CardName: Excavator Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Labyrinth None CardName: Enlightened Guy Cost: W Type: Creature - Spirit Cleric Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four. Flavour Text: Set/Rarity: Labyrinth Common CardName: Entombed Spirit Cost: 1W Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying Unearth {W} Flavour Text: Set/Rarity: Labyrinth Common CardName: Illume Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Reveal the top card of target player's library. You gain life equal to that card's converted mana cost. Draw a card. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Marble Gargoyle Cost: 3W Type: Creature - Gargoyle Pow/Tgh: 3/5 Rules Text: Flying Defender Flavour Text: Set/Rarity: Labyrinth Common CardName: Mourning Spirit Cost: 1W Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: At the beginning of your upkeep, you gain 1 life for each creature card in your graveyard. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Mystic Cost: W Type: Creature - Human Pow/Tgh: 1/1 Rules Text: As long as you have seven or more cards in hand, Mystic gets +2/+2. Flavour Text: Set/Rarity: Labyrinth Common CardName: Obligoyf Cost: 2WW Type: Creature - Lhurgoyf Pow/Tgh: */* Rules Text: Obligoyf's power and toughness are equal to the number of cards in exile. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Oblivion Seal Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Discard a card: Exile the enchanted creature. Any player may activate this ability. Flavour Text: Set/Rarity: Labyrinth Common CardName: Righteous Fury Cost: 3WW Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying _Hellbent_ - Righteous Fury is indestructable and has protection from black and red. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Underworld Sun Cost: 9WWW Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Ancestral Brainstorm Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Target opponent draws three cards. Draw a card. Flavour Text: Set/Rarity: Labyrinth Common CardName: CantripBounce Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target creature to it's owners hand. Draw a card. Flavour Text: Set/Rarity: Labyrinth Common CardName: Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her graveyard. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Deep One Cost: 2UU Type: Creature - Salamander Mutant Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Drake Cost: 2U Type: Creature - Drake Pow/Tgh: 3/2 Rules Text: Flying Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: Set/Rarity: Labyrinth Common CardName: Dream Haunter Cost: 3U Type: Creature - Nightmare Illusion Pow/Tgh: 3/2 Rules Text: Dream Haunter is unblockable Flavour Text: Set/Rarity: Labyrinth Common CardName: Drill Bit Cost: U Type: Artifact Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Labyrinth None CardName: Impede Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller draws cards equal to the countered spell's mana cost. Draw a card. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Induced Learning Cost: 2U Type: Sorcery Pow/Tgh: / Rules Text: Each player draws two cards. Madness {2}{U} When you cast Induced Learning, if its madness cost was paid, each player draws three cards instead. Flavour Text: Set/Rarity: Labyrinth Common CardName: Mental Deluge Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target opponent draws seven cards. Draw a card. Flavour Text: "Try not to think too hard." Set/Rarity: Labyrinth Uncommon CardName: Mind Control Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Discard two cards: Gain control of enchanted creature. Any player may activate the ability. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Mistformer Apprentice Cost: 1UU Type: Creature - Faerie Spellshaper Pow/Tgh: 1/1 Rules Text: Flying {U}, {T}, Discard a card: Put a 2/2 blue Illusion creature token onto the battlefield. It has "When this permanent becomes the target of a spell or ability, sacrifice it." Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Mistshaper Master Cost: 3U Type: Creature - Faerie Spellshaper Pow/Tgh: 2/2 Rules Text: Flying {2}{U}{U}, {T}, Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it." Flavour Text: Set/Rarity: Labyrinth Rare CardName: Phantom Guise Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Target creature is unblockable this turn. Madness {2}{U} Flavour Text: Set/Rarity: Labyrinth Common CardName: Tedious Study Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top four cards of your library. Put all instant and sorcery cards revealed this way into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Labyrinth Common CardName: Thought Pincher Cost: U Type: Creature - Faerie Pow/Tgh: 1/1 Rules Text: Flying Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: Set/Rarity: Labyrinth Common CardName: Tome Scour Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top five cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Labyrinth Common CardName: Waking Nightmare Cost: 1UU Type: Creature - Nightmare Illusion Pow/Tgh: 3/3 Rules Text: Waking Nightmare is unblockable. Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: "To sleep, perchance to dream! Ah, what a wondrous privilege." Set/Rarity: Labyrinth Uncommon CardName: Demented Tutor Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Name a card. Reveal cards from the top of your library until you reveal the named card. Put that card into your hand and the rest into your graveyard. You lose X life where X is the number of cards in your graveyard. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Dementia Demon Cost: 2BBB Type: Creature - Nightmare Demon Pow/Tgh: 7/7 Rules Text: Flying, trample Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: Set/Rarity: Labyrinth Rare CardName: Dementia Ghoul Cost: B Type: Creature - Nightmare Zombie Pow/Tgh: 2/2 Rules Text: Your maximum hand size is reduced by one. Flavour Text: Set/Rarity: Labyrinth Common CardName: Devil's Hex Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Target player exiles the top six cards of his or her library, then draws six cards. You lose 6 life. Flavour Text: A curse to some, a blessing to others. Set/Rarity: Labyrinth Rare CardName: ForgetStuff Cost: B Type: Instant Pow/Tgh: / Rules Text: Discard a card, draw a card. Flavour Text: Set/Rarity: Labyrinth Common CardName: Frightmare Cost: 2B Type: Creature - Nightmare Horse Pow/Tgh: 7/7 Rules Text: Frightmare gets -X/-X where X is the number of cards in your hand. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Induced Insanity Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Discard your hand. Draw a card. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Inhume Cost: 4BB Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. That creature's controller puts cards from the top of his or her library into his or her graveyard equal to that creature's converted mana cost. Flavour Text: Set/Rarity: Labyrinth None CardName: Mind Putrefaction Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. Discard two cards: Return Mind Putrefaction from your graveyard to your hand. Flavour Text: Set/Rarity: Labyrinth Common CardName: Mordant Tar Cost: B Type: Creature - Ooze Pow/Tgh: 1/1 Rules Text: Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on Mordant Tar. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Nihilgoyf Cost: 2BB Type: Creature - Lhurgoyf Pow/Tgh: */* Rules Text: Nihilgoyf's power and toughness are equal to the number of card's in exile. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Scary Horror Cost: 3B Type: Creature - Horror Pow/Tgh: 4/3 Rules Text: Each player's maximum hand size is reduced by two. Flavour Text: Set/Rarity: Labyrinth Common CardName: Screeching Bat Cost: 1B Type: Creature - Bat Pow/Tgh: 2/1 Rules Text: Flying Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: Set/Rarity: Labyrinth Common CardName: Skeletal Mass Cost: 2B Type: Creature - Skeleton Horror Pow/Tgh: 1/1 Rules Text: {T}, Exile a creature card from a graveyard: Put a +1/+1 counter on Skeletal Mass. Sacrifice two creatures: Return Skeletal Mass from the graveyard to the battlefield tapped. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Skeleton Cost: b Type: Creature - Skeleton Horror Pow/Tgh: 1/1 Rules Text: Madness {1}{B} When Skeleton enters the battlefield, if it's madness cost was paid, it enters the battlefield with a +1/+1 counter on it. Flavour Text: Set/Rarity: Labyrinth Common CardName: Unthinkable Horror Cost: 3B Type: Creature - Horror Pow/Tgh: 5/4 Rules Text: Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Flavour Text: Set/Rarity: Labyrinth Common CardName: Wailing Banshee Cost: 2BB Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flying When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Wasting Sickness Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature At the beginning of your upkeep, but a -1/-1 counter on enchanted creature. {1}{B}: Enchant ({1}{B}: Attach to target creature you control.) Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Yixlid Jailer Cost: 1B Type: Creature - Zombie Wizard Pow/Tgh: 2/1 Rules Text: Cards in graveyards lose all abilities. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Ashborn Phoenix Cost: 4R Type: Creature - Phoenix Pow/Tgh: 3/3 Rules Text: Flying Unearth {4}{R}{R} Flavour Text: Set/Rarity: Labyrinth Common CardName: Book Burner Cost: 1R Type: Creature - Dwarf Wizard Pow/Tgh: 1/1 Rules Text: {T}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Burning Inquiry Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Each player draws three cards, then discards three cards at random. Flavour Text: Set/Rarity: Labyrinth Common CardName: Deepcave Giant Cost: 2RR Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: _Hellbent_ - Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand. Flavour Text: Set/Rarity: Labyrinth Common CardName: Fire Reader Cost: 1R Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: {T}: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you. Flavour Text: Set/Rarity: Labyrinth Common CardName: Fireshock Cost: R Type: Instant Pow/Tgh: / Rules Text: Fireshock deals 1 damage to target creature or player. _Hellbent_ - Fireshock deals 3 damage to that creature or player instead if you have no cards in hand. Flavour Text: Set/Rarity: Labyrinth Common CardName: Grrr Cost: 2R Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: When Grrr deals combat damage to a player, you may exile three cards from your graveyard. If you do, Grrr deals 2 damage to target creature or player. Flavour Text: Set/Rarity: Labyrinth Common CardName: Immolate Cost: XXR Type: Sorcery Pow/Tgh: / Rules Text: Immolate can't be countered by spells or abilities and the damage can't be prevented. Delve Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Impulsive Nerve Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library. Flavour Text: Set/Rarity: Labyrinth Common CardName: Insane Fireslinger Cost: 1R Type: Creature - Dwarf Wizard Pow/Tgh: 1/1 Rules Text: _Hellbent_ - {T}: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Leadfoot Dwarrow Cost: 2R Type: Creature - Dwarf Warrior Pow/Tgh: 2/2 Rules Text: Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Haste Flavour Text: Set/Rarity: Labyrinth Common CardName: Mindboil Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) Mindboil deals 10 damage to target player. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Nightmare Dragon Cost: 5RR Type: Creature - Nightmare Dragon Pow/Tgh: 5/5 Rules Text: Flying Whenever Nightmare Dragon deals damage to a player, each player discards his or her hand and draws that many cards. {R}, Discard a card: Nightmare Dragon deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Labyrinth Mythic CardName: Ogre Mercenary Cost: 2R Type: Creature - Ogre Mercenary Warrior Pow/Tgh: 4/3 Rules Text: At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Ogre Mercenary. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: AngryPlant? Cost: 3G Type: Pow/Tgh: 5/2 Rules Text: Trample _Hellbent_ - Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. Flavour Text: Set/Rarity: Labyrinth Common CardName: Cavern Slime Cost: {X}3G Type: Creature - Ooze Pow/Tgh: 1/1 Rules Text: Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Cavern Slime enters the battlefield with X +1/+1 counters on it. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Caverncrawler Basilisk Cost: 1G Type: Creature - Basilisk Pow/Tgh: 2/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Labyrinth Common CardName: Elder Silverback Cost: G Type: Creature - Ape Pow/Tgh: 1/1 Rules Text: Elder Silverback gets +2/+2 as long as there are no cards in your graveyard. Flavour Text: Set/Rarity: Labyrinth Common CardName: Hellbent Wurm Cost: 6G Type: Creature - Wurm Pow/Tgh: 4/4 Rules Text: *Hellbent* - Hellbent Wurm gets +3/+3 and has trample as long as you have no cards in hand. Flavour Text: Set/Rarity: Labyrinth Common CardName: Hydra Whelp Cost: 1GG Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Hydra Whelp enters the battlefield with a +1/+1 counter on it. {G}{G}: Double the number of +1/+1 counter on Hydra Whelp. If this ability has been activated three or more times this turn, sacrifice Hydra Whelp. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Nature's Resurgence Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Each player draws a card for each creature card in his or her graveyard. Flavour Text: Set/Rarity: Labyrinth Rare CardName: Reblooming Tree Cost: 2G Type: Creature - Treefolk Pow/Tgh: 1/3 Rules Text: You may cast Reblooming Tree from your graveyard. Flavour Text: Set/Rarity: Labyrinth Common CardName: Shaman Cost: G Type: Creature - Insect Shaman Pow/Tgh: 1/1 Rules Text: {T}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Tunneling Wurm Cost: 9GG Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) When Tunneling Wurm attacks, destroy target land. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Woodland Lore Cost: 5G Type: Sorcery Pow/Tgh: / Rules Text: Draw a card for each Forest you control. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Grotesque Idol Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Labyrinth Uncommon CardName: Boiling Gyser Cost: Type: Land - Island Mountain Pow/Tgh: / Rules Text: ({T}: Add {U} or {R} to your mana pool.) As Boiling Gyser enters the battlefield, you may return an island or mountain you control to its owner's hand. If you don't, Boiling Gyser enters the battlefield tapped instead. Flavour Text: Set/Rarity: Labyrinth Rare