Roborosewater: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Sorcery
Destroy target artifact.
{1}{g}
 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has protection from black and from attacking it.
Creature – Nampire
When Heateror's Goblin enters the battlefield, you may have Heateror's Goblin gains haste.
{1}, {t}: Players shuffles his or her library in any order.
2/2
Creature – Kor Shaman
{g}{u}, {t}: Destroy target creature.
1/3
Artifact Creature – Human Warrior
Creatures that creature with banding you control with Fallather Drudes until end of turn.
Whenever equipped creature's power and times you control can't be blocked except by creatures that's a coin. Dwarf it. It has "{t}: Add {g} to your mana pool."
2/1
Creature – Goblin Rogue
Flying
When Blind Hell enters the battlefield, if you discard an artifact from your graveyard, Blind Hell deals 3 damage to each player.
1/1
{r}{w}
 
Creature – Nampire
Carl can't be blocked by Carl spells counters. Each creature doesn't untap during your untap steps or abilities you control, then shuffle your library. If you do, untap it.
{2}{w}{w}, {t}: Mutant 2 4/2 white Plesing creature can't be blocked except by creatures have shroud until end of turn. Return target permanent, you may reveal cards in your graveyard, then put a charge counter on Carl.
*/*
Instant
Counter target spell that targets a creature.
Cycling {3}{g}
When you cycle Flame Pack, untap all creatures you control.
Creature – Human Cleric
{2}{w}, {t}: Look at the top card of your library. If it's a creature card, you may put it onto the battlefield.
1/4
Creature – Treefolk Warrior
Flying
Flybetwings gets +1/+0 for each card in your hand.
6/5
Sorcery
Infrection deals 1 damage to target creature. That creature deals damage equal to its power to target creature or player.
Creature – Beast
{r}, Discard a card: Draw a card.
5/4
Creature – Daman Warrior
As Ingerirk Cefyrak enters the battlefield, look at a +1/+1 counter on it, remove a charge counter from Ingerirk Cefyrak.
Until end of turn, you may shuffle your library. If you do, you may put a +1/+1 counter on Ingerirk Cefyrak.
2/2
Creature – Merfolk Soldier
{u}, {t}: Target creature you control gains protection from the color of your choice until end of turn.
{r}, {t}: Ancient Purator deals 1 damage to target creature or player.
1/1
Creature – Zombie Mand
When Kiughtal Srow enters the battlefield, you may have target attacking creature. Only activate this ability if it's a creature named Shidi Hughtor.

Creature (none)
Field (none)
Heateror's Goblin (none)
Omberceptic Thrull (none)
Fallather Drudes (none)
Blind Hell (none)
Carl (none)
Flame Pack (none)
Kaunter's Animora (none)
Flybetwings (none)
Infrection (none)
Nightsuse (none)
Ingerirk Cefyrak (none)
Ancient Purator (none)
Kiughtal Srow (none)