CardName: Akroma's Favor Cost: 2ww Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying, first strike, vigilance, trample and haste. Flavour Text: Set/Rarity: Assemblage Common CardName: Ancient Rites Cost: w Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Ancient Rites, sacrifice a permanent. Exile target creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Angel of Advancement Cost: 7ww Type: Creature - Angel Pow/Tgh: 7/7 Rules Text: Suspend 10—{1}{W} Whenever the first time counter is removed from Angel of Advancement each turn, you may remove a time counter from each other exiled card you control. Flying Flavour Text: Set/Rarity: Assemblage Rare CardName: Avacynian Captain Cost: 1w Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Echo—{1}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avacynian Captain enters the battlefield or dies, put a 1/1 white Soldier creature token onto the battlefield Flavour Text: Set/Rarity: Assemblage Common CardName: Banisher of Armies Cost: 1ww Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Cumulative upkeep—Exile a creature you don’t control. When Banisher of Armies leaves the battlefield, return all creatures exiled with it to the battlefield under their owner’s control. Flavour Text: Set/Rarity: Assemblage Rare CardName: Common Footsoldier Cost: 1w Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: {1}{W}: Flicker Common Footsoldier. (To flicker a permanent, exile it, then return it to the battlefield under its owner’s control.) Flavour Text: Set/Rarity: Assemblage Common CardName: Confiscation Charm Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Exile up to two target enchantments. For each enchantment exiled this way, its controller gains 2 life. Flavour Text: Set/Rarity: Assemblage Common CardName: Cyclic Justice Cost: XW Type: Instant Pow/Tgh: / Rules Text: Target player gains X life. Draw a card if {U} was spent to cast Cyclic Justice. Destroy target nonblack creature if {B} was spent to cast Cyclic Justice. Destroy target artifact if {R} was spent to cast Cyclic Justice. Destroy target enchantment if {G} was spent to cast Cyclic Justice. Flavour Text: Set/Rarity: Assemblage Rare CardName: Enmasse Suppression Cost: 3ww Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, creatures you control gain “When this creature attacks, tap target creature you don’t control.” Flavour Text: Set/Rarity: Assemblage Common CardName: Existential Bifurcation Cost: 1w Type: Instant Pow/Tgh: / Rules Text: Exile target creature. That creature’s controller puts two X/X white Spirit creature tokens onto the battlefield, where X is half that creature’s base toughness, rounded down. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Faithful Companion Cost: w Type: Enchantment Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Bestow—{0} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Flavour Text: Set/Rarity: Assemblage Common CardName: Hallowfication Cost: 1w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land is a Plains. Whenever enchanted land becomes tapped, you gain 2 life. Flavour Text: Set/Rarity: Assemblage Common CardName: Healer Adept Cost: 1w Type: Creature - Cat Cleric Pow/Tgh: 2/2 Rules Text: Cumulative upkeep—You gain 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flavour Text: Set/Rarity: Assemblage Common CardName: Heliod's Guard Cost: w Type: Creature - Spirit Soldier Pow/Tgh: 1/1 Rules Text: Heliod’s Guard gets +1/+1 if you control an enchantment. Flavour Text: Set/Rarity: Assemblage Common CardName: Humble Enchantress Cost: 1w Type: Creature - Human Druid Pow/Tgh: 0/1 Rules Text: Whenever you cast an enchantment spell, you may pay {1}. If you do, draw a card. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Imprisonment Elemental Cost: 1ww Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Imprisonment Elemental enters the battlefield, target creature can’t attack or block for as long as you control Imprisonment Elemental. Flavour Text: Set/Rarity: Assemblage Common CardName: Inevitable Slope Cost: 4w Type: Instant Pow/Tgh: / Rules Text: Suspend 3—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Exile target creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Patient Guardian Cost: w Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Defender Echo—Patient Guardian loses defender and gets +1/+1 until end of turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Flavour Text: Set/Rarity: Assemblage Common CardName: Plainsoul Angelic Cost: 4ww Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, vigilance You may play Plainsoul Angelic during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Plains land. Flavour Text: Set/Rarity: Assemblage Common CardName: Recurring Garrison Cost: 1w Type: Sorcery Pow/Tgh: / Rules Text: Suspend 2—{W} Put a 1/1 white Soldier creature token onto the battlefield. Then exile Recurring Garrison with two time counters on it. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Solipschism Cost: 4www Type: Sorcery Pow/Tgh: / Rules Text: Destroy all nonwhite, nonland permanents. Flavour Text: Set/Rarity: Assemblage Rare CardName: Song of Stars Cost: 1ww Type: Enchantment Pow/Tgh: / Rules Text: Echo {W}{W} When Song of Stars enters the battlefield or its echo cost is paid, put two 1/1 white Spirit creature tokens with flying onto the battlefield. Creatures you control have vigilance. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Soul in the Wall Cost: w Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Ensoul {1}{W} (If you cast this enchantment for its ensoul cost, when it enters the battlefield, put a 0/0 white Spirit creature token onto the battlefield, then attach this to it.) Enchanted creature gets +0/+4 and has defender. Flavour Text: Set/Rarity: Assemblage Common CardName: Squadron Call Cost: ww Type: Sorcery Pow/Tgh: / Rules Text: Put a 1/1 white Bird creature token with flying onto the battlefield. Then, you may search your library for up to two cards named Squadron Call, reveal them, put them into your hand, then shuffle your library. Flavour Text: Set/Rarity: Assemblage Common CardName: Time's Flight Cost: w Type: Instant Pow/Tgh: / Rules Text: Put an age counter on target permanent with cumulative upkeep, then pay its upkeep cost for each age counter on it. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Undercity Redeemer Cost: 1w Type: Enchantment Creature - Spirit Cleric Pow/Tgh: 2/2 Rules Text: *Constellation* — Whenever Undercity Redeemer or another enchantment enters the battlefield under your control, you gain 2 life. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Acceptant Exhaustion Cost: 2uu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Enchanted permanent doesn’t untap during its owner’s untap step. Flavour Text: Set/Rarity: Assemblage Common CardName: Cancellation Wavelength Cost: 3u Type: Instant Pow/Tgh: / Rules Text: Splice onto instant—{2}{U}{U} (As you cast an instant spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Counter target spell. Flavour Text: Set/Rarity: Assemblage Rare CardName: Delayed Insight Cost: 3u Type: Sorcery Pow/Tgh: / Rules Text: Suspend 2—{U} (Rather than cast this card from your hand, pay U and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) Draw two cards. Flavour Text: Set/Rarity: Assemblage Common CardName: Empty the Tomes Cost: 1u Type: Sorcery Pow/Tgh: / Rules Text: Exile any number of cards from your graveyard. Return that many instant or sorcery cards from your graveyard to your hand. Flavour Text: Set/Rarity: Assemblage Common CardName: Exhaustion Elemental Cost: 2u Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Exhaustion Elemental enters the battlefield, target creature gets -2/-0 for as long as you control Exhaustion Elemental. Flavour Text: Set/Rarity: Assemblage Common CardName: Forbidden Recall Cost: 2uu Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, if there are seven or more card types among cards you own in exile, you win the game. {5}{U}: Exile target card from a graveyard. Flavour Text: Set/Rarity: Assemblage Rare CardName: Glacierheart Golem Cost: 4u Type: Artifact Creature - Elemental Golem Pow/Tgh: 5/5 Rules Text: Vanishing 4 Whenever a time counter is removed from Glacierheart Golem, tap target nonland permanent. That permanent doesn’t untap during its controller’s next untap step. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Hydrake Cost: 3uu Type: Creature - Drake Pow/Tgh: 2/3 Rules Text: Flying When Hydrake enters the battlefield, bounce target nonland permanent. (To bounce a permanent, return it to its owner’s hand.) Flavour Text: Set/Rarity: Assemblage Common CardName: Lost Homunculus Cost: 4u Type: Creature - Homunculus Pow/Tgh: 4/1 Rules Text: Suspend 3—{1}{U} Lost Homunculus can’t be blocked. Flavour Text: Set/Rarity: Assemblage Common CardName: Memory Leak Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Counter target spell with the same name as a card in its owner’s graveyard. Flavour Text: Set/Rarity: Assemblage Common CardName: Mist Snare Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Bounce target creature. (To bounce a permanent, return it to its owner’s hand.) Flavour Text: Set/Rarity: Assemblage Common CardName: Paradox Haze Cost: 2u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player At the beginning of enchanted player’s first upkeep each turn, that player gets an additional upkeep step after this step. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Recurring Knowledge Cost: 1uu Type: Sorcery Pow/Tgh: / Rules Text: Suspend 2—{1}{U} Draw a card. Then exile Recurring Knowledge with 2 time counters on it. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Shape the Inevitable Cost: u Type: Sorcery Pow/Tgh: / Rules Text: Scry 3, then fateseal 3. (To fateseal 3, look at the top three cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.) Flavour Text: Set/Rarity: Assemblage Common CardName: Skillmaw Drainer Cost: 2u Type: Creature - Horror Pow/Tgh: 1/2 Rules Text: Flying Whenever a player casts an instant or sorcery spell, put a +1/+1 counter on Skillmaw Drainer. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Skip of the Needle Cost: 1u Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If it’s countered this way, its controller untaps up to X lands, where X is that spell’s converted mana cost. Flavour Text: Set/Rarity: Assemblage Common CardName: Sleight Adjustment Cost: 1u Type: Sorcery Pow/Tgh: / Rules Text: Splice onto sorcery—{2}{U} (As you cast a sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Bounce target creature. (To bounce a permanent, return it to its owner’s hand.) Flavour Text: Set/Rarity: Assemblage Common CardName: Spindraft Invoker Cost: 2u Type: Creature - Merfolk Shaman Pow/Tgh: 1/3 Rules Text: {8}: Bounce target permanent. (To bounce a permanent, return it to its owner’s hand.) Flavour Text: Set/Rarity: Assemblage Common CardName: Sunless Serpent Cost: 3uu Type: Creature - Serpent Pow/Tgh: 3/7 Rules Text: Flash Red creatures get -2/-0. Black creatures get -2/-0. Colorless creatures get -2/-0. Flavour Text: Set/Rarity: Assemblage Rare CardName: Tidebringer Leviathan Cost: 3uu Type: Creature - Leviathan Pow/Tgh: 5/5 Rules Text: Vanishing 3 Tidebringer Leviathan can’t attack unless defending player controls an Island. Whenever a time counter is removed from Tidebringer Leviathan, target land is an Island until end of turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Transitory Soul Cost: uuu Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Flying Whenever a spell you control is countered, you may reveal this card from your hand. If you do, put it onto the battlefield. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Unbound Aethersoul Cost: u Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying You may play Unbound Aethersoul during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Island land. Flavour Text: Set/Rarity: Assemblage Common CardName: Zephyr Crow Cost: 3u Type: Creature - Bird Pow/Tgh: 3/2 Rules Text: Flying Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Zephyr Crow, another target creature gains flying until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Aethersnip Cost: 2b Type: Instant Pow/Tgh: / Rules Text: Choose one – • Destroy target token. • Remove all counters from target permanent. Flavour Text: Set/Rarity: Assemblage Common CardName: Bloodmage Scrivener Cost: 2bb Type: Creature - Human Spellshaper Pow/Tgh: 2/2 Rules Text: {B}{B}, {T}, Discard a card: Target player draws two cards and loses 2 life. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Chiral Companion Cost: 2bb Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: You may have Chiral Companion enter the battlefield as a copy of any creature on the battlefield, except it gets +1/-1. Flavour Text: Set/Rarity: Assemblage Rare CardName: Coercive Taxation Cost: b Type: Sorcery Pow/Tgh: / Rules Text: Target opponent reveals their hand. You choose a nonland card from it. That player discards two cards unless they discard that card. Flavour Text: Set/Rarity: Assemblage Common CardName: Deathknell Ringer Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Ensoul {1}{B} (If you cast this enchantment for its ensoul cost, when it enters the battlefield, put a 0/0 white Spirit creature token onto the battlefield, then attach this to it.) Enchanted creature gets +1/+1. Sacrifice enchanted creature: Destroy target nonblack creature. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Decay Elemental Cost: 2b Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Decay Elemental enters the battlefield, target creature gets -1/-1 for as long as you control Decay Elemental. Flavour Text: Set/Rarity: Assemblage Common CardName: Deviant's Insight Cost: 2b Type: Enchantment Pow/Tgh: / Rules Text: Whenever Deviant’s Insight or another enchantment enters the battlefield under your control, you draw a card and lose 1 life. Flavour Text: Set/Rarity: Assemblage Rare CardName: Dualstitch Horror Cost: 1b Type: Creature - Zombie Pow/Tgh: 2/1 Rules Text: Evoke {B} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Dualstitch Horror leaves the battlefield, put a 2/1 black Zombie creature token onto the battlefield tapped. Flavour Text: Set/Rarity: Assemblage Common CardName: Embittered Survivor Cost: B Type: Creature - Human Survivor Pow/Tgh: 1/1 Rules Text: Embittered Survivor enters the battlefield tapped. *Morbid* – When Embittered Survivor enters the battlefield, if a creature died this turn, put a +1/+1 counter on it. Flavour Text: Set/Rarity: Assemblage Common CardName: Faceless Mask Cost: 1b Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks or blocks, destroy it at the beginning of the end step. *Morbid* — {2}{B}: Attach Faceless Mask to target creature. Activate this ability only if a creature died this turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Haunting Chains Cost: 3b Type: Enchantment Creature - Spirit Pow/Tgh: 3/3 Rules Text: Bestow {1}{W} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Enchanted creature can’t attack you or a planeswalker you control. Flavour Text: Set/Rarity: Assemblage Common CardName: Hired Digger Cost: 3b Type: Creature - Human Mercenary Pow/Tgh: 2/2 Rules Text: Evoke—{1}{B} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Hired Digger enters the battlefield, you may return a creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Impatient Slaughterer Cost: 1b Type: Creature - Demon Pow/Tgh: 3/3 Rules Text: *Torment* — When Impatient Slaughterer enters the battlefield, any opponent may pay 2 life and sacrifice a creature. If they do, sacrifice Impatient Slaughterer. Flavour Text: Set/Rarity: Assemblage Common CardName: Midnight Knocking Cost: b Type: Sorcery Pow/Tgh: / Rules Text: Target player loses 3 life. You may search your library for a black card with converted mana cost 1 and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Assemblage Common CardName: Moonglove Petal Cost: 1b Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Moonglove Petal: Target creature you control gets +1/+0 and gains deathtouch until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Mouth of Decay Cost: 2bb Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Mouth of Decay can’t block. Sacrifice a creature: Put two +1/+1 counters on Mouth of Decay. Flavour Text: Set/Rarity: Assemblage Common CardName: One for One Cost: XB Type: Sorcery Pow/Tgh: / Rules Text: *Torment* — Each opponent loses X life and you gain X life unless that player sacrifices a creature of your choice. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Overworked Factory Cost: 3b Type: Artifact Pow/Tgh: / Rules Text: Whenever a player draws a card or casts a creature spell, put a charge counter on Overworked Factory. During each player’s upkeep, that player discards a card or sacrifices a creature for each charge counter on Overworked Factory. When Overworked Factory has 10 or more charge counters, sacrifice it. Flavour Text: Set/Rarity: Assemblage Rare CardName: Repugnant Rotsoul Cost: 1bb Type: Creature - Skeleton Pow/Tgh: 3/1 Rules Text: {B}: Regenerate Repugnant Rotsoul. You may play Repugnant Rotsoul during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Swamp land. Flavour Text: Set/Rarity: Assemblage Common CardName: Revoked Future Cost: b Type: Instant Pow/Tgh: / Rules Text: Target creature gets -1/-1 until end of turn. If it has a +1/+1 counter on it, destroy it. Flavour Text: Set/Rarity: Assemblage Common CardName: Ritual Sacrifice Cost: 2b Type: Sorcery Pow/Tgh: / Rules Text: Choose one – • Destroy target nonblack creature. • Add {B}{B}{B} to your mana pool. *Morbid* – If a creature died this turn, instead choose both. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Sampler of Royalty Cost: 3bb Type: Creature - Vampire Assassin Pow/Tgh: 4/4 Rules Text: Evoke—{B} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) Flying When Sampler of Royalty enters the battlefield, target opponent loses 2 life. When Sampler of Royalty leaves the battlefield, you gain 2 life. Flavour Text: Set/Rarity: Assemblage Common CardName: Wall of Falsehood Cost: 1bb Type: Creature - Wall Pow/Tgh: 0/3 Rules Text: Defender When Wall of Falsehood enters the battlefield, each player sacrifices a creature. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Accelerant Spark Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Catalyze 1. Accelerant Spark deals damage to target creature equal to the converted mana cost of a card exiled with Accelerant Spark. (To catalyze 1, exile the top card of your library. Until end of turn, you may play cards exiled this way.). Flavour Text: Set/Rarity: Assemblage Common CardName: Alchemic Improviser Cost: 1r Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: At the beginning of your upkeep, catalyze 1. (To catalyze 1, exile the top card of your library. Until end of turn, you may play cards exiled this way.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Battle Alchemist Cost: 2r Type: Creature - Goblin Monk Pow/Tgh: 3/1 Rules Text: Prowess Whenever you cast a noncreature spell, catalyze 1. (To catalyze 1, exile the top card of your library. Until end of turn, you may play cards exiled this way.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Catalyst Tinder Cost: 1rrr Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Evoke {2}{R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Catalyst Tinder enters or leaves the battlefield, add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Chandra's Call Cost: 2r Type: Sorcery Pow/Tgh: / Rules Text: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. Flavour Text: Set/Rarity: Assemblage Common CardName: Distractable Brute Cost: 4r Type: Creature Pow/Tgh: 5/4 Rules Text: Haste, trample During your end step, return Distractable Brute to its owner’s hand. Flavour Text: Set/Rarity: Assemblage Common CardName: Draconic Evocation Cost: r Type: Enchantment Pow/Tgh: / Rules Text: {R}: If Draconic Evocation isn’t a creature, it becomes a 1/1 Dragon creature until end of turn. {R}{R}{R}: If Draconic Evocation isn’t a creature, it becomes a 4/3 Dragon creature with flying until end of turn. {R}{R}{R}{R}{R}: If Draconic Evocation isn’t a creature, it becomes a 6/6 Dragon creature with flying and trample until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Flamebreath Satyr Cost: r Type: Creature - Satyr Shaman Pow/Tgh: 0/1 Rules Text: First strike Firebreathing {R} ({R}: Flamebreath Satyr gets +1/+0 until end of turn.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Flamesoul Runner Cost: r Type: Creature - Goblin Scout Pow/Tgh: 1/1 Rules Text: Haste You may play Flamesoul Runner during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Mountain land. Flavour Text: Set/Rarity: Assemblage Common CardName: Furious Thallid Cost: 1r Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: Whenever a creature you control deals combat damage, put a spore counter on Furious Thallid. Remove three spore counters from Furious Thallid: Creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Gambit Cost: r Type: Sorcery Pow/Tgh: / Rules Text: Scry 2, then catalyze 1. (To catalyze 1, exile the top card of your library. Until end of turn, you may play cards exiled this way.) Flavour Text: Set/Rarity: Assemblage Common CardName: Goblin Braggart Cost: 1r Type: Creature - Goblin Rogue Pow/Tgh: 2/1 Rules Text: First strike At the beginning of your upkeep, reveal a card from your hand at random. Flavour Text: Set/Rarity: Assemblage Common CardName: Hellhog Rider Cost: 2r Type: Creature - Goblin Warrior Pow/Tgh: 3/2 Rules Text: Multikicker—{3}{G} (You may pay an additional {3}{G} any number of times as you cast this spell.) When Hellhog Rider enters the battlefield, put a 4/5 green Boar token with trample onto the battlefield for each time it was kicked. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Hellkite Broodleader Cost: 6rr Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Evoke {3}{R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) Flying, trample When Hellkite Broodleader enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Assemblage Rare CardName: Hyper Goblin Cost: 2r Type: Creature - Goblin Pow/Tgh: / Rules Text: Splice onto creature—{1}{R} Splice onto Goblin—{R} Haste Flavour Text: Set/Rarity: Assemblage Common CardName: Hyperflame Ritual Cost: RR Type: Sorcery Pow/Tgh: / Rules Text: Splice onto red instant or sorcery—{R}{R} (As you cast a red instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Add {R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Lightning Channeler Cost: 2r Type: Creature - Human Spellshaper Pow/Tgh: 1/1 Rules Text: Kicker—{2}{r} (You may pay an additional {2}{r} as you cast this spell.) When Lightning Channeler enters the battlefield, if it was kicked, it deals 3 damage to target creature or player. At the beginning of your upkeep, return Lightning Channeler to its owner’s hand. Flavour Text: Set/Rarity: Assemblage Common CardName: Manic Infusion Cost: 1rr Type: Enchantment Pow/Tgh: / Rules Text: Echo {R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Manic Infusion enters the battlefield, it deals 3 damage to target creature. Creatures you control have haste. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Preemptive Piker Cost: 0 Type: Creature - Goblin Scout Pow/Tgh: 2/1 Rules Text: Echo—{1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Haste Flavour Text: Set/Rarity: Assemblage Rare CardName: Rage Elemental Cost: 1r Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Rage Elemental enters the battlefield, target creature attacks each turn if able for as long as you control Rage Elemental. Flavour Text: Set/Rarity: Assemblage Common CardName: Splash of Magma Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Creatures can’t block this turn unless their controller pays {2} for each creature they control that’s blocking. Flavour Text: Set/Rarity: Assemblage Common CardName: Tail Slash Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Target creature you control deals damage equal to its power to target creature you don’t control. Flavour Text: Set/Rarity: Assemblage Common CardName: Trench Runner Cost: 1r Type: Creature - Human Berserker Pow/Tgh: 2/1 Rules Text: *Echo*—{1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Trench Runner enters the battlefield or its echo cost is paid, creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Unexpected Fodder Cost: 3rr Type: Creature - Goblin Warrior Pow/Tgh: 3/3 Rules Text: Evoke—{2}{R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Unexpected Fodder enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield. Flavour Text: Set/Rarity: Assemblage Common CardName: Vengeful Giantcaller Cost: r Type: Creature - Kithkin Scout Pow/Tgh: 1/1 Rules Text: Multikicker—{3}{R} (You may pay an additional 3G any number of times as you cast this spell.) Haste When Vengeful Giantcaller enters the battlefield, put a 4/4 red Giant creature token onto the battlefield for each time it was kicked. Flavour Text: Set/Rarity: Assemblage Common CardName: Voltic Spiral Cost: 2r Type: Instant Pow/Tgh: / Rules Text: Splice onto instant—{2}{R} Voltic Spiral deals X damage to target creature or player, where X is this spell’s converted mana cost. (If this effect was spliced, X is the converted mana cost of the spell it was spliced onto.) Flavour Text: Set/Rarity: Assemblage Common CardName: Acidvein Spitter Cost: 3g Type: Creature - Spider Pow/Tgh: 2/5 Rules Text: Reach Deathtouch {1}{G}: Acidvein Spitter deals 1 damage to target creature with flying. Flavour Text: Set/Rarity: Assemblage Common CardName: Darnasus Elite Cost: g Type: Creature - Bear Warrior Pow/Tgh: 2/2 Rules Text: Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {2}: Put a time counter on Darnasus Elite. Flavour Text: Set/Rarity: Assemblage Common CardName: Dominant Manifestation Cost: 3g Type: Sorcery Pow/Tgh: / Rules Text: Put a 3/3 green Beast creature token onto the battlefield. If you control a creature on the battlefield with the greatest power or tied for the greatest power, put two of those tokens onto the battlefield instead. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Earthsoul Boar Cost: 2gg Type: Creature - Boar Pow/Tgh: 4/3 Rules Text: Trample You may play Earthsoul Boar during your main phase as your land for that turn. If you do, it loses all abilities and enters the battlefield tapped as a colorless Forest land. Flavour Text: Set/Rarity: Assemblage Common CardName: Emblem of the Bestial Cost: 1g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control. Creatures you control have trample. Flavour Text: Set/Rarity: Assemblage Common CardName: Empower the Pack Cost: 2g Type: Sorcery Pow/Tgh: / Rules Text: Distribute two +1/+1 counters among one or two creatures. Creatures you control with +1/+1 counters on them gain trample until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Essence Scavenger Cost: 2g Type: Creature - Elf Druid Pow/Tgh: 2/2 Rules Text: *Morbid* – At the beginning of your postcombat main phase, if a creature died this turn, add {G}{G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Featherhunter Cost: 2g Type: Creature - Elf Archer Pow/Tgh: 2/2 Rules Text: When Featherhunter enters the battlefield, destroy target creature with flying. Flavour Text: Set/Rarity: Assemblage Common CardName: Hellhog Cost: 3g Type: Creature - Boar Pow/Tgh: 4/5 Rules Text: Kicker—{X}{R} Trample When Hellhog enters the battlefield, if it was kicked, creatures you control get +X/+0 and gain haste until end of turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Kessig Festerfull Cost: 1g Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: *Morbid* — {2}{B}, Exile Kessig Festerfull from your graveyard: Put a 2/2 black Zombie Wolf creature token onto the battlefield tapped. Activate this ability only if a creature died this turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Labrynthian Lines Cost: ggg Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep—Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flavour Text: Set/Rarity: Assemblage Common CardName: Lafayette Pipe-Wolferstan Cost: 2g Type: Legendary Creature - Human Werewolf Pow/Tgh: 3/2 Rules Text: At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counter on Lafayette Pipe-Wolferstan. At the beginning of each upkeep, if a player cast two or more spells last turn, remove a +1/+1 counter from Lafayette Pipe-Wolferstan. Flavour Text: “I don’t know how I got here. I don’t know how to leave.” Set/Rarity: Assemblage Rare CardName: Lafayette's Curse Cost: 2g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Cumulative upkeep—Put a +1/+1 counter on enchanted creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Lifecycle Engine Cost: 3gg Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep—Put a 1/1 green Saproling creature token onto the battlefield. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Mirror Ooze Cost: 2g Type: Creature - Ooze Pow/Tgh: 1/4 Rules Text: Adapt, adapt, adapt (At the beginning of each end step, if Mirror Ooze took damage this turn, put three +1/+1 counters on it.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Onuan Guardian Cost: 1g Type: Creature - Human Warrior Pow/Tgh: 3/3 Rules Text: Flash, defender Whenever another creature enters the battlefield, Onuan Guardian fights that creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Path to Naturalization Cost: g Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle their library. Flavour Text: Set/Rarity: Assemblage Common CardName: Personal Stampede Cost: 1g Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains “Whenever this creature attacks, put a 3/3 green Beast creature token onto the battlefield tapped and attacking.” until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Rapacious Scavenger Cost: g Type: Creature - Slime Pow/Tgh: 1/1 Rules Text: Adapt (At the beginning of each end step, if Rapacious Scavenger took damage this turn, put a +1/+1 counter on it.) Morbid — At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Rapacious Scavenger. Flavour Text: Set/Rarity: Assemblage Rare CardName: Reclaimer Adept Cost: g Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Kicker—{2} (You may pay an additional {2} as you cast this spell.) When Reclaimer Adept enters the battlefield, if it was kicked, destroy target artifact or enchantment. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Regscale Baloth Cost: 4g Type: Creature - Baloth Pow/Tgh: 4/7 Rules Text: Vigilance Adapt (At the beginning of each end step, if Regscale Baloth took damage this turn, put a +1/+1 counter on it.) Flavour Text: Set/Rarity: Assemblage Common CardName: Rust Elemental Cost: 1g Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: When Rust Elemental enters the battlefield, target artifact or enchantment loses all abilities for as long as you control Rust Elemental. Flavour Text: Set/Rarity: Assemblage Common CardName: Sleuth of Bears Cost: 6gg Type: Creature - Bear Pow/Tgh: 8/8 Rules Text: Trample {1}{G}, Put two -1/-1 counters on Sleuth of Bears: Put a 2/2 green Bear creature token onto the battlefield. Flavour Text: Set/Rarity: Assemblage Common CardName: Sower of Potential Cost: 2g Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: Kicker {X} (You may pay an additional X as you cast this spell.) When you cast Sower of Potential, if it was kicked, put a +1/+1 counter on up to X target creatures you control. Flavour Text: Set/Rarity: Assemblage Common CardName: Spectral Roots Cost: 3gh Type: Creature - Plant Pow/Tgh: 1/1 Rules Text: Vanishing 4 Whenever a time counter is removed from Spectral Roots, put a +1/+1 counter on each creature with vanishing you control. Flavour Text: Set/Rarity: Assemblage Common CardName: Sporehollow Oak Cost: 1g Type: Creature - Treefolk Pow/Tgh: 2/2 Rules Text: Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Sporehollow Oak leaves the battlefield, put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Anachromancer Cost: 2wu Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Flash When Anachromancer enters the battlefield, exile target nonland permanent or spell with two time counters on it. If it doesn’t have suspend, it gains suspend. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Joy Cost: 1W/U Type: Artifact Pow/Tgh: / Rules Text: Crystallized Joy enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Delayed Immortality Cost: 5wu Type: Sorcery Pow/Tgh: / Rules Text: Suspend 6—{1}{W}{U} Whenever a time counter is removed from Delayed Immortality, you gain 2 life. Double your life total. Flavour Text: Set/Rarity: Assemblage Rare CardName: Endless Hallway Cost: 3wu Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player would cast a creature spell, if they cast it from their hand, instead that player exiles that spell with a time counter on it. If it doesn’t have suspend, it gains suspend. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Host of Peace Cost: 3wu Type: Creature - Sphinx Pow/Tgh: 0/1 Rules Text: Suspend 2—{1}{W}{U} (Rather than cast this card from your hand, you may pay {1}{W}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.) Defender, flying No more than one creature can attack each combat. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Joyous Confusion Cost: 1wu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, prevent all damage that would be dealt to enchanted creature. If you don’t control enchanted creature, enchanted creature doesn’t untap during its owner’s untap step. Flavour Text: Set/Rarity: Assemblage Common CardName: Lawful Knowledge Cost: 3wu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Suspend 3—{W/U} Enchanted creature gets +1/+1 for each card in its owner’s hand and each suspended card its owner owns. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Regeneration Bot Cost: 1wu Type: Artifact Creature Pow/Tgh: 1/1 Rules Text: When Regeneration Bot enters the battlefield, you gain 2 life. When Regeneration Bot dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Seafoam Wings Cost: w/u Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 and has flying. Flavour Text: Set/Rarity: Assemblage Common CardName: Supertemporal Cost: wu Type: Instant Pow/Tgh: / Rules Text: Until end of turn, target permanent can’t leave the battlefield. (That permanent can’t be destroyed, exiled, sacrificed, returned to its owner’s hand or put into its owner’s library. If that permanent is a creature, that creature won’t be put into the graveyard for having less than 1 toughness.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Unseen Moment Cost: 1wu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant player Enchanted player skips their upkeep step. Flavour Text: Set/Rarity: Assemblage Rare CardName: Zen's Loyalist Cost: wu Type: Creature - Spirit Pow/Tgh: 2/2 Rules Text: Whenever you cast a card from exile, you may pay {W}. If you do, tap target nonland permanent. Whenever you cast a card from exile, you may pay {U}. If you do, target nonland permanent doesn’t untap during its owner’s next untap step. Flavour Text: Set/Rarity: Assemblage Common CardName: Zen's Mediation Cost: w/u Type: Instant Pow/Tgh: / Rules Text: Exile target creature. During its owner’s next upkeep, that player may cast that creature without paying its mana cost. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Zen, Guardian of Kyneth Cost: 2wu Type: Planeswalker - Zen Pow/Tgh: /4 Rules Text: [+2] Creatures without flying get -2/-0 until the beginning of your next upkeep. [-3] Scry 2, draw a card. Exile target creature until the end of its owner’s next turn. [-7] You get an emblem with “Creatures you control have vigilance and flying.” Flavour Text: Set/Rarity: Assemblage Mythic CardName: Crystallized Despair Cost: 1u/b Type: Artifact Pow/Tgh: / Rules Text: Crystallized Despair enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Despairing Curse Cost: 1ub Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, whenever enchanted creature deals combat damage, you draw a card. If you don’t control enchanted creature, whenever enchanted creature deals combat damage, its controller discards a card. Flavour Text: Set/Rarity: Assemblage Common CardName: Cranial Detonator Cost: 3b/r Type: Creature - Zombie Horror Pow/Tgh: 3/1 Rules Text: Evoke—{5}{B/R}{B/R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Cranial Detonator dies, each player discards their hand, then draws a card. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Inferno Cost: 1b/r Type: Artifact Pow/Tgh: / Rules Text: Crystallized Inferno enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Explosive Minion Cost: 2br Type: Creature - Goblin Horror Pow/Tgh: 1/2 Rules Text: Evoke—{6}{B}{R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) Haste, deathtouch Explosive Minion can't block. When Explosive Minion dies, it deals 1 damage to each creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Fearful Descent Cost: 1br Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, each player discards a card from their hand at random. {2}{B}, Sacrifice Fearful Descent: Draw a card and lose 1 life. Flavour Text: Set/Rarity: Assemblage Rare CardName: Hellfire Cultist Cost: 2b/r Type: Creature Pow/Tgh: 3/2 Rules Text: Evoke—{B/R} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Hellfire Cultist or another creature you control dies, add {B}{R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Holder of the Blade Cost: 6br Type: Creature - Human Warrior Pow/Tgh: 4/4 Rules Text: Evoke—{5} When Holder of the Blade enters the battlefield, put a legendary Equipment artifact token named Viscera Blade onto the battlefield. It has indestructible, “Equipped creature gets +6/+6 and has first strike and haste” and equip {6}. Then, attach it to Holder of the Blade. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Host of Conflict Cost: 1br Type: Creature - Human Shaman Pow/Tgh: 0/1 Rules Text: Other creatures you control get +1/+0, have haste and must attack each turn if able. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Inferno Scars Cost: 1br Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +2/+0 and has first strike. If you don’t control enchanted creature, enchanted creature gets -0/-2. Flavour Text: Set/Rarity: Assemblage Common CardName: Raze the Earth Cost: 5br Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can’t be regenerated. Raze the Earth deals 5 damage to each player and each planeswalker. Flavour Text: Set/Rarity: Assemblage Rare CardName: Ripened Corpse Cost: b/r Type: Creature - Zombie Pow/Tgh: 1/1 Rules Text: Evoke—{0} (You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.) When Ripened Corpse dies, each opponent loses 1 life. Flavour Text: Set/Rarity: Assemblage Common CardName: Tibalt's Left Hand Cost: br Type: Creature - Devil Shaman Pow/Tgh: 2/2 Rules Text: {1}{B}: Target player loses 1 life. {1}{R}: Tibalt’s Left Hand deals 1 damage to target creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Tibalt, Trickster Prince Cost: 1br Type: Planeswalker - Tibalt Pow/Tgh: /1 Rules Text: [0] Flip a coin three times. Each time you win a flip, put a loyalty counter on Tibalt and he deals 1 damage to each player. [-3] Destroy target creature. [-10] Destroy all nonland permanents you don’t control. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Tibalt’s Spite Cost: 1br Type: Sorcery Pow/Tgh: / Rules Text: Choose two at random — • Each player discards a card at random. • Tibalt’s Spite deals 2 damage to each creature and each player. • Each player sacrifices the creature with the greatest power among creatures they control. • Each player sacrifices a nonbasic land. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Visceral Spike Cost: br Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Visceral Spike, pay 2 life or discard a card. Destroy target creature. Its owner discards a card at random. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Ashes of Yavimaya Cost: 1rg Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast a creature spell, you may pay {G}. If you do, that creature enters the battlefield with an additional +1/+1 counter on it. Whenever you cast a creature spell, you may pay {R}. If you do, that creature gains haste until end of turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Bloodbraid Trainee Cost: rg Type: Creature - Elf Berserker Pow/Tgh: 2/2 Rules Text: Kicker—{R}{G} When Bloodbraid Trainee enters the battlefield, if it was kicked, exile cards from the top of your library until you exile a nonland card with a converted mana cost 3 or less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Crusherbot Cost: 1rg Type: Artifact Creature Pow/Tgh: 4/1 Rules Text: Kicker—{1}{R}{G} (You may pay an additional {1}{R}{G} as you cast this spell.) Haste, trample When Crusherbot enters the battlefield, if it was kicked, put a token onto the battlefield that’s a copy of Crusherbot. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Crystallized Destruction Cost: 1r/g Type: Artifact Pow/Tgh: / Rules Text: Crystallized Destruction enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Destructive Rampage Cost: 1rg Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +2/+0 and has trample. If you don’t control enchanted creature, enchanted creature attacks each turn if able. Flavour Text: Set/Rarity: Assemblage Common CardName: Forerunner of the Wild Cost: rg Type: Creature - Human Shaman Pow/Tgh: 2/2 Rules Text: {1}{R}: Target creature gets +1/+0 until end of turn. {6}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Hydrablood Infusion Cost: XRG Type: Sorcery Pow/Tgh: / Rules Text: Hydrablood Infusion deals X damage to target creature. Then, put X +1/+1 counters on that creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Kiln Ravager Cost: rg Type: Creature - Elemental Beast Pow/Tgh: 1/2 Rules Text: Multikicker—Exile an instant or sorcery card from your graveyard. (You may exile an instant or sorcery card from your graveyard any number of times as you cast this spell.) Haste, trample When Kiln Ravager enters the battlefield, it gets +2/+0 for each time it was kicked. Flavour Text: Set/Rarity: Assemblage Rare CardName: Lightning Strider Cost: rg Type: Creature - Elemental Pow/Tgh: 3/1 Rules Text: Kicker—Lightning Strider deals 3 damage to target creature. When Lightning Strider enters the battlefield, if it was kicked, sacrifice it. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Mass Skirmish Cost: r/g Type: Sorcery Pow/Tgh: / Rules Text: Kicker—{3}{R/G} Target creature you control fights another target creature. If Mass Skirmish was kicked, instead each creature you control fights another target creature. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Microhydra Cost: r/g Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Multikicker—{R/G} (You may pay an additional {R/G} any number of times as you cast this spell.) Microhydra enters the battlefield with a +1/+1 counter on it for each time it was kicked. Flavour Text: Set/Rarity: Assemblage Common CardName: Pyre Elemental Cost: 2rg Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Multikicker—Discard a creature card or sacrifice a creature. Pyre Elemental enters the battlefield with a +1/+1 counter for each time it was kicked. At the beginning of your upkeep, put a 1/1 red Elemental creature token with haste onto the battlefield for each +1/+1 counter on Pyre Elemental. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Unbroken Summoning Cost: 4rg Type: Sorcery Pow/Tgh: / Rules Text: Put five 4/4 red Dragon creature tokens with flying onto the battlefield. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Zendikar Rising Cost: 1g/rg/r Type: Creature - Elemental Pow/Tgh: 0/0 Rules Text: Multikicker—{1} (You may pay an additional {1} any number of times as you cast this spell.) As Zendikar Rising enters the battlefield, put a +1/+1 counter on each green creature for each time it was kicked. As Zendikar Rising enters the battlefield, put a +1/+1 counter on each red creature for each time it was kicked. Flavour Text: Set/Rarity: Assemblage Rare CardName: Archangel of the Swarm Cost: 4gw Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Cumulative upkeep—Put a 1/1 green Insect creature with flying onto the battlefield. Flavour Text: Set/Rarity: Assemblage Rare CardName: Conduit of Glass Cost: gw Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: All artifacts and enchantments have “Cumulative upkeep {1}.” {1}{G/W}: Put an age counter on target artifact or enchantment or remove an age counter from target artifact or enchantment. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Zephyr Cost: 1g/w Type: Artifact Pow/Tgh: / Rules Text: Crystallized Zephyr enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Fluorescent Strain Cost: w/g Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep—Put a protection counter on another target permanent you control. Permanents with protection counters on them have hexproof. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Heroic Soulforge Cost: 2gw Type: Enchantment Pow/Tgh: / Rules Text: Cumulative upkeep—Put a +1/+1 counter on target creature you control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Protector of the Crown Cost: 2gw Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: Cumulative upkeep—Put a +1/+1 counter on Protector of the Crown. When Protector of the Crown dies, put X 1/1 white and green Soldier creature tokens onto the battlefield, where X was its power. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Rampaging Hypermutant Cost: 1gw Type: Creature - Beast Pow/Tgh: 1/1 Rules Text: Trample Cumulative upkeep—Rampaging Hypermutant gets +1/+1 until end of turn. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Rasping Zephyr Cost: 2gw Type: Sorcery Pow/Tgh: / Rules Text: Destroy each noncreature enchantment you don’t control. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Shieshree's Obedient Cost: wg Type: Creature - Cat Cleric Pow/Tgh: 2/2 Rules Text: {1}{G}: Regenerate target enchantment. {3}{W}: Flicker target nonland permanent you don’t control. (To flicker a permanent, exile it, then return it to the battlefield under its owner’s control.) Flavour Text: Set/Rarity: Assemblage Common CardName: Shieshree, Leysearcher Cost: 1gw Type: Legendary Creature - Cat Cleric Pow/Tgh: 2/2 Rules Text: Cumulative upkeep—For each player, put a white and green enchantment token onto the battlefield under that player’s control with “Sacrifice this enchantment: Add {C} to your mana pool.” Flavour Text: Set/Rarity: Assemblage Mythic CardName: Shieshree’s Journey Cost: g/wg/w Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a Forest or Plains card and put it onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Assemblage Rare CardName: Vampire Pauraque Cost: 1gw Type: Creature - Vampire Shaman Pow/Tgh: 2/3 Rules Text: Flying Deathtouch Lifelink Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Wall of Verity Cost: 1g/w Type: Creature - Wall Pow/Tgh: 0/4 Rules Text: Defender When Wall of Verity enters the battlefield, each player draws a card. Flavour Text: Set/Rarity: Assemblage Common CardName: Zephyr Floatation Cost: 1gw Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, prevent all damage that would be dealt to enchanted creature. If you don’t control enchanted creature, prevent all damage that would be dealt by enchanted creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Collared Poltergeist Cost: w/b Type: Enchantment Creature - Nightmare Pow/Tgh: 1/1 Rules Text: Deathtouch, lifelink Bestow {1}{W}{B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Enchanted creature gets +1/+1 and has deathtouch and lifelink. Flavour Text: Set/Rarity: Assemblage Rare CardName: Corruption Drain Cost: 1wb Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +2/+2. If you don’t control enchanted creature, enchanted creature gets -2/-2. Flavour Text: Set/Rarity: Assemblage Common CardName: Daxos's Hope Cost: 2W/B Type: Enchantment Creature - Spirit Pow/Tgh: 2/2 Rules Text: Other enchantment creatures you control get +1/+1. Enchanted creatures you control get +1/+1. Bestow—{W/B}{W/B}{W/B} (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Daxos, Undead Wanderer Cost: 2wb Type: Planeswalker - Daxos Pow/Tgh: /4 Rules Text: [+1] Put a 1/1 black and white Spirit enchantment creature token onto the battlefield. [-X] Until your next turn, creatures can’t attack you or a planeswalker you control unless their controller pays {X} for each creature they control that’s attacking you. [-7] You get an emblem with “Enchantments you control are indestructible.” Flavour Text: Set/Rarity: Assemblage Mythic CardName: Enchantress Guildmage Cost: wb Type: Creature - Spirit Shaman Pow/Tgh: 2/2 Rules Text: Whenever you cast an enchantment spell, you may pay {W}. If you do, you gain 2 life. Whenever you cast an enchantment spell, you may pay {B}. If you do, each opponent loses 2 life. Flavour Text: Set/Rarity: Assemblage Common CardName: Essence of Nyx Cost: 3wb Type: Legendary Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. Whenever an enchantment you control leaves the battlefield, each opponent loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Mortify Cost: 1wb Type: Instant Pow/Tgh: / Rules Text: Destroy target creature or enchantment. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Preemptive Swing Cost: wb Type: Instant Pow/Tgh: / Rules Text: Target attacking creature gets -5/-5 until end of turn. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Priceless Silence Cost: 3wb Type: Enchantment Pow/Tgh: / Rules Text: When Priceless Silence enters the battlefield, pay any amount of life, then exile X target nonland permanents until Priceless Silence leaves the battlefield, where X is half the amount of life paid this way, rounded down. Flavour Text: Set/Rarity: Assemblage Rare CardName: Suffering Eidolon Cost: wb Type: Enchantment Creature - Spirit Pow/Tgh: 1/1 Rules Text: Bestow—Pay 4 life. (If you cast this card for its bestow cost, it’s an Aura spell with enchant creature. It becomes a creature again if it’s not attached to a creature.) Equipped creature gets -1/-1. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Tether of the Fates Cost: 2wb Type: Enchantment Pow/Tgh: / Rules Text: {2}{W}: Target enchantment you control gains protection from the color of your choice until end of turn. {3}{B}, Sacrifice an enchantment: Exile target creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Unmake Cost: w/bw/bw/b Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Vicious Perpetuator Cost: 2wb Type: Enchantment Creature - Horror Pow/Tgh: 2/2 Rules Text: Bestow—{4}{W}{B} Whenever Vicious Perpetuator or the equipped creature attacks, you may attach target Aura or enchantment creature card with bestow you own on the battlefield or in your graveyard to it. (Treat that enchantment as an Aura with enchant creature.) Equipped creature gets +2/+2. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Gaia Cost: 1b/g Type: Artifact Pow/Tgh: / Rules Text: Crystallized Gaia enters the battlefield tapped. {T}: Add {B} or {G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Dyadena's Harvester Cost: bg Type: Creature - Insect Shaman Pow/Tgh: 2/2 Rules Text: {5}{B}, {T}: Destroy target creature. {3}{G}, {T}: Destroy target artifact or enchantment. Flavour Text: Set/Rarity: Assemblage Common CardName: Dyadena, High Empress Cost: 3bg Type: Legendary Creature - Insect Wizard Pow/Tgh: 2/6 Rules Text: Whenever you cast a green spell, put a hive counter on another nontoken creature you control. Whenever you cast a black spell, put a hive counter on another nontoken creature you control. Whenever a creature you control with one or more hive counters on it dies, put a 1/1 green and black Insect creature token onto the battlefield for each hive counter on that creature. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Dyadena’s Staff Cost: 1b/gb/g Type: Legendary Artifact Pow/Tgh: / Rules Text: {T}, Sacrifice a creature: Put a 1/1 black and green Insect creature token onto the battlefield. Multicolored black and/or green creatures you control get +1/+1. Flavour Text: Set/Rarity: Assemblage Rare CardName: Engineered Hivenest Cost: 3bg Type: Artifact Pow/Tgh: / Rules Text: {2}{B}{G}, {T}, Sacrifice Engineered Hivenest: Put a 1/1 green and black Insect creature token onto the battlefield for each creature that died this turn. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Fractured Basilisk Cost: 1bg Type: Creature - Basilisk Pow/Tgh: 5/5 Rules Text: Deathtouch *Morbid* – At the beginning of your end step, if a creature died this turn, put a -1/-1 counter on Fractured Basilisk. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Gaia Gravity Cost: 1bg Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +0/+3 and has deathtouch. If you don’t control enchanted creature, enchanted creature gets -0/-3 and loses flying. Flavour Text: Set/Rarity: Assemblage Common CardName: Grind to Dust Cost: b/g Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact creature or enchantment creature. Flavour Text: Set/Rarity: Assemblage Common CardName: Hummingburst Cost: bg Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, put a charge counter on Hummingburst. At the beginning of your upkeep, you may remove up to two charge counters from Hummingburst. If you do, put that many 1/1 green and black Insect creature tokens with flying onto the battlefield. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Possessed Berserker Cost: 4bg Type: Creature - Human Warrior Pow/Tgh: 5/5 Rules Text: Deathtouch, trample *Morbid* — At the beginning of your end step, if a creature died this turn, you may return target creature or land card from your graveyard to your hand. Flavour Text: Set/Rarity: Assemblage Rare CardName: Putrefy Cost: 1bg Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or creature. It can’t be regenerated. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Return to Mulch Cost: 1b/g Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack or nongreen creature. It cannot be regenerated. Its controller puts X 0/1 black and green Worm tokens into play, where X was that creature’s toughness. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Sprouting Undead Cost: 3bg Type: Creature - Beast Zombie Pow/Tgh: 3/3 Rules Text: Flash Deathtouch, trample When Sprouting Undead enters the battlefield, if it isn’t a token, put a token onto the battlefield that is a copy of it for each creature that died this turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Voidmouth Hydra Cost: 3bg Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Voidmouth Hydra enters the battlefield with three +1/+1 counters on it. {X}{B}: Target creature gets -X/-X until end of turn. {X}{X}{G}: Put X +1/+1 counters on Voidmouth Hydra. Flavour Text: Set/Rarity: Assemblage Rare CardName: Accelerated Evolution Cost: 1g/u Type: Enchantment Pow/Tgh: / Rules Text: Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Accelerated Evolution, put a +1/+1 counter on each creature you control. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Althar's Kin Cost: ug Type: Creature - Horror Shaman Pow/Tgh: 2/2 Rules Text: {5}{G}: Target creature you control fights another target creature. {5}{U}: Bounce target creature you control. (To bounce a permanent, return it to its owner’s hand.) Flavour Text: Set/Rarity: Assemblage Common CardName: Althar's Ultimatum Cost: 1gu Type: Instant Pow/Tgh: / Rules Text: Choose one – • Bounce all colorless nonland permanents. (To bounce a permanent, return it to its owner’s hand.) • Put a +1/+1 counter on each creature you control for each of its colors. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Althar, the Avenger Cost: 4gu Type: Legendary Creature - Horror Pow/Tgh: 4/8 Rules Text: Whenever a source would deal noncombat damage to a creature or planeswalker you control, prevent that damage. {1}{G}{W}: Put a loyalty counter on target planeswalker. Activate this ability only as a sorcery, and only once per turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Echoes Cost: 1g/u Type: Artifact Pow/Tgh: / Rules Text: Crystallized Echoes enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Darnasus, Holder of Chains Cost: 1ug Type: Legendary Creature - Human Wizard Pow/Tgh: 3/3 Rules Text: When Darnasus enters the battlefield, put a time counter on each noncreature, nonland permanent. Noncreature, nonland permanents have vanishing 1. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Echoing Silence Cost: 1gu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature has hexproof. If you don’t control enchanted creature, enchanted creature loses all abilities and has base power and toughness 2/2. Flavour Text: Set/Rarity: Assemblage Common CardName: Lost Timebug Cost: 1g/u Type: Artifact Creature - Insect Pow/Tgh: 0/2 Rules Text: {T}: Choose target permanent or suspended card. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. Flavour Text: Set/Rarity: Assemblage Common CardName: Rushed Solution Cost: ug Type: Instant Pow/Tgh: / Rules Text: Catalyze 1. Nonland cards exiled this way costs {1} less to cast this turn. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Shatterfold Flare Cost: 2gu Type: Enchantment Pow/Tgh: / Rules Text: Vanishing 2 If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead. If you tap a permanent for mana, it produces twice as much of that mana instead. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Split–Soul Transmuter Cost: 1gu Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Whenever any number of time counters would be removed from a permanent or suspended card, you may remove that many +1/+1 counters from Split–Soul Transmuter instead. {G}{U}: Put a +1/+1 counter on Split–Soul Transmuter. Flavour Text: Set/Rarity: Assemblage Rare CardName: Traceless Behemoth Cost: 1gu Type: Creature - Beast Pow/Tgh: 5/6 Rules Text: Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Transient Hydra Cost: xug Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Vanishing X Trample Hexproof Transient Hydra enters the battlefield with X +1/+1 counters on it. Flavour Text: Set/Rarity: Assemblage Rare CardName: Unlimiter Mage Cost: 1gu Type: Creature - Human Wizard Pow/Tgh: 1/4 Rules Text: When Unlimiter Mage enters the battlefield, destroy all Auras attached to target creature you control. That creature gains shroud for as long as you control Unlimiter Mage. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Adeptslime Weird Cost: u/r Type: Creature - Weird Pow/Tgh: 1/1 Rules Text: Prowess Splice onto creature—{U/R}{U/R} (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Agent of Insight Cost: 2ur Type: Enchantment Pow/Tgh: / Rules Text: Whenever you would scry 1 or more, scry that many plus one instead. Whenever you would catalyze 1 or more, catalyze that many plus one instead. (To catalyze N, exile the top N cards of your library. Until end of turn, you may play cards exiled this way.) {1}{U}{R}: Scry 1, then catalyze 1. Flavour Text: Set/Rarity: Assemblage Rare CardName: Boiling Aether Cost: Xurr Type: Sorcery Pow/Tgh: / Rules Text: Boiling Aether deals X damage to up to X target creatures and/or players. If a creature dealt damage this way would die, you may put that creature on top of its owner’s library instead. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Chainmage's Mastery Cost: 1ur Type: Enchantment Pow/Tgh: / Rules Text: Whenever you cast an instant or sorcery spell, catalyze 1. {3}{U/R}: Return target card exiled with Chainmage’s Mastery to its owner’s hand. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Crystallized Phase Cost: 1u/r Type: Artifact Pow/Tgh: / Rules Text: Crystallized Phase enters the battlefield tapped. {T}: Add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Glance Through Steam Cost: u/r Type: Sorcery Pow/Tgh: / Rules Text: Splice onto instant or sorcery—Discard Glance Through Steam. (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Draw a card. Flavour Text: Set/Rarity: Assemblage Common CardName: Lorestorm Cost: 1ur Type: Sorcery Pow/Tgh: / Rules Text: Splice onto instant—{1}{U} Splice onto sorcery—{1}{R} Draw a card. Lorestorm deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Mirrormind Mage Cost: 2ur Type: Creature - Elemental Wizard Pow/Tgh: 3/3 Rules Text: First strike Whenever a creature enters the battlefield under an opponent’s control, you may pay {1}{U}{R}. If you do, put a token onto the battlefield that’s a copy of that creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Mizzix's Student Cost: ur Type: Creature - Lizard Wizard Pow/Tgh: 2/2 Rules Text: {3}{U}: Creatures you control gain flying until end of turn. {3}{R}: Creatures you control gain haste until end of turn. Flavour Text: Set/Rarity: Assemblage Common CardName: Mizzix, Arcane Adept Cost: 3ur Type: Planeswalker - Mizzix Pow/Tgh: /2 Rules Text: [+1] Until your next upkeep, instant and sorcery spells you cast cost {U}{R} less to cast. [-1] When you cast your next instant or sorcery spell this turn, exile it after it resolves. Return it to your hand at the beginning of the next end step. [-5] You get an emblem with “Whenever you cast an instant or sorcery, copy it. You may choose new targets for that copy.” Flavour Text: Set/Rarity: Assemblage Mythic CardName: Mizzix’s Electromancer Cost: u/ru/r Type: Creature - Goblin Wizard Pow/Tgh: 2/2 Rules Text: Multicolored instant and sorcery spells you cast cost {R} or {U} less to cast. Flavour Text: Set/Rarity: Assemblage Rare CardName: Phase Overwhelming Cost: 1ur Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +3/+0. If you don’t control enchanted creature, enchanted creature gets -5/-0. Flavour Text: Set/Rarity: Assemblage Common CardName: Replicator Wave Cost: ur Type: Sorcery Pow/Tgh: / Rules Text: You may cast Replicator Wave any time you could cast an instant. If you do, treat it as an instant while it is on the stack. When casting Replicator Wave, splice costs on cards in your hand cost {U}{R} less. Scry 2, then draw a card. Flavour Text: Set/Rarity: Assemblage Rare CardName: Subsonic Dragon Cost: 3ur Type: Creature - Dragon Pow/Tgh: 3/3 Rules Text: Splice onto creature—{1}{U}{R} (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) Flying, haste Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Arced Helix Cost: 1rw Type: Instant Pow/Tgh: / Rules Text: Arced Helix deals 3 damage divided as you choose among one, two or three target creatures and/or players and you gain 3 life. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Battlerush Recruit Cost: 2rw Type: Creature - Human Knight Pow/Tgh: 4/3 Rules Text: Echo—Put two -1/-1 counters on Battlerush Recruit. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) First strike, haste Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Brilliant Flare Cost: 1rw Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature If you control enchanted creature, enchanted creature gets +1/+1 and has haste. If you don’t control enchanted creature, enchanted creature can’t attack or block. Flavour Text: Set/Rarity: Assemblage Common CardName: Burnspark Chain Cost: 3w/rw/r Type: Instant Pow/Tgh: / Rules Text: Each creature target player controls deals 2 damage to their controller if {R}{R} was spent to cast Burnspark Chain. Tap those creatures if {W}{W} was spent to cast Burnspark Chain. Flavour Text: Set/Rarity: Assemblage Rare CardName: Crystallized Brilliance Cost: 1w/r Type: Artifact Pow/Tgh: / Rules Text: Crystallized Brilliance enters the battlefield tapped. {T}: Add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Exalted Archangel Cost: 3rw Type: Creature - Angel Soldier Pow/Tgh: 3/4 Rules Text: Vigilance Whenever a creature you control attacks alone, it gets +1/+1 for each other creature you control. Flavour Text: Set/Rarity: Assemblage Rare CardName: Leyline Barbs Cost: 1rw Type: Enchantment Pow/Tgh: / Rules Text: Echo—{2}{R/W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Whenever a permanent is tapped for mana, that permanent deals 1 damage to its controller. Flavour Text: Set/Rarity: Assemblage Rare CardName: Malekh Tsorn Cost: 3rw Type: Planeswalker - Malekh Pow/Tgh: /4 Rules Text: [+2] Until end of turn, whenever a creature you control attacks, put a +1/+1 counter on it. [-3] Exile up to one target creature. Malekh Tsorn deals 3 damage to another target creature or player. [-10] Put five 4/4 red and white Angel creature tokens with flying and haste onto the battlefield. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Malekh's Archangel Cost: 4WR Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Echo {2}{R}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Flying When Malekh’s Archangel dies, put a 4/4 white and red Angel creature token with flying and haste onto the battlefield. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Malekh's Right Hand Cost: wr Type: Creature - Angel Shaman Pow/Tgh: 2/2 Rules Text: {1}{R}, {T}: Each player draws a card, then discards a card. {4}{W}: Flicker target permanent you control. (To flicker a permanent, exile it, then return it to the battlefield under its owner’s control.) Flavour Text: Set/Rarity: Assemblage Common CardName: Stoic Voidwielder Cost: 2wr Type: Creature - Horror Pow/Tgh: 2/4 Rules Text: Defender Whenever another creature you control deals combat damage to an player, you may exile it, then return it to the battlefield under your control at the beginning of the next end step. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Veteran Forward Cost: 1r/w Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Echo—{R/W}, Put a 1/1 red and white Soldier creature token with haste onto the battlefield. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Whisperer of Eternity Cost: 2rw Type: Creature - Human Wizard Pow/Tgh: 4/3 Rules Text: At the beginning of your upkeep, for each permanent with Echo you control, you may choose to pay its Echo cost. (You may pay its Echo cost even if the permanent did not enter the battlefield since the beginning of your last upkeep. If you choose not to pay its Echo cost, it is not sacrificed.) Flavour Text: Set/Rarity: Assemblage Rare CardName: Wipe from Existence Cost: r/w Type: Instant Pow/Tgh: / Rules Text: Exile target artifact if {R} was spent to cast Wipe from Existence. Exile target enchantment if {W} was spent to cast Wipe from Existence. Flavour Text: Set/Rarity: Assemblage Common CardName: Crystallized Corruption Cost: 1{W/B} Type: Artifact Pow/Tgh: / Rules Text: Crystallized Corruption enters the battlefield tapped. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Altar of Slaughter Cost: Type: Land Pow/Tgh: / Rules Text: Altar of Slaughter enters the battlefield tapped. Whenever you sacrifice a creature, untap Altar of Slaughter. {T}: Add {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Rare CardName: Bloodfell Caves Cost: Type: Land Pow/Tgh: / Rules Text: Bloodfell Caves enters the battlefield tapped. When Bloodfell Caves enters the battlefield, you gain 1 life. {T}: Add {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Blossoming Sands Cost: Type: Land Pow/Tgh: / Rules Text: Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. {T}: Add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Dismal Backwater Cost: Type: Land Pow/Tgh: / Rules Text: Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Fading Reflection Cost: Type: Land Pow/Tgh: / Rules Text: Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {T}: Add {G} or {U} to your mana pool. {2}: Put a time counter on Fading Reflection. Flavour Text: Set/Rarity: Assemblage Rare CardName: Festering Cesspool Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {C} to your mana pool. {T}, Sacrifice a creature: Add {B}{G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Rare CardName: Hallowtree Veins Cost: Type: Land Pow/Tgh: / Rules Text: Hallowtree Veins enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. If this mana is spent to cast a creature or enchantment spell with cumulative upkeep, it enters the battlefield with an additional age counter on it. Flavour Text: Set/Rarity: Assemblage Rare CardName: Jungle Hollow Cost: Type: Land Pow/Tgh: / Rules Text: Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. {T}: Add {B} or {G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Landscape of Distortions Cost: Type: Land Pow/Tgh: / Rules Text: Landscape of Distortions enters the battlefield tapped unless an opponent owns one or more cards in exile. {T}: Add {U} or {B} to your mana pool. {2}{U/B}, {T}: Target creature can’t be blocked this turn. Flavour Text: Set/Rarity: Assemblage Rare CardName: Leyline Caverns Cost: Type: Land Pow/Tgh: / Rules Text: When Leyline Caverns enters the battlefield, pay {X}. If you do, put X charge counters on Leyline Caverns. {1}, {T}: Add X mana in any combination of {R} and/or {G} to your mana pool for each charge counter on Leyline Caverns. Flavour Text: Set/Rarity: Assemblage Rare CardName: Phase Pool Cost: Type: Land Pow/Tgh: / Rules Text: Phase Pool enters the battlefield tapped. {T}, Pay 2 life: Add {U} or {R} to your mana pool. If that mana is spent to cast an instant or sorcery spell, that spell can’t be countered. Flavour Text: Set/Rarity: Assemblage Rare CardName: Ring of Distant Stars Cost: Type: Land Pow/Tgh: / Rules Text: Echo {R/W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {T}: Add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Assemblage Rare CardName: Rugged Highlands Cost: Type: Land Pow/Tgh: / Rules Text: Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. {T}: Add {R} or {G} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Scoured Barrens Cost: Type: Land Pow/Tgh: / Rules Text: Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Sea of Moments Cost: Type: Land Pow/Tgh: / Rules Text: Sea of Moments enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {2}{W}{U}, {T}: Remove a time counter from target permanent or suspended card. Flavour Text: Set/Rarity: Assemblage Rare CardName: Shards of Nyx Cost: Type: Land Pow/Tgh: / Rules Text: As Shards of Nyx enters the battlefield, it enters the battlefield tapped unless you control an enchantment or reveal an enchantment card in your hand. {T}: Add {W} or {B} to your mana pool. Flavour Text: Set/Rarity: Assemblage Rare CardName: Swiftwater Cliffs Cost: Type: Land Pow/Tgh: / Rules Text: Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Thornwood Falls Cost: Type: Land Pow/Tgh: / Rules Text: Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Tranquil Cove Cost: Type: Land Pow/Tgh: / Rules Text: Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Wind-Scarred Crag Cost: Type: Land Pow/Tgh: / Rules Text: Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W} to your mana pool. Flavour Text: Set/Rarity: Assemblage Common CardName: Eldrazi Skyrazer Cost: 2u Type: Creature - Eldrazi Processor Drone Pow/Tgh: 2/2 Rules Text: Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.) *Process* — If an opponent owns five or more cards in exile, Eldrazi Skyrazer gets +2/+2 and has flying. Flavour Text: Set/Rarity: Assemblage Common CardName: Slip Through Space Cost: u Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Target creature can’t be blocked this turn. Draw a card. Flavour Text: Set/Rarity: Assemblage Common CardName: Taloned Psychosis Cost: 3b Type: Creature - Eldrazi Drone Pow/Tgh: 5/3 Rules Text: Devoid (This card has no color.) When Taloned Psychosis deals combat damage to an opponent, that player exiles a card from their hand. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Brush with Eternity Cost: u/b Type: Instant Pow/Tgh: / Rules Text: Devoid (This card has no color.) Target creature gets -3/-0 until end of turn. If that creature’s owner owns five or more cards in exile, exile that creature instead. Flavour Text: Set/Rarity: Assemblage Common CardName: Cerebral Monstrocity Cost: ub Type: Creature - Eldrazi Drone Pow/Tgh: 2/2 Rules Text: Devoid (This card has no color.) Ingest, ingest, ingest (Whenever this creature deals combat damage to a player, that player exiles the top three cards of their library.) Opponents can’t cast spells with the same name as cards they own in exile. Flavour Text: Set/Rarity: Assemblage Rare CardName: Possibility Shredder Cost: 2ub Type: Creature - Eldrazi Processor Drone Pow/Tgh: 4/1 Rules Text: Devoid (This card has no color.) Consume (When this creature deals combat damage to a player, that player exiles that many cards from the top of their library.) Intangible (This creature can’t block and can’t be blocked.) *Process* — Spells opponents control that target Possibility Shredder cost {X} more, where X is the number of cards that player owns in exile. Flavour Text: Set/Rarity: Assemblage Rare CardName: Sightless Everlasting Cost: 2ub Type: Enchantment Pow/Tgh: / Rules Text: Devoid (This card has no color.) Colorless creatures you control have intangible. (This creature can’t block and can’t be blocked.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Snarling Abyss Cost: 1ub Type: Enchantment Pow/Tgh: / Rules Text: Devoid (This card has no color.) At the beginning of your upkeep, put a 1/1 colorless Eldrazi Drone creature token with ingest onto the battlefield. *Process* — If an opponent owns ten or more cards in exile, creatures that player controls get -2/-0. Flavour Text: Set/Rarity: Assemblage Rare CardName: Voracious Horror Cost: ub Type: Creature - Eldrazi Drone Pow/Tgh: 2/2 Rules Text: Devoid (This card has no color.) Consume (When this creature deals combat damage to a player, that player exiles that many cards from the top of their library.) {1}{U/B}: Voracious Horror can’t be blocked this turn. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Wrack Intentions Cost: ub Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile the top five cards of target player’s library. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Zegiga, Titans’ Will Cost: 4ub Type: Legendary Creature - Eldrazi Pow/Tgh: */* Rules Text: Devoid (This card has no color.) Zegiga's power and toughness is equal to the total number of cards each opponent owns in exile. Other creatures you control have ingest. (If a creature has multiple instances of ingest, each triggers separately.) Flavour Text: Set/Rarity: Assemblage Mythic CardName: Nihilismind Cost: 1b Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Target player reveals their hand. You choose and exile a nonland card from it. Flavour Text: Set/Rarity: Assemblage Common CardName: Liege of Nightmares Cost: 1{u/b}{u/b}{u/b} Type: Creature - Eldrazi Processor Pow/Tgh: 3/3 Rules Text: Other colorless creatures you control get +1/+1. *Process* — If an opponent owns five or more cards in exile, whenever a creature you control deals combat damage to a player, untap that creature. Flavour Text: Set/Rarity: Assemblage Rare CardName: Insatiable Seeker Cost: u/b Type: Creature - Eldrazi Drone Pow/Tgh: 2/1 Rules Text: Insatiable Seeker can’t block. Consume (When this creature deals combat damage to a player, that player exiles that many cards from the top of their library.) Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Oblivion Command Cost: 1bb Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Choose two – • Target player exiles a card from their hand at random. • Target player exiles a creature they control. • Target player exiles all cards from their graveyard. • Search target player's library for up to four cards with the same name and exile them. That player shuffles their library. Flavour Text: Set/Rarity: Assemblage Rare CardName: Zegiga's Reclaimer Cost: 3u Type: Creature - Eldrazi Processor Pow/Tgh: 2/4 Rules Text: Devoid (This card has no color.) *Process* — When Zegiga’s Reclaimer enters the battlefield, for each opponent that owns three or more cards in exile, you may return target instant or sorcery from your graveyard to your hand. Flavour Text: Set/Rarity: Assemblage Uncommon CardName: Zegiga's Corruptor Cost: 2ub Type: Creature - Eldrazi Pow/Tgh: 3/4 Rules Text: Devoid (This card has no color.) {1}{U}{B}, Exile a creature card from a graveyard: Put a token onto the battlefield that is a copy of that creature, except it’s a colorless Eldrazi. Flavour Text: Set/Rarity: Assemblage Mythic CardName: Zegiga's Tongue Cost: ub Type: Creature - Eldrazi Processor Pow/Tgh: / Rules Text: Devoid (This card has no color.) *Process* — {U}, {T}: Tap target creature. Activate this ability only if that creature’s controller owns two or more cards in exile. *Process* — {1}{B}: Target creature gets -1/-1 until end of turn. Activate this ability only if that creature’s controller owns three or more cards in exile. Flavour Text: Set/Rarity: Assemblage Common