• Only creatures below rare are tokens.
• Relatively large number of equipment.
• With the token theme, I suspect all colors will end up having more creatures on the board than normal.
Flavor
• Harsh rule by nobility?
• Dollhouse world?
• "Digital" world-is-fake
Color Archetypes:
: Life gain, blocking; defensive? Or army-building
: Control/tempo
: Death triggers, because Germs.
:
: Growing bigger?