CardName: Machine-Gun Nest Cost: 2W Type: Pow/Tgh: 3/3 Rules Text: Defender. Flavour Text: Set/Rarity: TechWar Common CardName: Missile Troops Cost: 1W Type: Pow/Tgh: 1/1 Rules Text: {1}{W}, {T}: Missile Troops deals 2 damage to target attacking or blocking creature with flying or defender. Flavour Text: Set/Rarity: TechWar Common CardName: Sniper Cost: 1W Type: Pow/Tgh: 1/2 Rules Text: First strike, vigilance. Flavour Text: Set/Rarity: TechWar Common CardName: Tolarian Bomber Cost: 2W Type: Creature Pow/Tgh: 2/2 Rules Text: Flying. If attacks and isn't blocked, it may deal its combat damage to any blocking creature instead. Flavour Text: Set/Rarity: TechWar Common CardName: Battleship Cost: 3UU Type: Pow/Tgh: 4/5 Rules Text: Battleship can't attack unless defending player controls at least two islands. Flavour Text: Set/Rarity: TechWar Common CardName: Countermand Cost: UU Type: Enchantment - Order Pow/Tgh: / Rules Text: Sacrifice Countermand: Counter target non-artifact spell. Flavour Text: Set/Rarity: TechWar Common CardName: Oil Gusher Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Sacrifice a land. Draw three cards. Flavour Text: Set/Rarity: TechWar Common CardName: Reconnaissance Plane Cost: 1U Type: Creature Pow/Tgh: 0/2 Rules Text: Whenever Reconnaissance Plane attacks and isn't blocked, you may draw a card. Flavour Text: Set/Rarity: TechWar Common CardName: Stealth Fighter Cost: 1U Type: Pow/Tgh: 1/1 Rules Text: Flying. Stealth Fighter is unblockable. Flavour Text: Set/Rarity: TechWar Common CardName: Stealth Tank Cost: 2U Type: Pow/Tgh: 2/2 Rules Text: Stealth Tank is unblockable. Stealth Tank is Hexproof during your turn. Flavour Text: Set/Rarity: TechWar Common CardName: Volte-face Cost: U Type: Enchantment - Order Pow/Tgh: / Rules Text: Sacrifice Volte-face: Switch target creature's power and toughness until end of turn. Flavour Text: Set/Rarity: TechWar Common CardName: Disband Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Flavour Text: Set/Rarity: TechWar Common CardName: Burning Mana Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Burning Mana deals 3 damage to target creature or player. Add {R}{R}{R} to your mana pool. Flavour Text: Set/Rarity: TechWar Common CardName: Electrostatic Discharge Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Choose one -- Electrostatic Discharge deals 2 damage to target creature, or destroy target artifact with converted mana cost 2 or less. Flavour Text: Set/Rarity: TechWar Common CardName: False Orders Cost: 2R Type: Enchantment - Order Pow/Tgh: / Rules Text: Sacrifice False Orders: Untap target creature and gain control of it until end of turn. Until end of turn, it gets -1/-1 and gains haste. Flavour Text: Set/Rarity: TechWar Common CardName: Giant robot Cost: 4RR Type: Pow/Tgh: 6/2 Rules Text: Giant robot can't be blocked except by two or more creatures. Flavour Text: Set/Rarity: TechWar Common CardName: Grenadier Cost: 1R Type: Creature Pow/Tgh: 1/2 Rules Text: When Grenadier deals combat damage, if it was blocked, you may have it deal 1 damage to another blocking creature (one blocking something else). Flavour Text: Set/Rarity: TechWar Common CardName: Lightcycle outrider Cost: R Type: Creature Pow/Tgh: 1/1 Rules Text: Haste Flavour Text: Set/Rarity: TechWar Common CardName: Lumbering Flametank Cost: 2R Type: Creature Pow/Tgh: 3/2 Rules Text: Lumbering Flametank attacks each turn if able. {R}: Lumbering Flametank gets +1/+0 until end of turn. Flavour Text: Set/Rarity: TechWar Common CardName: Over the top Cost: 1R Type: Enchtantment - Order Pow/Tgh: / Rules Text: Sacrifice Over the top: Target creature gains haste and attacks this turn if able. Flavour Text: Set/Rarity: TechWar Common CardName: Paratroopers Cost: 1R Type: Pow/Tgh: 1/1 Rules Text: Whenever Paratroopers attacks, it gains flying, and when it deals combat damage but doesn't die, sacrifice it and put a 1/1 colorless troop token onto the battlefield. Flavour Text: Set/Rarity: TechWar Common CardName: Wind-bourne Flamestrike Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Roll a six sided die. Wind-bourne Flamestrike does 7 damage to target player, unless you roll a 1, when it does 7 damage to you instead. Flavour Text: Set/Rarity: TechWar Common CardName: Guerrilla Supply Cache Cost: G Type: Sorcery Pow/Tgh: / Rules Text: Reveal cards from the top of your library until you reveal a land card. Put that into play tapped and the rest on the bottom of your library in any order. Flavour Text: Set/Rarity: TechWar Common CardName: Living Tank Cost: 2G Type: Pow/Tgh: 3/3 Rules Text: Trample Flavour Text: Set/Rarity: TechWar Common CardName: Uktabi Guerrillas Cost: 1G Type: Creature Pow/Tgh: 2/2 Rules Text: When Uktabi Guerrillas attacks and isn't blocked you may sacrifice it. If you do, destroy target artifact. Flavour Text: Set/Rarity: TechWar Common