CardName: A Cry for Justice Cost: 1WW Type: Instant Pow/Tgh: / Rules Text: Until end of turn, whenever a creature you control is dealt damage, it deals that much damage to target creature an opponent controls. Flavour Text: Set/Rarity: Melody Rare CardName: Apothecary Guard Cost: {W} Type: Creature - Human Soldier Pow/Tgh: 1/1 Rules Text: Lifelink Flavour Text: Set/Rarity: Melody Common CardName: Aven Atheist Cost: 2W Type: Creature - Bird Soldier Pow/Tgh: 2/1 Rules Text: Flying, protection from multicolored Flavour Text: Set/Rarity: Melody Common CardName: Aven Magistrate Cost: 4W Type: Creature - Bird Cleric Pow/Tgh: 3/3 Rules Text: Flash Flying When Aven Magistrate enters the battlefield, you may destroy target tapped or attacking creature. Flavour Text: Set/Rarity: Melody Rare CardName: Aven Ruindiver Cost: 3W Type: Creature - Bird Scout Pow/Tgh: 2/2 Rules Text: Flying When Aven Ruindiver enters the battlefield, you may return target artifact card from your graveyard to your hand. Flavour Text: Set/Rarity: Melody Common CardName: Bard of Stoic Virtue Cost: 1W Type: Creature - Human Spellshaper Pow/Tgh: 1/1 Rules Text: {W}, {T}, Discard a card: Target creature gets +0/+4 until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Behrunese Boghunter Cost: 3W Type: Creature - Hound Pow/Tgh: 3/2 Rules Text: Swampwalk, islandwalk Flavour Text: Set/Rarity: Melody Common CardName: Blessing of Knighthood Cost: 2W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has first strike and protection from black and from red. Enchanted creature is a Knight. Flavour Text: Set/Rarity: Melody Uncommon CardName: Crowd Control Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: Tap an untapped Soldier creature you control: Target creature can't attack or block this turn. Flavour Text: Set/Rarity: Melody Rare CardName: Dün Paladin Cost: W Type: Creature - Human Knight Pow/Tgh: 1/1 Rules Text: As long as you control no untapped lands, Dün Paladin gets +1/+1 and has first strike. Flavour Text: Set/Rarity: Melody Uncommon CardName: Effervescent Aura Cost: 3W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant permanent Whenever enchanted permanent becomes untapped, you may gain 2 life. Flavour Text: Set/Rarity: Melody Common CardName: Falconmaster of Behrun Cost: W Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: Whenever a Bird creature enters the battlefield under your control, you may search your library for a card that shares a name with that creature, reveal it, put it into your hand, then shuffle your library. Flavour Text: Set/Rarity: Melody Rare CardName: Flickershift Cost: 4WW Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Exile target creature, then return it to the battlefield under its owner's control. If you paid six or more mana to cast Flickershift, put a token copy of that creature onto the battlefield under its owner's control. Flavour Text: Set/Rarity: Melody Uncommon CardName: Genma, Vastal Arbiter Cost: 1WW Type: Legendary Creature - Human Cleric Pow/Tgh: 2/1 Rules Text: Spells your opponents cast cost {1} more to cast. Creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures. Flavour Text: Set/Rarity: Melody Mythic CardName: Herald of the Urumaht Cost: 1WWW Type: Creature - Bird Angel Pow/Tgh: 4/4 Rules Text: Flying Whenever a creature you control is dealt damage, you gain that much life. Flavour Text: Set/Rarity: Melody Rare CardName: Humbling Deity Cost: 6WW Type: Creature - Spirit Giant Pow/Tgh: 7/7 Rules Text: Nonspirit creatures lose all abilities and are 1/1. Flavour Text: Even a king can be taught to kneel. Set/Rarity: Melody Rare CardName: Imperial Arbitrage Cost: 3W Type: Instant Pow/Tgh: / Rules Text: Prevent all combat damage that would be dealt by nonwhite creatures this turn. Flavour Text: Set/Rarity: Melody Common CardName: Ivory Porthound Cost: {2}{W} Type: Creature - Hound Pow/Tgh: 2/2 Rules Text: Sacrifice Ivory Porthound: Prevent the next 2 damage that would be dealt to target creature or player. Flavour Text: Set/Rarity: Melody Common CardName: Magisterial Summons Cost: 3WW Type: Sorcery Pow/Tgh: / Rules Text: Put five 1/1 white Soldier creature tokens onto the battlefield. Melody — If you’ve cast another spell this turn, you gain 2 life for each creature you control. Flavour Text: Set/Rarity: Melody Rare CardName: Master of Ceremonies Cost: 3W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: At the beginning of each combat step, you may have another target creature get +2/+2 and gain lifelink until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Palanquin Escort Cost: {W}{W} Type: Creature - Human Soldier Pow/Tgh: 2/3 Rules Text: Flavour Text: Set/Rarity: Melody Common CardName: Peasant's Paean Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Untap all creatures you control. *Melody* — If you've cast another spell this turn, creatures you control gain first strike until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Preempt Cost: W Type: Instant Pow/Tgh: / Rules Text: Exile target attacking or blocking creature with power 3 or greater. Flavour Text: Set/Rarity: Melody Uncommon CardName: Pulselight Wizard Cost: 2W Type: Creature - Human Wizard Pow/Tgh: 0/1 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) {T}: Tap target creature. Flavour Text: Set/Rarity: Melody Uncommon CardName: Punitive Measures Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Tap all attacking creatures. Those creatures don’t untap during their controllers’ next untap step. Flavour Text: Set/Rarity: Melody Uncommon CardName: Refracting Pegasus Cost: 2W Type: Creature - Pegasus Pow/Tgh: 2/1 Rules Text: Flying, Rhythm (Whenever you cast a spell, you may untap this creature.) Whenever Refracting Pegasus becomes untapped, target creature gains protection from the color of your choice until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Sanctity Charm Cost: W Type: Instant Pow/Tgh: / Rules Text: Choose one — Destroy target Aura; or destroy target Equipment; or prevent all combat damage that would be dealt to target creature this turn. Flavour Text: Set/Rarity: Melody Common CardName: Shepard of Kulan Cost: 5W Type: Creature - Spirit Wizard Pow/Tgh: 4/5 Rules Text: Whenever you cast a spell, you may pay {1}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield. Flavour Text: Set/Rarity: Melody Uncommon CardName: Singing Falcon Cost: {1}{W} Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Singing Falcon enters the battlefield, you may gain 2 life for each Bird creature you control. Flavour Text: Set/Rarity: Melody Common CardName: Transcend Mortal Bounds Cost: 4W Type: Instant Pow/Tgh: / Rules Text: Up to two target creatures get +2/+2 and are indestructible this turn. Flavour Text: Set/Rarity: Melody Common CardName: Vastal Alchemist Cost: 1WW Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: You may spend white mana as though it were mana of any color. Flavour Text: Set/Rarity: Melody Rare CardName: Vastal Destrier Cost: 5W Type: Creature - Horse Pow/Tgh: 4/4 Rules Text: Defender, trample As long as you control a Soldier or Knight creature, Vastal Destrier loses defender. Flavour Text: Set/Rarity: Melody Common CardName: Vastal Reclamation Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Return target artifact and/or target enchantment card from your graveyard to your hand. Flavour Text: Set/Rarity: Melody Common CardName: Vastal Riotguard Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 0/3 Rules Text: Defender Whenever Vastal Riotguard blocks a creature, that creature doesn't untap during its controller's next untap step. Flavour Text: Set/Rarity: Melody Common CardName: Warehouse Watchmen Cost: 4W Type: Creature - Human Soldier Pow/Tgh: 2/4 Rules Text: Vigilance Warehouse Watchmen can block an additional creature. Flavour Text: Set/Rarity: Melody Common CardName: Watchmen's Agreement Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When enchanted creature's controller is dealt damage by a creature, exile enchanted creature. Flavour Text: Set/Rarity: Melody Common CardName: Will of the Urumaht Cost: 9W Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control become X/X white Avatar creatures, where X is your life total as you cast Will of the Urumaht. Flavour Text: Set/Rarity: Melody Mythic CardName: Windshield Skyguard Cost: 4W Type: Creature - Bird Knight Pow/Tgh: 3/3 Rules Text: Flying, Rhythm {1}{W}, {T}: Remove Windshield Skyguard and another target creature you control from combat. Flavour Text: Set/Rarity: Melody Uncommon CardName: Adama Cost: 3U Type: Creature - Elemental Pow/Tgh: 2/3 Rules Text: Hexproof Whenever you cast a spell, Adama is unblockable until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Appropriate Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {2} for each spell they've cast this turn. Melody — If you’ve cast another spell this turn, draw a card. Flavour Text: "Nice tune; let me see what I can do with it." Set/Rarity: Melody Common CardName: Aven Philosopher Cost: U Type: Creature - Bird Wizard Pow/Tgh: 1/1 Rules Text: Flying Whenever you cast a spell with converted mana cost 6 or greater, gets +6/+6 until end of turn. Flavour Text: “You must strengthen the mind before you can expect to strengthen the body.” Set/Rarity: Melody Rare CardName: Aven Retriever Cost: 3U Type: Creature - Bird Scout Pow/Tgh: 3/2 Rules Text: Flash Flying When Aven Retriever enters the battlefield, you may return a creature you control to its owner's hand. Flavour Text: Set/Rarity: Melody Common CardName: Bard of Silent Passage Cost: 1U Type: Creature - Human Spellshaper Pow/Tgh: 2/1 Rules Text: {U}, {T}, Discard a card: Target creature is unblockable this turn. Flavour Text: Set/Rarity: Melody Common CardName: Binding Tongue Cost: 1U Type: Sorcery Pow/Tgh: / Rules Text: Choose one — Tap all creatures target player controls; or tap all lands target player controls. Melody — If you've cast another spell this turn, that player skips his or her next untap step. Flavour Text: Set/Rarity: Melody Rare CardName: Concerto Revisions Cost: 1UU Type: Sorcery Pow/Tgh: / Rules Text: Draw two cards. *Melody* — If you've cast another spell this turn, draw three cards instead. Flavour Text: Set/Rarity: Melody Common CardName: Displaced Doppelgänger Cost: 2U Type: Creature - Shapeshifter Pow/Tgh: 0/0 Rules Text: You may have Displaced Doppelgänger enter the battlefield as a copy of any face-up exiled creature card. Flavour Text: Set/Rarity: Melody Rare CardName: Dream Thrush Cost: 1U Type: Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying {T}: Target land becomes the basic land type of your choice until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Drowsy Heron Cost: 2U Type: Creature - Bird Pow/Tgh: 3/3 Rules Text: Flying, Rhythm (Whenever you cast a spell, you may untap this creature.) Drowsy Heron doesn't untap during your untap step. Flavour Text: Set/Rarity: Melody Uncommon CardName: Entrancing Echo Cost: U Type: Instant Pow/Tgh: / Rules Text: Creatures you control gain Rhythm until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Hubris Cost: UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell an opponent controls. You can't cast spells during that player's next turn. Flavour Text: "You can do better than that, can't you?" Set/Rarity: Melody Uncommon CardName: Karos, Regent of Themestria Cost: 3UU Type: Legendary Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) {4}{U}, {T}: Choose a permanent target player controls, then choose a permanent of the same type that another target player controls. Those players exchange control of those permanents. Flavour Text: Set/Rarity: Melody Mythic CardName: Keeper of the Sacred Mind Cost: 6UU Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) When Keeper of the Sacred Mind enters the battlefield, draw a card for each exiled card you own. Flavour Text: Set/Rarity: Melody Rare CardName: Machinations Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Look at target opponent's hand, then look at the top five cards of your library and put them back in any order. Flavour Text: Set/Rarity: Melody Common CardName: Magpie Handler Cost: U Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: {T}: Until end of turn, whenever target Bird creature you control deals damage to a player, draw a card. Flavour Text: As age crept upon him, the thief turned to his favorite pet to steal in his stead. Set/Rarity: Melody Uncommon CardName: Manifest Destiny Cost: UU Type: Instant Pow/Tgh: / Rules Text: Target spell resolves. Flavour Text: Set/Rarity: Melody Rare CardName: Merchant's Urchin Cost: U Type: Creature - Merfolk Scout Pow/Tgh: 0/2 Rules Text: When Merchant's Urchin enters the battlefield, draw a card then discard a card. Flavour Text: Set/Rarity: Melody Common CardName: Mists of Ith Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Untap up to three target attacking creatures and remove them from combat. Flavour Text: Set/Rarity: Melody Common CardName: Remora of Finances Cost: 2U Type: Creature - Vedalken Advisor Pow/Tgh: 1/2 Rules Text: At the beginning of your upkeep, each player returns a creature he or she controls to its owner's hand unless he or she pays {1}. Flavour Text: Set/Rarity: Melody Uncommon CardName: Remora of Immigration Cost: 3U Type: Creature - Vedalken Wizard Pow/Tgh: 1/3 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) {T}, tap two untapped creatures you control: Return target nonland permanent to its owner's hand. Flavour Text: Set/Rarity: Melody Rare CardName: Revoke Visa Cost: 4U Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Return target permanent to its owner's hand. Flavour Text: Set/Rarity: Melody Common CardName: Rule of Harmony Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Players can't cast spells that don't share a color with the spell they've most recently cast this turn. Flavour Text: Set/Rarity: Melody Rare CardName: Sacred Sifting Cost: 4UU Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Draw three cards, then discard two cards. If you paid six or more mana to cast Sacred Sifting, you may repeat this process one more time. Flavour Text: Set/Rarity: Melody Uncommon CardName: Sea Merchant Cost: UU Type: Creature - Merfolk Wizard Pow/Tgh: 2/1 Rules Text: Islandwalk, Rhythm (Whenever you cast a spell, you may untap this creature.) Whenever Sea Merchant becomes untapped, draw a card, then discard a card. Flavour Text: Set/Rarity: Melody Uncommon CardName: Sleepwalker's Curse Cost: 1U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has rhythm. (Whenever you cast a spell, you may untap this creature.) Enchanted creature doesn't untap during its controller's untap step. Flavour Text: Set/Rarity: Melody Common CardName: Song of Memory Cost: 3UU Type: Sorcery Pow/Tgh: / Rules Text: Return target instant or sorcery card from your graveyard to your hand. Melody — If you've cast another spell this turn, put this card into your hand as it resolves. Flavour Text: Set/Rarity: Melody Uncommon CardName: Spiketail Hawk Cost: 2U Type: Creature - Bird Pow/Tgh: 2/2 Rules Text: Flying Sacrifice Spiketail Hawk: Counter target spell unless its controller pays {1}. Flavour Text: Set/Rarity: Melody Common CardName: Spiralseer Cost: 3UU Type: Creature - Merfolk Wizard Pow/Tgh: 3/3 Rules Text: Islandwalk When Spiralseer enters the battlefield, shuffle your graveyard into your library, then draw a card. Flavour Text: Set/Rarity: Melody Common CardName: Suspicion Cost: 3U Type: Instant Pow/Tgh: / Rules Text: Choose one — Counter target noncreature spell; or return target creature an opponent controls to its owner's hand. Flavour Text: "I care not what you think you've done, but rather what you think you're planning." — Humair Jeet, Themestrian Inspector Set/Rarity: Melody Common CardName: Sway of Opinion Cost: 7UUU Type: Instant Pow/Tgh: / Rules Text: Sway of Opinion costs {7} less to cast if you control at least three more creatures than each opponent. Gain control of target permanent. (This effect lasts indefinitely.) Flavour Text: Set/Rarity: Melody Mythic CardName: Symbol of the Sacred Mind Cost: 2U Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "{U}, {T}: Draw a card." Flavour Text: Set/Rarity: Melody Uncommon CardName: Terms of Engagement Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Each player puts the top ten cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Melody Common CardName: Tidal Charm Cost: U Type: Instant Pow/Tgh: / Rules Text: Choose one — Draw a card, then discard a card; or switch target creature's power and toughness until end of turn; or target player puts the top five cards of his or her library on the bottom of their library. Flavour Text: Set/Rarity: Melody Common CardName: Tremulous Aquamoeba Cost: 2U Type: Creature - Elemental Beast Pow/Tgh: 1/4 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) Whenever Tremulous Aquamoeba becomes untapped, you may switch its power and toughness until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Vedalken Dockhand Cost: 3U Type: Creature - Vedalken Soldier Pow/Tgh: 2/5 Rules Text: Flavour Text: Set/Rarity: Melody Common CardName: Wandering Merna Cost: 5UU Type: Creature - Bird Spirit Pow/Tgh: 5/5 Rules Text: Flying Whenenever Wandering Merna enters the battlefield or attacks, creatures you control gain flying until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Waverider Cost: U Type: Creature - Merfolk Scout Pow/Tgh: 1/1 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) Flavour Text: Set/Rarity: Melody Common CardName: Agent of Ahriman Cost: B Type: Creature - Devil Mercenary Pow/Tgh: 1/1 Rules Text: {B}: Agent of Ahriman gains flying until end of turn. Sacrifice a creature: Agent of Ahriman gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Aven Assassin Cost: 3B Type: Creature - Bird Mercenary Pow/Tgh: 3/1 Rules Text: Flying, deathtouch Flavour Text: Set/Rarity: Melody Common CardName: Aven Mercenary Cost: 2B Type: Creature - Bird Mercenary Pow/Tgh: 2/2 Rules Text: Flying, haste When Aven Mercenary enters the battlefield, discard a card. Flavour Text: Set/Rarity: Melody Common CardName: Band of Thieves Cost: 2BB Type: Creature - Human Mercenary Pow/Tgh: 3/3 Rules Text: Whenever a Mercenary creature you control deals combat damage to a player, that player discards a card. Flavour Text: Set/Rarity: Melody Rare CardName: Bard of Poison Tongues Cost: 1B Type: Creature - Human Spellshaper Pow/Tgh: 1/1 Rules Text: {B}, {T}, Discard a card: Target creature gets +1/+0 and gains deathtouch until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Blind Creeper Cost: 1B Type: Creature - Zombie Beast Pow/Tgh: 3/3 Rules Text: Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn. Flavour Text: "In the tongue of Ohgun, 'Jun'gewek', or 'Waiting to Die'" — Talbot Merryweather, Highland zoologist Set/Rarity: Melody Common CardName: Cacophony Cost: B Type: Sorcery Pow/Tgh: / Rules Text: All creatures get -X/-X until end of turn, where X is equal to the number of spells cast this turn. Flavour Text: Set/Rarity: Melody Rare CardName: Cloudcrest Cadaver Cost: 4B Type: Creature - Zombie Giant Pow/Tgh: 5/3 Rules Text: Cloudcrest Cadaver can't block. Flavour Text: Set/Rarity: Melody Common CardName: Corpseroot Mozgul Cost: 3B Type: Creature - Plant Horror Pow/Tgh: 1/3 Rules Text: Corpseroot Mozgul can't be blocked by creatures with toughness greater than its power. Corpseroot Mozgul gets +1/+0 for each creature card in your graveyard. Flavour Text: Set/Rarity: Melody Uncommon CardName: Corrupting Pool Cost: 3B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land Enchanted land is a swamp. Sacrifice enchanted land: Add {B}{B}{B}{B} to your mana pool. (You can only sacrifice permanents you control.) Flavour Text: Set/Rarity: Melody Common CardName: Desperate Revelry Cost: B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Desperate Revelry, discard X cards. Target creature gets +X/+0 and gains lifelink until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Diabolic Ruse Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Reveal your hand. Each opponent chooses a card from it. Then search your library for a card that doesn't share a type with any of the chosen cards, reveal it, and put it into your hand. Flavour Text: Set/Rarity: Melody Rare CardName: Dirty Deeds Cost: 4BB Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Destroy target creature. If you paid six or more mana to cast Dirty Deeds, draw a card. Flavour Text: "We may not get it done right, but we'll get it done." Set/Rarity: Melody Uncommon CardName: Diseased Skulldigger Cost: 4B Type: Creature - Zombie Mercenary Pow/Tgh: 3/3 Rules Text: Deathtouch Whenever you cast a spell, Diseased Skulldigger gains first strike until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Filthy Degenerate Cost: 2B Type: Creature - Human Mercenary Pow/Tgh: 2/1 Rules Text: Sacrifice Filthy Degenerate: Exile up to three target cards from a single graveyard. Flavour Text: Set/Rarity: Melody Common CardName: Grave Manipulation Cost: 3B Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Grave Manipulation, sacrifice a creature. Return target creature card from your graveyard to the battlefield under your control. Flavour Text: Set/Rarity: Melody Uncommon CardName: Hollow Bones Cost: 3B Type: Creature - Skeleton Pow/Tgh: 2/1 Rules Text: {B}: Regenerate Hollow Bones. Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Flavour Text: Set/Rarity: Melody Common CardName: Hymn to Hatred Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. *Melody* — If you've cast another spell this turn, that creature's controller discards a card at random. Flavour Text: Set/Rarity: Melody Common CardName: Hymnal Horror Cost: 4BB Type: Creature - Horror Pow/Tgh: 3/2 Rules Text: Flying Whenever you cast a spell with converted mana cost 6 or greater, target player discards a card at random. Flavour Text: Set/Rarity: Melody Uncommon CardName: Immortal Ahriman Cost: 1BBB Type: Legendary Creature - Spirit Wizard Pow/Tgh: 3/3 Rules Text: {B}, pay 2 life, exile Immortal Ahriman: Put target creature card from a graveyard onto the battlefield under your control with a soul counter on it. Whenever a creature with a soul counter leaves the battlefield, if Immortal Ahriman is exiled, return Immortal Ahriman to the battlefield under its owner's control. Flavour Text: Set/Rarity: Melody Mythic CardName: Investment Banking Cost: 3BB Type: Enchantment Pow/Tgh: / Rules Text: Skip your draw step. {3}, Sacrifice a creature: Put a charge counter on Investment Banking. At the beginning of your end step, draw a card for each charge counter on Investment Banking. Flavour Text: Set/Rarity: Melody Rare CardName: Muran Recruiter Cost: 2B Type: Creature - Goblin Advisor Pow/Tgh: 2/1 Rules Text: When Muran Recruiter enters the battlefield, you may search your library for a Mercenary card, reveal it, then put it into your hand. Mercenary cards you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Rare CardName: Necrophage Cost: 5BB Type: Creature - Horror Pow/Tgh: 4/4 Rules Text: First strike, deathtouch Whenever another creature dies, you gain life equal to that creature's toughness. Flavour Text: Set/Rarity: Melody Rare CardName: Noxious Charm Cost: B Type: Instant Pow/Tgh: / Rules Text: Choose one — Exile target card from a graveyard; or target creature gets -1/-1 until end of turn; or put target creature card in your graveyard on top of your library. Flavour Text: Set/Rarity: Melody Common CardName: Ohgun Leech Cost: B Type: Creature - Leech Pow/Tgh: 1/1 Rules Text: Whenever Ohgun Leech deals combat damage to a player, it doesn't untap during its controller's next untap step. At the beginning of your upkeep, if Ohgun Leech is tapped, creatures you control get +1/+1 and gain lifelink until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Omen of Unwound Coil Cost: BB Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Omen of Unwound Coil, sacrifice a creature. Choose one — Target player discards two cards; or draw two cards. Flavour Text: Set/Rarity: Melody Common CardName: Poisonbelly Goza Cost: BB Type: Creature - Zombie Beast Pow/Tgh: 2/2 Rules Text: When Poisonbelly Goza dies, creatures your opponents control get -1/-1 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Six Low Notes Cost: 6B Type: Sorcery Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Target player loses 3 life and you gain 3 life. Flavour Text: Set/Rarity: Melody Common CardName: Soultrap Mozgul Cost: 2B Type: Creature - Saproling Mutant Pow/Tgh: 1/3 Rules Text: When Soultrap Mozgul dies, destroy target creature dealt damage this turn. Flavour Text: Set/Rarity: Melody Common CardName: Spiritweaver Cost: B Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: Exile a creature card from your graveyard, {T}: Add {B}, {G}, or {W} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Suppression Collar Cost: 1BB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes untapped, Suppression Collar deals 2 damage to it and you gain 2 life. Flavour Text: Set/Rarity: Melody Common CardName: Tempestuous Transformation Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature {B}, Discard a card: Enchanted creature becomes a 4/4 black Rabbit Beast with first strike until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Themestrian Mindreader Cost: 1B Type: Creature - Human Mercenary Pow/Tgh: 1/1 Rules Text: When Themestrian Mindreader enters the battlefield, target player loses 3 life unless they reveal their hand. Flavour Text: "Reading faces can only take me so far. The knife is for when I need a more definitive answer." Set/Rarity: Melody Common CardName: Thirst of the Necrophage Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals his or her hand. You may choose a creature card from it. That player discards that card and you gain life equal to its toughness. Flavour Text: Set/Rarity: Melody Common CardName: Tombstalker Cost: 6BB Type: Creature - Demon Pow/Tgh: 5/5 Rules Text: Flying Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Flavour Text: Set/Rarity: Melody Rare CardName: Transduction Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Return up to two target creature cards from your graveyard to your hand. Draw a card. Flavour Text: Set/Rarity: Melody Common CardName: Transposition Cost: 9B Type: Sorcery Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Lose 1 life for each exiled card you own, then return those cards to your hand. Flavour Text: Set/Rarity: Melody Mythic CardName: Trepanation Cost: XBBB Type: Sorcery Pow/Tgh: / Rules Text: Search target player's library for up to X cards, exile them, then that player shuffles his or her library and draws X cards. Flavour Text: Set/Rarity: Melody Rare CardName: Birthed in Fire Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, whenever a creature enters the battlefield, you may have it deal damage equal to its power to target player. Melody — If you've cast another spell this turn, you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice it at the beginning of the next end step. Flavour Text: Set/Rarity: Melody Rare CardName: Bloodiron Bond Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Attach target equipment to target creature you control. Flavour Text: Set/Rarity: Melody Common CardName: Bolero of Fire Cost: R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature you control Enchanted creature doesn't untap during your untap step. Enchanted creature has “{R}, {T}: This creature deals 2 damage to target creature or player.” Flavour Text: Set/Rarity: Melody Uncommon CardName: Caravan Intimidator Cost: 5R Type: Creature - Giant Mercenary Pow/Tgh: 5/4 Rules Text: When Caravan Intimidator enters the battlefield, return target creature you don't control to its owner's hand. Flavour Text: Set/Rarity: Melody Common CardName: Crematorium Cost: RRR Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature an opponent controls would die, exile it instead. {2}{R}, Discard a card: Crematorium deals 3 damage to target creature. Flavour Text: Set/Rarity: Melody Rare CardName: Dwarven Sappers Cost: R Type: Creature - Dwarf Scout Pow/Tgh: 1/1 Rules Text: {2}{R}, {T}, Sacrifice Dwarven Sappers: Dwarven Sappers deals damage equal to its power to target creature or player. Flavour Text: Set/Rarity: Melody Common CardName: Electric Hum Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Put a 3/1 Elemental creature token with haste onto the battlefield. *Melody* — If you've cast another spell this turn, creatures you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Ferocity Charm Cost: R Type: Instant Pow/Tgh: / Rules Text: Choose one — Target creature gains first strike until end of turn; or damage dealt by target creature can't be prevented this turn; or destroy target creature with power 1 or less. Flavour Text: Set/Rarity: Melody Common CardName: Flameborn Marauder Cost: RR Type: Creature - Viashino Berserker Pow/Tgh: 1/1 Rules Text: Double strike Whenever Flameborn Marauder deals combat damage, it gets +X/+0 until end of turn, where X is equal to the damage dealt. Flavour Text: Set/Rarity: Melody Uncommon CardName: Flameborn Ritualist Cost: R Type: Creature - Viashino Spellshaper Pow/Tgh: 1/1 Rules Text: {R}, {T}, Discard a card: Add {R}{R} to your mana pool. Then add {R} to your mana for each card in your graveyard that shares a name with the discarded card. Flavour Text: Set/Rarity: Melody Rare CardName: Flames of the Dawnblade Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, it gets +1/+0 for each other attacking creature until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Forgemaster's Contract Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Search your library for an Artifact card with converted mana cost equal to the number of creatures you control and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Melody Rare CardName: Goblin Infiltration Squad Cost: 4R Type: Creature - Goblin Mercenary Pow/Tgh: 3/3 Rules Text: When Goblin Infiltration Squad enters the battlefield, gain control of target land. {1}{R}, Sacrifice a land: Put two 1/1 red Goblin creature tokens onto the battlefield. Flavour Text: Set/Rarity: Melody Rare CardName: Howl of the Desert Wind Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Choose one — Two target creatures gain haste until end of turn; or up to two target creatures can't block this turn. Flavour Text: Set/Rarity: Melody Common CardName: Invert Waveform Cost: R Type: Instant Pow/Tgh: / Rules Text: Change the target of target activated or triggered ability with a single target. Flavour Text: Set/Rarity: Melody Uncommon CardName: Magdar Insurgent Cost: 1RR Type: Creature - Minotaur Warrior Pow/Tgh: 3/1 Rules Text: Trample As long as you control no untapped lands, Magdar Insurgent gets +3/+0 and has haste. Flavour Text: Set/Rarity: Melody Rare CardName: Magdar Stormsword Cost: 2RR Type: Creature - Minotaur Berserker Pow/Tgh: 3/3 Rules Text: Haste Whenever Magdar Stormsword becomes blocked by a creature, it deals 1 damage to that creature. Flavour Text: Set/Rarity: Melody Common CardName: Magdar's Brand Cost: R Type: Instant Pow/Tgh: / Rules Text: Magdar's Brand deals 2 damage to target creature. Creatures dealt damage by Magdar's Brand must attack this turn if able. Flavour Text: Set/Rarity: Melody Common CardName: Mana Combustion Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Destroy target land. Add one mana of any color that land could produce to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Minotaur Kidnapper Cost: 2RR Type: Creature - Minotaur Rogue Pow/Tgh: 3/3 Rules Text: {2}{R}, {T}: Return Minotaur Kidnapper and target creature you don't control to their owners' hands. Flavour Text: Set/Rarity: Melody Uncommon CardName: Muran Hijackers Cost: 3R Type: Creature - Minotaur Mercenary Pow/Tgh: 4/2 Rules Text: Flavour Text: Set/Rarity: Melody Common CardName: Nakhtathan's Fury Cost: 4RR Type: Sorcery Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Nakhtathan's Fury deals 3 damage to each creature. If you paid six or more mana to cast Nakhtathan's Fury, damage can't be prevented this turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Obsolescence Cost: 8RR Type: Sorcery Pow/Tgh: / Rules Text: Obsolescence costs {1} less to cast for each creature your opponents control. Destroy all noncreature permanents. Flavour Text: "Your civilization is in decline." — Rughar, Chief of the Magdar Set/Rarity: Melody Mythic CardName: Ode to Ash Cost: 2R Type: Instant Pow/Tgh: / Rules Text: Ode to Ash deals 3 damage to target creature or player. *Melody* — If you've cast another spell this turn, damage can't be prevented this turn. Flavour Text: Set/Rarity: Melody Common CardName: Overwhelming Overtone Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. *Melody* — If you've cast another spell this turn, that creature gets +3/+0 and gains first strike until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Raider's Instinct Cost: 3R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+0 and gains double strike until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Screeshred Cost: 4R Type: Creature - Beast Pow/Tgh: 4/3 Rules Text: Haste Whenever you cast a spell, Screeshred gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Song of Storms Cost: 3RR Type: Instant Pow/Tgh: / Rules Text: Copy target spell for each spell you've cast this turn. You may choose new targets for the copies. Flavour Text: Set/Rarity: Melody Rare CardName: Spellswarm Dragon Cost: 5R Type: Creature - Dragon Pow/Tgh: 4/4 Rules Text: Flying When Spellswarm Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield for each other spell you've cast this turn. Flavour Text: Set/Rarity: Melody Rare CardName: Tremorwing Rukh Cost: 6R Type: Creature - Bird Pow/Tgh: 4/4 Rules Text: Flying {3}{R}: Creatures without flying can't block this turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Tyrant of Herat Cost: 5RR Type: Legendary Creature - Dragon Pow/Tgh: 5/5 Rules Text: Flying, double strike Whenever a creature or player is dealt damage by a source you control, Tyrant of Herat gets +X/+0 until end of turn, where X is equal to the damage dealt. Flavour Text: Set/Rarity: Melody Mythic CardName: Valleyburner Cost: 2R Type: Creature - Elemental Pow/Tgh: 2/2 Rules Text: Sacrifice Valleyburner: Valleyburner deals 1 damage to each creature without flying. Flavour Text: Set/Rarity: Melody Common CardName: Vastal Subverter Cost: 2R Type: Creature - Human Mercenary Pow/Tgh: 2/2 Rules Text: When Vastal Subverter enters the battlefield, target opponent gains control of it. Creatures you control get +1/-1. Flavour Text: Set/Rarity: Melody Uncommon CardName: Viashino Sandscout Cost: 1R Type: Creature - Viashino Scout Pow/Tgh: 2/1 Rules Text: Haste At the beginning of the end step, return Viashino Sandscout to its owner's hand. Flavour Text: Set/Rarity: Melody Common CardName: Voice of the Tyrant Cost: 3R Type: Creature - Viashino Shaman Pow/Tgh: 3/1 Rules Text: When Voice of the Tyrant enters the battlefield, add {R} to your mana pool for each creature you control. Flavour Text: Set/Rarity: Melody Common CardName: Wasteland Fiend Cost: 5RR Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Whenever a creature you control becomes untapped, Wasteland Fiend deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Melody Rare CardName: Wasteland Jackal Cost: 1R Type: Creature - Hound Pow/Tgh: 3/3 Rules Text: Wasteland Jackal can't attack or block unless you've cast an instant or sorcery spell this turn. Flavour Text: Set/Rarity: Melody Common CardName: Youthful Brigand Cost: 1R Type: Creature - Human Mercenary Pow/Tgh: 2/1 Rules Text: First strike Flavour Text: Set/Rarity: Melody Common CardName: Ascetic Influence Cost: 1G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature can't attack and its activated abilities can't be activated. Flavour Text: Set/Rarity: Melody Common CardName: Barbtooth Wurm Cost: 5G Type: Creature - Wurm Pow/Tgh: 6/4 Rules Text: Flavour Text: Set/Rarity: Melody Common CardName: Behemoth's Might Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Target creature gets +3/+3 until end of turn. *Melody* — If you've cast another spell this turn, you may have that creature assign combat damage as if it weren't blocked this turn. Flavour Text: Set/Rarity: Melody Common CardName: Berserk Rootwalla Cost: 1G Type: Creature - Lizard Pow/Tgh: 2/1 Rules Text: {G}, Discard a card: Berserk Rootwalla gains trample and gets +X/+0 until end of turn, where X is its power. Activate this ability only once each turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Caravan Safekeeper Cost: 3G Type: Creature - Centaur Warrior Pow/Tgh: 4/3 Rules Text: Whenever you cast a spell with converted mana cost 6 or greater, draw a card. Flavour Text: Set/Rarity: Melody Uncommon CardName: Ceremony Attagan Cost: G Type: Creature - Elf Shaman Pow/Tgh: 0/1 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) {T}: Add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Melody Rare CardName: Circadian Behemoth Cost: 4GG Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Trample, Rhythm (Whenever you cast a spell, you may untap this creature.) Whenever Circadian Behemoth becomes untapped, it gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Circadian Gift Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature attacks, add {G} to your mana pool. Whenever enchanted creature becomes untapped, it gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Circadian Protector Cost: 1G Type: Creature - Elf Warrior Pow/Tgh: 2/2 Rules Text: Rhythm (Whenever you cast a spell, you may untap this creature.) Whenever Circadian Protector becomes untapped, it gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Deconstruct Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Destroy target artifact. Add {G}{G}{G} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Dune Recluse Cost: 1G Type: Creature - Spider Pow/Tgh: 1/3 Rules Text: {1}{G}, Sacrifice Dune Recluse: Destroy target creature with flying. Flavour Text: What it lacks in reach it makes up for with a vicious bite. Set/Rarity: Melody Common CardName: Goyfgoyf Cost: 6GG Type: Creature - Lhurgoyf Pow/Tgh: */* Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Goyfgoyf's power and toughness are each equal to the number of exiled cards. Flavour Text: Set/Rarity: Melody Rare CardName: Greenhouse Caretaker Cost: 4G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: When Greenhouse Caretaker enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each creature card in your graveyard. Saproling creatures you control get +1/+1. Flavour Text: Set/Rarity: Melody Rare CardName: Guardian of Cloudcrest Cost: 4G Type: Creature - Giant Druid Pow/Tgh: 4/4 Rules Text: Enchanted creatures you control have trample. Flavour Text: Set/Rarity: Melody Common CardName: Harvest Charm Cost: G Type: Instant Pow/Tgh: / Rules Text: Choose one — Return target land card from your graveyard to your hand; or add one mana of any color to your mana pool; or put a land from your hand onto the battlefield. Flavour Text: Set/Rarity: Melody Common CardName: Leaf-song Shaman Cost: 2G Type: Creature - Centaur Shaman Pow/Tgh: 3/2 Rules Text: Whenever you cast a spell, if it's the second spell you've cast this turn, you may search your library for a land card and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Melody Rare CardName: Mantle of the Yura Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/+3 and has trample. Enchanted creature must be blocked if able. Flavour Text: Set/Rarity: Melody Common CardName: Molecular Reconstruction Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Molecular Reconstruction, sacrifice a creature. Choose one — Add {G} to your mana pool equal to the sacrificed creature’s power plus its toughness; or search your library for a creature with the same total power and toughness and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Melody Rare CardName: Nourishing Mozgul Cost: 2G Type: Creature - Saproling Mutant Pow/Tgh: 2/2 Rules Text: When Nourishing Mozgul is put into your graveyard from anywhere, you may add one mana of any color to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Ohgun Naturalist Cost: 2G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: Sacrifice Ohgun Naturalist: Put two 1/1 green Saproling creature tokens onto the battlefield. Flavour Text: Set/Rarity: Melody Common CardName: Ostuman Cost: 1G Type: Creature - Elf Monk Pow/Tgh: 2/2 Rules Text: Flavour Text: "Deep within the forest of Ohgun, beside a bubbling, burbling stream, lay a monk of the Ostuman order, wrapped in a curious dream..." — Traditional opening of an Ohgun folk tale Set/Rarity: Melody Common CardName: Pelora's Blessing Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Pelora's Blessing enters the battlefield, choose a color. Whenever enchanted land is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Pelora's Leitmotif Cost: 4GG Type: Sorcery Pow/Tgh: / Rules Text: For each permanent type you control, you may put a card of the same type from your hand onto the battlefield. Melody — If you’ve cast another spell this turn, you may repeat this process two more times. Flavour Text: Set/Rarity: Melody Mythic CardName: Pelora's Rebellion Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Until end of turn, if a spell or ability an opponent controls causes you to discard a creature card, put that card onto the battlefield instead of putting it into your graveyard. Flavour Text: Set/Rarity: Melody Rare CardName: Pelora, Hand of Creation Cost: 3GG Type: Legendary Creature - Giant Druid Pow/Tgh: 4/4 Rules Text: Whenever a nontoken creature you control dies, you may put a token onto the battlefield that is a copy of that creature. Flavour Text: Set/Rarity: Melody Mythic CardName: Pinning Gale Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Creatures your opponents control lose flying until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Presence of the Urumaht Cost: 3G Type: Instant Pow/Tgh: / Rules Text: Until end of turn, creatures you control get +1/+1 for each color among permanents you control. Melody — If you've cast another spell this turn, creatures you control are every color until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Primatology Cost: 1G Type: Enchantment Pow/Tgh: / Rules Text: Tap an untapped creature you control: Target Forest becomes a 3/3 green Ape creature with trample until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Release Tension Cost: 4GG Type: Instant Pow/Tgh: / Rules Text: Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Target creature gets +2/+2 and gains trample until end of turn. If you paid six or more mana to cast Release Tension, that creature gets an additional +2/+2 until end of turn for each creature blocking it. Flavour Text: Set/Rarity: Melody Uncommon CardName: Rootsetter Cost: G Type: Creature - Elf Druid Pow/Tgh: 1/1 Rules Text: When Rootsetter enters the battlefield, you may search your library for a Forest card, reveal it, then put it into your hand. If you do, shuffle your library. Flavour Text: Set/Rarity: Melody Common CardName: Sensorsilk Spider Cost: 4G Type: Creature - Spider Pow/Tgh: 2/5 Rules Text: Reach, Rhythm (Whenever you cast a spell, you may untap this creature.) Flavour Text: Set/Rarity: Melody Uncommon CardName: Song of the Fieldborn Cost: GG Type: Sorcery Pow/Tgh: / Rules Text: Choose one — Target creature gets +1/+1 until end of turn for each Forest you control; or Forests you control become 1/1 green Dryad creatures until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Truffle Hog Cost: 2GG Type: Creature - Boar Pow/Tgh: 4/2 Rules Text: Trample Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Flavour Text: Set/Rarity: Melody Common CardName: Ward of the Wilds Cost: 5G Type: Creature - Giant Warrior Pow/Tgh: 5/5 Rules Text: Vigilance Whenever you cast a spell, all creatures able to block Ward of the Wilds do so this turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Wasteland Celebration Cost: 4G Type: Sorcery Pow/Tgh: / Rules Text: Destroy target noncreature permanent. *Melody* — If you’ve cast another spell this turn, draw two cards. Flavour Text: Set/Rarity: Melody Uncommon CardName: Wasteland Soothsayer Cost: 3G Type: Creature - Centaur Druid Pow/Tgh: 3/2 Rules Text: When Wasteland Soothsayer enters the battlefield, reveal the top three cards of your library. You may put a creature or land card revealed this way into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Melody Common CardName: Wolfpack or Pachyderms Cost: 2GG Type: Instant Pow/Tgh: / Rules Text: Put two 2/2 green Wolf creature tokens onto the battlefield. *Melody* — If you've cast another spell this turn, put two 3/3 green Elephant creature tokens onto the battlefield instead. Flavour Text: Set/Rarity: Melody Common CardName: Yura Herder Cost: 4G Type: Creature - Centaur Druid Pow/Tgh: 3/3 Rules Text: Whenever a creature you control becomes untapped, you may gain 1 life. Flavour Text: Set/Rarity: Melody Common CardName: Aven Negotiator Cost: WU Type: Creature - Bird Scout Pow/Tgh: 2/2 Rules Text: Flying {W}{U}, Sacrifice Aven Negotiator: Creatures can't attack this turn. Flavour Text: Set/Rarity: Melody Common CardName: Levy Aggression Cost: 3WU Type: Instant Pow/Tgh: / Rules Text: Draw a card for each attacking creature target opponent controls, then that player sacrifices an attacking creature. Flavour Text: Set/Rarity: Melody Uncommon CardName: Overrule Cost: XWU Type: Instant Pow/Tgh: / Rules Text: Counter target spell unless its controller pays {X}. You gain X life. Flavour Text: Set/Rarity: Melody Common CardName: Themestrian Illusionist Cost: 1WU Type: Creature - Human Wizard Pow/Tgh: 1/1 Rules Text: Flash When Themestrian Illusionist enters the battlefield, change the target of target spell with a single target to Themestrian Illusionist. {W}{U}, Discard a card: Return Themestrian Illusionist to its owner's hand. Flavour Text: Set/Rarity: Melody Rare CardName: Disrupting Specter Cost: 3UB Type: Creature - Specter Pow/Tgh: 2/3 Rules Text: Flying When Disrupting Specter enters the battlefield return target creature to its owner’s hand. Then that player discards a card. Flavour Text: Set/Rarity: Melody Common CardName: Fall Into the Void Cost: UB Type: Sorcery Pow/Tgh: / Rules Text: Target player puts the top five cards of his or her library into his or her graveyard, then exiles all creature cards put into their graveyard this way. Flavour Text: Set/Rarity: Melody Common CardName: Kenning Banshee Cost: 3UB Type: Creature - Spirit Pow/Tgh: 3/3 Rules Text: Flying Whenever Kenning Banshee attacks, put the top three cards of your library into your graveyard. You may cast an instant or sorcery card from among them without paying its mana cost, then exile that card. Flavour Text: Set/Rarity: Melody Rare CardName: Patronizing Embrace Cost: 2UB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature You control enchanted creature. Enchanted creature is a 1/1 black Thrull with "Sacrifice this creature: Add {B} to your mana pool." Flavour Text: “You are but a pet, meant simply to amuse.” — Karos, Voice of the Vastal Set/Rarity: Melody Uncommon CardName: Cattle Ravager Cost: 1BR Type: Creature - Devil Mercenary Pow/Tgh: 2/2 Rules Text: Haste When Cattle Ravager enters the battlefield, Mercenary creatures you control get +1/-1 until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Miasmal Blast Cost: BR Type: Instant Pow/Tgh: / Rules Text: Choose one — Target creature gets -3/-3 until end of turn; or Miasmal Blast deals 3 damage to target player. Flavour Text: Indiscriminate and absolute pain. Set/Rarity: Melody Common CardName: Minion of Nakhtathan Cost: 5BR Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying As an additional cost to cast monocolored spells, your opponents must sacrifice a creature or a land. Flavour Text: For agents of the Urumaht, tribute is expected. Set/Rarity: Melody Rare CardName: Temple Desecrator Cost: 3BR Type: Creature - Devil Pow/Tgh: 3/2 Rules Text: Sacrifice a monocolored creature, {T}: Destroy target creature or nonbasic land. Flavour Text: In reverence to Nakhtathan, they repaint the temples of his brethren in the blood of the unblessed. Set/Rarity: Melody Uncommon CardName: Burnwillow Rondo Cost: 1RG Type: Sorcery Pow/Tgh: / Rules Text: Add one mana of any color to your mana pool for each land you control. Flavour Text: Set/Rarity: Melody Uncommon CardName: Fiery Orb Weaver Cost: 4RG Type: Creature - Spider Pow/Tgh: 3/5 Rules Text: Reach {R}: Fiery Orb Weaver gets +1/+0 until end of turn. Flavour Text: “A common spider; an uncommonly good cook.” — Talbot Merryweather, Highland zoologist Set/Rarity: Melody Common CardName: Free Jazz Cost: RG Type: Instant Pow/Tgh: / Rules Text: Choose a color of mana at random. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color. Flavour Text: Set/Rarity: Melody Common CardName: Magdar Silencer Cost: 1RG Type: Creature - Minotaur Warrior Shaman Pow/Tgh: 3/3 Rules Text: Magdar Silencer can't be countered. Haste Your opponents can't cast spells or activate abilities during combat. Flavour Text: Set/Rarity: Melody Rare CardName: Cloudcrest Attendant Cost: 3GW Type: Creature - Giant Soldier Pow/Tgh: 5/4 Rules Text: Aura spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Common CardName: Cloudcrest Commander Cost: 6GW Type: Creature - Giant Knight Pow/Tgh: 6/6 Rules Text: As long as Cloudcrest Commander is tapped, creatures you control get +1/+1 and have trample and lifelink. As long as Cloudcrest Commander is untapped, creatures with power less than the number of creatures you control can't attack you. Flavour Text: Set/Rarity: Melody Rare CardName: Pelora's Circle Cost: 2GW Type: Enchantment Pow/Tgh: / Rules Text: Aura you control are indestructible. Sacrifice an Aura: Regenerate target creature. Flavour Text: Set/Rarity: Melody Uncommon CardName: Resonant Pulse Cost: 1GW Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment and all other cards with the same name as that card. Flavour Text: Set/Rarity: Melody Common CardName: Excavate Cost: WB Type: Sorcery Pow/Tgh: / Rules Text: Put an artifact or creature card with converted mana cost 3 or less from your graveyard onto the battlefield. Flavour Text: Set/Rarity: Melody Uncommon CardName: Gogan, Dark Messenger Cost: 3WB Type: Planeswalker - Gogan Pow/Tgh: /3 Rules Text: [+1]Name a card. Until your next turn, the named card can’t be played. [-1]Name a nonland card. Target player reveals his or her hand, then sacrifices a permanent if he or she revealed a card with the chosen name. [-6]Until end of turn, whenever you cast a spell, you may exile it. If you do, you may play a card you own from outside the game without paying its mana cost. Flavour Text: Set/Rarity: Melody Mythic CardName: The Uncorrupted Cost: 1WB Type: Creature - Zombie Cleric Pow/Tgh: 2/1 Rules Text: When The Uncorrupted enters the battlefield, you may return a creature that died this turn from your graveyard to your hand. Flavour Text: Set/Rarity: Melody Common CardName: Tomb of Absolution Cost: 3WB Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature you control dies, if it didn’t deal combat damage this turn, return that creature from your graveyard to your hand. Flavour Text: Set/Rarity: Melody Rare CardName: Mozgul Fever Cost: BG Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +2/-2. When enchanted creature dies, draw two cards. Flavour Text: Set/Rarity: Melody Common CardName: Mozgul Regurgitator Cost: 3BG Type: Creature - Saproling Horror Pow/Tgh: 4/4 Rules Text: Intimidate Whenever another creature you control dies, Saproling creatures you control get +2/+2 until end of turn. Flavour Text: Set/Rarity: Melody Rare CardName: Mudra Arbor Cost: 3BG Type: Planeswalker - Mudra Pow/Tgh: /4 Rules Text: [+1]Each player sacrifices a creature. [-2]Target Swamp or Forest becomes a black and green Plant Zombie creature with power and toughness each equal to the number of creatures in all graveyards. It’s still a land. [-5]For each land card in your graveyard, destroy target permanent. Flavour Text: Set/Rarity: Melody Mythic CardName: Siphonvine Cost: BG Type: Creature - Plant Horror Pow/Tgh: 2/2 Rules Text: Whenever Siphonvine attacks, another target creature gets -1/-1 and Siphonvine gets +1/+1. Flavour Text: Set/Rarity: Melody Uncommon CardName: Concatenate Cost: GU Type: Sorcery Pow/Tgh: / Rules Text: Until end of turn, whenever you cast a creature spell, you may reveal X cards from the top of your library, where X is equal to that creature’s converted mana cost. If you do, put all creatures revealed this way into your hand and the rest into your graveyard. Flavour Text: Set/Rarity: Melody Rare CardName: Mistwalker Cost: GU Type: Creature - Elf Monk Pow/Tgh: 2/2 Rules Text: Flash When Mistwalker enters the battlefield, you may untap up to two target lands. Flavour Text: Under protection from the Urumaht, Mistwalkers alone may travel the Illuminated Path. Set/Rarity: Melody Common CardName: Sila Eoman Cost: 2GU Type: Planeswalker - Sila Pow/Tgh: /3 Rules Text: [+2]Add one mana of any color to your mana pool for each spell you’ve cast this turn. [-2]Draw a card for each spell you’ve cast this turn. [-8]Until end of turn, whenever you cast a spell, you may untap up to three lands you control or draw two cards. Flavour Text: Set/Rarity: Melody Mythic CardName: Windsage of Kulan Cost: 1GU Type: Creature - Elf Monk Pow/Tgh: 3/3 Rules Text: {U}: Windsage of Kulan gains flying until end of turn. {G}: Target creature with flying loses flying until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Antipode Kalmia Cost: UR Type: Creature - Shapeshifter Pow/Tgh: 1/1 Rules Text: First strike Whenever another creature enters the battlefield, Antipode Kalmia’s power becomes that creature’s toughness plus one and its toughness becomes that creature’s power minus one. Flavour Text: Set/Rarity: Melody Rare CardName: Force of Intellect Cost: 4UR Type: Sorcery Pow/Tgh: / Rules Text: Draw three cards, then Force of Intellect deals damage equal to the number of cards in your hand to target player. Flavour Text: Set/Rarity: Melody Uncommon CardName: Wisdom of the Freemen Cost: UR Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has flying. Whenever you cast an instant or sorcery spell, enchanted creature gets +2/+0 until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Dawnblade Fencer Cost: 2RW Type: Creature - Human Soldier Pow/Tgh: 3/3 Rules Text: First strike, vigilance Flavour Text: Set/Rarity: Melody Common CardName: Pact of the Dawnblade Cost: 3RW Type: Enchantment Pow/Tgh: / Rules Text: Lifelink {1}, Tap an untapped creature you control: Pact of the Dawnblade deals 1 damage to target player. Flavour Text: Set/Rarity: Melody Uncommon CardName: Vision of a Pure World Cost: 4RW Type: Sorcery Pow/Tgh: / Rules Text: Exile all artifacts and creatures. Flavour Text: Set/Rarity: Melody Rare CardName: Ahriman's Mirrorpool Cost: 4 Type: Legendary Artifact Pow/Tgh: / Rules Text: Whenever a nonland permanent card is put into your opponent’s graveyard from anywhere, you may pay {U}{B}. If you do, Ahriman’s Mirrorpool becomes a copy of that card and gains this ability. It’s still an artifact. Flavour Text: It can hold a reflection for days; a soul for eternity. Set/Rarity: Melody Mythic CardName: Captain's Cloak Cost: 4 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +1/+1 for each other Soldier or Knight creature you control. Equip {3} Flavour Text: Set/Rarity: Melody Common CardName: Chalice of the Urumaht Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {2}, {T}: Target creature gets +1/+1 until end of turn for each of its colors. Flavour Text: Set/Rarity: Melody Uncommon CardName: Closed Eye Cipher Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: When Closed Eye Cipher enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, put a charge counter on Closed Eye Cipher, then each player draws cards equal to the number of charge counters on Closed Eye Cipher. Flavour Text: Set/Rarity: Melody Rare CardName: Crown of Gluttony Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: If a spell would cause you to choose a single mode, you may choose every mode instead. Flavour Text: Set/Rarity: Melody Rare CardName: Disposable Guards Cost: 2 Type: Artifact Creature - Soldier Pow/Tgh: 2/1 Rules Text: Flavour Text: Set/Rarity: Melody Common CardName: Dün Golem Cost: 2 Type: Artifact Creature - Golem Pow/Tgh: 1/1 Rules Text: Dün Golem is indestructible. Whenever you cast a spell, Dün Golem gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Melody Uncommon CardName: Executioner's Deathmask Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has deathtouch and “{B}{B}: Destroy target creature that was dealt damage this turn.” Equip—Sacrifice a creature you control. Flavour Text: Set/Rarity: Melody Rare CardName: Eye of Nakhtathan Cost: 5 Type: Artifact Creature - Gargoyle Pow/Tgh: 4/4 Rules Text: Flying, defender As long as you control no untapped lands, Eye of Nakhtathan loses defender. Flavour Text: Set/Rarity: Melody Uncommon CardName: Flame Greaves Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has haste. Whenever you cast an instant or sorcery spell spell, equipped creature gets +2/+0 until end of turn. Equip {2} Flavour Text: Set/Rarity: Melody Uncommon CardName: Hammer of the Attagan Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has trample. {G}{G}: Add one mana of any color to your mana pool for each damage dealt by equipped creature to a player this turn. Activate this ability only once each turn. Equip {1} Flavour Text: Set/Rarity: Melody Rare CardName: Hellfire Gauntlets Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creatures gets +2/+2 and has "{R}{R}, {T}: This creature fights another target creature." (Each creature deals damage equal to its power to the other.) Equip {3} Flavour Text: Set/Rarity: Melody Rare CardName: Heptra Illuminad Cost: 6 Type: Artifact Creature - Construct Pow/Tgh: 3/3 Rules Text: When Heptra Illuminad enters the battlefield, for each color of mana spent to cast it, add one mana of that color to your mana pool. Flavour Text: Set/Rarity: Melody Uncommon CardName: Heratian Aeris Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Heratian Aeris can be attached only to a creature with power 2 or less. Equipped creature has flying. Equip {0} Flavour Text: Set/Rarity: Melody Common CardName: Heratian Dreadnought Cost: 1 Type: Artifact Creature - Dreadnought Pow/Tgh: 12/12 Rules Text: Trample You may cast Heratian Dreadnought from exile, but not from anywhere else. Heratian Dreadnought cannot enter the battlefield unless it was cast from exile. Flavour Text: Set/Rarity: Melody Rare CardName: Heratian Synthesizer Cost: 3 Type: Legendary Artifact Pow/Tgh: / Rules Text: Spells you cast cost {1} less to cast for each spell you have cast this turn. Whenever you tap a land for mana, you lose 1 life. Flavour Text: Set/Rarity: Melody Mythic CardName: Heratian Televask Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: Whenever you cast a spell, you may put a charge counter on Heratian Televask. Remove X charge counters from Heratian Televask, {T}: Put a creature card with converted mana cost X from your hand onto the battlefield. Flavour Text: Set/Rarity: Melody Uncommon CardName: Idol of the Closed Eye Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {U}, {R}, or {G} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Idol of the Inscrutable Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {B}, {G}, or {W} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Idol of the Revered Soul Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {R}, {W}, or {U} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Idol of the Sacred Mind Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {G}, {U}, or {B} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Idol of the Unknown Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Add {W}, {B}, or {R} to your mana pool. Flavour Text: Set/Rarity: Melody Common CardName: Mana Filter Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: {1}, {T}: Add to your mana pool one mana of any type that a land you control could produce. {1}, Sacrifice Mana Filter: Draw a card. Flavour Text: Set/Rarity: Melody Common CardName: Manipulating Wires Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature becomes untapped, you may untap target creature you control. Whenever equipped creature becomes tapped, you may tap target creature an opponent controls. Equip {2} Flavour Text: Set/Rarity: Melody Uncommon CardName: Mechanized Hound Cost: 4 Type: Artifact Creature - Hound Construct Pow/Tgh: 3/2 Rules Text: Flavour Text: A harsh whirring of golden gears produces a bark that’s most definitely worse than its owner’s bite. Set/Rarity: Melody Common CardName: Memory Sieve Cost: 1 Type: Artifact Pow/Tgh: / Rules Text: When Memory Sieve enters the battlefield, draw a card. {3}, exile Memory Sieve: Shuffle your graveyard into your library. Flavour Text: Set/Rarity: Melody Common CardName: Messenger of Ifun Cost: 3 Type: Artifact Creature - Bird Construct Pow/Tgh: 1/2 Rules Text: Flying {T}:Target player reveals the top card of their library. If it’s a multicolored card, that player puts it into his or her hand. Otherwise, that player puts it into his or her graveyard and loses 2 life. Flavour Text: Set/Rarity: Melody Uncommon CardName: Mirrorcloak Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature is unblockable. {U}{U}: Copy target instant or sorcery spell that targets the equipped creature. You may choose new targets for the copy. Equip {2} Flavour Text: Set/Rarity: Melody Rare CardName: Pierwalker Cost: 7 Type: Artifact - Golem Pow/Tgh: 4/5 Rules Text: As long as you control no untapped lands, creatures you control get +0/+2. Flavour Text: Guardians of Themestria’s underclass, they provide a shield when the public is at its weakest. Set/Rarity: Melody Common CardName: Programmable Automaton Cost: 3 Type: Artifact Creature - Construct Pow/Tgh: 2/2 Rules Text: As long as you control a Knight, Programmable Automaton gets +1/+1 and is a Soldier in addition to any other type. Flavour Text: Set/Rarity: Melody Common CardName: Raider's Gear Cost: 1 Type: Artifact - Equipment Pow/Tgh: / Rules Text: As long as you control no untapped lands, equipped creature gets +2/+0. Equip {2} Flavour Text: Set/Rarity: Melody Common CardName: Raucana Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: {T}: Put a basic land card from your graveyard onto the battlefield tapped. Flavour Text: Set/Rarity: Melody Uncommon CardName: Sacred Scripture Cost: 5 Type: Artifact Pow/Tgh: / Rules Text: {X}, {T}: Reveal the top X cards of your library. You may cast an instant or sorcery spell revealed this way that shares a name with a card in your graveyard without paying its mana cost, then exile the rest. Flavour Text: Set/Rarity: Melody Rare CardName: Stealth Glider Cost: 3 Type: Artifact Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying Discard a card: Stealth Glider can't be blocked except by creatures with reach until end of turn. Flavour Text: Set/Rarity: Melody Common CardName: Stolen Prototype Cost: 5 Type: Artifact Creature - Golem Pow/Tgh: 5/3 Rules Text: Stolen Prototype can’t block and must attack alone. Flavour Text: Set/Rarity: Melody Common CardName: Sunblessed Shield Cost: 3 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature has vigilance. {W}{W}: The next time combat damage would be dealt to equipped creature this turn, that damage is dealt to target creature or player instead. Equip {1} Flavour Text: Set/Rarity: Melody Rare CardName: Tombstone Spider Cost: 1 Type: Artifact Creature - Construct Pow/Tgh: 0/1 Rules Text: Whenever a nontoken creature not named Tombstone Spider dies, you may pay {1}. If you do, put a token that's a copy of Tombstone Spider onto the battlefield. Flavour Text: "Said to 'multiply much as the dead do'." — Talbot Merryweather, Highland zoologist Set/Rarity: Melody Uncommon CardName: Vedalken Spyglass Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: {T}: Look at the top card of target opponent’s library. You may put that card on the bottom of that player’s library. Flavour Text: Set/Rarity: Melody Common CardName: Voidoid Cost: 1 Type: Artifact Creature - Construct Pow/Tgh: 1/1 Rules Text: When Voidoid dies, exile each player's graveyard. Flavour Text: Set/Rarity: Melody Common CardName: Emerald Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: Emerald Sanctum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Until end of turn, green spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Uncommon CardName: Encroaching Wastes Cost: Type: Land - Swamp Mountain Pow/Tgh: / Rules Text: Encroaching Wastes enters the battlefield tapped unless you control a Plains. ({T}: Add {B} or {R} to your mana pool.) Flavour Text: Set/Rarity: Melody Rare CardName: Fertile Valley Cost: Type: Land - Mountain Forest Pow/Tgh: / Rules Text: Fertile Valley enters the battlefield tapped unless you control a Island. ({T}: Add {R} or {G} to your mana pool.) Flavour Text: Set/Rarity: Melody Rare CardName: Imperial Watchtower Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {T}, Tap an untapped creature you control: Target player reveals a card from his or her hand. Flavour Text: Set/Rarity: Melody Uncommon CardName: Jet Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: Jet Sanctum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Until end of turn, black spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Uncommon CardName: NEEDS NAME Cost: Type: Land - Plains Island Pow/Tgh: / Rules Text: NEEDS NAME enters the battlefield tapped unless you control an Mountain. ({T}: Add {W} or {U} to your mana pool.) Flavour Text: Set/Rarity: Melody Rare CardName: Pearl Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: Pearl Sanctum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Until end of turn, white spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Uncommon CardName: Primal Faults Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {3}, {T}, sacrifice Primal Faults: Search your library for two basic land cards, reveal those cards, and put one of those cards onto the battlefield tapped and the other into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Melody Common CardName: Root-Wracked Mire Cost: Type: Land - Island Swamp Pow/Tgh: / Rules Text: Cavernous Pool enters the battlefield tapped unless you control a Forest. ({T}: Add {U} or {B} to your mana pool.) Flavour Text: Set/Rarity: Melody Rare CardName: Ruby Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: Ruby Sanctum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Until end of turn, red spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Uncommon CardName: Ruins of Herat Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool {3}, {T}, Sacrifice Ruins of Herat: Search your library for an Artifact card with converted mana cost 1 or less, reveal it, and put it into your hand. Flavour Text: “The ruins of Herat hold a wealth of tools, each demonstrative of a culture that placed efficiency above all else.” Set/Rarity: Melody Uncommon CardName: Sapphire Sanctum Cost: Type: Land Pow/Tgh: / Rules Text: Sapphire Sanctum enters the battlefield tapped. {T}: Add {1} to your mana pool. {T}: Until end of turn, blue spells you cast cost {1} less to cast. Flavour Text: Set/Rarity: Melody Uncommon CardName: Shadowcast Canopy Cost: Type: Land - Forest Plains Pow/Tgh: / Rules Text: Shadowcast Canopy enters the battlefield tapped unless you control a Swamp. ({T}: Add {G} or {W} to your mana pool.) Flavour Text: Set/Rarity: Melody Rare