Labyrinth: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Target opponent draws three cards.
Draw a card. |
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way. |
Each player draws three cards, then discards three cards at random.
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Discard a card, draw a card.
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Flying
, , Discard a card: Put a 4/4 blue Dragon Illusion creature token with flying onto the battlefield. It has, "When this permanent becomes the target of a spell or ability, sacrifice it." 2/2
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Trample
Hellbent – Return AngryPlant? from your graveyard to your hand. Use this ability only if you have no cards in hand. 5/2
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Each player draws a card for each creature card in his or her graveyard.
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Enchant creature
Discard two cards: Gain control of enchanted creature. Any player may activate the ability. |
Flying, trample
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) 7/7
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Waking Nightmare is unblockable.
Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.) "To sleep, perchance to dream! Ah, what a wondrous privilege."
3/3
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Counter target spell. Its controller draws cards equal to the countered spell's mana cost.
Draw a card. |
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)
Haste 2/2
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Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
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Flying
Hellbent – Righteous Fury is indestructable and has protection from black and red. 5/5
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Immolate can't be countered by spells or abilities and the damage can't be prevented.
Delve Immolate deals X damage to target creature or player. A creature dealt damage this way can't be regenerated. If a creature dealt damage this way would be put into a graveyard this turn, exile it instead. |
Ancestral Brainstorm
(common)
Underworld Sun
(rare)
Burning Inquiry
(common)
ForgetStuff
(common)
Mistshaper Master
(rare)
AngryPlant?
(common)
Nature's Resurgence
(rare)
Mind Control
(uncommon)
Dementia Demon
(rare)
Waking Nightmare
(uncommon)
Impede
(uncommon)
Leadfoot Dwarrow
(common)
Elder Silverback
(common)
Righteous Fury
(rare)
Immolate
(rare)