CardName: Advance the Front Cost: {3}{w} Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +2/+1 and first strike until end of turn. Reserves 1 (when you cast this spell, if an opponent controls more creatures than you, create an 1/1 soldier army token. ) Flavour Text: Set/Rarity: From the Ashes Common CardName: Aerial Chariot Cost: {2}{w} Type: Artifact - Vehicle Pow/Tgh: 5/4 Rules Text: Flying Fighter Crew 2 Crew 4 Flavour Text: Set/Rarity: From the Ashes Common CardName: Anthem Of the Watch Cost: {1}{w} Type: Enchantment Pow/Tgh: / Rules Text: Human Creatures you control get +1/+1. If they are soldiers, they get Vigilance Flavour Text: Set/Rarity: From the Ashes Common CardName: Armor of the watch Cost: {2}{w} Type: Artifact - Equipment Pow/Tgh: / Rules Text: When Armor of the watch enters, create a 1/1 human soldier creature token and attach Armor of the watch to it. Equipped creature gets +2/+2 and has vigilance Equip {3} Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Automated Shieldbearer Cost: {2}{w} Type: Artifact Creature - Construct Soldier Pow/Tgh: 1/5 Rules Text: Reserves 4 (when you cast this spell, if an opponent controls more creatures than you, create an 4/4 soldier army token. ) Defender Blocking creatures you control have +0/+1. blocking tokens you control have indestructible Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Aven Watcher Cost: {5}{w} Type: Creature - Bird Soldier Pow/Tgh: 5/6 Rules Text: when Aven Watcher enters, creatures you control gain flying until end of turn. Flying Flavour Text: Set/Rarity: From the Ashes Common CardName: Banner Halberd Cost: {5}{w} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped creature gets +4/+3 and has "Fighter spells you cast cost {1} less to cast." and vigilance Equip {1} Flavour Text: Set/Rarity: From the Ashes Common CardName: Blown away Cost: {3}{w} Type: Instant Pow/Tgh: / Rules Text: This spell costs {2} less to cast if a creature died this turn. Exile target Creature Flavour Text: Set/Rarity: From the Ashes Common CardName: Call the Backup Cost: {4}{w} Type: sorcery Pow/Tgh: / Rules Text: Reserves 5 (when you cast this spell, if an opponent controls more creatures than you, create an 5/5 soldier army token. ) Reserves 5 (when you cast this spell, if an opponent controls more creatures than you, create an 5/5 soldier army token. ) Create three 1/1 white human soldier tokens Draw a card Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Dawnwatch Banneret Cost: {1}{w} Type: Creature - Human Soldier Pow/Tgh: / Rules Text: Human and Fighter spells you cast cost {1} less to cast {w}{t}: Target Fighter you control gets +1/+0 until end of turn. (Warriors, Knights, Soldiers and Barbarians, Berserkers are Fighters) Flavour Text: Set/Rarity: From the Ashes Common CardName: Dawnwatch Recruitment Cost: {2}{w} Type: sorcery Pow/Tgh: / Rules Text: Create three 1/1 white human soldier tokens Flavour Text: Set/Rarity: From the Ashes Common CardName: Dawnwing Charger Cost: {3}{w} Type: Creature - Angel Warrior Pow/Tgh: 3/4 Rules Text: Flash Flying, Vigilance When this creature enters, it deals two tamage to target attacking or blocking creature Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Fire Pike Cost: {w} Type: Instant Pow/Tgh: / Rules Text: Fire Pike deals 4 damage to target attacking or blocking creature Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Godly intervention Cost: {1}{w} Type: instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 and gains indestructible until end of turn Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Guardian angel Cost: {1}{w} Type: Creature - Angel warrior Pow/Tgh: 2/2 Rules Text: Flying When Guardian angel enters, you gain 3 life Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Loxodon Pikemaster Cost: {3}{w}{w} Type: Creature - Elephant Soldier Pow/Tgh: 4/3 Rules Text: Vigilance When Loxodon Pikemaster enters, scry 3, then you may pay {2}. If you do, draw a card During your turn, this creature has double strike Flavour Text: Set/Rarity: From the Ashes Common CardName: Memorial to the Fallen Cost: {4}{w} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a nontoken creature you control dies, create x 1/1 Spirit soldier tokens with flying. Flavour Text: Set/Rarity: From the Ashes Common CardName: Pegasus Chivalry Cost: {2}{w} Type: Creature - Human Knight Pow/Tgh: 2/3 Rules Text: Flying Whenever a white creature enters under your control, put a +1/+1 counter on cardname. if it is the second time this ability resolves this turn, draw a card. if it is the third time, creatures you control get vigilance until end of turn Flavour Text: Set/Rarity: From the Ashes Common CardName: Potion Merchant Cost: {1}{w} Type: Creature - Human Pow/Tgh: 1/3 Rules Text: {t}:Choose one -Gain 3 life -Target creature gets +2/+0 until end of turn -Exile target creature with power 3 or less, until Potion Merchant leaves the battlefield Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Priest of Newport Cost: {3}{w} Type: Creature - Human Cleric Pow/Tgh: 2/4 Rules Text: {t}: Gain 1 life for each creature you control whenever you attack, you may pay {2}. if you do, draw a card Flavour Text: In nomine Patris, et Filii, et Spiritus Sancti. Set/Rarity: From the Ashes Common CardName: Purebred Warhorse Cost: {4}{w} Type: Creature - Horse Pow/Tgh: 4/5 Rules Text: Knight Saddle 2 Saddle 4 Whenever this creature attacks while it is saddled, creatures you control get +2/+2 until end of turn Flavour Text: Set/Rarity: From the Ashes Common CardName: Recruitment Cost: {6}{w} Type: Instant Pow/Tgh: / Rules Text: for each opponent, gain control of target creature that opponent controls until end of turn. these creatures gain vigilance until end of turn Flavour Text: Set/Rarity: From the Ashes Common CardName: Solar Revelation Cost: {w} Type: Instant Pow/Tgh: / Rules Text: Gain 4 Life Target creature Gets +0/+2 until end of turn Flavour Text: Set/Rarity: From the Ashes Common CardName: Spear of the watch Cost: {w} Type: Artifact - Equipment Pow/Tgh: / Rules Text: Equipped Creature gets +1/+0 and vigilance and is a Soldier in addition to its other types. Equip {1} Flavour Text: Set/Rarity: From the Ashes Common CardName: Tactical Warfare Cost: {3}{w} Type: Enchantment Pow/Tgh: / Rules Text: Creatures you control have first strike. Blocking creatures your opponents control have base toughness 1. Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Town Speaker Cost: {4}{w} Type: Creature - Human Advisor Pow/Tgh: 2/6 Rules Text: Whenever a creature enters under your control, you gain 3 life. then, if you have 12 more life than your starting life, draw a card.you may only draw a card with Town Speaker once each turn. As long as you have six or more cards in hand, creatures you control have protection from instants Flavour Text: Set/Rarity: From the Ashes Uncommon CardName: Town Spearman Cost: {w} Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Vigilance {1}: Switch Town Spearmans power until end of turn Flavour Text: Set/Rarity: From the Ashes Common CardName: Veteran Storyteller Cost: {2}{w} Type: Creature - Human Elder Pow/Tgh: 2/6 Rules Text: Defender {t}: Target white creature you control gets +1/+0 until end of turn Flavour Text: After the great purge, he retired from the watch. Now, he tells stories to the Children, and they respect him for it Set/Rarity: From the Ashes Common CardName: Wandering Merchant Cost: {4}{w} Type: Creature - Human Citizen Pow/Tgh: 3/4 Rules Text: {1}{t}: Create a 0/1 goat token. {1}{t},Sacrifice a token: draw a card. {1}{t},Discard a card: gain 3 life {1}{t},Pay 3 life: create a treasure token Flavour Text: Set/Rarity: From the Ashes Common CardName: Watch marshal Cost: {w} Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: Attacking creatures you control get +1/+0 Flavour Text: Set/Rarity: From the Ashes Uncommon