CardName: Artifacts Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Cards that Hate/Reward Multi Cost: Type: Pow/Tgh: / Rules Text: Protection from Multicolored As long as you control no monocolored permanents, Cards that Hate/Reward Multi gets +3/+3. Flavour Text: Set/Rarity: Community Set Common CardName: Cards that Reward/Hate Mono Cost: Type: Pow/Tgh: / Rules Text: Protection from Monocolored cards. As long as you only control monocolored permanents, permanents you control, Cards that Reward/Hate Mono gets +3/+3. Flavour Text: Set/Rarity: Community Set Common CardName: Chroma Cost: Type: Pow/Tgh: / Rules Text: Chroma — Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs. Flavour Text: Set/Rarity: Community Set Common CardName: Color-Fixing colorless cards Cost: 3 Type: Creature - Shapeshifter Pow/Tgh: 2/2 Rules Text: When Color-Fixing colorless cards enters the battlefield, choose a color. Color-Fixing colorless cards is the chosen color. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cost 0. Requires color. Cost: 0 Type: Instant Pow/Tgh: / Rules Text: Cost 0. Requires color. is White. Cast Cost 0. Requires color. only if you control 4 or more white permanents. Creatures you control get +1/+2 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Cultists Cost: Type: Creature - Cultist Pow/Tgh: 2/2 Rules Text: Whenever a non-red Cultist enters the battlefield under your control, deal 1 damage to target creature or player. Flavour Text: Set/Rarity: Community Set Common CardName: Heavy color requrirement Cost: Type: Pow/Tgh: / Rules Text: Heavy color requrirement costs {1} less for each Plains you have in play. {R}: Heavy color requrirement gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: How can monocolor deal with flying? Cost: Type: Pow/Tgh: / Rules Text: White-Reach?,? Blue-Reach?, jump, inset creature to block? Black-? Red-Catapults? Green-What it always does. Flavour Text: Set/Rarity: Community Set Common CardName: Hybrid Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Monocolor (non-Artifacts) Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Monocolor Guy Cost: 3 Type: Creature - Guy Pow/Tgh: 2/2 Rules Text: When Monocolor Guy enters the battlefield, chose a color. As long as you control only colorless permanents and permanents of the chosen color, Monocolor Guy gets +2/+2. Flavour Text: Set/Rarity: Community Set Common CardName: Monocolored Alien Invaders? Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Monocolour Hates Multi Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set None CardName: Morph Cost: 3 Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Reward Mulitple Colors or Basics Cost: Type: Pow/Tgh: 0/0 Rules Text: Reward Mulitple Colors or Basics gets +1/+1 for each basic land, and +1/+1 for each color you control. Flavour Text: Set/Rarity: Community Set Common CardName: Skeleton breakdown Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Advance Knowledge Cost: 5W Type: Enchantment Pow/Tgh: / Rules Text: When Advance Knowledge enters the battlefield, exile the top four cards of your library face down. You may play cards exiled by Advance Knowledge as if they were in your hand. When Advance Knowledge leaves the battlefield, put all cards exiled by it on top of your library in any order. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Aurora Soother Cost: WW Type: Enchantment Creature Pow/Tgh: 2/2 Rules Text: Whenever an enchantment enters the battlefield under your control, you may gain 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Aurora Vault Cost: 2WW Type: Enchantment Creature Pow/Tgh: 0/5 Rules Text: When Aurora Vault enters the battlefield, exile the top card of target library. When Aurora Vault leaves the battlefield, return the exiled card to its owner's hand. Flavour Text: Set/Rarity: Community Set Common CardName: Aurora Wall Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: {W}: Target attacking creature becomes blocked. If that creature's power is 3 or greater, destroy Aurora Wall. Activate this ability only once per turn. Flavour Text: Set/Rarity: Community Set Common CardName: Aurora Weaver Cost: WW Type: Enchantment Creature Pow/Tgh: 2/3 Rules Text: Other creatures you control with converted mana cost 3 or less get +0/+1. Flavour Text: Set/Rarity: Community Set Common CardName: Battlefield Bolter Cost: 2WW Type: Creature Enchantment - Knight Pow/Tgh: 2/2 Rules Text: Blocking creatures you control get +0/+1. Attacking creatures you control get +1/+0. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Blinding Chanter Cost: W Type: Enchantment Creature Pow/Tgh: 0/2 Rules Text: {W}, {T}: Tap target green, red, black or blue creature. Flavour Text: Set/Rarity: Community Set Common CardName: Bolstering Light Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Flash Creatures you control get +0/+1. Flavour Text: Set/Rarity: Community Set Common CardName: Cage of Hands Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted Creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. Flavour Text: Set/Rarity: Community Set Common CardName: Claw Knitter Cost: 2W Type: Enchantment Creature Pow/Tgh: 3/2 Rules Text: Other creatures you control with converted mana cost 3 or less get +1/+0. Flavour Text: Set/Rarity: Community Set Common CardName: Cleansing Powder Cost: W Type: Enchantment Pow/Tgh: / Rules Text: When Cleansing Powder enters the battlefield gain 3 life. {W}, Sacrifice Cleansing Powder: Prevent the next 3 damage to target creature. Flavour Text: Set/Rarity: Community Set Common CardName: Colored X Spells Cost: XW Type: Sorcery Pow/Tgh: / Rules Text: Gain X life for each White mana spent on X. Flavour Text: Set/Rarity: Community Set Common CardName: Combat Trick Enchantment Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: Flash When Combat Trick Enchantment enters the battlefield, exile target attacking creature. Creatures you control get +0/+1. Flavour Text: Set/Rarity: Community Set Common CardName: Common CCCCC Cycle Cost: WWWWW Type: Mechanic Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Cutwork Knight Cost: WWW Type: Enchantment Creature - Knight Pow/Tgh: 4/3 Rules Text: Manacycling {3} ({3}, Discard this card: Add {W}{W} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Dag of Judgment Cost: 5WW Type: Sorcery Pow/Tgh: / Rules Text: Destroy all non-land, non-enchantment permanents. Flavour Text: Set/Rarity: Community Set Rare CardName: Dedication Example Guy Cost: 2W Type: Creature Pow/Tgh: 1/3 Rules Text: Flying *Dedication* - When Dedication Example Guy enters the battlefield, if only {W} was spent to cast it, gain 5 life. Flavour Text: Set/Rarity: Community Set Common CardName: Disempower Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Put target artifact or enchantment on top of its owner's library. Flavour Text: Set/Rarity: Community Set Common CardName: Enchantment Digger Cost: 4W Type: Enchantment Creature - Mystic Pow/Tgh: 2/4 Rules Text: Reach When Enchantment Digger enters the battlefield, return target enchantment from your graveyard to your hand. Flavour Text: Set/Rarity: Community Set Common CardName: Energize Cost: 4W Type: Enchantment Pow/Tgh: / Rules Text: Flash When Energize enters the battlefield, creatures you control gain first strike until end of turn. Creatures you control get +1/+1. Flavour Text: Set/Rarity: Community Set Common CardName: Erstwhile Cost: 4W Type: Enchantment Creature - Advisor Pow/Tgh: 3/3 Rules Text: When Erstwhile enters the battlefield, you may exile target enchantment. When Erstwhile leaves the battlefield, return the exiled card to the battlefield under its owner's control. Flavour Text: Set/Rarity: Community Set Common CardName: Folded Light Cost: 3W Type: Enchantment Creature - Archer Pow/Tgh: 2/3 Rules Text: Reach Whenever Folded Light dies, you may return another card named Folded Light from your graveyard to your hand. Flavour Text: Set/Rarity: Community Set Common CardName: Formless Cup Cost: 5W Type: Enchantment Creature - Monk Pow/Tgh: 1/6 Rules Text: Reach Whenever damage is done to Formless Cup, gain that much life. Flavour Text: Set/Rarity: Community Set Common CardName: Gustrider Cost: 3W Type: Enchantment Creature Pow/Tgh: 2/2 Rules Text: Whenever Gustrider attacks, you may tap target creature. Flavour Text: Set/Rarity: Community Set Common CardName: Huntmaster Shimmer Cost: 3W Type: Enchantment Creature Pow/Tgh: 3/3 Rules Text: Other enchantment creatures you control enter the battlefield with a +1/+1 counter on them. Flavour Text: Set/Rarity: Community Set Common CardName: Knit With Life Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant enchantment Enchanted enchantment is a creature with power and toughness equal to its converted mana cost. It's still an enchantment. Flavour Text: Set/Rarity: Community Set Common CardName: Licid Antiflier Cost: {2}{W} Type: Enchantment Creature - Licid Pow/Tgh: 2/2 Rules Text: {1}{W}, {T}: Licid Antiflier loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature loses flying. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Lightmare Cost: 1W Type: Enchantment Creature - Horse Pow/Tgh: 2/1 Rules Text: Intimidate Flavour Text: Set/Rarity: Community Set Common CardName: Mantra of the Moon Cost: 3WW Type: Enchantment Creature Pow/Tgh: 3/5 Rules Text: At the beginning of your upkeep, you may gain 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Mask of Ideals Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gains protection from blue, black, red and green. Flavour Text: Protect her from all things, including the truth. Set/Rarity: Community Set Uncommon CardName: Master of Enchantments Cost: 2W Type: Enchantment Creature - Spirit Pow/Tgh: */* Rules Text: Master of Enchantments's power and toughness are each equal to the number of enchantments you control. Other enchantment creatures you control get +1/+1. Flavour Text: Set/Rarity: Community Set Rare CardName: Mono White Cost: Type: Enchantment Creature Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Oblivion Gust Cost: WW Type: Enchantment Pow/Tgh: / Rules Text: Flash When Oblivion Gust enters the battlefield, exile target attacking creature. When Oblivion Gust leaves the battlefield, return the exiled creature to its controller's hand. Flavour Text: Set/Rarity: Community Set Common CardName: Piece Patch Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1. {2}{W}: Piece Patch becomes a 2/2 enchantment creature and is unblockable. At the beginning of the next end step, Piece Patch becomes an Aura and attach it to target creature. Flavour Text: Set/Rarity: Community Set Common CardName: Reklat Sdrawkcab Cost: 2W Type: Enchantment Creature - Mystic Pow/Tgh: 2/2 Rules Text: When Reklat Sdrawkcab enters the battlefield, you may put an exiled card on the top of target player's library. When Reklat Sdrawkcab leaves the battlefield, exile the top card of target player's library. Flavour Text: Set/Rarity: Community Set Common CardName: Runearrow Archer Cost: 2W Type: Enchantment Creature - Archer Pow/Tgh: 1/3 Rules Text: {W}, {T}: Runearrow Archer deals 1 damage to target attacking creature. Until end of turn, creatures you control may block that creature as if the attacking creature had no abilities. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Searing Skies Cost: {1}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature with flying attacks, it loses flying until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sharer of Souls Cost: WW Type: Enchantment Creature Pow/Tgh: 0/0 Rules Text: Creatures you control get +1/+1. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sneaking Gust Cost: 1W Type: Enchantment Creature Pow/Tgh: 2/2 Rules Text: Sneaking Gust can't be blocked by creatures with power 3 or greater. Flavour Text: Set/Rarity: Community Set Common CardName: Soft Filter Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, return that card to its owner's hand. Flavour Text: Set/Rarity: Community Set Common CardName: Soulcapture Lance Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Soulcapture Lance enters the battlefield, exile target creature until Soulcapture Lance leaves the battlefield. Enchanted creature has first strike. Flavour Text: Set/Rarity: Community Set Common CardName: Thread Gatherer Cost: 4W Type: Enchantment Creature - Soldier Pow/Tgh: 4/1 Rules Text: {W}: Thread Gatherer gets +0/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Tine and Tine Again Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Whenever another non-token enchantment enters the battlefield under your control, put a 1/1 White enchantment creature token into play. Flavour Text: Set/Rarity: Community Set Common CardName: Unshaped Aurora Cost: W Type: Enchantment Creature Pow/Tgh: 1/1 Rules Text: Plainswalk Flavour Text: Set/Rarity: Community Set Common CardName: Vested Light Cost: W Type: Enchantment Creature Pow/Tgh: 1/1 Rules Text: You may exile a white card from your hand rather than pay Vested Light's mana cost. When Vested Light leaves the battlefield, return the exiled card to your hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Weft Weaver Cost: W Type: Enchantment Creature - Scout Pow/Tgh: 1/1 Rules Text: Protection from Multicolor. Flavour Text: Set/Rarity: Community Set Common CardName: White Commons Submissions Cost: Type: Pow/Tgh: / Rules Text: A place for white commons while we fill in the skeleton. Flavour Text: Set/Rarity: Community Set Common CardName: White Uncommons Submissions Cost: WWW Type: Submissions Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Woven Life Cost: W Type: Enchantment Pow/Tgh: / Rules Text: Woven Life is a 2/2 enchantment creature as long as you control another enchantment. Flavour Text: Set/Rarity: Community Set Common CardName: Adrift the Endless Sea Cost: UU Type: Instant Pow/Tgh: / Rules Text: Target creature gets -X/-0 until end of turn, where X is the number of Islands in play. Flavour Text: Set/Rarity: Community Set Common CardName: Annul Cost: U Type: Instant Pow/Tgh: / Rules Text: Counter target artifact or enchantment spell. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Blue Commons Submissions Cost: U Type: Submissions Pow/Tgh: / Rules Text: The comment post where Blue Commons are to be submitted by the community. If how to do it isn't clear due to *this* comments posts, see the main comment post "Community Set" for more details. Flavour Text: Set/Rarity: Community Set Common CardName: Blue Uncommon Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Blue islandwalk Cost: UU Type: Pow/Tgh: 2/2 Rules Text: Islandwalk. Flavour Text: Set/Rarity: Community Set Common CardName: Crushing Depths Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't untap unless its controller pays {U}. Whenever enchanted creature becomes tapped, flood target non-island land. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dam Break Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Return target non-land permanent to its owner's hand. Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Erode Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Eroding Current Cost: 2UU Type: Sorcery Pow/Tgh: / Rules Text: Look at the top eight cards of target player's library. Put one card back on top of his or her library, and the rest into his or her graveyard. Flavour Text: Set/Rarity: Community Set Common CardName: Flood Crab Cost: 1U Type: Creature - Crab Pow/Tgh: 1/3 Rules Text: When Flood Crab enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Floodtide Leviathan Cost: 3UUU Type: Creature - Leviathan Pow/Tgh: */* Rules Text: Floodtide Leviathan's Power and Toughness are each equal to the number of Islands on the battlefield. Whenever Floodtide Leviathan deals combat damage to a player, flood each land that player controls. Flavour Text: Set/Rarity: Community Set Mythic CardName: Flow of Memories Cost: 4U Type: Sorcery Pow/Tgh: / Rules Text: Look at the top four cards of your library. Put two on top of your library and the others on the bottom of your library. Then draw two cards. Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Geyser Cost: UU Type: Instant Pow/Tgh: / Rules Text: Return non-land permanent to its owner's hand. Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Giant Hermit Crab Cost: 4U Type: Creature - Crab Pow/Tgh: 4/3 Rules Text: {U}: Giant Hermit Crab gets -1/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Glistening Kraken Cost: UUU Type: Creature - Kraken Pow/Tgh: 2/4 Rules Text: Islandwalk. Glistening Kraken can't be the target of spells or abilities unless their controller pays {2}. Flavour Text: Set/Rarity: Community Set Common CardName: Hammerhead Warrior Cost: 1U Type: Creature - Fish Warrior Pow/Tgh: 1/1 Rules Text: When Hammerhead Warrior comes into play, target land becomes an island until the beginning of your next turn. Flavour Text: Set/Rarity: Community Set Common CardName: Lithe Octopus Cost: 2UU Type: Creature - Octopus Pow/Tgh: 3/2 Rules Text: Islandwalk Flavour Text: Set/Rarity: Community Set Common CardName: Mind Washer Cost: UUU Type: Creature - Kraken Pow/Tgh: 2/2 Rules Text: When Mind Washer enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Whenever Mind Washer deals combat damage to a player, that player puts a card from the top card of his or her library into his or her graveyard for each island he or she controls. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mono Blue Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Monocolor hybrid Cost: {2u}{u} Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Moray Deepguard Cost: 1U Type: Creature - Eel Warrior Pow/Tgh: 2/1 Rules Text: When Moray Deepguard enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Flavour Text: Set/Rarity: Community Set Common CardName: Mystic Levee Cost: {2}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {1} for each Island on the battlefield. Flavour Text: Set/Rarity: Community Set Common CardName: Not a Drop to Drink Cost: UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Not a Drop to Drink enters the battlefield, tap enchanted creature. As long as enchanted creature's controller controls an Island, that creature doesn't untap during its controller's untap step. Flavour Text: Set/Rarity: Community Set Common CardName: Overflood Cost: U Type: Instant Pow/Tgh: / Rules Text: Flood target land. (Put a flood counter on it. It's an Island in addition to its types.) Tap target permanent. Flavour Text: Set/Rarity: Community Set Common CardName: Sea Drake Cost: 3U Type: Creature - Drake Pow/Tgh: 3/2 Rules Text: Islandwalk. Flavour Text: Set/Rarity: Community Set Common CardName: Sea Spray Cost: U Type: Enchantment Pow/Tgh: / Rules Text: {2}{U}, remove a flood counter from target land: Tap up to two target creatures. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Serpent of the Endless Sea Cost: 4U Type: Creature - Serpent Pow/Tgh: */* Rules Text: Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control. Serpent of the Endless Sea can't attack unless defending player controls an Island. Flavour Text: Set/Rarity: Community Set Common CardName: Simple Flood Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. Flavour Text: Set/Rarity: Community Set Common CardName: Spell Gyre Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {U} or {3}. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sponge Foamcaster Cost: U Type: Creature - Sponge Pow/Tgh: 1/1 Rules Text: {U}, {T}: Target creature with flying loses flying until end of turn and target creature without flying gains flying until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Sudden Realization Cost: XU Type: Sorcery Pow/Tgh: / Rules Text: Draw X cards. Then, discard cards until you have four or fewer cards in hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sudden Undertow Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Untap up to two target creatures. Draw a card. Flavour Text: Set/Rarity: Community Set Common CardName: Territorial Octopus Cost: 2U Type: Creature - Octopus Pow/Tgh: 3/3 Rules Text: Territorial Octopus can't attack unless defending player controls an Island. Flavour Text: Set/Rarity: Community Set Common CardName: Waterleech Cost: U Type: Creature - Squid Pow/Tgh: 0/1 Rules Text: When Waterleech enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) {U}, {T}, Tap an untapped island: Add one mana to your mana pool of any color that land could produce. Flavour Text: Set/Rarity: Community Set Rare CardName: Waterspout Warper Cost: 1U Type: Creature - Crab Pow/Tgh: 1/2 Rules Text: {T}, Remove a flood counter from a land: Tap target creature. Flavour Text: Set/Rarity: Community Set Common CardName: Wave Burst Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Wave Burst costs {1}{U} less if the spell's controller controls an island. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Weedy Scorpionfish Cost: UUU Type: Creature - Fish Pow/Tgh: 3/2 Rules Text: Islandwalk Flavour Text: Set/Rarity: Community Set Common CardName: Will of the Seas Cost: {2}{U}{U} Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Will of the Seas costs {1} less to cast for each Island your opponents control. Flavour Text: Set/Rarity: Community Set Common CardName: Appeasement Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Gain control of a creature of their choice target player controls. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Apthora Slavedrivers Cost: 4B Type: Creature - Gorgon Pow/Tgh: 3/3 Rules Text: When Apthora Slavedrivers enters the battlefield, you may sacrifice a creature. If you do, Apthora Slavedrivers gains haste until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Black Commons Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Black Uncommon Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Burdened Satyr Cost: B Type: Creature - Goat Minion Pow/Tgh: 1/1 Rules Text: Burdened Satyr enters the battlefield with two +1/+1 counters on it. Whenever Burdened Satyr attacks or blocks, remove a +1/+1 counter from it at end of combat. Flavour Text: Set/Rarity: Community Set Common CardName: Callous Master Cost: 2B Type: Creature - Gorgon Pow/Tgh: 2/3 Rules Text: Callous Master enters the battlefield tapped unless you sacrifice a creature. Deathtouch Flavour Text: Set/Rarity: Community Set Common CardName: Cast to the ground Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature. Enchanted creature gets -3/-3 and loses flying. Flavour Text: Set/Rarity: Community Set Common CardName: Chained Harpy Cost: B Type: Creature - Harpy Pow/Tgh: 1/1 Rules Text: Defender, reach Whenever you sacrifice a creature, you may gain 2 life. Flavour Text: Set/Rarity: Community Set Common CardName: Chained Minotaur Cost: 2BB Type: Creature - Minotaur Minion Pow/Tgh: 4/3 Rules Text: Whenever Chained Minotaur attacks or blocks, you lose 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Chained Satyr Cost: B Type: Creature - Satyr Minion Pow/Tgh: 0/1 Rules Text: Chain (You may have this creature enter the battlefield chained to target creature. If you do, that creature gets +1/+1 for as long as you control Chained Satyr. When that creature dies, sacrifice Chained Satyr.) Flavour Text: Set/Rarity: Community Set Common CardName: Decadent Sculptor Cost: 4B Type: Creature - Gorgon Spellshaper Pow/Tgh: 1/3 Rules Text: {T}, {X}, discard a card: put an X/X artifact creature token onto the battlefield. Flavour Text: Set/Rarity: Community Set Rare CardName: Derivative sculptor Cost: 3B Type: Creature - Gorgon Pow/Tgh: 2/4 Rules Text: Sacrifice a creature: put a token onto the battlefield that's a copy of target fortification, or attach target fortification to target land. Use this ability only any time you could play a sorcery. Flavour Text: Set/Rarity: Community Set Rare CardName: Disdainful Glance Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card. If you sacrificed a creature this turn, that player discards two cards instead. Flavour Text: Set/Rarity: Community Set Common CardName: Doomseek Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target white, blue, red or green creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dread Gorgon Cost: BBB Type: Creature - Gorgon Pow/Tgh: 4/1 Rules Text: Whenever Dread Gorgon becomes the target of a spell or ability, the controller of that ability loses 4 life. Manacycling {3} ({3}, Discard this card: Add {B}{B} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Endless Drudgery Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Target player discards two cards. Chain - If you cast another spell this turn, instead that player discards three cards. Flavour Text: Set/Rarity: Community Set Common CardName: Fortification Wish Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: You may choose a Fortification card you own from outside the game, reveal that card, and put it into your hand. Exile Fortification Wish. Flavour Text: Set/Rarity: Community Set Common CardName: Gather Minions Cost: 1BB Type: Sorcery Pow/Tgh: / Rules Text: Put three 1/1 black spirit minion creature tokens onto the battlefield under your control. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Breeder Cost: 2BB Type: Creature - Gorgon Pow/Tgh: 3/3 Rules Text: {2}{B}{B}: Sacrifice two creatures: Put three 1/1 black thrull creature tokens onto the battlefield under your control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Gorgon Chariot Rider Cost: 1B Type: Creature - Gorgon Ambassador Pow/Tgh: 3/3 Rules Text: Defender Tap an untapped Minion you control: Gorgon Chariot Rider loses defender until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Escort Cost: 4B Type: Creature - Gorgon Ambassador Pow/Tgh: 3/3 Rules Text: When Gorgon Escort enters the battlefield, put two 0/1 black Dryad Minion tokens into play. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Hierarch Cost: 3B Type: Creature - Gorgon Pow/Tgh: / Rules Text: Chain (As you cast this spell, you may cast another black creature spell from your hand with converted mana cost less than this spell. If you do, that spell costs {1} less to cast.) Flavour Text: Set/Rarity: Community Set Uncommon CardName: Gorgon Slave-Keeper Cost: BBB Type: Creature - Gorgon Pow/Tgh: 2/2 Rules Text: When Gorgon Slave-Keeper enters the battlefield, put a 1/1 black spirit minion creature token onto the battlefield under your control. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Slavemaster Cost: 3BB Type: Creature - Gorgon Pow/Tgh: 4/4 Rules Text: {B}, {T}: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. Flavour Text: Set/Rarity: Community Set Rare CardName: Gorgon Slaver Cost: 2BB Type: Creature - Gorgon Pow/Tgh: 2/2 Rules Text: Deathtouch Chain {3}{B}{B} (You may cast this spell for its Chain cost. If you do, when this enters the battlefield, you may put a creature card with converted mana cost less than this card onto the battlefield, then sacrifice that creature.) Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Soulblade Cost: 4BB Type: Creature - Gorgon Warrior Pow/Tgh: 5/5 Rules Text: As an additional cost to cast Gorgon Soulblade, sacrifice a creature. Sacrifice a creature: Gorgon Soulblade gets deathtouch and lifelink until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon Strategist Cost: 3BB Type: Creature - Gorgon Pow/Tgh: 4/4 Rules Text: Whenever an effect [an opponent controls?] causes you to reveal Gorgon Strategist from your hand, [that player] loses 1 life. Flavour Text: Set/Rarity: Community Set Rare CardName: Gorgon Thrall Cost: B Type: Creature - Gorgon Pow/Tgh: 1/1 Rules Text: Deathtouch. Gorgon Thrall can't block. Flavour Text: Set/Rarity: Community Set Common CardName: Harsh Incentive Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature As long as you control enchanted creature, it gets +1/+1. As long as an opponent controls enchanted creature, it gets -1/-1. Flavour Text: Set/Rarity: Community Set Common CardName: Harsh Taskmaster Cost: 3B Type: Creature - Gorgon Pow/Tgh: 4/1 Rules Text: Harsh Taskmaster may attack or block in a band with any number of creatures with lower power. Flavour Text: Set/Rarity: Community Set Rare CardName: Heavy Lifter Cost: 2B Type: Creature - Ogre Minion Pow/Tgh: 1/3 Rules Text: {T}: Attach target fortification you control to target land you control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Hungry Eyes Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control gain deathtouch and get +1/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Indentured Servitude Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature gets -1/-1. At the beginning of your upkeep, gain 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Ingenious Mason Cost: 3B Type: Creature - Gorgon Pow/Tgh: 1/4 Rules Text: {T}: You may fortify target fortification to an additional unfortified land this turn (by paying its fortify cost). [Restriction on those lands being fortified by anything else later?] Flavour Text: Set/Rarity: Community Set Rare CardName: Justifiable Persecution Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Democracy - Starting with the player on your left, each player may target a creature. Destroy all target creatures. Flavour Text: Set/Rarity: Community Set Common CardName: MINION Cost: Type: Creature - Minion Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Community Set Token CardName: Middle-Management sans Benefits Cost: 2B Type: Creature - Dryad Minion Pow/Tgh: 2/2 Rules Text: Whenever you cast a Fortification, draw a card. Flavour Text: Set/Rarity: Community Set Common CardName: Mind Bomb Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Mind Bomb, sacrifice a creature. Target player discards 3 cards. Flavour Text: Set/Rarity: Community Set Common CardName: Minotaur Rider Cost: 2B Type: Creature - ???? Pow/Tgh: 1/1 Rules Text: Minotaur Rider can attack or block in a band with one other creature. They can't be blocked except by black creatures. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mono Black Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Numerological Persecution Cost: 1B Type: Instant Pow/Tgh: / Rules Text: Destroy target creature with even power or odd toughness. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Overworked Oliphant Cost: 3B Type: Creature - Elephant Minion Pow/Tgh: 2/3 Rules Text: When Overworked Oliphant dies, exile it. If you do, you may choose a Fortification card you own from outside the game, reveal that card, and put it into your hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Ox Ashlar-Drawer Cost: 1B Type: Creature - Ox Pow/Tgh: 2/1 Rules Text: When Ox Ashlar-Drawer enters the battlefield, you may put a fortification card from your hand onto the battlefield. Flavour Text: Set/Rarity: Community Set Common CardName: Plebian Grunt Cost: 1B Type: Creature - Satyr Minion Pow/Tgh: 2/1 Rules Text: When you sacrifice Plebian Grunt, each opponent must sacrifice a creature. Flavour Text: Set/Rarity: Community Set Common CardName: Pressed Centaur Clan Cost: 3B Type: Creature - Centaur Minion Pow/Tgh: 3/3 Rules Text: When Pressed Centaur Clan is sacrificed, put two 1/1 black minion creature tokens into play. Flavour Text: Set/Rarity: Community Set Common CardName: Return to Service Cost: B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature or fortification card from your graveyard to your hand. Flavour Text: Set/Rarity: Community Set Common CardName: Serve Through Death Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Sacrifice a creature. Put X 1/1 black minion creature tokens onto the battlefield under your control, where X is equal to the sacrificed creature's converted mana cost. Flavour Text: Set/Rarity: Community Set Common CardName: Slave Auction Cost: XB Type: Sorcery Pow/Tgh: / Rules Text: Look at target player's hand. You may cast a creature card from it with converted mana cost X or less without paying its mana cost. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Slave Cull Cost: 4BBB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target red creature and/or target green creature and/or target white creature and/or target blue creature. Flavour Text: Set/Rarity: Community Set Rare CardName: Square the Circle Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature with odd power or even toughness. Chain 4 (When you cast this spell, you may put an additional spell card with a converted mana cost of four or less from your hand on the stack.) Flavour Text: Set/Rarity: Community Set Common CardName: Striking Gaze Cost: BB Type: Instant Pow/Tgh: / Rules Text: Destroy target multicolored or non-black creature. Flavour Text: Set/Rarity: Community Set Common CardName: Strong CCCCC cards Cost: BBBBB Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Subjugation Cost: B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Subjugation, tap an untapped (black?) creature you control. Target creature gets -X/-X where X is the tapped creature's power. Flavour Text: Set/Rarity: Community Set Common CardName: Thunderfoot Minotaur Cost: 2B Type: Creature - Minotaur Pow/Tgh: 2/2 Rules Text: When Thunderfoot Minotaur comes into play, target player loses 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Turn to Stone Cost: B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Sacrifice a creature: Destroy Turn to Stone. Any player may activate this ability. Flavour Text: Set/Rarity: Community Set Common CardName: Untie Cost: B Type: Instant Pow/Tgh: / Rules Text: Destroy target nonblack enchantment. Flavour Text: "Your kind is not wanted here." Set/Rarity: Community Set Uncommon CardName: Virulent Slave Cost: 1B Type: Creature - Satyr Minion Pow/Tgh: 1/1 Rules Text: Whenever Virulent Slave blocks or becomes blocked by a creature, that creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Wicked Slave Driver Cost: BB Type: Creature - Gorgon Ambassador Pow/Tgh: 3/1 Rules Text: Sacrifice a creature: Attach target fortification you control to target land you control. Flavour Text: Set/Rarity: Community Set Common CardName: Another red common spell Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Anti-Sunburst Cost: 4R Type: Creature - Elemental Pow/Tgh: 0/0 Rules Text: Anti-Sunburst enters the battlefield with a +1/1 counter on it for each red mana spent to cast it. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Arc Tail Devil Cost: R Type: Creature - Devil Pow/Tgh: 0/2 Rules Text: {R}: Arc Tail Devil gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Battlefield Thief Cost: 2R Type: Creature - Devil Rogue Pow/Tgh: 2/2 Rules Text: Whenever Battlefield Thief attacks, discard a card, then draw a card. Flavour Text: Set/Rarity: Community Set Common CardName: Blind Knifenails Cost: RR Type: Creature - Devil Berserker Pow/Tgh: 3/2 Rules Text: Blind Knifenails attacks each turn if able. Flavour Text: Set/Rarity: Community Set Common CardName: Blizzard-Born Yeti Cost: 3RR Type: Creature - Yeti Pow/Tgh: 4/3 Rules Text: Whenever a creature you control attacks, if you control no untapped creatures, you may pay {R}{R}. If you do, put Blizzard-Born Yeti onto the battlefield tapped and attacking. Sacrifice it at end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Blow Up Good Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land and any fortification attached to it. Flavour Text: Set/Rarity: Community Set Common CardName: Caught in the Moment Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Cast Caught in the Moment only after attackers are declared and before blockers are declared. Gain control of target creature until end of turn. Tap that creature and it is now attacking.It gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Cauldron Spoiler Cost: 3R Type: Creature - Yeti Shaman Pow/Tgh: 2/3 Rules Text: When Cauldron Spoiler enters the battlefield, you may tap it. If you do, return target creature an opponent controls to its owner's hand. Flavour Text: Set/Rarity: Community Set Common CardName: Cavern Stalker Cost: 1RR Type: Creature - Devil Pow/Tgh: 3/2 Rules Text: Cavern Stalker can't be blocked by creatures with flying. Flavour Text: Set/Rarity: Community Set Common CardName: Clasmseek Cost: 2RR Type: Sorcery Pow/Tgh: / Rules Text: Deal 2 damage to each white creature. Deal 2 damage to each blue creature. Deal 2 damage to each black creature. Deal 2 damage to each green creature. Flavour Text: Set/Rarity: Community Set Rare CardName: Cryoclasm Cost: 2R Type: Sorery Pow/Tgh: / Rules Text: Destroy target plains or island. Cryoclasm deals 3 damage to that land's controller. Flavour Text: Set/Rarity: Community Set Common CardName: Dancing Yeti Cost: 5R Type: Creature - Devil Pow/Tgh: 5/4 Rules Text: Dancing Yeti can block only if it's tapped. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Devil Charge Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control gets +5/+0 and trample until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Devil's Flare Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Devil's Flare deals 2 damage to target creature or player. If you cast another instant or sorcery spell this turn, it deals 4 damage to that creature or player instead. Flavour Text: Set/Rarity: Community Set Common CardName: Devilish Tunneling Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Red creatures you control gain mountainwalk until end of turn. If you spent only red mana to cast Devilish Tunneling, you may have target land become a mountain until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Directed Rage Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Tap any number of untapped creatures you control. Directed Rage deals damage to target creature or player equal to the number of creatures tapped in this way. Flavour Text: Set/Rarity: Community Set Common CardName: Final Charge Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Red creatures you control get +1/+0 and can't be blocked by white, green, blue or black creatures this turn. Flavour Text: Set/Rarity: Community Set Common CardName: Firebreathing et. al. Cycle Cost: 3R Type: Mechanic Pow/Tgh: / Rules Text: {R}: This Cycle gets +1/+0 until the end of design. Flavour Text: Set/Rarity: Community Set Common CardName: Frenzied Yeti Cost: RRR Type: Creature - Yeti Warrior Pow/Tgh: 6/1 Rules Text: Manacycling {3} ({3}, Discard this card: Add {R}{R} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Frostbite Elemental Cost: RR Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Frostchomp Cost: 4R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature gets +5/-5. Flavour Text: Set/Rarity: Community Set Common CardName: Furious Snowstorm Cost: 2RR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control blocks or becomes blocked by a creature, Furious Snowstorm deals 1 damage to that creature. Whenever Furious Snowstorm becomes the target of a spell or ability, it deals 4 damage to that spell or ability's controller. Flavour Text: Set/Rarity: Community Set Rare CardName: Generic RR creature Cost: RR Type: Creature - Imp Pow/Tgh: 2/2 Rules Text: Haste Flavour Text: Set/Rarity: Community Set Common CardName: Haste Lord Cost: 1RR Type: Creature - Devil Berserker Pow/Tgh: 2/2 Rules Text: Haste Creatures you control that came into play this turn have +2/+0. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Howling Mauler Cost: 2R Type: Creature - Yeti Pow/Tgh: 2/1 Rules Text: Haste As long as all creature you control are tapped, they get +1/+0. Flavour Text: Set/Rarity: Community Set Common CardName: Icy Tempest Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: White, blue, black, and green creatures can't block this turn. Flavour Text: Set/Rarity: Community Set Common CardName: Imp Switcheroonie Cost: R Type: Creature - Imp Shaman Pow/Tgh: 1/1 Rules Text: Haste When Imp Switcheroonie enters the battlefield, target creature with power no greater than 2 is unblockable until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Impish Firestarter Cost: 4R Type: Creature - Imp Rogue Pow/Tgh: 3/2 Rules Text: Haste When Impish Firestarter enters the battlefield, target creature can't block this turn. Flavour Text: Set/Rarity: Community Set Common CardName: Kiln Fiend Cost: 1R Type: Creature - Elemental Beast Pow/Tgh: 1/2 Rules Text: Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. Flavour Text: A devil's best friend. Set/Rarity: Community Set Common CardName: Lost in the blizzard Cost: 1RR Type: Instant Pow/Tgh: / Rules Text: Gain control of target unblocked attacking creature until the end of your next turn. Remove it from combat. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mad Spellscorcher Cost: 4R Type: Creature - Goblin Shaman Pow/Tgh: 3/3 Rules Text: {T}: Mad Spellscorcher deals 1 damage to target creature or player. If you control no untapped creatures, Mad Spellscorcher deals 2 damage to that creature or player instead. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Marked for Mauling Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Marked for Mauling deals 1 damage to target creature. Target creature you control fights that creature. Flavour Text: Set/Rarity: Community Set Common CardName: Mono Red Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Ogre Battledriver Cost: 2RR Type: Creature - Ogre Warrior Pow/Tgh: 3/3 Rules Text: Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. Flavour Text: Ogres are driven by passion, rage, and another ogre standing behind them with a whip. Set/Rarity: Community Set Rare CardName: Passion Rouser Cost: 3R Type: Creature - Human Berserker Pow/Tgh: 2/2 Rules Text: Haste As long as all creatures you control are tapped, they get +1/+0. Flavour Text: Set/Rarity: Community Set Common CardName: Playful Devil Cost: R Type: Creature - Devil Pow/Tgh: 2/1 Rules Text: Playful Devil enters the battlefield tapped. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Rage Yeti Cost: RR Type: Creature - Devil Yeti Pow/Tgh: 2/1 Rules Text: Double Strike Whenever Rage Yeti deals combat damage to a player, it gets +1/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Raging Storm Cost: 1RR Type: Enchantment Pow/Tgh: / Rules Text: Creatures can't attack alone. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Red Commons Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Red artifact destruction Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Red uncommon submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Rolling Snowball Cost: 4RR Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, exile a land you control. Whenever a creature blocks Rolling Snowball, if Rolling Snowball's power is greater than the blocking creature's toughness, exile the blocking creature. Rolling Snowball gets +2/+2 for each creature and land exiled by it. Flavour Text: Set/Rarity: Community Set Rare CardName: Seethe Lasher Cost: RRR Type: Creature - Devil Pow/Tgh: 3/2 Rules Text: First Strike {X}{R}: You may cast an instant or sorcery card with converted mana cost X from your hand without paying its mana cost. Seethe Lasher gets +X/+0 until end of turn. Flavour Text: Set/Rarity: Community Set Rare CardName: Seething Force Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +2/+0 until end of turn for each {R} spent to cast Seething Force. Flavour Text: Set/Rarity: Community Set Common CardName: Seismic Strike Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Seismic Strike deals damage to target creature equal to the number of Mountains you control. Flavour Text: Set/Rarity: Community Set Common CardName: Sever manalink Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. If that land is nonbasic, Sever manalink deals 2 damage to target creature that shares a color that land could produce. Flavour Text: Set/Rarity: Community Set Common CardName: Shock Variant Cost: R Type: Instant Pow/Tgh: / Rules Text: Shock Variant deals X damage to target creature or player where X is the number of tapped creatures you control. Flavour Text: Set/Rarity: Community Set Common CardName: Smash and Smash Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. If you control a creature, and all creatures you control are tapped, destroy up to one other target artifact. Flavour Text: Set/Rarity: Community Set Common CardName: Snowcloaked Yeti Cost: RRR Type: Creature - Yeti Pow/Tgh: 3/3 Rules Text: Whenever Snowcloaked Yeti blocks or becomes blocked by a creature, Snowcloaked Yeti deals 1 damage to that creature. Flavour Text: Set/Rarity: Community Set Common CardName: Tethered Valesk Cost: 2R Type: Creature - Beast Pow/Tgh: 4/3 Rules Text: First strike Tethered Valesk can't attack unless at least two other creatures attack. Tethered Valesk can't block unless at least two other creatures block. Flavour Text: Set/Rarity: Community Set Common CardName: Vertigo Cost: R Type: Instant Pow/Tgh: / Rules Text: Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Vicious Bloodlust Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature As long as enchanted creature is tapped, it gets +1/+0 for each tapped creature you control. Flavour Text: Set/Rarity: Community Set Common CardName: Violent Zephyr Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Violent Zephyr deals 3 damage to target creature or player. Tap all creatures you control. Flavour Text: Set/Rarity: Community Set Common CardName: Warp Fracture Cost: RR Type: Instant Pow/Tgh: / Rules Text: Return target permanent you don't control to its owner's hand. That player reveals a card at random from his or her hand. If it's a permanent card, he or she puts it onto the battlefield. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Yeti Cannonballer Cost: 4R Type: Creature - Yeti Warrior Pow/Tgh: 3/4 Rules Text: When Yeti Cannonballer enters the battlefield, you may tap any number of untapped creatures. If you do, tap that many target creatures. Flavour Text: Set/Rarity: Community Set Common CardName: Yeti Thrill-Seeker Cost: 3R Type: Creature - Yeti Warrior Pow/Tgh: 3/3 Rules Text: As long as all creatures you control are tapped, Yeti Thrill-Seeker gets +2/+2. Flavour Text: Set/Rarity: Community Set Common CardName: Zheru Yeti Cost: R Type: Creature - Yeti Pow/Tgh: 1/1 Rules Text: Whenever Zheru Yeti attacks, if you control no untapped creatures, target creature can't block Zheru Yeti this turn. Flavour Text: Set/Rarity: Community Set Common CardName: Amycoid Leaper Cost: 3G Type: Creature - Fungus Pow/Tgh: 2/4 Rules Text: {G}, {T}: Amycoid Leaper blocks target creature. Flavour Text: Set/Rarity: Community Set Common CardName: Barkheart Dryad Cost: GG Type: Creature - Dryad Pow/Tgh: 1/2 Rules Text: When Barkheart Dryad enters the battlefield, search your library for a Forest card and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Community Set Common CardName: Bear Fruit Cost: 3G Type: Instant Pow/Tgh: / Rules Text: Put three +1/+1 counters on target creature. Whenever that creature deals combat damage to a player this turn, draw cards equal to the number of +1/+1 counters on that creature. Flavour Text: Set/Rarity: Community Set Rare CardName: Blooming Nymph Cost: gg Type: Creature - Plant Nymph Pow/Tgh: 1/1 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) {T}: Add {g} to your mana pool for each creature on the battlefield with a +1/+1 counter on it. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Break Down Cost: XG Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment with converted mana cost X or less. Add X green mana to your mana pool. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Chemical Retractor Cost: 2G Type: Creature - Fungus Scout Pow/Tgh: 3/2 Rules Text: When Chemical Retractor enters the battlefield, put a +1/+1 counter on target creature an opponent controls. Creatures with +1/+1 counters on them are Fungus in addition to their other types. Chemical Retractor can't be blocked by Fungus Flavour Text: Set/Rarity: Community Set Common CardName: Creeping Mold Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact, enchantment, or land. Flavour Text: Set/Rarity: Community Set Common CardName: Cultural Lean Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Cultural Lean enters the battlefield, put a +1/+1 counter on enchanted creature. Enchanted creature can't attack or block. Flavour Text: Set/Rarity: Community Set Common CardName: Dryad Collective Cost: 4G Type: Creature - Dryad Pow/Tgh: 3/5 Rules Text: Forestwalk {T}: Add {G} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Embrionic Miasma Cost: 2G Type: Creature - Fungus Shaman Pow/Tgh: 0/2 Rules Text: Embrionic Miasma enters the battlefield with a +1/+1 counter on it. {2}{G}: Move a +1/+1 counter from target creature onto another target creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Euphoric Dawn Cost: g Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) Enchanted land has "{T}: Add {G} to your mana pool for each creature you control with a +1/+1 counter on it." Flavour Text: Set/Rarity: Community Set Uncommon CardName: Evinol, the Podgifter Cost: 5GGG Type: Legendary Creature - Plant Druid Pow/Tgh: 8/8 Rules Text: Vigilance As long as you control 12 lands, creatures you control get +4/+4. Flavour Text: Set/Rarity: Community Set Rare CardName: Flash Foliage Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Cast Flash Foliage only during combat after blockers are declared. Put a 1/1 green Saproling creature token onto the battlefield blocking target creature attacking you. Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Flawseeker Cost: 1gg Type: Creature - Plant Shaman Pow/Tgh: 2/2 Rules Text: {g}, {T}, Put two +1/+1 counters on a creature an opponent controls: Destroy target noncreature artifact or enchantment. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Fungus Baby Cost: G Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: {G}: Regenerate Fungus Baby. Whenever a creature without a +1/+1 counter on deals damage to Fungus Baby, put a +1/+1 counter on that creature and it counts as a fungus as long as it has a +1/+1 counter on it. Flavour Text: Set/Rarity: Community Set Common CardName: Fungus Factory Cost: 2GG Type: Creature - Fungus Pow/Tgh: 2/2 Rules Text: Bud, bud (When this creature enters the battlefield, distribute two +1/+1 counters among any number of target creatures.) Flavour Text: Set/Rarity: Community Set Common CardName: Fungus Mycobrawler Cost: 2G Type: Creature - Fungus Pow/Tgh: 3/2 Rules Text: {G}, {T}: Fungus Mycobrawler fights target Fungus Creature [or target creature with a counter on it]. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Fungus Self Cost: G Type: Creature - Not Fungus? Pow/Tgh: 1/1 Rules Text: {T}: Choose a Fungus creature. Add one mana of any of its colors to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Glarrug Cost: GGGGGGGGGG Type: Legendary Creature - Ooze Pow/Tgh: 10/10 Rules Text: At the beginning of your upkeep, and the beginning of your end step, Glarrug fights target creature an opponent controls. If that creature goes to the graveyard this turn, put a number of +1/+1 counters on Glarrug equal to that creature's power. Flavour Text: Set/Rarity: Community Set Mythic CardName: Greater Sporecap Cost: 3G Type: Creature - Fungus Spider Pow/Tgh: 2/4 Rules Text: Reach Whenever a creature with a +1/+1 counter on attacks you, you may untap Greater Sporecap. Flavour Text: Set/Rarity: Community Set Common CardName: Green Common Submissions Cost: G Type: Submissions Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Green Rare Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Rare CardName: Green Uncommon Submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Green Variable Guy Cost: x Type: Creature Pow/Tgh: 0/0 Rules Text: Green Variable Guy is green. Green Variable Guy enters the battlefield with a +1/+1 counter on it for each {G} spent to cast it. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Gumbloom Cost: 4GG Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: Bud, bud, bud, bud, bud (When this creature enters the battlefield, distribute five +1/+1 counters among any number of target creatures.) Artifact creatures get -2/-2 for each +1/+1 counter on it. Flavour Text: Set/Rarity: Community Set Rare CardName: Heavy Plant Cost: 5G Type: Creature - Plant Pow/Tgh: 6/4 Rules Text: If you control four or more tapped lands, Heavy Plant has trample. Flavour Text: Set/Rarity: Community Set Common CardName: Hive Queen Cost: GGGGG Type: Creature - Insect Fungus Pow/Tgh: 5/5 Rules Text: {T}: Put a +1/+1 counter on each creature target player controls. Creatures with +1/+1 counters on them are fungus in addition to their other types. {G}{G}{G}: Gain control of target fungus creature with power less than the number of creatures you control. Flavour Text: Set/Rarity: Community Set Mythic CardName: Homeostasis Cost: G Type: Instant Pow/Tgh: / Rules Text: Put a +1/+1 counter on target creature. It gains Trample until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Lumbering Mycoshamble Cost: GG Type: Creature - Fungus Pow/Tgh: 3/4 Rules Text: When Lumbering Mycoshamble comes into play, put a +1/+1 counter on target creature an opponent controls. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mono Green Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Mushroom! Aaaah! A snake! Cost: 3GGG Type: Creature - Fungus Wurm Pow/Tgh: 5/7 Rules Text: Whenever Mushroom! Aaaah! A snake! is blocked by a creature with a +1/+1 counter on, it gains trample until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Mycobrewery Cost: 2G Type: Creature - Fungus Warrior Pow/Tgh: 2/1 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) Mycobrewery gets +0/+1 for each other creature with a +1/+1 counter on it on the battlefield. Flavour Text: Set/Rarity: Community Set Common CardName: Nervelash Mycobiont Cost: 4g Type: Creature - Fungus Pow/Tgh: 4/3 Rules Text: Haste When Nervelash Mycobiont enters the battlefield, creatures you control gain trample and vigilance until end of turn. Evoke {2}{g} Flavour Text: Set/Rarity: Community Set Rare CardName: Pod Cloud Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt this turn. Whenever damage by a creature with a +1/+1 counter on it is prevented this way, you gain that much life. Flavour Text: Set/Rarity: Community Set Common CardName: Ripened Sage Cost: 2G Type: Creature - Fungus Shaman Pow/Tgh: 2/2 Rules Text: {G}{G}: Ripened Sage gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Rootsnapping Kudzu Cost: 2G Type: Creature - Plant Pow/Tgh: 2/3 Rules Text: When Rootsnapping Kudzu enter the battlefield, if you control six or more tapped lands, put two 1/1 plant tokens into play. Flavour Text: Set/Rarity: Community Set Common CardName: Shrinking Violent Cost: 2G Type: Creature - Plant Pow/Tgh: 3/2 Rules Text: Whenever you tap a land for mana, you may counter target spell that targets Shrinking Violent. Flavour Text: Set/Rarity: Community Set Common CardName: Simple Fungus Cost: G Type: Creature - Fungus Pow/Tgh: 0/1 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) Flavour Text: Set/Rarity: Community Set Common CardName: Soil Churner Cost: 6G Type: Creature - Fungus Wurm Pow/Tgh: 7/6 Rules Text: When Soil Churner enters the battlefield, put a +1/+1 counter on target creature an opponent controls. Creatures with +1/+1 counters on them are Fungus in addition to their other types. Each Fungus must block Soil Churner if able. Flavour Text: Set/Rarity: Community Set Common CardName: Spore Farm Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, you may put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Spore Sprayer Cost: 3G Type: Creature - Fungus Pow/Tgh: 5/4 Rules Text: When Spore Sprayer enters the battlefield, put a +1/+1 counter on target creature an opponent controls. Creatures with +1/+1 counters on them are Fungus in addition to their other types. Flavour Text: Set/Rarity: Community Set Common CardName: Sporeback Cost: 2G Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: When Sporeback enters the battlefield, put a +1/+1 counter on up to two target creatures. {1}{G}: Tap target creature with a +1/+1 counter on it. Regenerate that creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sporgantuan Cost: 10G Type: Creature - Fungus Giant Pow/Tgh: 10/10 Rules Text: Trample, Protection from Fungus Sporgantuan costs {1} less for each Fungus in play. Flavour Text: Set/Rarity: Community Set Rare CardName: Spreading Blossoms Cost: 3g Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of your upkeep, put a +1/+1 counter on target noncreature permanent. Noncreature permanents with +1/+1 counters on them are 0/0 green Plant creatures in addition to their other colors and types. Flavour Text: Set/Rarity: Community Set Rare CardName: Sprouting Nymph Cost: 1G Type: Creature - Plant Nymph Pow/Tgh: 0/1 Rules Text: {T}: Add {G} to your mana pool. When Sprouting Nymph enters the battlefield, you may pay {1}{G}. If you do, search your library for a card named Sprouting Nymph and put that card onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Community Set Common CardName: Spurred Shape Cost: G Type: Creature - Fungus Warrior Pow/Tgh: 1/1 Rules Text: Spurred Shape gets +1/+2 if your opponent controls a Fungus. Flavour Text: Set/Rarity: Community Set Common CardName: Stealth Grower Cost: 2g Type: Creature - Fungus Pow/Tgh: 1/1 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) {G}{G}, {T}: Creatures with +1/+1 counters on them gain hexproof until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Stranded Ooze Cost: 4G Type: Creature - Fungus Pow/Tgh: 2/7 Rules Text: When Soil Churner enters the battlefield, put a +1/+1 counter on target creature an opponent controls. Creatures with +1/+1 counters on them are Fungus in addition to their other types. Stranded Ooze can block Fungus as if they did not have flying. Flavour Text: Set/Rarity: Community Set Common CardName: Sunleaf Cost: 2GG Type: Creature - Dryad Pow/Tgh: 1/1 Rules Text: Whenever you tap a creature for mana, Sunleaf gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sunlit Blessing Cost: G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 until end of turn for each green mana in your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Sunpetal Gardener Cost: 1gg Type: Creature - Plant Pow/Tgh: 2/2 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) When Sunpetal Gardener enters the battlefield, for each counter on target creature, put another of those counters on that creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Sunseed Hedgerow Cost: 1G Type: Creature - Plant Pow/Tgh: 1/3 Rules Text: Defender {T}, Sacrifice Sunseed Hedgerow: Add {G}{G}{G}{G}{G}{G} to your mana pool. You can't spend all this mana on the same spell or ability. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Tangled Mass Cost: 3GG Type: Sorcery Pow/Tgh: / Rules Text: Manacycling {3} ({3}, Discard this card: Add {G}{G} to your mana pool. Draw a card.) Search your library for up to two land cards and put them onto the battlefield tapped. Then shuffle your library. Flavour Text: Set/Rarity: Community Set Rare CardName: Thorned Rose Cost: 2g Type: Creature - Plant Archer Pow/Tgh: 0/1 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) Creatures you control with +1/+1 counters on them have reach and deathtouch. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Tumblebark Cost: GGGGG Type: Creature - Plant Hound Pow/Tgh: -1/-1 Rules Text: Chroma - As Tumblebark enters the battlefield, put a +1/+1 counter on it for each green mana symbol in the mana cost of permanents you control. {G}, Remove a +1/+1 counter from Tumblebark: Put a +1/+1 counter on target creature. Flavour Text: Set/Rarity: Community Set Rare CardName: Ursine Veggies Cost: 2GG Type: Sorcery Pow/Tgh: / Rules Text: Put two +1/+1 counters on target creature, then draw cards equal to the number of +1/+1 counters on that creature. Flavour Text: Set/Rarity: Community Set Rare CardName: Venomspore Sower Cost: 4G Type: Creature - Fungus Pow/Tgh: 3/3 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) {2}{G}: Destroy target blocked Fungus and all creatures blocking it. Flavour Text: Set/Rarity: Community Set Common CardName: Vine Whip Cost: 3g Type: Instant Pow/Tgh: / Rules Text: Target creature with a +1/+1 counter on it fights target creature without a +1/+1 counter on it. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Vinewoven Beast Cost: 2gg Type: Creature - Plant Beast Pow/Tgh: 3/3 Rules Text: Bud (When this creature enters the battlefield, put a +1/+1 counter on target creature.) Creature you control with +1/+1 counters on them have trample. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Wisteria Pantap Cost: 4GG Type: Creature - Plant Pow/Tgh: 3/3 Rules Text: Bud, bud (When this creature enters the battlefield, distribute two +1/+1 counters between any number of target creatures.) {3}{G}, {T}: Tap and gain control of target creature with a +1/+1 counter on it. That creature does not untap during your untap step, and its abilities cannot be activated as long as it's tapped. Flavour Text: Set/Rarity: Community Set Rare CardName: Zygotal Chain Cost: GGG Type: Creature - Plant Pow/Tgh: 2/6 Rules Text: Vigilance, reach Flavour Text: Set/Rarity: Community Set Common CardName: Call for Head Developer Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Cloudscape Cost: Type: Land Pow/Tgh: / Rules Text: When Cloudscape enters the battlefield, sacrifice it unless you pay {1}. {T}: Add to your mana pool one mana of any color that a land an opponent controls could produce. {T}: Add to your mana pool one mana of any type that a land you control could produce. Flavour Text: Set/Rarity: Community Set Rare CardName: Controlling Flood in the Uncommon Slot Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Gold uncommon submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Uncommon CardName: Jump Starting the Community Set Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Multicolor Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Multicolor Commons Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Rare gold submissions Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set None CardName: Uncommon Design Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Unslip the Soul Cost: 3B? Type: Instant Pow/Tgh: / Rules Text: Destroy target creature. Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Aer Citizenship Cost: 2WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Aer Citizenship enters the battlefield, draw a card. Enchanted creature gains flying. Enlighten - Whenever you draw a card, enchanted creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Ascended Lawmage Cost: 2WU Type: Creature - Vedalken Wizard Pow/Tgh: 3/2 Rules Text: Flying, hexproof Flavour Text: Set/Rarity: Community Set Uncommon CardName: Aven Glimmerwing Cost: WU Type: Creature - Bird Soldier Pow/Tgh: 2/2 Rules Text: Flying Whenever Aven Glimmerwing becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays (2). Flavour Text: Set/Rarity: Community Set Common CardName: Aviary Marshall Cost: 4WU Type: Creature - Vedalken Ranger Pow/Tgh: 5/4 Rules Text: Flying, Vigilance *Enlighten —* Whenever you draw a card, you may put a 1/1 white and blue bird creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Community Set Rare CardName: Carer of Cloth and Water Cost: WU Type: Creature - Spirit Pow/Tgh: 2/3 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Common CardName: Educated Denial Cost: 1wU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. *Enlighten*-- If you drew a card this turn, Educated Denial costs {1} less to cast. Flavour Text: Set/Rarity: Community Set Common CardName: Enlightening Aura Cost: 1WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/+2. When Enlightening Aura enters the battlefield, draw a card. Flavour Text: Set/Rarity: Community Set Common CardName: Func. Reprint of Teferi's Moat Cost: 3WU Type: Enchantment Pow/Tgh: / Rules Text: As Func. Reprint of Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you. Flavour Text: Set/Rarity: Community Set Rare CardName: Loretower Guard Cost: 3WU Type: Creature - Merfolk Soldier Pow/Tgh: 3/3 Rules Text: Flying, first strike When Loretower Guard enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Evoke {1}{U} Flavour Text: Set/Rarity: Community Set Common CardName: Loretower Warden Cost: 4WU Type: Creature - Merfolk Soldier Pow/Tgh: 3/3 Rules Text: Flying, flash Manacycling {3} ({3}, Discard this card: Add {W}{U} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Nightwatch Officer Cost: 1wu Type: Creature - Bird Soldier Pow/Tgh: 2/2 Rules Text: Flying Other creatures you control with flying get +1/+1. Flavour Text: The aven of Aer's police force are disciplined and exact. Set/Rarity: Community Set Uncommon CardName: Observation Specialist Cost: wu Type: Creature - Merfolk Wizard Pow/Tgh: 1/1 Rules Text: Flying *Enlighten –* Whenever you draw a card, you may tap target permanent. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Smartstuff Enhancer Cost: wu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature *Enlighten* - Whenever you draw a card, enchanted creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Strong CD Cards Cost: WU Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Study of the Unknown Cost: wu Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant artifact or enchantment you don't control At the beginning of your draw step, draw an additional card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Unassailable Heights Cost: 1WU Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature without flying attacks you or a planeswalker you control, draw a card unless that creature's controller pays {2}. Flavour Text: Aerans try to learn from all failures, particularly those that aren't their own. Set/Rarity: Community Set Uncommon CardName: Aer Challenge Cost: BU Type: Instant Pow/Tgh: / Rules Text: Counter target permanent spell. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Banker Cost: ub Type: Creature - Vedalken Rogue Pow/Tgh: 2/1 Rules Text: Flying *Enlighten* – Whenever you draw a card, you may remove a counter from target permanent. Flavour Text: His favorite job is guarding the vaults. Set/Rarity: Community Set Common CardName: Aeran Banker B Cost: UB Type: Creature - Vedalken Rogue Pow/Tgh: 1/1 Rules Text: Flying {T}: Remove a counter from target permanent. *Enlighten* -- Whenever you draw a card, you may untap Aeran Banker B. Flavour Text: Set/Rarity: Community Set Common CardName: Arena Overseer Cost: 2UB Type: Creature - Human Advisor Pow/Tgh: 3/3 Rules Text: Flying At the beginning of each upkeep, draw a card. Flavour Text: Set/Rarity: Community Set Mythic CardName: Deny Knowledge Cost: UB Type: Sorcery Pow/Tgh: / Rules Text: Target player discards a card, then puts the top four cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Community Set Common CardName: Lecturing Senator Cost: 1ub Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: Flying *Enlighten –* Whenever you draw a card, look at the top card of your library. You may put that card into your graveyard. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mindscraper Cost: UB Type: Creature - Vedalken Wizard Pow/Tgh: 1/1 Rules Text: Flying *Enlighten* - Whenever you draw a card, put the top card of target player's library into his or her graveyard. Flavour Text: Set/Rarity: Community Set Common CardName: Ponder the Setting Sun Cost: ub Type: Sorcery Pow/Tgh: / Rules Text: Look at the top five cards of your library. You may put one into your graveyard. Put the rest back in any order. Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Senate Jurist Cost: 4ub Type: Creature - Human Wizard Pow/Tgh: 3/4 Rules Text: Flying Manacycling {3} ({3}, Discard this card: Add {U}{B} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Spectral Visage Cost: ub Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1. Whenever enchanted creature deals damage to an opponent, you draw a card and that player discards a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Spiral of Ascension Cost: 2UB Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from a graveyard to play under your control. Return target creature to its owner's hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Tamer of Monsters and Minions Cost: UB Type: Creature - Imp Soldier Pow/Tgh: 0/5 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Common CardName: Anatomy Test Cost: 3br Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Draw cards equal to that creature's power, then discard that many cards. Flavour Text: "If you don't pass this exam, you'll have to retake this whole class. I hope you've studied hard." — Professor Syodan Lhar Set/Rarity: Community Set Uncommon CardName: Apococlasm Cost: BR Type: Sorcery Pow/Tgh: / Rules Text: All creatures without flying get -2/-2 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Capricious Turncoat Cost: 1BR Type: Creature - Devil Pow/Tgh: 4/3 Rules Text: Flying, first strike Enlighten - Whenever you draw a card, lose 1 life. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cloudcover Phoenix Cost: br Type: Creature - Phoenix Pow/Tgh: 3/1 Rules Text: Flying *Enlighten –* Whenever you draw a card, you may pay {b}{R}. If you do, return Cloudcover Phoenix from your graveyard to your hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Conceited Soloist Cost: 3rb Type: Creature - Viashino Pow/Tgh: 2/2 Rules Text: Flying Whenever another creature enters the battlefield, Conceited Soloist deals 1 damage to each player. Flavour Text: "How dare you attempt to share my stage! Set/Rarity: Community Set Uncommon CardName: Constant Philosopher Cost: 3BR Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, first strike Enlighten - Whenever you draw a card, sacrifice a creature with flying. Flavour Text: Set/Rarity: Community Set Rare CardName: Cruelty from Above Cost: 1BR Type: Instant Pow/Tgh: / Rules Text: Cruelty from Above deals 4 damage to target creature. You gain 2 life. Flavour Text: Set/Rarity: Community Set Common CardName: Gloomriding Warden Cost: 4BR Type: Creature - Human Soldier Pow/Tgh: 4/2 Rules Text: Flying *Channel* - {3}{B}, Discard Gloomriding Warden: Target creature gets -4/-2 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Makeup Artist Cost: br Type: Creature - Human Pow/Tgh: 1/3 Rules Text: Flying *Enlighten —* Whenever you draw a card, target creature gets +2/+0 and gains intimidate until end of turn. Flavour Text: The artists of the Ranan Opera can utterly transform an actor's face. Set/Rarity: Community Set Uncommon CardName: Marshall Talonclaw Cost: 5RB Type: Creature - Viashino Vampire Pow/Tgh: 6/5 Rules Text: Flying, trample *Enlighten* - Whenever you draw a card, each player loses 1 life and sacrifices a creature without flying. Flavour Text: Set/Rarity: Community Set Mythic CardName: Masofreude Cost: 1BR Type: Enchantment Pow/Tgh: / Rules Text: Enlighten - Whenever you draw a card, deal 1 damage to all creatures and players. Whenever there are no creatures on the battlefield, sacrifice Masofreude, and it deals 3 damage to each player. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Spooker of Slavers and Devils Cost: BR Type: Creature - Horror Pow/Tgh: 2/1 Rules Text: Flying {0}: Spooker of Slavers and Devils loses flying until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Tel Koria Jailer Cost: 4BR Type: Creature - Human Soldier Pow/Tgh: 3/2 Rules Text: Flying, deathtouch Manacycling {3} ({3}, Discard this card: Add {B}{R} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Viashino Scalewing Cost: BR Type: Creature - Viashino Warrior Pow/Tgh: 1/1 Rules Text: Flying, first strike, haste Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Mana Maker Cost: 2RG Type: Creature - Elf Shaman Pow/Tgh: 2/2 Rules Text: Flying {T}: Add two mana in any combination of colours to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Sunrise Cost: 1RG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors to his or her mana pool (in addition to the mana the land produces). Flavour Text: Set/Rarity: Community Set Common CardName: Architectural Re-Imagining Cost: 1rg Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment, then reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cloud Aria Cost: 1rg Type: Instant Pow/Tgh: / Rules Text: Add three mana in any combination of colors to your mana pool. Draw a card. Flavour Text: The composers of Aer's great operas draw inspiration from the things they know best. Set/Rarity: Community Set Uncommon CardName: Firelily Gardener Cost: 1rg Type: Creature - Faerie Druid Pow/Tgh: 2/1 Rules Text: Flying *Enlighten –* Whenever you draw a card, you may put a land card from your hand onto the battlefield tapped. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Flair for Essence Cost: 1RG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has haste, hexproof, and "{T}: Add two mana in any combination of colors to your mana pool." Flavour Text: Set/Rarity: Community Set Common CardName: Flamedance Warden Cost: 4RG Type: Creature - Elf Warrior Pow/Tgh: 4/1 Rules Text: Flying Manacycling {3} ({3}, Discard this card: Add {R}{G} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Flying Bears Cost: RG Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Common CardName: Infighting Cost: GR Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +2/+2 and fights any number of target creatures you don't control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Multiseething Song Cost: 1RG Type: Instant Pow/Tgh: / Rules Text: Add {R}{R}{R} and two mana of any one colour to your mana pool. Flavour Text: The best of both worlds. Set/Rarity: Community Set Common CardName: Rumour-panicked Flock Cost: 1GR Type: Creature - Viashino Berserker Pow/Tgh: 2/2 Rules Text: Flying, Trample Enlighten -- Whenever you draw a card, Rumour-panicked Flock gets +X/+0 until end of turn where X is its power. Flavour Text: Set/Rarity: Community Set Rare CardName: Thermalmancer Cost: RG Type: Creature - Goblin Shaman Pow/Tgh: 2/2 Rules Text: *Enlighten*-- Whenever you draw a card, you may have Thermalmancer gain flying until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Elf Cost: GW Type: Creature - Elf Pow/Tgh: 1/2 Rules Text: Flying *Enlighten* - Whenever you draw a card, Aeran Elf gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Mana Elf Cost: GW Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Flying {T}: Add to your mana pool one mana of any colour that a land an opponent controls could produce. Flavour Text: Set/Rarity: Community Set Common CardName: Aven Seer Cost: 1GW Type: Creature - Aven Pow/Tgh: 1/3 Rules Text: Flying *Enlighten*- Whenever you draw a card, you may pay {2}. If you do, put the bottom card of your library into your hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cloud Swimmer Cost: 2GW Type: Creature - Merfolk Pow/Tgh: 3/3 Rules Text: Lifelink Cloud Swimmer can't be blocked except by creatures with flying. Flavour Text: Set/Rarity: Community Set Common CardName: Cloudbeast of Burden Cost: 5GW Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dangerous Observation Cost: gw Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Whenever enchanted permanent deals damage to you or a permanent you control, draw that many cards. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Essencecourt Sentinel Cost: 4GW Type: Creature - Elf Shaman Pow/Tgh: 3/3 Rules Text: Flying, vigilance Manacycling {3} ({3}, Discard this card: Add {G}{W} to your mana pool. Draw a card.) Flavour Text: Set/Rarity: Community Set Common CardName: Gardener of Light and Trees Cost: GW Type: Creature - Human Mystic Pow/Tgh: 1/4 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Common CardName: Invigorating Melody Cost: 2WG Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures get +3/+3 until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Realms Beyond Cost: 3GW Type: Enchantment Pow/Tgh: / Rules Text: When Realms Beyond enters the battlefield, search your library for any number of basic lands and reveal them. Shuffle your library, then put those cards on top in any order. You may play an additional land on each of your turns. Whenever you play a land, draw a card. Flavour Text: Set/Rarity: Community Set Rare CardName: Serra Aerngel Cost: 3WG Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, Vigilance Flavour Text: Set/Rarity: Community Set Uncommon CardName: Truthsayer's Hymn Cost: 1GW Type: Enchantment Pow/Tgh: / Rules Text: *Enlighten* - Whenever you draw a card, creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: University Doctor Cost: gw Type: Creature - Human Cleric Advisor Pow/Tgh: 2/3 Rules Text: Defender, flying *Enlighten —* Whenever you draw a card, you may gain 1 life. Flavour Text: "The things you learn here will save lives. See that you learn them well." Set/Rarity: Community Set Uncommon CardName: Aeran Priest Cost: 2WB Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Flying *Enlighten* - Whenever you draw a card, you may pay {1}. If you do, you gain 1 life and target player loses 1 life. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Priest B Cost: 2WB Type: Creature - Human Cleric Pow/Tgh: 2/3 Rules Text: Flying {T}: You gain 1 life and target player loses 1 life. *Enlighten* -- Whenever you draw a card, you may untap Aeran Priest B. Flavour Text: Set/Rarity: Community Set Common CardName: Brightcloud Lightbringer Cost: 1wb Type: Creature - Bird Cleric Pow/Tgh: 2/1 Rules Text: Flying When Brightcloud Lightbringer enters the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Butler Manufacturer Cost: 2wb Type: Creature - Human Artificer Pow/Tgh: 2/3 Rules Text: Flying {1}{U}, {T}: Put a 1/1 Golem artifact creature that's all colors onto the battlefield. It has flying. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Glutton for Absolution Cost: 2WB Type: Creature - Thrull Pow/Tgh: 2/4 Rules Text: Flying {1}{U}: Attach target aura to Glutton for Absolution. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Loretower Archivist Cost: 2wb Type: Creature - Human Wizard Pow/Tgh: 0/4 Rules Text: Flying, Defender {1}{u}, {T}: Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mind Rend Cost: BW Type: Instant Pow/Tgh: / Rules Text: Target player discards a card. Target creature gains protection from each of that coloured card's colours, else from each colour that colorless card could produce mana of. Flavour Text: Set/Rarity: Community Set Common CardName: Relive Cost: 3WB Type: Sorcery Pow/Tgh: / Rules Text: Return target permanent card from your graveyard to the battlefield. Flavour Text: Set/Rarity: Community Set Rare CardName: Tapped for Greatness Cost: 1WB Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Tapped for Greatness, sacrifice a creature. All creatures you control get +1/+1 until end of turn. Draw two cards. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Opportunist Cost: BG Type: Creature - Elf Rogue Pow/Tgh: 1/3 Rules Text: Flying {3}{R}: The next time you search your library for a card, you may also search for a sorcery card, reveal it, and put it in your hand. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Arc Witch Cost: 1BG Type: Creature - Dwarf Shaman Pow/Tgh: 1/5 Rules Text: Flying {2}{R}, Tap three untapped creatures you control: Deal 3 damage, divided any way you choose, among any number of target creatures or players. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Call Back Yesterday Cost: BG Type: Sorcery Pow/Tgh: / Rules Text: You may put up to two creatures from your graveyard on top of your library. Then, draw a card. Flavour Text: Set/Rarity: Community Set Common CardName: City Planning Official Cost: {b}{G} Type: Creature - Elf Artificer Pow/Tgh: 2/1 Rules Text: Flying {R}, {T}, Sacrifice City Planning Official: Destroy target nonbasic land. Flavour Text: In their attempts to keep their city eternally beautiful, Aerans prefer to build anew rather than attempt to restore the old. Set/Rarity: Community Set Uncommon CardName: Firelily Pests Cost: bg Type: Creature - Insect Pow/Tgh: 1/1 Rules Text: Flying {R}: Firelily Pests gets +1/+1 until end of turn. It deals 1 damage to you. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Follower of the Dark Cloud Cost: BG Type: Creature - Human Cleric Pow/Tgh: 1/2 Rules Text: Flying {G/B}: Regenerate Follower of the Dark Cloud. Flavour Text: Set/Rarity: Community Set Common CardName: Refertilizer Cost: 1BG Type: Creature - Human Shaman Pow/Tgh: 2/1 Rules Text: Flying {1}: Exile target card from a graveyard. Add one mana of any colour to your mana pool. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Regrowth Specialist Cost: gb Type: Creature - Elf Wizard Pow/Tgh: 1/1 Rules Text: Flying *Enlighten –* Whenever you draw a card, you may return target land card from your graveyard to your hand. Flavour Text: With such limited terrain, Aeran farmers have learned how to make the most of each plot of land. Set/Rarity: Community Set Uncommon CardName: Aer Mechanist Cost: ug Type: Creature - Faerie Druid Pow/Tgh: 1/1 Rules Text: Flying. {T}: Add one mana to your mana pool of any color a land an opponent controls could produce. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Aeran Netmaster Cost: GU Type: Creature - Merfolk Scout Pow/Tgh: 2/1 Rules Text: Flying {3}{W}: Target creature can't attack this turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Birth-Rate Census Cost: 1gu Type: Sorcery Pow/Tgh: / Rules Text: Draw a card, then each player reveals a card at random from his or her hand. Draw a card for each player that reveals a creature card this way. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Bright-Cloud Advocate Cost: 1gu Type: Creature - Vedalken Mystic Pow/Tgh: 1/3 Rules Text: Flying {W}: Prevent all damage target creature would deal to creatures this turn. Flavour Text: The danger in seeking to harm others is that you invariably bring harm to yourself. Set/Rarity: Community Set Uncommon CardName: Coatl Storyteller Cost: 2GU Type: Creature - Snake Angel Pow/Tgh: 2/3 Rules Text: Flying {5}: Add {W}{U}{B}{R}{G} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Daywatch Guardian Cost: 1ug Type: Creature - Elf Soldier Wizard Pow/Tgh: 1/3 Rules Text: Flying {W}, {t}: For as long as Daywatch Guardian remains tapped, target creature has base power and toughness 1/1 and its activated abilities can't be activated. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Nightwatch Jailer Cost: gu Type: Creature - Faerie Soldier Pow/Tgh: 2/2 Rules Text: Flying {W}, {t}: Exile Nightwatch Jailer and another target creature. Return both to the battlefield at the beginning of the next end step. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Nimbus Elf Cost: GU Type: Creature - Elf Cleric Pow/Tgh: 1/1 Rules Text: Flying *Enlighten* - Whenever you draw a card, target land becomes the basic land type of your choice until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Nimbus Elf B Cost: GU Type: Creature - Elf Shaman Pow/Tgh: 1/1 Rules Text: Flying {T}: Target land becomes the basic land type of your choice until end of turn. *Enlighten* -- Whenever you draw a card, you may untap Nimbus Elf B. Flavour Text: Set/Rarity: Community Set Common CardName: Ophidian Dreams Cost: 1GU Type: Instant Pow/Tgh: / Rules Text: Target opponent chooses one; You draw 3 cards, or you put three 1/1 blue and green Snake creature tokens into play. Flavour Text: Set/Rarity: Community Set Common CardName: Snakefoil Cost: 1GU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller lets you put four 1/1 blue and green snake creature tokens with flying onto the battlefield under your control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Student of Architecture Cost: gu Type: Creature - Faerie Artificer Pow/Tgh: 2/2 Rules Text: Flying Whenever a nonbasic land enters the battlefield under an opponent's control, you may draw a card. Flavour Text: Set/Rarity: Community Set Rare CardName: Addled Law Professor Cost: 4ur Type: Creature - Sphinx Pow/Tgh: 4/6 Rules Text: Flying *Enlighten —* Whenever you draw a card, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn. Flavour Text: Set/Rarity: Community Set Rare CardName: Aer Conscription Cost: 1UR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. It has haste. At the beginning of your upkeep, sacrifice Aer Conscription unless you pay {1}{U}{R}. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Aeran Intelligencer Cost: UR Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: Flying When Aeran Intelligencer enters the battlefield, draw a card, then discard a card. Flavour Text: Set/Rarity: Community Set Common CardName: Brain Shot Cost: 3UR Type: Instant Pow/Tgh: / Rules Text: Draw seven cards, then discard seven cards. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cloudcover Drake Cost: 1ur Type: Creature - Drake Pow/Tgh: 1/2 Rules Text: Flying {B}, {T}: Target creature gets -1/-1 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Curio Hustler Cost: 2UR Type: Creature - Vampire Pow/Tgh: 4/2 Rules Text: Flying {B}, Pay 1 life: Draw a card, then discard a card at random. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dubious Librarian Cost: 2ur Type: Creature - Vedalken Wizard Pow/Tgh: 2/2 Rules Text: Flying When Dubious Librarian enters the battlefield, reveal cards from the top of your library until you reveal an instant or sorcery card. Put that card in your hand and shuffle all other cards revealed this way into your library. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mana Burst Cost: UR Type: Instant Pow/Tgh: / Rules Text: Counter target instant or sorcery spell unless its controller lets you copy it twice. You may choose new targets for the copies. Flavour Text: Set/Rarity: Community Set Rare CardName: Psychomancer Cost: 1UR Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: Flying *Enlighten* - Whenever you draw a card, you may pay {2}. If you do, Psychomancer deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Rhim District Senator Cost: 2ur Type: Creature - Viashino Advisor Pow/Tgh: 3/2 Rules Text: Flying {3}{B}, {T}: Draw two cards. Each player discards a card. Activate this ability only during your end step. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Smarting Aside Cost: 1UR Type: Instant Pow/Tgh: / Rules Text: Target opponent chooses one - you draw three cards; or creatures you control get +3/+0 until end of turn. Flavour Text: "The chosen chooser chooses; To choose which way he loses." - Mistok, Guide to the Aer Catacomb Set/Rarity: Community Set Common CardName: Viashino Fetishist Cost: 2UR Type: Creature - Viashino Shaman Pow/Tgh: 3/3 Rules Text: Flying {2}{B}: Each player discards a card. Activate this ability only any time you could cast a sorcery. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Blessing of the Aer Cost: RW Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+0. Target creature gets +0/+3. Flavour Text: Set/Rarity: Community Set Common CardName: Communal Protector Cost: 1RW Type: Creature - Dwarf Warrior Pow/Tgh: 2/2 Rules Text: Flying {5}{G}: Communal Protector gets +1/+1 until end of turn for each creature token you control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Cut the Knot Cost: 1RW Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dancing Master Cost: 3rw Type: Creature Pow/Tgh: 3/2 Rules Text: Flying, Vigilance {G}, {T}: Untap another target creature. You choose whether and how that creature blocks this turn. Activate this ability only before blockers are declared. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Fles Eria Marshall Cost: 3RW Type: Creature - Viashino Warrior Pow/Tgh: 2/4 Rules Text: Flying, double strike Flavour Text: Set/Rarity: Community Set Uncommon CardName: Morgan Charger Cost: RW Type: Creature - Pegasus Pow/Tgh: 1/2 Rules Text: Flying {G}: Morgan Charger gets +1/+1 for each attacking creature you control. Activate this ability only once per turn. Flavour Text: Set/Rarity: Community Set Uncommon CardName: RW combat trick Cost: RW Type: Instant Pow/Tgh: / Rules Text: Target creature you control gets +4/+0 and protection from the colour of your choice until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Senate Magnifier Cost: 2rw Type: Creature - Viashino Advisor Pow/Tgh: 3/3 Rules Text: Flying {G}, {T}: Target creature gets +3/+3 until end of turn. Flavour Text: Without assistance, the sound of a single voice is often lost in the great hall of the Aeran Senate. Set/Rarity: Community Set Uncommon CardName: Sha Laysa, Smiling Diplomat Cost: 2rw Type: Legendary Creature - Human Advisor Pow/Tgh: 3/3 Rules Text: Flying, vigilance {1}{U}: Target creature attacks this turn if able. You choose which player or planeswalker that creature attacks this turn. {1}{B}, {t}: Sha Laysa, Smiling Diplomat deals 3 damage to target tapped creature and you gain 3 life. Flavour Text: Set/Rarity: Community Set Mythic CardName: Spin with the Attack Cost: 2RW Type: Instant Pow/Tgh: / Rules Text: Target creature gets +3/+0 and gains first strike until end of turn. Draw a card. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Tel Eria Guardian Cost: 1RW Type: Creature - Human Knight Pow/Tgh: 2/2 Rules Text: Flying, first strike Flavour Text: Set/Rarity: Community Set Common CardName: Intensive Study Cost: 1WUB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant opponent Skip your draw step. Whenever enchanted player casts a spell, draw a card. Flavour Text: Set/Rarity: Community Set Rare CardName: Aeran Gideon Cost: 1GWU Type: Planeswalker - Gideon Pow/Tgh: /6 Rules Text: [+1] Untap any number of tapped creatures, then tap that many untapped creatures. [+1] Put target tapped creature on the bottom of its owner's library. [0] Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature with flying that's still a planeswalker. Prevent all damage that would be dealt to him this turn. Flavour Text: Set/Rarity: Community Set Mythic CardName: College of Architecture Cost: gwu Type: Enchantment Pow/Tgh: / Rules Text: Whenever a land enters the battlefield, its controller draws two cards. Each player may play land cards from his or her graveyard. Each player may play two additional lands on each of his or her turns. Flavour Text: Set/Rarity: Community Set Rare CardName: Good for mono or multi Cost: {w/g}{w/u} Type: Creature Pow/Tgh: 2/1 Rules Text: {T}: Add {W} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Lathón, University President Cost: 3gwu Type: Legendary Creature - Sphinx Advisor Pow/Tgh: 3/8 Rules Text: Flying, hexproof *Enlighten —* Whenever you draw a card, each opponent may draw a card. For each player that does, return up to one card from your graveyard to your hand. Flavour Text: Set/Rarity: Community Set Mythic CardName: Laphen, First Speaker Cost: rwu Type: Legendary Creature - Bird Advisor Pow/Tgh: 3/3 Rules Text: Flying You may spend mana as though it was mana of any color to cast creature spells with flying. {2}{r}{w}{u}, {t}: Draw a card for each creature with flying you control. Flavour Text: Set/Rarity: Community Set Rare CardName: 5-colour planeswalker Cost: RGWUB Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set None CardName: Overlap in G and U themes Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Advance spying post Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortified land has "T: Draw a card, then discard a card." Whenever ????, [unattach Advance spying post/sacrifice fortified land]. Flavour Text: Set/Rarity: Community Set Common CardName: Aer Treasury Cost: 7 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land becomes tapped, search through your library for a card, put it in your hand, then shuffle your library. Fortify {7} Flavour Text: Set/Rarity: Community Set Rare CardName: Aeran Aerie Cost: 4 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {4} {T}: Put two 1/1 blue and red Weird creature tokens with flying into play, Use this ability only during your Main Step. At end of turn, sacrifice all Weirds. Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Nexus Cost: 0 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortified land is every basic land type in addition to its other types. Fortify {2} Flavour Text: Set/Rarity: Community Set Common CardName: Arctic Crest Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2R}, {T}: Add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Crenellated Ramparts Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land becomes tapped, target creature you control gets +2/+0 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) Flavour Text: Set/Rarity: Community Set Uncommon CardName: Custom House Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land becomes tapped, add one mana of any color to your mana pool. Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) Flavour Text: Set/Rarity: Community Set Common CardName: Deepmine Trenches Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {1} Return fortified land to its owner's hand: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Department of Agriculture Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {3} Whenever fortified land is tapped, you may exile target card in a player's graveyard. If you do, and the fortified land is a Swamp, gain 1 life. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Dispersal Cannon Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {2} Sacrifice fortified land and Dispersal Cannon: Destroy target attacking creature with flying. Flavour Text: Set/Rarity: Community Set Common CardName: Exploration Outpost Cost: {2} Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land is tapped for mana, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Fortify {2} Flavour Text: Set/Rarity: Community Set Common CardName: Flight Halos Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has flying. Whenever a creature without flying enters the battlefield under your control, you may equip Flight Halos to that creature. Equip {2} Flavour Text: Set/Rarity: Community Set Common CardName: Fort Dual GW Cost: 0 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify - {1}, Return a land you control to its owner's hand. Whenever fortified land is tapped for mana, you may add {G} or {W} to your mana pool. Flavour Text: Set/Rarity: Community Set Rare CardName: Fortifications Design Cost: Type: Artifact - Fortification Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Common CardName: Fortifications Slot? Cost: Type: Artifact - Fortification Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Community Set Basic CardName: Fungal Crest Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2/G}, {T}: Add {G}{G} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Gorgon's Crest Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2/B}, {T}: Add {B}{B} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Granite Squire Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 1/3 Rules Text: {T}: Attach target Fortification you control to target land you control. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Guardian Collosus Cost: Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify -- Sacrifice a creature. Fortified land is a 3/3 Wall creature. Fortified land has defender as long as ????. Flavour Text: Set/Rarity: Community Set Common CardName: Heavy Mono Signets Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add some mana to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Idyllic Crest Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2/W}, {T}: Add {W}{W} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Infected Leyline Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {1} When fortified land becomes tapped, destroy it. That land's controller attaches Infected Leyline to a land of his or her choice. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Lending Loan Library Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {2} Whenever you spend mana from fortified land on an instant spell, draw a card, then discard a card. Flavour Text: Set/Rarity: Community Set Common CardName: Mad Machineshop Cost: 5 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {5} Whenever a land enter the battlefield under your control, you may attach Mad Machineshop to it. Fortified land becomes a 3/4 Ooze creature with haste. Unnatach Mad Machineshop at end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Makeshift Defenses Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {2} As long as Makeshift Defenses fortifies a land, defending creatures you control get +0/+2. Remove an attacking creature you control from combat: Unnatach Makeshift Defenses. Any player may use this ability, but only before the Declare Blockers step. Flavour Text: Set/Rarity: Community Set Common CardName: Mammoth Support Beams Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {1} Fortified land gets +2/+2 for each fortification attached to it, as long as its a creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Marble Palisade Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortified land is a 0/5 Wall artifact creature. It's still a land. Fortify {3} Flavour Text: Set/Rarity: Community Set Common CardName: Mined approaches Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify 4. Sacrifice fortified land: Deal 2 damage to target attacking creature. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Mobile Highway Cost: 4 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {4} Creatures you control get +2/+0 and gain lifelink as long as defending player controls a land with the same name as fortified land. Flavour Text: Set/Rarity: Community Set Uncommon CardName: Poisoned Arbalest Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortified land doesn't untap during its controller's untap step. Whenever fortified land becomes tapped, you may have target creature get -2/-2 until end of turn. Fortify {4} Flavour Text: Set/Rarity: Community Set Uncommon CardName: Reckless School Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {2} Fortified land has "{T}: Reveal the top card of your library. If that's a color this land could produce mana of, put it into your hand and discard a card." Flavour Text: Set/Rarity: Community Set Common CardName: Sea Crest Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {2/U}, {T}: Add {U}{U} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Seat of Power Cost: {1} Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever a land that shares a land type with fortified land becomes untapped, you may gain 1 life. Fortify {2} Flavour Text: Set/Rarity: Community Set Common CardName: Siege Cannon Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {2} Fortified land is an artifact. Fortified land has "{T}: This land deals 1 damage to target player." Flavour Text: Set/Rarity: Community Set Common CardName: Slave Kennels Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {6} Whenever a land enter the battlefield, attach Slave Kennels to it. Fortified land gains "At the beginning of the end step, this land deals 1 damage to you." Flavour Text: Set/Rarity: Community Set Uncommon CardName: Slipstream Highway Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery.) At the beginning of each main phase each turn, untap fortified land. Flavour Text: Set/Rarity: Community Set Common CardName: Strider Harness Factory Cost: 2 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {3} If mana from fortified land is spent on a creature spell, that creature gets +1/+1 and gains haste until end of turn. Flavour Text: Set/Rarity: Community Set Common CardName: Terrain Warping Beacon Cost: 6 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {5} Fortified land is a 6/4 Golem artifact creature. At end of turn, unattach Terrain Warping Beacon. Flavour Text: Set/Rarity: Community Set Common CardName: Terrible Altar Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Sacrifice a creature: Fortified land becomes a 4/4 black Demon that's still a land until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) Flavour Text: Set/Rarity: Community Set Common CardName: Thundering Engine Room Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {1} Whenever you spend mana from fortified land on a sorcery spell, that spell gains "This spell deals 1 damage to each opponent." Flavour Text: Set/Rarity: Community Set Common CardName: Watchtower Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land becomes untapped, look at the top card of your library. You may put that card on the bottom of your library. Fortify {1} Flavour Text: Set/Rarity: Community Set Common CardName: Aeran Sky-Gardens Cost: Type: Land Pow/Tgh: / Rules Text: [DRAWBACK] {T}: Put a 0/1 Plant creature token that's all colors into the battlefield. It has flying and "Sacrifice this creature: Add one mana of any color to your mana pool." Flavour Text: Set/Rarity: Community Set Rare CardName: Bloodsoaked Coliseum Cost: Type: Land Pow/Tgh: / Rules Text: When Bloodsoaked Coliseum enters the battlefield, sacrifice it unless you sacrifice a creature. Sacrifice two creatures: Add {B} to your mana pool. Flavour Text: Set/Rarity: Community Set Rare CardName: City of Contradictions Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Sacrifice City of Contradictions: Search your library for a basic land card of a type not already on the battlefield under your control. Put that card onto the battlefield tapped, then shuffle your library. Flavour Text: Set/Rarity: Community Set Common CardName: Dual Lands Cost: Type: Land Pow/Tgh: / Rules Text: Draw Back. {T}: Add C or D to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Showcase lands Cost: Type: Land Pow/Tgh: / Rules Text: Showcase lands enters the battlefield tapped. When Showcase lands enters the battlefield, flood target land. (Put a flood counter on it. It's an Island in addition to its types.) {T}: Add {1} to your mana pool. Flavour Text: Set/Rarity: Community Set Common CardName: Slave Pens Cost: Type: Land Pow/Tgh: / Rules Text: When Slave Pens enters the battlefield, sacrifice it unless you sacrifice a creature. {T}: Add {1} to your mana pool. {1}{B}, {T}: Put a 1/1 black Minion creature token onto the battlefield. Flavour Text: Set/Rarity: Community Set Uncommon