype>Vehicle</subtype>
    <rulestext>Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this Vehicle deals combat damage to a player, create a Food token. (It's an artifact with " {2} ,{T} , Sacrifice this token: You gain 3 life.")
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)</rulestext>
    <flavourtext></flavourtext>
    <power>6</power>
    <toughness>3</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T19:27:16Z</created-at>
    <updated-at type="dateTime">2026-06-08T19:39:09Z</updated-at>
    <frame>Coloured_Artifact Vehicle Red</frame>
    <art-url>https://images-s.kinorium.com/movie/shot/10639737/w1500_55050489.jpg</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
  <card>
    <id type="integer">203030</id>
    <code></code>
    <name>Princess Lulilalu</name>
    <cardset-id type="integer">16777</cardset-id>
    <rarity>common</rarity>
    <cost>{1}{W}</cost>
    <supertype></supertype>
    <cardtype>Enchantment Creature</cardtype>
    <subtype>NPC Noble</subtype>
    <rulestext>When this creature enters, draw a card.</rulestext>
    <flavourtext></flavourtext>
    <power>1</power>
    <toughness>1</toughness>
    <image nil="true"/>
    <active type="boolean" nil="true"/>
    <created-at type="dateTime">2026-06-08T19:46:11Z</created-at>
    <updated-at type="dateTime">2026-06-08T19:46:11Z</updated-at>
    <frame>White</frame>
    <art-url>https://static.wikia.nocookie.net/3f8100fc-9129-4813-851b-c5364f2c1a38/scale-to-width/755</art-url>
    <artist>Ganito</artist>
    <image-url></image-url>
    <last-edit-by type="integer">10449</last-edit-by>
    <multipart type="integer">0</multipart>
    <link-id type="integer" nil="true"/>
    <parent-id type="integer" nil="true"/>
    <watermark></watermark>
    <colour-indicator type="boolean">true</colour-indicator>
    <colour nil="true"/>
    <user-id type="integer">10449</user-id>
  </card>
</cards>
