CardName: Alabaster Mage Cost: 1W Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) Flavour Text: "We hold sacred the powers of light and life. Truth and honor are our greatest weapons." —Alabaster creed Set/Rarity: M-Core Uncommon CardName: Angelic Destiny Cost: 2WW Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. Flavour Text: Set/Rarity: M-Core Mythic CardName: Angelic Intervention Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Put a 4/4 white Angel creature token with flying onto the battlefield. Flavour Text: Sometimes help comes even when you weren't looking for it. Set/Rarity: M-Core Rare CardName: Armoured Ascension Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. Flavour Text: With skill and strength honed upon the prairie, Naxtil won his battles high above it. Set/Rarity: M-Core Uncommon CardName: Arrow Hawk Cost: 1W Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Baneslayer Angel Cost: 3WW Type: Creature - Angel Pow/Tgh: 5/5 Rules Text: Flying, first strike, lifelink, protection from Demons and from Dragons. Flavour Text: Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks. Set/Rarity: M-Core Mythic CardName: Battle Hurda Cost: 4W Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: First strike Flavour Text: Set/Rarity: M-Core Common CardName: Call to Duty Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Untap all creatures you control. Soldier creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Captain of the Watch Cost: 4WW Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: M-Core Rare CardName: Celestial Purge Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Exile target black or red permanent. Flavour Text: "A world without evil? Boring. Give me vile fiends to smite and banish any day." —Sarlena, paladin of the Northern Verge Set/Rarity: M-Core Uncommon CardName: Crusader's Mercy Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: Choose one - ● Put target attacking or blocking creature on top of its owner's library. ● Destroy target enchantment and you gain 4 life. Flavour Text: Set/Rarity: M-Core Common CardName: Elite Cavalry Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Elspeth's Crusade Cost: 1WW Type: Enchantment Pow/Tgh: / Rules Text: White creatures you control get +1/+1 and gain Flanking. Flavour Text: Set/Rarity: M-Core Rare CardName: Elspeth's Crusader Cost: 1WW Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) {1}{W}: The next 1 damage that would be dealt to Elspeth's Crusader this turn is dealt to target creature or player instead. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Elspeth's Squire Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: When Elspeth's Squire enters the battlefield, you may search your library for a card named Elspeth's Squire, reveal it, put it into your hand, then shuffle your library. Flavour Text: Elspeth has no shortage of volunteers to be her squire. Set/Rarity: M-Core Common CardName: Elspeth, Knight-Crusader Cost: 2WW Type: Legendary Planeswalker - Elspeth Pow/Tgh: /4 Rules Text: [+1]: Put a 2/2 white Knight creature token with Flanking onto the battlefield. [-1]: Put a +1/+1 counter on each white creature you control. [-7]: For each nonlegendary white creature you control, put a token that is a copy of that creature onto the battlefield. Flavour Text: Set/Rarity: M-Core Mythic CardName: Flanking Maneuver Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains Flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Flight of Pegasi Cost: 3W Type: Creature - Pegasus Pow/Tgh: 2/3 Rules Text: Flying {W}: Flight of Pegasi gets +0/+1 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Grand Abolisher Cost: WW Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Flavour Text: "Your superstitions and mumblings are useless chaff before my righteousness." Set/Rarity: M-Core Rare CardName: Griffin Sentinel Cost: 2W Type: Creature - Griffin Pow/Tgh: 1/3 Rules Text: Flying Vigilance Flavour Text: Set/Rarity: M-Core Common CardName: Holy Strength Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted Creature gets +1/+2 Flavour Text: Set/Rarity: M-Core Common CardName: Knight of the White Orchid Cost: WW Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library. Flavour Text: Both guide and guard on open plain. Set/Rarity: M-Core Rare CardName: Master Decoy Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: {W}, {T}: Tap target creature. Flavour Text: Set/Rarity: M-Core Common CardName: Oblivion Ring Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Pacifism Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack or block. Flavour Text: Set/Rarity: M-Core Common CardName: Pentarch Paladin Cost: 2WWW Type: Creature - Human Knight Pow/Tgh: 3/3 Rules Text: Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As Pentarch Paladin enters the battlefield, choose a colour. {W}{W}, {T}: Destroy target permanent of the chosen colour. Flavour Text: Set/Rarity: M-Core Rare CardName: Raise the Alarm Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Put two 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: M-Core Common CardName: Righteous Crusader Cost: 3W Type: Creature - Human Knight Pow/Tgh: 2/3 Rules Text: Vigilance Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Safe Passage Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Prevent all damage that would be dealt to you and creatures you control this turn. Flavour Text: Set/Rarity: M-Core Common CardName: Savannah Lions Cost: W Type: Creature - Cat Pow/Tgh: 2/1 Rules Text: Flavour Text: Even the brave are scared by a lion three times: first by its tracks, again by its roar, and one last time face to face. —Somali proverb Set/Rarity: M-Core Uncommon CardName: Seht's Tiger Cost: 2WW Type: Creature - Cat Pow/Tgh: 3/3 Rules Text: Flash (You may cast this spell any time you could cast an instant.) When Seht's Tiger enters the battlefield, you gain protection from the colour of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen colour.) Flavour Text: Set/Rarity: M-Core Rare CardName: Serra Angel Cost: 3WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Vigilance Flavour Text: Set/Rarity: M-Core Uncommon CardName: Serra's Mark Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gains Lifelink and vigilance. Flavour Text: Set/Rarity: M-Core Common CardName: Sever Spirit Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Exile target creature. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Siege Mastodon Cost: 4W Type: Creature - Elephant Pow/Tgh: 3/5 Rules Text: Flavour Text: Set/Rarity: M-Core Common CardName: Stern Protector Cost: 2W Type: Creature - Human Monk Pow/Tgh: 2/3 Rules Text: Defender Lifelink Flavour Text: Set/Rarity: M-Core Common CardName: Stormfront Griffin Cost: WW Type: Creature - Griffin Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: M-Core Common CardName: Support Troops Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: {T}: Target attacking or blocking creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Timely Reinforcements Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: If you have less life than an opponent, gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Wrath of God Cost: 2WW Type: Sorcery Pow/Tgh: / Rules Text: Destroy all creatures. They can't be regenerated. Flavour Text: Set/Rarity: M-Core Rare CardName: Aether Adept Cost: 1UU Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Aether Adept enters the battlefield, return target creature to its owner's hand. Flavour Text: Set/Rarity: M-Core Common CardName: Air Elemental Cost: 3UU Type: Creature - Elemental Pow/Tgh: 4/4 Rules Text: Flying Flavour Text: These spirits of the air are winsome and wild and cannot be truly contained. Only marginally intelligent, they often substitute whimsy for strategy, delighting in mischief and mayhem. Set/Rarity: M-Core Uncommon CardName: Aven Swiftwing Cost: 2U Type: Creature - Bird Soldier Pow/Tgh: 1/2 Rules Text: Flying, Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Azure Drake Cost: 3U Type: Creature - Drake Pow/Tgh: 2/4 Rules Text: Flying Flavour Text: Set/Rarity: M-Core Common CardName: Azure Mage Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: {3}{U}: Draw a card. Flavour Text: We draw our power from the infinite ocean of the mind, where all manner of things can be conceived." —Azure creed Set/Rarity: M-Core Uncommon CardName: Body Double Cost: 4U Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. Flavour Text: Set/Rarity: M-Core Rare CardName: Bounce Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Return target nonland permanent to its owner's hand. Flavour Text: Set/Rarity: M-Core Common CardName: Braingeyser Cost: XUU Type: Sorcery Pow/Tgh: / Rules Text: Target player draws X cards. Flavour Text: Set/Rarity: M-Core Rare CardName: Cancel Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Flavour Text: Set/Rarity: M-Core Common CardName: Cloak of Mystery Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash Enchant creature Enchanted creature has shroud. Flavour Text: Set/Rarity: M-Core Common CardName: Consecrated Sphinx Cost: 4UU Type: Creature - Sphinx Pow/Tgh: 4/6 Rules Text: Flying Whenever an opponent draws a card, you may draw two cards. Flavour Text: Blessed by the hands of Jin-Gitaxias. Set/Rarity: M-Core Mythic CardName: Diminish Cost: U Type: Instant Pow/Tgh: / Rules Text: Target creature becomes 1/1 until end of turn. Flavour Text: "‘That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence." —Lewis Carroll, Alice's Adventures in Wonderland Set/Rarity: M-Core Common CardName: Flashfreeze Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target red or green spell. Flavour Text: "Nature? Fire? Bah Both are chaotic and difficult to control. Ice is structured, latticed, light as a feather, massive as a glacier. In ice, there is power" —Heidar, Rimewind master Set/Rarity: M-Core Uncommon CardName: Foretell Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Look at the top four cards of your library, then put them back in any order. You may shuffle your library. Draw two cards. Flavour Text: Set/Rarity: M-Core Common CardName: Gossamer Phantasm Cost: 1U Type: Creature - Illusion Pow/Tgh: 2/1 Rules Text: Flying When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it. Flavour Text: Set/Rarity: M-Core Common CardName: Jace's Archivist Cost: 1UU Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: {U}, {T}: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way. Flavour Text: "This is a sacred duty. Master Beleren's trust has bought an eternity of my loyalty." Set/Rarity: M-Core Rare CardName: Jace's Erasure Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard. Flavour Text: You should try to clear your mind of idle thoughts. And if you can't, I will." Set/Rarity: M-Core Common CardName: Jace's Ingenuity Cost: 3UU Type: Instant Pow/Tgh: / Rules Text: Draw three cards. Flavour Text: "Brute force can sometimes kick down a locked door, but knowledge is a skeleton key." Set/Rarity: M-Core Uncommon CardName: Jace, Memory Adept Cost: 3UU Type: Legendary Planeswalker - Jace Pow/Tgh: /4 Rules Text: [+1]: Draw a card. Target player puts the top card of his or her library into his or her graveyard. [0]: Target player puts the top ten cards of his or her library into his or her graveyard. [-7]: Any number of target players each draw twenty cards. Flavour Text: Set/Rarity: M-Core Mythic CardName: Levitation Cost: 2UU Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have flying. Flavour Text: "Why fight over scraps of land when there's so much sky waiting to be claimed?" Set/Rarity: M-Core Uncommon CardName: Lord of the Unreal Cost: UU Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) Flavour Text: "The dream does not end until I say so." Set/Rarity: M-Core Rare CardName: Mahamoti Djinn Cost: 4UU Type: Creature - Djinn Pow/Tgh: 5/6 Rules Text: Flying Flavour Text: Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection. Set/Rarity: M-Core Rare CardName: Master Thief Cost: 2UU Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. Flavour Text: Possession is ten-tenths of the law. Set/Rarity: M-Core Uncommon CardName: Memory Erosion Cost: 1UU Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent casts a spell, that player puts the top two cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: M-Core Rare CardName: Mental Fatigue Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Target player skips their next draw step. Flavour Text: Set/Rarity: M-Core Common CardName: Merfolk Looter Cost: 1U Type: Creature - Merfolk Rogue Pow/Tgh: 1/1 Rules Text: {T}: Draw a card and then discard a card. Flavour Text: Set/Rarity: M-Core Common CardName: Narcomoeba Cost: 1U Type: Creature - Illusion Pow/Tgh: 1/1 Rules Text: Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield. Flavour Text: It was created by the Iquati as a living memory—one that objects to being forgotten. Set/Rarity: M-Core Uncommon CardName: Negate Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Counter target noncreature spell. Flavour Text: Set/Rarity: M-Core Common CardName: Phantom Warrior Cost: 1UU Type: Creature - Illusion Warrior Pow/Tgh: 2/2 Rules Text: Phantom Warrior is unblockable. Flavour Text: The phantom warrior comes from nowhere and returns there just as quickly. Set/Rarity: M-Core Uncommon CardName: Quicksilver Serpent Cost: 3UU Type: Creature - Serpent Pow/Tgh: 5/5 Rules Text: Quicksilver Serpent can't be blocked by creatures with Flanking. Quicksilver Serpent can't attack unless defending player controls an Island. Flavour Text: Set/Rarity: M-Core Common CardName: Retask Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target creature spell. Draw a card. Flavour Text: Set/Rarity: M-Core Common CardName: Sleepsand Mage Cost: 1U Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: {1}{U}, {T}: Tap or Untap target creature. Flavour Text: Set/Rarity: M-Core Common CardName: Somnophore Cost: 2UU Type: Creature - Illusion Pow/Tgh: 2/2 Rules Text: Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield. Flavour Text: Set/Rarity: M-Core Rare CardName: Spreading Seas Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. Flavour Text: Set/Rarity: M-Core Common CardName: Steelshell Crab Cost: 2U Type: Creature - Crab Pow/Tgh: 2/3 Rules Text: {1}{U}: Steelshell Crab gets -1/+1 until end of turn. Activate this ability no more than twice each turn. Flavour Text: Set/Rarity: M-Core Common CardName: Temporal Warp Cost: 2UU Type: Sorcery Pow/Tgh: / Rules Text: Target player takes an extra turn after this one. Exile Temporal Warp. Flavour Text: "That looked just like a negative temporal inversion!" Set/Rarity: M-Core Mythic CardName: Tide Shaman Cost: U Type: Creature - Merfolk Shaman Pow/Tgh: 1/1 Rules Text: When Tide Shaman enters the battlefield, target land becomes an Island until end of turn. {T}: Target land becomes an Island until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Tome Scour Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top five cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: M-Core Common CardName: Twincast Cost: UU Type: Instant Pow/Tgh: / Rules Text: Copy target instant or sorcery spell. You may choose new targets for the copy. Flavour Text: Imitation is the most dangerous form of flattery. Set/Rarity: M-Core Rare CardName: Volition Reins Cost: 3UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent When Volition Reins enters the battlefield, if enchanted permanent is tapped, untap it. You control enchanted permanent. Flavour Text: "Glorifying the will is a mistake. It is simply one more force to be mastered." Set/Rarity: M-Core Uncommon CardName: Assassinate Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target tapped creature. Flavour Text: "This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed." —Yurin, royal assassin Set/Rarity: M-Core Common CardName: Child of Night Cost: 1B Type: Creature - Vampire Pow/Tgh: 2/1 Rules Text: Lifelink Flavour Text: Sins that would be too gruesome in the light of day are made more pleasing in the dark of night. Set/Rarity: M-Core Common CardName: Clinging Darkness Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets -4/-1. Flavour Text: There's an experience worse than blindness—it's the certainty that your vision is perfect and the horror that there's no world around you to see. Set/Rarity: M-Core Common CardName: Consume Spirit Cost: X1B Type: Sorcery Pow/Tgh: / Rules Text: Spend only black mana on X. Consume Spirit deals X damage to target creature or player and you gain X life. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Damned Choice Cost: 5B Type: Sorcery Pow/Tgh: / Rules Text: Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents. Flavour Text: "Life is a series of choices between bad and worse." Set/Rarity: M-Core Rare CardName: Dark Might Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+1. Flavour Text: Set/Rarity: M-Core Common CardName: Deathmark Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target green or white creature. Flavour Text: There are few ways to escape the deathmark: bargaining with a demon, washing in the fabled waters of youth, and of course, death. Set/Rarity: M-Core Uncommon CardName: Demonic Fate Cost: 2BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+3, has flying and intimidate, and is a Demon in addition to its other types. When enchanted creature dies, return Demonic Fate to its owner's hand and you lose 3 life. Flavour Text: Set/Rarity: M-Core Mythic CardName: Diabolic Tutor Cost: 2BB Type: Sorcery Pow/Tgh: / Rules Text: Search your library for a card and put that card into your hand. Then shuffle your library. Flavour Text: The wise always keep an ear open to the whispers of power. Set/Rarity: M-Core Uncommon CardName: Disfigure Cost: B Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. Flavour Text: "Brave scar or unfortunate tale? It all depends on your pain threshold." Set/Rarity: M-Core Common CardName: Disinter Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from a graveyard to its owner's hand. Flavour Text: "There is rest for neither the weary nor the dead." Set/Rarity: M-Core Common CardName: Distress Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. Flavour Text: "Of course I'm sure I've gone mad. The little man who crawled out of my eye was quite clear on this." Set/Rarity: M-Core Common CardName: Doom Blade Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack creature. Flavour Text: The void is without substance but cuts like steel. Set/Rarity: M-Core Common CardName: Drifting Shade Cost: 3B Type: Creature - Shade Pow/Tgh: 1/1 Rules Text: Flying {B}: Drifting Shade gets +1/+1 until end of turn. Flavour Text: It stalks the fens by the light of the full moon, gathering shadows as it floats among them. Set/Rarity: M-Core Common CardName: Fallen Askari Cost: 1B Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Fallen Askari can't block. Flavour Text: Set/Rarity: M-Core Common CardName: Frightful Apparition Cost: B Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Sacrifice Frightful Apparition: Target creature gets -1/-1 until end of turn. Flavour Text: "Its power is in its appearance." Set/Rarity: M-Core Common CardName: Grave Pact Cost: 1BBB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, each other player sacrifices a creature. Flavour Text: "The bonds of loyalty can tie one to the grave." —Crovax, ascendant evincar Set/Rarity: M-Core Rare CardName: Gravedigger Cost: 3B Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: M-Core Common CardName: Graveling Cost: 3BB Type: Creature - Shapeshifter Pow/Tgh: 3/3 Rules Text: {B}: Graveling gains Menace until end of turn. {B}: Graveling gains Deathtouch until end of turn. {B}: Regenerate Graveling. {1}: Graveling gets +1/-1 until end of turn. {1}: Graveling gets -1/+1 until end of turn. Flavour Text: Set/Rarity: M-Core Rare CardName: Intimidate Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature has Intimidate. Flavour Text: "You don't scare me!.....wait, yes you do." Set/Rarity: M-Core Common CardName: Liliana of the Veil Cost: 1BB Type: Legendary Planeswalker - Liliana Pow/Tgh: /3 Rules Text: [+1]: Each player discards a card. [-2]: Target player sacrifices a creature. [-6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice. Flavour Text: Set/Rarity: M-Core Mythic CardName: Liliana's Caress Cost: 1B Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent discards a card, that player loses 2 life. Flavour Text: "This might hurt less if you don't fight so hard. But I doubt it." Set/Rarity: M-Core Uncommon CardName: Liliana's Minion Cost: 4BBB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying Whenever an opponent discards a card, Liliana's Minion gets +2/+2 until end of turn. Flavour Text: "It is my will given form and purpose." - Liliana Vess Set/Rarity: M-Core Rare CardName: Liliana's Specter Cost: 1BB Type: Creature - Specter Pow/Tgh: 2/1 Rules Text: Flying When Liliana's Specter enters the battlefield, target opponent discards a card. Flavour Text: "The finest minions know what I need without me ever saying a thing." —Liliana Vess Set/Rarity: M-Core Common CardName: Massacre Wurm Cost: 3BBB Type: Creature - Wurm Pow/Tgh: 6/5 Rules Text: When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. Flavour Text: Set/Rarity: M-Core Mythic CardName: Master of Night Cost: 2BB Type: Creature - Vampire Warrior Pow/Tgh: 3/3 Rules Text: Zombie creatures and other Vampire creatures you control get +1/+1. Whenever a creature dealt damage by a Vampire you control dies this turn, put a 2/2 black Zombie creature token onto the battlefield. Flavour Text: Set/Rarity: M-Core Rare CardName: Memoricide Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Name a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library. Flavour Text: "You claim wisdom, yet I see nothing in here but tawdry wishes." Set/Rarity: M-Core Rare CardName: Mind Rot Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. Flavour Text: Not every thought is a good one. Set/Rarity: M-Core Common CardName: Nekrataal Cost: 2BB Type: Creature - Human Assassin Pow/Tgh: 2/1 Rules Text: First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Onyx Mage Cost: 1B Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: {1}{B}: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Flavour Text: "We wield death and darkness, powers that make lesser mages tremble in fear." —Onyx creed Set/Rarity: M-Core Uncommon CardName: Phylactery Lich Cost: BBB Type: Creature - Zombie Pow/Tgh: 5/5 Rules Text: As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. Phylactery Lich is indestructible. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich. Flavour Text: Set/Rarity: M-Core Rare CardName: Rise from the Grave Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. Flavour Text: "Death is no excuse for disobedience." —Liliana Vess Set/Rarity: M-Core Uncommon CardName: Royal Assassin Cost: 1BB Type: Creature - Human Assassin Pow/Tgh: 1/1 Rules Text: {T}: Destroy target tapped creature. Flavour Text: Trained in the arts of stealth, the royal assassins choose their victims carefully, relying on timing and precision rather than brute force. Set/Rarity: M-Core Rare CardName: Sengir Vampire Cost: 3BB Type: Creature - Vampire Pow/Tgh: / Rules Text: Flying Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. Flavour Text: Empires rise and fall, but evil is eternal. Set/Rarity: M-Core Uncommon CardName: Sewer Gharial Cost: 4B Type: Creature - Crocodile Pow/Tgh: 4/3 Rules Text: Swampwalk Flavour Text: It lurks in the sewers, feeding on those who trespass into its domain. Set/Rarity: M-Core Common CardName: Sign in Blood Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: Target player draws two cards and loses 2 life. Flavour Text: Little agonies pave the way to greater power. Set/Rarity: M-Core Common CardName: Vampire Aristocrat Cost: 2B Type: Creature - Vampire Rogue Pow/Tgh: 2/2 Rules Text: Sacrifice a creature: Vampire Aristocrat gets +2/+2 until end of turn. Flavour Text: "I admit, I am a creature of the city. The sights, the nightly excitement, the abundance of fine drink . . ." Set/Rarity: M-Core Common CardName: Vampire Nightstalker Cost: 2B Type: Creature - Vampire Rogue Pow/Tgh: 2/1 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Warpath Ghoul Cost: 2B Type: Creature - Zombie Pow/Tgh: 3/2 Rules Text: Flavour Text: The battle was over, but the carnage continued for days. Set/Rarity: M-Core Common CardName: Yixlid Jailer Cost: 1B Type: Creature - Zombie Wizard Pow/Tgh: 2/1 Rules Text: Cards in graveyards lose all abilities. Flavour Text: "I have an eternity to know the souls who are bound here, to behold their every facet. But moments from now they will be gagged and masked, and they shall be known by none other." Set/Rarity: M-Core Uncommon CardName: Act of Treason Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Ancient Hellkite Cost: 4RRR Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking. Flavour Text: When a dragon attacks, there are no bystanders. Set/Rarity: M-Core Rare CardName: Assault Strobe Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Flavour Text: When breaking someone's face once just isn't enough. Set/Rarity: M-Core Common CardName: Balefire Dragon Cost: 5RR Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Flying Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls. Flavour Text: If it comes for you, die boldly or die swiftly—for die you will. Set/Rarity: M-Core Mythic CardName: Ball Lightning Cost: RRR Type: Creature - Elemental Pow/Tgh: 6/1 Rules Text: Trample, Haste At the beginning of the end step, sacrifice Ball Lightning. Flavour Text: Set/Rarity: M-Core Rare CardName: Bloodfury Elemental Cost: 4R Type: Creature - Elemental Pow/Tgh: 4/2 Rules Text: When Bloodfury Elemental dies, it deals 4 damage to target creature. Flavour Text: Set/Rarity: M-Core Common CardName: Bloodmark Mentor Cost: 1R Type: Creature - Goblin Warrior Pow/Tgh: 1/1 Rules Text: Red creatures you control have first strike. Flavour Text: Goblins divide the world into two categories: things you can eat, and things you have to chase down and pummel before you can eat. Set/Rarity: M-Core Uncommon CardName: Chandra's Outrage Cost: 2RR Type: Instant Pow/Tgh: / Rules Text: Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. Flavour Text: Chandra never believed in using her "inside voice." Set/Rarity: M-Core Common CardName: Chandra's Phoenix Cost: 1RR Type: Creature - Phoenix Pow/Tgh: 2/2 Rules Text: Flying Haste (This creature can attack and Tap as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand. Flavour Text: Set/Rarity: M-Core Rare CardName: Chandra's Spitfire Cost: 2R Type: Creature - Elemental Pow/Tgh: 1/3 Rules Text: Flying Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn. Flavour Text: "I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds." Set/Rarity: M-Core Uncommon CardName: Chandra, the Firebrand Cost: 3R Type: Legendary Planeswalker - Chandra Pow/Tgh: /3 Rules Text: [+1]: Chandra, the Firebrand deals 1 damage to target creature or player. [-2]: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. [-6]: Chandradeals 6 damage to each of up to six target creatures and/or players. Flavour Text: Set/Rarity: M-Core Mythic CardName: Combust Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Combust can't be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can't be prevented. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Crimson Hatchling Cost: 1RR Type: Creature - Dragon Pow/Tgh: 1/1 Rules Text: Flying {R}, {T}: Crimson Hatchling deals 1 damage to target creature. Flavour Text: Set/Rarity: M-Core Common CardName: Crimson Mage Cost: 1R Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) Flavour Text: "We wield the fires of rage. War is our blood and destruction our birthright." —Crimson creed Set/Rarity: M-Core Uncommon CardName: Cyclops Gladiator Cost: 1RRR Type: Creature - Cyclops Warrior Pow/Tgh: 4/4 Rules Text: Whenever Cyclops Gladiator attacks, you may have it Fight target creature defending player controls. (Each deals damage equal to its power to the other.) Flavour Text: Set/Rarity: M-Core Rare CardName: Fireball Cost: XR Type: Sorcery Pow/Tgh: / Rules Text: Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs {1} more to cast for each target beyond the first. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Firebreathing Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Firegut Ogre Cost: 2R Type: Creature - Ogre Warrior Pow/Tgh: 3/2 Rules Text: Flavour Text: Set/Rarity: M-Core Common CardName: Furious Minotaur Cost: 2RR Type: Creature - Giant Pow/Tgh: 3/3 Rules Text: First Strike Flavour Text: Set/Rarity: M-Core Common CardName: Goblin Ambusher Cost: 1R Type: Creature - Goblin Rogue Pow/Tgh: 1/1 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Goblin Chieftan Cost: 1RR Type: Creature - Goblin Pow/Tgh: 2/2 Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. Flavour Text: Set/Rarity: M-Core Rare CardName: Goblin Grenade Cost: R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Goblin Grenade, sacrifice a Goblin. Goblin Grenade deals 5 damage to target creature or player. Flavour Text: Don't underestimate the aerodynamic qualities of the common goblin. Set/Rarity: M-Core Uncommon CardName: Goblin Shortcutter Cost: 1R Type: Creature - Goblin Scout Pow/Tgh: 2/1 Rules Text: When Goblin Shortcutter enters the battlefield, target creature can't block this turn. Flavour Text: Set/Rarity: M-Core Common CardName: Goblin War Paint Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and has haste. (It can attack and {T} no matter when it came under its controller's control.) Flavour Text: Set/Rarity: M-Core Common CardName: Lightning Elemental Cost: 3R Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Haste (This creature can attack and {T} as soon as it comes under your control.) Flavour Text: A lightning elemental once killed an entire tribe of merfolk—simply by going for a swim. Set/Rarity: M-Core Common CardName: Manabarbs Cost: 2R Type: Enchantment Pow/Tgh: / Rules Text: Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. Flavour Text: "I don't know why people say a double-edged sword is bad. It's a sword. With two edges." —Kamahl, pit fighter Set/Rarity: M-Core Rare CardName: Manafire Familiar Cost: R Type: Creature - Elemental Pow/Tgh: 1/1 Rules Text: Sacrifice Manafire Familiar: Add {R} to your mana pool. Flavour Text: Set/Rarity: M-Core Common CardName: Manic Vandal Cost: 2R Type: Creature - Human Warrior Pow/Tgh: 2/2 Rules Text: When Manic Vandal enters the battlefield, destroy target artifact. Flavour Text: It's fun. He doesn't need another reason. Set/Rarity: M-Core Common CardName: Reckless Goblin Cost: R Type: Creature - Goblin Berserker Pow/Tgh: 1/1 Rules Text: Haste Reckless Goblin attacks each turn if able. Flavour Text: Fungus Fuelled Fury. Set/Rarity: M-Core Common CardName: Seething Song Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Add {R}{R}{R}{R}{R} to your mana pool. Flavour Text: If your flesh can withstand the flame, the spirit of the dragon will burn within your soul. Set/Rarity: M-Core Common CardName: Shattering Strike Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Shattering Strike deals 2 damage to target player, then destroy up to one target artifact that player controls. Flavour Text: Set/Rarity: M-Core Common CardName: Shock Cost: R Type: Instant Pow/Tgh: / Rules Text: Shock deals 2 damage to target creature or player. Flavour Text: Set/Rarity: M-Core Common CardName: Shunt Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Change the target of target spell with a single target. Flavour Text: Aranghil held her fury in her heart, hard and bright as a ruby. With its razor edge, she rewrote the laws of battle. Set/Rarity: M-Core Rare CardName: Sowing Salt Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Suq'Ata Lancer Cost: 2R Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Haste Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Uncommon CardName: Thunder Strike Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.) Flavour Text: Lightning reflexes, thunderous might. Set/Rarity: M-Core Common CardName: Thunderblade Charge Cost: 1RR Type: Sorcery Pow/Tgh: / Rules Text: Thunderblade Charge deals 3 damage to target creature or player. Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay {2}{R}{R}{R}. If you do, you may cast it without paying its mana cost. Flavour Text: Set/Rarity: M-Core Rare CardName: Wall of Razors Cost: 1R Type: Creature - Wall Pow/Tgh: 4/1 Rules Text: Defender First Strike Flavour Text: Set/Rarity: M-Core Common CardName: Warren Instigator Cost: RR Type: Creature - Goblin Berserker Pow/Tgh: 1/1 Rules Text: Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. Flavour Text: "Danger! Danger! Come out of the safety of your holes!" Set/Rarity: M-Core Mythic CardName: Æther Flash Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature enters the battlefield, Æther Flash deals 2 damage to it. Flavour Text: As the foul beast appeared, arcane lightning crackled around it. Set/Rarity: M-Core Uncommon CardName: Acidic Slime Cost: 3GG Type: Creature - Ooze Pow/Tgh: 2/2 Rules Text: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Autumn's Veil Cost: G Type: Instant Pow/Tgh: / Rules Text: Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn. Flavour Text: The rustling of leaves and a passing shadow are a dryad's only trace. Set/Rarity: M-Core Uncommon CardName: Birds of Paradise Cost: G Type: Creature - Bird Pow/Tgh: 0/1 Rules Text: Flying {T}: Add one mana of any color. Flavour Text: Set/Rarity: M-Core Rare CardName: Blanchwood Armour Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each Forest you control. Flavour Text: "Before armour, there was bark. Before blades, there were thorns." —Molimo, maro-sorcerer Set/Rarity: M-Core Uncommon CardName: Brindle Boar Cost: 2G Type: Creature - Boar Pow/Tgh: 2/2 Rules Text: Sacrifice Brindle Boar: You gain 4 life. Flavour Text: Set/Rarity: M-Core Common CardName: Centaur Spellbreaker Cost: 2GG Type: Creature - Centaur Warrior Pow/Tgh: 3/3 Rules Text: Flanking Creatures you control have Hexproof. Flavour Text: "You try casting a spell with a fully armed and angry centaur charging you." Set/Rarity: M-Core Rare CardName: Centaur Swiftrunner Cost: 3G Type: Creature - Centaur Warrior Pow/Tgh: 3/3 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Common CardName: Colossal Wurm Cost: 3GGG Type: Creature - Wurm Pow/Tgh: 6/6 Rules Text: Flavour Text: Its so big you can't see the trees for the wurm. Set/Rarity: M-Core Common CardName: Doubling Chant Cost: 5G Type: Sorcery Pow/Tgh: / Rules Text: For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. Flavour Text: What's scarier than one of every beast in the forest? Set/Rarity: M-Core Rare CardName: Elvish Pathfinder Cost: 2G Type: Creature - Elf Warrior Druid Pow/Tgh: 2/2 Rules Text: When Elvish Pathfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. Flavour Text: Set/Rarity: M-Core Common CardName: Fauna Shaman Cost: 1G Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: {G}, {T}: Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library. Flavour Text: She wears the talismans of every creature she can evoke. Set/Rarity: M-Core Rare CardName: Fog Cost: G Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. Flavour Text: It's hard enough to find your way through uncharted wilderness when you can see the tip of your nose. Set/Rarity: M-Core Common CardName: Gaea's Revenge Cost: 5GG Type: Creature - Elemental Pow/Tgh: 8/5 Rules Text: Gaea's Revenge can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources. Flavour Text: Set/Rarity: M-Core Mythic CardName: Garruk's Companion Cost: GG Type: Creature - Beast Pow/Tgh: 3/2 Rules Text: Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Flavour Text: Set/Rarity: M-Core Common CardName: Garruk's Horde Cost: 5GG Type: Creature - Beast Pow/Tgh: 7/7 Rules Text: Trample Play with the top card of your library revealed. You may cast the top card of your library if it's a creature card. (Do this only any time you could cast that creature card. You still pay the spell's costs.) Flavour Text: Set/Rarity: M-Core Rare CardName: Garruk's Packleader Cost: 4G Type: Creature - Beast Pow/Tgh: / Rules Text: Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card. Flavour Text: "He has learned much in his long years. And unlike selfish humans, he's willing to share." —Garruk Wildspeaker Set/Rarity: M-Core Uncommon CardName: Garruk, Primal Hunter Cost: 2GGG Type: Legendary Planeswalker - Garruk Pow/Tgh: /3 Rules Text: [+1]: Put a 3/3 green Beast creature token onto the battlefield. [-3]: Draw cards equal to the greatest power among creatures you control. [-6]: Put a 6/6 green Wurm creature token onto the battlefield for each land you control. Flavour Text: Set/Rarity: M-Core Mythic CardName: Giant Growth Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Giant Spider Cost: 3G Type: Creature - Spider Pow/Tgh: 2/4 Rules Text: Reach (This creature can block creatures with flying.) Flavour Text: Set/Rarity: M-Core Common CardName: Great Sable Stag Cost: 1GG Type: Creature - Elk Pow/Tgh: 3/3 Rules Text: Great Sable Stag can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) Flavour Text: Ineffable and incorruptible. Set/Rarity: M-Core Rare CardName: Grizzly Bears Cost: 1G Type: Creature - Bear Pow/Tgh: 2/2 Rules Text: Flavour Text: Don't try to outrun one of Dominia's Grizzlies; it'll catch you, knock you down, and eat you. Of course, you could run up a tree. In that case you'll get a nice view before it knocks the tree down and eats you. Set/Rarity: M-Core Common CardName: Harrow Cost: 2G Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. Flavour Text: No spot in nature is truly barren. Set/Rarity: M-Core Common CardName: Hunter's Feast Cost: 3G Type: Sorcery Pow/Tgh: / Rules Text: Any number of target players each gain 6 life. Flavour Text: hose who kill a jawspur rhino must prepare spells to lift the carcass—even a dozen hunters can't lift its bulk. Set/Rarity: M-Core Common CardName: Hunter's Insight Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. Flavour Text: "The predator knows the true way of the world. Life is conflict. Only the strong survive." —Garruk Wildspeaker Set/Rarity: M-Core Uncommon CardName: Imperious Perfect Cost: 2G Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Other Elf creatures you control get +1/+1. {G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield. Flavour Text: In a culture of beauty, the most beautiful are worshipped as gods. Set/Rarity: M-Core Rare CardName: Jade Mage Cost: 1G Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: {2}{G}: Put a 1/1 green Saproling creature token onto the battlefield. Flavour Text: "We are one with the wild things. Life blooms from our fingertips and nature responds to our summons." —Jade creed Set/Rarity: M-Core Uncommon CardName: Leatherback Baloth Cost: GGG Type: Creature - Beast Pow/Tgh: 4/5 Rules Text: Flavour Text: Predatory nature in all of it's might. Set/Rarity: M-Core Uncommon CardName: Llanowar Elves Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: {T}: Add {G} Flavour Text: One bone broken for every twig snapped underfoot. —Llanowar penalty for trespassing Set/Rarity: M-Core Common CardName: Lone Wolf Cost: 2G Type: Creature - Wolf Pow/Tgh: 2/2 Rules Text: You may have Lone Wolf assign its combat damage as though it weren't blocked. Flavour Text: A wolf without a pack is either a survivor or a brute. Set/Rarity: M-Core Common CardName: Lurking Predators Cost: 4GG Type: Enchantment Pow/Tgh: / Rules Text: Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library. Flavour Text: All are prey to the eyes of the wild. Set/Rarity: M-Core Rare CardName: Naturalise Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Flavour Text: "Stone and thought fade into ruin. Only the wind in the leaves will endure." —Tomb inscription Set/Rarity: M-Core Common CardName: Overrun Cost: 2GGG Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Flavour Text: Set/Rarity: M-Core Uncommon CardName: Plummet Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with flying. Flavour Text: "Let nothing own the skies but the wind." —Dejara, Giltwood druid Set/Rarity: M-Core Common CardName: Prey Upon Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Flavour Text: Beast hunting is a dangerous business. Set/Rarity: M-Core Common CardName: Primordial Hydra Cost: XGG Type: Creature - Hydra Pow/Tgh: 0/0 Rules Text: Primordial Hydra enters the battlefield with X +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra. Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it. Flavour Text: Set/Rarity: M-Core Mythic CardName: Rite of Nature Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature has "{T}: Add {1}" If enchanted creature is green, it has "{T}: Add {G}" instead. Flavour Text: Set/Rarity: M-Core Common CardName: Stampeding Rhino Cost: 4G Type: Creature - Rhino Pow/Tgh: 4/4 Rules Text: Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.) Flavour Text: Set/Rarity: M-Core Common CardName: Stingerflinger Spider Cost: 4G Type: Creature - Spider Pow/Tgh: 2/5 Rules Text: Reach (This creature can block creatures with flying.) When Stingerflinger Spider enters the battlefield, you may destroy target creature with flying. Flavour Text: The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. Set/Rarity: M-Core Uncommon CardName: Thorn Beetle Cost: G Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Sacrifice Thorn Beetle: Target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: M-Core Common CardName: Trollhide Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2 and has "1Green: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Flavour Text: Set/Rarity: M-Core Common CardName: Aquamarine Diadem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a blue spell, you may gain 1 life. Blue spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Beryl Diadem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a green spell, you may gain 1 life. Green spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Deathrender Cost: 4 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip {2} Flavour Text: Set/Rarity: M-Core Rare CardName: Druidic Satchel Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {2}, {T}: Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life. Flavour Text: Set/Rarity: M-Core Rare CardName: Gauntlet of Power Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: As Gauntlet of Power enters the battlefield, choose a colour. Creatures of the chosen colour get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that colour to his or her mana pool (in addition to the mana the land produces). Flavour Text: Set/Rarity: M-Core Rare CardName: Granite Diadem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a red spell, you may gain 1 life. Red spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Howling Mine Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. Flavour Text: Legend has it that the mine howls out the last words of those who died inside. Set/Rarity: M-Core Rare CardName: Icy Manipulator Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Tap target artifact, creature, or land. Flavour Text: In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death. Set/Rarity: M-Core Uncommon CardName: Jade Totem Cost: 4 Type: Artifact Pow/Tgh: / Rules Text: Jade Totem enters the battlefield tapped. {T}: Add {2} to your mana pool. {4}: Jade Totem becomes a 4/4 Golem artifact creature until end of turn. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Juggernaut Cost: 4 Type: Artifact Creature - Juggernaut Pow/Tgh: 5/3 Rules Text: Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. Flavour Text: Built with neither a way to steer nor a way to stop, the juggernauts were simply aimed at an enemy's best defences and told to charge. Set/Rarity: M-Core Uncommon CardName: Leering Gargoyle Cost: 3 Type: Artifact Creature - Gargoyle Pow/Tgh: 3/3 Rules Text: Flying, Defender {3}: Until end of turn, Leering Gargoyle loses defender and gains Intimidate. Flavour Text: Its leering visage is quite scary; all the more so once it starts to move. Set/Rarity: M-Core Uncommon CardName: Longsword Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: M-Core Uncommon CardName: Manalith Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add one mana of any colour to your mana pool. Flavour Text: Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unknowingly drawn by the convergence of mana in the area. Set/Rarity: M-Core Common CardName: Moonstone Diadem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a white spell, you may gain 1 life. White spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Obsidian Diadem Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Whenever a player casts a black spell, you may gain 1 life. Black spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Ornithopter Cost: 0 Type: Artifact Creature - Thopter Pow/Tgh: 0/2 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Flavour Text: Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter. Set/Rarity: M-Core Uncommon CardName: Pentavus Cost: 7 Type: Artifact Creature - Construct Pow/Tgh: 0/0 Rules Text: Pentavus enters the battlefield with five +1/+1 counters on it. {1}, Remove a +1/+1 counter from Pentavus: Put a 1/1 colourless Pentavite artifact creature token with flying onto the battlefield. {1}, Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus. Flavour Text: Set/Rarity: M-Core Rare CardName: Pithing Needle Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: As Pithing Needle enters the battlefield, name a card. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Flavour Text: It disables with pinpoint accuracy. Set/Rarity: M-Core Rare CardName: Round Shield Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+2. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: M-Core Uncommon CardName: Solemn Simulacrum Cost: 4 Type: Artifact Creature - Golem Pow/Tgh: 2/2 Rules Text: When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. When Solemn Simulacrum, you may draw a card. Flavour Text: Set/Rarity: M-Core Rare CardName: Swiftfoot Boots Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control, and it can attack and {T} as soon as it comes under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: M-Core Uncommon CardName: Thran Golem Cost: 5 Type: Artifact Creature - Golem Pow/Tgh: 3/3 Rules Text: As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. Flavour Text: The golems of the ancient Thran still draw power in ways that baffle the artificers of today. Set/Rarity: M-Core Uncommon CardName: Triskelion Cost: 6 Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: Triskelion enters the battlefield with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player. Flavour Text: Set/Rarity: M-Core Rare CardName: Ancient Ziggurat Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add one mana of any colour. Spend this mana only to cast creature spells. Flavour Text: Set/Rarity: M-Core Uncommon CardName: Dragonskull Summit Cost: Type: Land Pow/Tgh: / Rules Text: Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R} Flavour Text: Set/Rarity: M-Core Rare CardName: Drowned Catacomb Cost: Type: Land Pow/Tgh: / Rules Text: Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B} Flavour Text: Set/Rarity: M-Core Rare CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: M-Core Basic CardName: Glacial Fortress Cost: Type: Land Pow/Tgh: / Rules Text: Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U} Flavour Text: Set/Rarity: M-Core Rare CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: M-Core Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: M-Core Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: M-Core Basic CardName: Rootbound Crag Cost: Type: Land Pow/Tgh: / Rules Text: Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G} Flavour Text: Set/Rarity: M-Core Rare CardName: Sunpetal Grove Cost: Type: Land Pow/Tgh: / Rules Text: Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W} Flavour Text: Set/Rarity: M-Core Rare CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: M-Core Basic CardName: SAPROLING Cost: Type: Creature - Saproling Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: M-Core Token CardName: Pentavite Cost: Type: Artifact Creature - Pentavite Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: M-Core Token CardName: Knight Cost: Type: Creature - Knight Pow/Tgh: 2/2 Rules Text: Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.) Flavour Text: Set/Rarity: M-Core Token CardName: SOLDIER Cost: Type: Creature - Soldier Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: M-Core Token CardName: SPIRIT Cost: Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: M-Core Token CardName: ZOMBIE Cost: Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: M-Core Token CardName: BEAST Cost: Type: Creature - Beast Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: M-Core Token CardName: ELF WARRIOR Cost: Type: Creature - Elf Warrior Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: M-Core Token CardName: ANGEL Cost: Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying Flavour Text: Set/Rarity: M-Core Token